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I believe that is just fine...at least that has been the case so far. We haven't exactly been the "huggy-kissy, lets have a spot of tea and reminisce" types since our arrival.

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So, before I die, which will be real soon, I want to raise the subject of X's action economy in round 1.
As near as I can tell, he:
1) Moved
2) Vital Striked
3) Enlarged
4) Cast a quickened spell
1 is likely a move action
2 and 3 are likely both Standard Actions
4 would be a swift action
That seems like 1 too many standard actions.

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Next question!
We're a mid level party for this. It is Tier 5-9, right. So it should have stats for 5-6 and 8-9.
We have 9+8+8+8+6+5=44
That gives an average of 7.3, which rounds to 7.
As a table of 6 whose APL falls between the two tiers,, we should be playing the Tier 8-9 with the 4 player adjustment per the APL rules. Is that where we are?

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So, before I die, which will be real soon, I want to raise the subject of X's action economy in round 1.
As near as I can tell, he:
1) Moved
2) Vital Striked
3) Enlarged
4) Cast a quickened spell1 is likely a move action
2 and 3 are likely both Standard Actions
4 would be a swift actionThat seems like 1 too many standard actions.
3 didn't happen. Did I make X's icon Huge (on phone)
& yes upper tier (w/ adjust..?..)

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3 didn't happen? So he was large when I first saw him? I guess that wasn't clear to me.
Yes, the mod should have a bunch of 4 person adjustments for the encounters. Like "instead of 6 orcs, use only 4"

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Nope, the icon is just large. As he is an efreeti, they are large to begin with so I think Milton was just confused as to what race X was. Caster by virtue of being an efreeti(spell like abilities and not actual spells), and they are known to cast quickened scorching rays.
I imagine it is a noble efreeti as well, based off all descriptions of his station, so that makes him even tougher, and maybe with a class level or so added in for the high tier. That alone is a great/deadly bad guy encounter.
The addition of the big elemental makes this a really strong encounter, by virtue of it adding reach/flank and people in the group dividing their attacks, not to mention it is pretty tough on its own, being immune to flanking, sneak attacks and critical hits like all elementals and then adding in DR/- vs all physical attacks.
This is the reason for a focused attack on Xojjet, to make him go down first, and then focus on the elemental.
I will keep trying to stun him as part of my next flurry. BTW, nice damage there Milton!
This is one heck of an encounter, for certain!

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They usually list the 4 person adjustments within some shaded box text if that helps.

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I moved you 5 feet to the West Milton, as per your instructions, just in case he is still up. I have a feeling this guy is pretty darn tough.

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I moved you 5 feet to the West Milton, as per your instructions, just in case he is still up. I have a feeling this guy is pretty darn tough.
Thanks!
To paraphrase the great Admiral Akbar, "my shields can't stand up to firepower of that magnitude!"
That dude can do more damage in a round than any of us can survive!

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To be fair, lol, each of us has been known to do more damage in a round than any of us could survive too. May the Force be with you!

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:) I know what four-player adjust is, I just didn't have access to the PDF. So far in this adventure 4PA has only been to add five to the skill check DCs. Which means Fendel actually has to roll and not just say he is making the check to beat the DC. :)
I quite looking them up when you downed the efreet so quickly.

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I think Milton is just very concerned with his or our imminent death. I mean it is only fair if we can end an encounter in one or two rounds that the bad guys should get to do that to us too. Besides, challenges are what make things fun! Scary, but fun.
Sorry for all the worried/stress commenting VT. We know you got this.

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Milton: Do you have any ability to heal yourself enough to get back into the game if you are brought back to the positives? I have a wand of CLW or one casting of CLW. What can we do that will help the most?

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I do.

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.. Well, I can at least keep you from getting worse... Crap.
Ka Kaw, I hate to sound like this, but I really hope you make your roll because unless Sai has something that she can do, its going to be the end of the fight before I can get to you.

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if that's your ruling, that's fine.
I hate watching people meta the urgency of someone bleeding out once they all see someone stabilize. No one has heal checked, or cast anything, and thus my Schrodinger concept.
Nonetheless, you are correct. I'll start rolling next round then.

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You raise a good point. I moved to cover you, but didn't roll the dice to see how badly you were hurt. I normally flavor my aid/stabilize with fluff to give imagery to and explain the sudden difference of attitude between dying and stabilized people, but I can see your point in even that as well.

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I figured with the very present danger of the enemies, Xojjext first and Craterflame second, Sai should focus on keeping them on her so they wouldn't try and finish off Milton or KaKaw. If i spent my action and I healed them, they might be targeted again, and I didn't want to risk that. It was safer to let them stay down and roll to stabilize while I would focus on attacking.
Now that the threat from those two is over, Sai can afford a round to channel though it is only for a d6 but it will at least stabilize and heal multiple characters at once. Awen can use CLW on Milton and if that is enough to bring Milton to consciousness, he can heal himself and not risk being attacked since there isnt a nearby threat. When I drop my blood rage on my turn I'll become fatigued, but since I will be channeling and not fighting it's fine.

