[PFS] GM Granta's The Wounded Wisp (#6-10) (Inactive)

Game Master Granta

Fimbrik's Home


Sovereign Court

Please post the following info:

  • Player/Forum Name
  • Character Name
  • Class/Level
  • PFS# (include character dash)
  • Faction
  • Day Job Roll
  • Whether you have played/GMed this scenario before.
  • Any questions or miscellaneous information.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Player/Forum Name: Massee
Character Name: Mort Gloomhollow
Class/Level: Slayer 1
PFS#: 202046-9
Faction: Scarab Sages
Day Job Roll: None

Played this scenario once or twice so far. Glad to see its fast paced, hoping to maybe use this character in Blood Under Absalom.

Grand Lodge

Male Human Oracle (time) 2 | hp 19 | AC 13 T 10 FF 13 | CMD 12 | F +2 R +0 W +3 | Spd 20' | Init +0 | KnPla +9, OtherKn +3, Perc +5, SensM +5 | know. of the ages 4/day | 1st lvl spells 5/5

Player Great Green God
Character The Dude With No Name
Class/Level Oracle 1
PFS # 139009-42
Faction Grand Lodge
Day Job Profession (slacker): 1d20 + 4 ⇒ (16) + 4 = 20


I have a barbarian I could bring or a witch I have been working on. What is everyone else bringing? Besides slayer and oracle of course. :)

Scarab Sages

Elf Occultist 1
Stats:
HP 9/9 | AC 16, T 12, FF 14, CMD 12 | F +3, R +2, W +2 | Init +2 | Perc +6, SM +6 (+2 vs mind affect)| Speed 20ft
Daily:
Spells: 1 (2/3), Mental Focus: Ench (2/2), Conj (3/4)

  • Player/Forum Name - Fromper
  • Character Name - Noranti Pralatong
  • Class/Level - Occultist 1
  • PFS# (include character dash) - 38137-25
  • Faction - Scarab Sages
  • Day Job Roll - Profession (Chef) Cooking: 1d20 + 6 ⇒ (13) + 6 = 19
  • Whether you have played/GMed this scenario before. - Played it multiple times, never GMed it.
  • Any questions or miscellaneous information.

I should probably add my archetype (Haunt Collector) to my stats, but it doesn't matter at level 1, and I'm not legal for it yet, anyway (haven't bought the book yet). So it doesn't matter for this adventure.

Quick question for the group, since this is a brand new PC: Should I take Charm Person as a known spell? I'm mostly thinking of using it out of combat to make up for a lack of charisma. I was considering Hypnosis as my other main possibility for non-combat utility. I'm just trying to avoid Sleep as the common, boring level 1 enchantment, and I already have a class ability that's the same as Command, but slightly better. If I do go Hypnosis, I'm likely to trade it out when it no longer affects enough HD to matter(probably level 5), maybe for Murderous Command.

Tundran, we probably need more damage dealing, given the look of this group so far. Looks like Dude and I won't be much help in that regard in combat, though I will summon things that could deal damage. But we have at least one person who hasn't checked in yet, so maybe wait and see.

Grand Lodge

Male Human Oracle (time) 2 | hp 19 | AC 13 T 10 FF 13 | CMD 12 | F +2 R +0 W +3 | Spd 20' | Init +0 | KnPla +9, OtherKn +3, Perc +5, SensM +5 | know. of the ages 4/day | 1st lvl spells 5/5

I suppose there's always unnatural lust.

The Dude is built to talk and win trivia-nite at the bar with his knowledge of the ages ability. He can use any skill untrained (thanks to improvisation), he just lacks the focus to be any good at any of them. Things have to be dire for him to fight.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Ha big fan of the improv line, have a mindchemist with those. Insane knowledge checks, 0 ranks.

Being a level 1 evergreen I would say build your character however you like. I've got damage and social skills and physical skills.. but nothing in the way of knowledge.

Scarab Sages

Elf Occultist 1
Stats:
HP 9/9 | AC 16, T 12, FF 14, CMD 12 | F +3, R +2, W +2 | Init +2 | Perc +6, SM +6 (+2 vs mind affect)| Speed 20ft
Daily:
Spells: 1 (2/3), Mental Focus: Ench (2/2), Conj (3/4)

Well, I'm an int based caster with Breadth of Experience, for +2 on knowledges and the ability to roll them untrained. So between Dude and I, we should do well on the knowledge skills this game. I also have plenty of other skills on this PC. Just not social skills (charisma's my dump stat).

That's why I was considering Charm Person. But from discussions on the forums, it looks like it might not be the diplomacy substitute I was hoping for. I may just go with Hypnotism instead, for something different that you don't see in PFS very often.

Grand Lodge

Male Half-Elf Ranger 1

Sorry I'm late, lost the thread for a bit (tab got closed and I didn't notice right away)

Dotraj
Tamriel Tarallon
Ranger 1
# 236169-2
Grand Lodge (I think, whatever it says in the alias)
Day Job Roll: None
Never played PFS before
Tamriel is a stock standard two-weapon fighting ranger. How do day job rolls work? I've heard them mentioned, but don't know what they are or how they work. Looking forward to playing with you all!

