Classes/Levels |
Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23 |
About Naur Vala
Consumables used 1 charge heightened awareness, 1 charge selective rod
Male Elf
Wizard (Evocation/Admixture) 10
Sorcerer (Crossblooded Draconic Brass/Orc) 1
Nuar Vala
CG humanoid (Elf)
Init +14; Senses Perception +23, low-light, darkvision (light sensitivity)
------------------------------------------
Defense
------------------------------------------
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 78 (11d6+33)
Fort +11, Ref +12, Will +13 (+2 vs Enc/Charm, immune to Sleep)
------------------------------------------
Offense
------------------------------------------
Speed 30 ft.
Melee Spiked Gauntlet +3 (1d4-2)
Ranged Wand of magic missile CL1, spells
Spell-Like Abilities
1/day—Touch of Rage: standard, touch, +1 morale bonus to att,dmg,will saves for 1 round
School abilityAdmixture: Convert element of spell to non-sonic element of my choice as free action 12/12 per day, Intense Spells +4 dmg to Evocation spells
Spellbook (CL varies; concentration varies)
5th -Overland Flight, Life Bubble, Break Enchantment
4th -Remove Curse, Resilient Sphere, Dimension Door, Dimensional Anchor, Acid Pit
3rd —Fireball, Chain of Perdition, Dispel Magic, Haste, Greater Magic Weapon
2nd —Burst of Radiance, Flaming Sphere, False Life, Scorching Ray, Glitterdust, Defending Bone, Darkvision
1st —Burning Hands, Crafter's Fortune, Ant Haul, Liberating Command, Endure Elements, Magic Missile , Mount, Protection from Evil, Feather Fall, Comprehend Language, Identify, mage armor
0 —All
------------------------------------------
Statistics
------------------------------------------
Str 7, Dex 16, Con 12 (14), Int 22 (28), Wis 11, Cha 7
Base Atk +5; CMB +3; CMD 16
Feats Alertness, Spell Focus (Evocation), Greater Spell Focus (Evocation), Spell Specialization (Fireball), Varisian Tattoo (Evocation), Metamagic (Empower), Eschew Materials, Alertness, Improved Initiative, Metamagic (Intensified), Metamagic (Quicken), Spell Penetration
Skills craft traps +25 (32 day job), Escape Artist +14, Fly +22, Kn (Arcane, Planes) +23, kn (Dungoneering, Religion) +21, Kn (Nature) +18, Kn (Engineering, Geography, History, Local, Nobility) +13, Linguistics +16, Perception +23*, Sense Motive +2, Spellcraft +25 +27 to ID items, Survival +13
Traits Magical Lineage (Fireball), Wayang Spellhunter (Fireball)
Languages Common, Elven, Celestial, Draconic, Sylvan, Gnoll, Goblin, Anciant Azlanti, Thassilonian, Skald, Ignan, Orcish, Auran, Tekritanin
SQ Familiar (Greensting Scorpion +4 to Initiative), Darkvision 60 feet, Light Sensitivity, +2 to rolls to overcome SR, Fleet Footed +2 to Initiative, Intense Spells + 1/2 Wizard lvl to Evocation spells
Combat Gear Rod of lesser Selective metamagic 3/3, Rod of lesser Merciful metamagic 3/3, Rod of lesser Piercing metamagic x2 3/3 3/3, saltpeter (+1dmg to fire spells) 17 uses, Urea (+1 caster level to effect of cold spell) 10 uses, Magnisium +1 CL to Transmutation for duration x9, Scroll of Lesser Restoration x4, Scroll of Command Undead x5, scroll of Glitterdust x4, Scroll of See Invisibility x6, Scroll of Comprehend Languages, Scroll of Knock, oil of Daylight, wand of Magic Missile CL 1 (25/50), Wand of Mage Armor (29/50), Wand of Heighten Awareness (6/50), Wand of Heighten Awareness (50/50), Wand of Cure Light Wounds CL1 (40/50)
Other GearWayfinder (empty), Headband of vast intelligence +6, Belt of mighty constitution +2, Cloak of Resistance +5, Sleeves of Many Garments, Traveler's Any-Tool, Eyes of the Eagle, Blazing Robe, Dusty Rose Cracked Prism ioun stone, Magenta Cracked Prism ioun stone(Spellcraft), Pale Green Cracked Prism ioun stone (saves), Handy Haversack, Spellbook,
spell component pouch, waterskin, Rations x9, Wrist Sheath spring loaded x2, Spiked Gauntlet, Familiar Satchel, grappling hook, parchment sheets x9, ink, ink pen x2, silk rope 50ft (knotted to 40ft) x2
Daily Spells * = used
lvl 5 - Overland Flight* CL 10, Life Bubble* CL 10, 2x Fireball (swift action) 10d6 +25, Fireball (Empowered & Intensified) 14d6 +50% +47 DC 24
lvl 4 - Dimension Door CL 10, Dimensional Anchor CL 10, 3x Fireball** (Empowered & Intensified) 14d6 +50% +47 DC 24, Acid Pit CL 10 DC 23 Ref
lvl 3 - 2x Haste* CL 10, Greater Magic Weapon*** x3 CL 10, Chain of Perdition CL 11
lvl 2 - Glitterdust CL 10 DC 21 Will, 3x Burst of Radiance* CL 11 5d4 +10 DC 23 Ref or blind for 1d4 rounds, False Life* CL 10, Scorching Ray* CL 12 4d6 +13 and 4d6 +8 x2
lvl 1 - 3x Magic Missile CL 11 5d4 + 15, 2x Liberating Command CL 10, Feather Fall CL 10, 2x Mage Armor* CL 10
lvl 0 - Detect Magic, Read Magic, Prestidigitation, Mending
Boons of note
Lay on Hands as 7th lvl Paladin once per adventure.
May have a spell deal half non lethal once per adventure.
+2 to Kn Local,History,Nobility related to Magnimar
+2 to kn Arcana related to Constructs
+1 kn History related to Azlanti
+2 Planes,Perception,Sense Motive in relation to Devils
+2 to all kn related to Darklands dangers, +4 Duergar
Permanent Endure Elements vs both heat and cold.