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if that's your ruling, that's fine.
I hate watching people meta the urgency of someone bleeding out once they all see someone stabilize. No one has heal checked, or cast anything, and thus my Schrodinger concept.
Nonetheless, you are correct. I'll start rolling next round then.
I agree whole-heartedly on the not metagaming thing. Sorry if the spoiler ruined that. As GM I have to do some metagaming, at least enough for adjudication.
Mostly I wanted to point out that delaying while dying is not an option. No offense meant. :)

Venture Teller Play b'Post |

I was at -1
I'm at 34 after the healing. @venture I can roll to stabilize?
Yes you can and indeed should (again one cannot delay when dying). As Milton said though, no one knows that. If you dropped to -10 instead of -1, you would be that much closer to death. Spending a round to finish off the guard, -11; a round to stabilize Grog, -12, three rounds casting CLW on Grog, -15. Three others were down, so potentially three more rounds. Noone had checked to see if you were stable and even if they had they would not know -1 versus -10 (barring metagaming).
Yes you should roll to stabilize, but again without checking (Healing skill) the other characters wouldn't know if you had or not. Hence Milton's playing shcroedinger's cat.
It is good practice to assume the worst and prevent further hp loss before spending a lot of time bringing any one person to full health. Awen might--as character choice--gone the other route and secure his companion before his fellow pathfinders. That is an RP choice, and could have had consequences for Kakaw.
I assume Pathfinder's cooperate. That is: remove the threat, stabilize, heal, search the bodies. But that is an assumption on my part, and not always the case. There is (in a home campaign) one leopard animal companion that is alive today while a rogue is still a statue in the basilisk's lair because the player only had access to one stone-salve. :)
That feels way too wordy for a technicality that I am not enforcing. Sorry for being long winded.

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There is (in a home campaign) one leopard animal companion that is alive today while a rogue is still a statue in the basilisk's lair because the player only had access to one stone-salve. :)
A clear violation of Rule #89

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Not at the time. This is why rule #89 got written. :)
All you young people think rules existed flabbergast me. Why... back in my day...

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Some questions I marked for later answers, answered now.
GM Venture wrote:unless you have other questions (as Liberty's Edge and Exchange members might).So, if this contract were destroyed and/or given to say the azers in question, would that effectively end their servitude?
Ka Kaw asks some questions in the library before we head out.
He whispers "You see any documents like.. " very low whisper
** spoiler omitted **

Venture Teller Play b'Post |

** spoiler omitted **

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DD: 1d20 + 15 ⇒ (5) + 15 = 20Helping KaKaw
If KaKaw asks for help...
Disable Device: 1d20 + 26 + 1d6 ⇒ (19) + 26 + (4) = 49
if not...
Perception: 1d20 + 28 + 1d6 ⇒ (7) + 28 + (3) = 38
What are those two doing over there? Well, if they wanted help, they would ask.

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If we found that drawer, and with those perception checks, I'm sure we would, I doubt we'd have left the thing unchecked.
Fair enough. What drawer?
Please note: meta gaming and reading-spoilers-not-specifically-marked-for-a-person are similar to me. That is; I get offended. There is a reason they are called spoilers after-all. Maybe that is just me, but I consider it good etiquette to avoid both.

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Quote:If we found that drawer, and with those perception checks, I'm sure we would, I doubt we'd have left the thing unchecked.Fair enough. What drawer?
Please note: meta gaming and reading-spoilers-not-specifically-marked-for-a-person are similar to me. That is; I get offended. There is a reason they are called spoilers after-all. Maybe that is just me, but I consider it good etiquette to avoid both.
Indeed! An excellent point. I will keep my knowledge of what's going on to what I see in the Gameplay forum, not the Discussion forum.
My apologies.

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lease note: meta gaming and reading-spoilers-not-specifically-marked-for-a-person are similar to me. That is; I get offended. There is a reason they are called spoilers after-all. Maybe that is just me, but I consider it good etiquette to avoid both.
For the record, I have not read the spoiler(s) {just the one for Liberty's Edge}, I read what Awen wrote about helping and posted based on that. I still have no idea what the plan was/is or will be.

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On a totally unrelated side note, are Sai and I supposed to do anything specific to collect on the boon from [b]"6-17: Fires of Karamoss"[b]? I just want to make certain we take care to follow up on that.

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My wife had to have major surgery today. I will post again ASAP, hopefully tomorrows mayhem shall allow for a few moments to get on here.

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I hope she has a quick recovery and everything turns out well. Best wishes to you and your family.

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Thank you all for your thoughts and well wishes. We knew a surgery was coming, but expected more than two days between getting the call and her laying on the table. It was literally "Be here the day after tomorrow or theres no telling how long it will take to get things set up again.."
So.. Surgery went well, she is doing better than I ever thought she would be doing at this point, and is moving quickly on the path to recovery and walking again!

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Thank you!!
And on a completely unrelated note *Cough, Cough* I find myself in Indianapolis the week of Gencon, with a support network that is going to allow me to attend on Friday!!

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I am really glad to hear how well she is doing. This is the last in her reconstructive knee surgery from what I remember, unless there is more to come and if so I hope it goes as well as this.

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AWESOME! I am a tad jealous, lol. I will try and make it next year. It is supposed to be the end all of rpg conventions. Have a great time!

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We hope it will be the last for some time. We know that there will be more in the future, and most likely we will have to take on the other knee sooner rather than later, but it was a very emotional moment looking in her eyes after the surgery and NOT seeing her full to bursting of pain.. and since then, shes just been getting better and better.