[PFS/DMK/EMS] The Emerald Spire Superdungeon - Table II

Game Master Kludde

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Request granted the inevitable speak as he touches some controls, resetting the whirring appendages and leading the party to the next room.

The southern end of this chamber is squared off and bare, yet as the room extends northward, the walls and floor twist and melt. Clusters of glowing blue crystals extend from the warped ceiling and floor, and from each cluster emerges a faint sound akin to young girls singing nonsense words.

A powerful, and extremely on-edge inevitable is standing guard here, though seeing the party accompanied by a chaperone helps settle him down.

Caution is advised. the warrior speaks Levels of control diminish beyond this point, and biological creatures venturing inside may be subjected to effects including chaos, hostile intent, moderate to severe injury and skin rashes. Elements of chaos are active beyond this point, whose activities include loitering, lurking, sneaking, daring and being. Their existence is to be discouraged.

Escort activities will cease at this point, and the inevitable race will not assume liability for any non-consentual physical or mental modifications. Specifically excluded are reimbursements aimed toward reversal of such modifications, which shall not be provided in monetary form, gemstones, or kudo points (tm)

TLDR: this is as far as we'll go, you're on your own

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah nods as the creature blah blah blahs. She's glad when it finally leaves her alone.

I forgot which room we're in.

Swayaah checks the door...

Perception: 1d20 + 17 + 2 ⇒ (18) + 17 + 2 = 37
Disable Device: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
+5 vs traps
Stealth: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20

And peeks behind it.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

"Do we need to sign an affidavit releasing you from any liability?" Kettil asks while Swayaah busies herself with the door.

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"I'll sign whatever they want as long as it lets us go find some demons or SOMETHING to fight. These things talk too much." Kellan looks over the door to see if she can help Swayaah.

Sovereign Court

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F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

"What's an effing David?" Ilya whispers to Kellan, who seems to know what Ketill's talking about. She learned a lot during her time in the monastery, but legal matters weren't among the subjects being taught.

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2
Ilya Akyll wrote:
"What's an effing David?" Ilya whispers to Kellan, who seems to know what Ketill's talking about. She learned a lot during her time in the monastery, but legal matters weren't among the subjects being taught.

HAHAHAHAHAH!!!

Dataphiles

Venture Agent - Play By Post - Castamir Station

Negative, no such liability was ever assumed. the Inevitable responds, then turns to Kellan correction: Proteans. While the demons you mention and the protean threat share lawless behaviour, the former tend to prioritize incongruency with societal norms, without regard for lawlessness of such. The latter tend to prioritize entropy and an agenda - insofar as organisation exists - of reduction of the rule of law. You will find the presence of the latter exceeds the presence of the former by several orders of magnitude.

Swayaah checks out the door to the side, which leads to a large chamber. This huge chamber was once square, yet the northern half has bubbled and run as if melted.

Above, the ceiling arches up in a dome braced by grand arms of stone carved to resemble the ribs of some great beast. From the dome’s zenith, the perfect green glass column of the Emerald Spire spears downward. Where the Spire meets the floor, it is clasped by two wide, horizontal brass doors set flush with the stone. The Spire pierces these doors along their seam, where the bronze conforms perfectly to its smooth cylinder. Runes and hieroglyphics—some crude, some incredibly intricate—cover the doors.

The runes on the doors seems to write a single word in over a hundred different languages. The dwarven, elven, orcish, azlanti, aklo, taldan, tien, gnomish and polyglot version all translate to the same word: 'WARNING'.

There's a single Kolyarut Inevitable guarding the door as Swayaah enters. Recognising the party for allies, it swiftly turns on the protean that has just entered the chambre, which realizes its outnumbered and tries to flee.