Scarab Sages

Elf Occultist 1
Stats:
HP 9/9 | AC 16, T 12, FF 14, CMD 12 | F +3, R +2, W +2 | Init +2 | Perc +6, SM +6 (+2 vs mind affect)| Speed 20ft
Daily:
Spells: 1 (2/3), Mental Focus: Ench (2/2), Conj (3/4)

A day job represents money you earn at a side job between PFS missions. For starters, you can use any trained craft, perform, or profession skill as a day job. It has to be trained to use as a day job, even if it's a skill that can normally be used untrained. At the end of every adventure, you roll that skill, and get money based on a table in the Guide to Organized Play.

Once you have some prestige points (you'll earn up to 2 of those per adventure), you can buy vanities from the Pathfinder Society Field Guide (and possibly other sources?) that let you use other skills as day jobs. For instance, I have a cleric whose day job is healer in a temple, using Heal for my day job roll. I think there's one where you can join a hunting lodge and use Survival for your day job, which may work well for a ranger.

Realistically, it's not enough gold to really matter. You get 20 gp if you roll a 20, and it's truly negligible below that. Even a really good day job will only get maybe 150 gp, at a level when that's not worth much any more. It's just something fun to encourage people to personalize their PC, rather than just building for combat and ignoring everything else.

Grand Lodge

Male Half-Elf Ranger 1

Ok thanks

Grand Lodge

Male Human Oracle (time) 2 | hp 19 | AC 13 T 10 FF 13 | CMD 12 | F +2 R +0 W +3 | Spd 20' | Init +0 | KnPla +9, OtherKn +3, Perc +5, SensM +5 | know. of the ages 4/day | 1st lvl spells 5/5

I should also mention that the Dude has a mouth on him. He swears to the point that it offends his own narrator--Zam Ellyot. If it offends real people, let know gosh darn it.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

There's built in protection for it, and no I'm not offended. My 5 CHA dwarf swears nonstop.

Sovereign Court

I like to see charm person out of combat as a bridge to role-playing, and try to judge its power/effectiveness by the role-playing that it enables. In combat, I take a very strict reading of the spell, so it is unlikely to help much there.

Grand Lodge

male half-orc barbarian 1 | HP 10/14, rage 1/7 | AC 19, T 13, FF 16 | F +6, R +5, W +2 | CMB +5, CMD 18 | Spd 30' | Perc +4 | Init +5

Player/Forum Name - Tundran
Character Name - Krudenk
Class/Level - Barbarian 1
PFS# (include character dash) 161871-8
Faction - Grand Lodge
Day Job Roll - None
Whether you have played/GMed this scenario before. - Played a couple times, never GM'ed
Any questions or miscellaneous information. - nope!

Pretty standard Lucerne hammer-wielding barbarian.

I'm buying a wand of CLW with my first two PP I earned.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

If we aren't able to solve this situation in the crypt in a friendly manner, Mort is happy and waiting to play bad cop.

Scarab Sages

Elf Occultist 1
Stats:
HP 9/9 | AC 16, T 12, FF 14, CMD 12 | F +3, R +2, W +2 | Init +2 | Perc +6, SM +6 (+2 vs mind affect)| Speed 20ft
Daily:
Spells: 1 (2/3), Mental Focus: Ench (2/2), Conj (3/4)

Noranti could try magic on this one, too. I ended up going Hypnotism instead of Charm Person, either of which would seem to be appropriate here.

Grand Lodge

Male Half-Elf Ranger 1

It seems relevant to point out that in my (very) limited experience with PbP, the thing most likely to slow a game of otherwise regular posters is everyone waiting for something to happen.

Maybe there's a miscommunication and everyone thinks someone else is the next up, or everyone is waiting for the GM and the GM doesn't realize it. I'm pulling these from what I've noticed in my other PbP, though I'm not sure if that was the reason others weren't posting.

Hope that can be in some way helpful.

(And since I feel that that could be construed as such, I'm just pointing out an observation, not trying to put the blame on any one person)

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Heh, Mort is waiting for those who are guilty of the 'attack' to apologize like Ambrus is suggesting. The only 'attack' was the attempted grapple after the failed hypnotism. So the two individuals who technically need to apologize would be Tamriel and Noranti, at least in Mort's eyes.

Sovereign Court

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I did not like the direction that the party was taking so far, and was trying to give hints and time for you guys to fix the problems you had created. Since you decided not to . . . . Chronicles are here.

Grand Lodge

male half-orc barbarian 1 | HP 10/14, rage 1/7 | AC 19, T 13, FF 16 | F +6, R +5, W +2 | CMB +5, CMD 18 | Spd 30' | Perc +4 | Init +5

I was in the same boat as Mort- waiting for the two guilty parties to say something useful. I did what I could Diplomacy-wise.

That is the first failed mission I have experienced. But given the circumstances, I'm ok with that call by the GM.

Thanks for the game everyone! Better luck next time :)

Grand Lodge

Male Half-Elf Ranger 1

Sorry about that, I got mixed up and thought the guard captain had said we had a good reason, not our fellow Pathfinder. I thought the thing was resolved.

Edit: The more I think about it, the more my fault it looks like. Sorry again.

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