You can all get an attack of in the surprise round

Kellan
Ketill
Swayaah
Ilya
Zen'yr
Vayu

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Kellan shrugs. She sees no reason to attack a protean that's running away.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah doesn't like swinging at things until she understands the situation. She watches the protean flee.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Knowledge (Planes): 1d20 + 20 ⇒ (11) + 20 = 31
Elemental resistances / vulnerabilities, DR, special attacks and defenses please

Ketill likewise waits, seeing no direct threat aimed at the party.

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

Vayu quickly raises his weapon, ready to blast... eager for some excitement... when he sees everyone else calmly standing their, he sheepishly holsters his weapon.

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Zen’yr stands there, leery of what could come.

Dataphiles

Venture Agent - Play By Post - Castamir Station

The party takes no further action, allowing the protean to flee. This, in turn, causes the one inevitable present to eye the party with suspicion, although it does not speak.

No combat

The door in the floor are clearly the doors that the inevitables spoke of, the ones that are not to be opened (they are - quite obviously - also the door that would lead to the level below).

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah notices the Inevitable glaring at her. "I haven't been looked like that since my clothes washed downstream once. Long story."

"Well, off to the next room." Swayaah heads to the door (not the one the Inevitables object to) and checks for presences and traps.

Perception: 1d20 + 17 + 2 ⇒ (18) + 17 + 2 = 37
Disable Device: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
+5 vs traps
Stealth: 1d20 + 13 + 2 ⇒ (1) + 13 + 2 = 16

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

"Right behind you Swayaah"

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Not sure where you're going, Swayaah. Unless I'm mistaken, the doors leading to the next level seem to be the only unopened doors in this room?

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

There's a door in the floor we're not supposed to open, and the door I'm in front of.

Dataphiles

Venture Agent - Play By Post - Castamir Station

Swayaah presses on, following the protean through the door it left through. When she passes, she only finds another set of doors - and no trace of the protean. Beyond it, and oddly shaped room.

This room is shaped like two towering cylinders fused together, with the southeastern wall partially caved in. Etched into the floor in the center of each cylinder is a glowing rune. The northern rune glows green and the southern rune glows red.

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"Well, I was taught as a little girl that green means go and red means stop."
Kn.Arcana: 1d20 + 20 ⇒ (8) + 20 = 28 Can she glean any information about the symbols from this far away?

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Huh, that's weird." Swayaah keeps her frame low to the ground. "Where did it go?"

Swayaah peeks into the room.
Perception: 1d20 + 15 + 2 ⇒ (8) + 15 + 2 = 25
+5 vs traps

"What's up with the runes? Any ideas?"

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

"No idea, let me check if they are magical"

detect magic

Dataphiles

Venture Agent - Play By Post - Castamir Station

The two glowing runes are quite obviously magical, and radiate an intensely strong aura of transmutation magic. From beyond the doors on the far side of the room, a true cacophony of sounds can be heard.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

"Any traps Swayaah? I think we first need to check out those sounds"

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Shhhh." Now that the coast is seemingly clear, Swayaah begins to slowly stealth her way to the other door, staying away from the runes.

Perception: 1d20 + 17 + 2 ⇒ (4) + 17 + 2 = 23
Disable Device: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
+5 vs traps
Stealth: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29

I'd move Swayaah across, but something tells me she isn't going to make it unscathed.

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

"Careful, Swayaah!"

Ilya holds her breath as she watches Swayaah cross the room.

Dataphiles

Venture Agent - Play By Post - Castamir Station

Though a magical swirl seems to emanate from the red rune as Swaayah passes, the tiefling is unaffected by them. As she reaches the far set of doors, she clearly hear the presence of several cakcling creatures on the other side, that seem to be rapidly moving about, maybe even teleporting around.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"I can't believe it... I'm not dead." Swayaah touches her belly to make sure and then rubs her horns for a sec. "Yeah, still tingles. Feeling great."

She motions the party to be quiet, then waves the party over.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Ketill slowly follows, surprisingly stealthy

Stealth: 1d20 + 8 ⇒ (17) + 8 = 25

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Stealth: 1d20 + 14 ⇒ (16) + 14 = 30
Kellan follows as well, also very stealthy.

Dataphiles

Venture Agent - Play By Post - Castamir Station

The party moves up to the far door, ignoring the glowing runes, and stealthily make their entry.

This chamber is large and oddly shaped, with numerous alcoves and protrusions. Instead of stone, many of its walls appear to be curtains of shifting green mist that whirl and twist but always maintain a flat, vertical plane. Through the mist, another room is dimly visible.

The place is a cackling chaos of creatures. One larger creature - the one that retreated from the halls of door, is in the middle, trying to command the other three, who seems more interested in the shimmering walls.

init:

Init, Ilya: 1d20 + 4 ⇒ (17) + 4 = 21
Init, Zen'yr: 1d20 + 5 ⇒ (3) + 5 = 8
Init, Kellan: 1d20 + 3 ⇒ (2) + 3 = 5
Init, Vayu: 1d20 + 11 ⇒ (13) + 11 = 24
Init, Swayaah: 1d20 + 1 ⇒ (18) + 1 = 19
Init, Ketill: 1d20 + 5 ⇒ (6) + 5 = 11

init, creatures: 1d20 + 7 ⇒ (11) + 7 = 18

--Surprise round---
Vayu
Ilya
Swayaah
Ketill
Zen'yr
Kellan

---
Vayu
Ilya
Swayaah

---
Leader
Creature
Creature
Creature
---
Ketill
Zen'yr
Kellan
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

What skill check can we make to identify the creatures?

Knowledge: 1d20 ⇒ 16 Dungeoneering +6 , Local +7, Geography +6, Religion +5, Planes +5
Add +4 if they are Human or Evil Outsiders. And +2 if they are Plants.

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Kellan sees creatures that look like they could use some death. She casts bestow curse, then moves into the room and strikes the nearest chaos-creature.

talon: 1d20 + 16 ⇒ (13) + 16 = 29
damage: 1d6 + 8 ⇒ (3) + 8 = 11 plus DC 16 Will save or the creature takes -6 permanent decrease to Strength.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Knowledge (assuming planes) Boss: 1d20 + 18 + 2 ⇒ (4) + 18 + 2 = 24
Knowledge (assuming planes) Minions: 1d20 + 18 + 2 ⇒ (18) + 18 + 2 = 38
Things like elemental resistances / vulnerabilities, DR, special attacks

Bomb: 1d20 + 19 - 2 ⇒ (5) + 19 - 2 = 22
Cold/Fire: 6d6 + 12 ⇒ (6, 1, 6, 4, 3, 4) + 12 = 36
Force: 6d4 + 12 ⇒ (1, 3, 1, 2, 4, 3) + 12 = 26

Depending on outcome of knowledge checks Ketill will pick an element. If it does not matter choose fire
Boss monster: Fire: it is on fire; Cold: DC 23 Fort or staggered; Force: DC 23 Reflex or knocked prone
Splash (5 ft or Fire 10 ft): 17 damage, reflex 23 for half

Ketill takes a step towards the door and lobs a bomb at the creature in the middle.

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Zen’yr readies her crossbow for the ensuing fight to be had. She then casts a spell on herself.

cast invisibility on self

Dataphiles

Venture Agent - Play By Post - Castamir Station

The inevitables that escorted you seemed to be very concerned about Protean presence on this level, and sure enough these oddly shaped, almost amorphous creatures sure fit the bill, and that is before taking their limited attention span into account. The larger creatures form is has the lower body of a snake, a humanoid torso, and a bird-like head and claws, while the other three have reptilian faces, but their tentacles contain snapping maws.

Swayaah knows that reality only has a limited grasp on these creatures. They're not bound by any particular form - polymorphing them doesn't work, and have complete freedom of movement, and immunity to acid (which makes sense, given their mental state). They're also highly resistant to the laws of physics, including electric and acoustic effects.

Kellan simply stabs at the nearest creature, which makes a chiming sound when the blade hits.

CL: 1d20 + 11 ⇒ (11) + 11 = 22
Will: 1d20 + 6 ⇒ (11) + 6 = 17

Ketill recognises the middle creature as a Imentesh, and the other three as Naunets. They're all beings of pure chaos, and in the Naunets this manifests as being able to make confusion-causing attacks, whereas the Imentesh can unleash waves of pure chaos, exposing those close by to random effects.

He also knows they take fire very seriously, and prefer to hurt by it. Strange creatures. Ketill's bomb burns the Proteans severely.

Reflex: 1d20 + 11 ⇒ (9) + 11 = 20

Where did Zen'yr go? She nowhere to be seen.

---Surprise round---
Vayu
Ilya

Swayaah
Ketill
Zen'yr (Invisible)
Kellan
---
Vayu
Ilya

Swayaah
---
Leader (36, on fire)
Creature (11)
Creature (17)
Creature
---
Ketill
Zen'yr
Kellan
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Ilvan, guard Ketill." Swayaah bares her claws and charges toward the nearest creature.

Swayaah partially charges as part of her surprise round.
Silver Claw +1, Power Attack, Charge: 1d20 + 16 - 3 + 2 ⇒ (8) + 16 - 3 + 2 = 23
Damage: 1d6 + 4 + 6 ⇒ (6) + 4 + 6 = 16

She continues to rip and tear. Until the job is done.
Silver Claw +1, Power Attack, Charge: 1d20 + 16 - 3 + 2 ⇒ (2) + 16 - 3 + 2 = 17
Damage: 1d6 + 4 + 6 ⇒ (4) + 4 + 6 = 14

Silver Claw +1, Power Attack, Charge: 1d20 + 16 - 3 + 2 ⇒ (12) + 16 - 3 + 2 = 27
Damage: 1d6 + 4 + 6 ⇒ (2) + 4 + 6 = 12

Ilvan seems bored as he sniffs Ketill.

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Surprise round:
Ilya moves up to the nearest protean.

Round 1:
Realizing her corrosive gloves aren't going to have any added value versus these enemies, Ilya decides to fight the protean with a flurry of powerful kicks instead.

Dragon's Flurry, PA: 1d20 + 15 - 3 ⇒ (18) + 15 - 3 = 30 Damage (x2 Str), PA: 2d8 + 9 + 6 ⇒ (4, 3) + 9 + 6 = 22
Dragon's Flurry, PA: 1d20 + 15 - 3 ⇒ (10) + 15 - 3 = 22 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (5, 7) + 7 + 6 = 25
Dragon's Flurry, PA: 1d20 + 10 - 3 ⇒ (6) + 10 - 3 = 13 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (5, 5) + 7 + 6 = 23
Dragon's Flurry, PA: 1d20 + 10 - 3 ⇒ (17) + 10 - 3 = 24 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (2, 1) + 7 + 6 = 16
Dragon's Flurry, PA: 1d20 + 5 - 3 ⇒ (3) + 5 - 3 = 5 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (7, 1) + 7 + 6 = 21

Dataphiles

Venture Agent - Play By Post - Castamir Station

The proteans seem to be slowly warming up to the fact they are under attack, and swipe tentatively at Swayaah and Ilya when they close in.

Attack of Opportunity, Swayaah: 1d20 + 11 ⇒ (1) + 11 = 12
Attack of Opportunity, Ilya: 1d20 + 11 ⇒ (2) + 11 = 13
Combat reflexes

As Ilvan sniffs at Ketill, Swayaah fills the air with the scent of lavender, as she opens up the greenish hide of the Naunet.

Ilya comes in kicking, hitting the her opponent to the sound of gongs, three times.

Can I have an action for Vayu?

---Surprise round---
Vayu
Ilya
Swayaah
Ketill
Zen'yr (Invisible)
Kellan
---
Vayu
Ilya
Swayaah
---
Leader (36, on fire)
Creature -Red (38)
Creature -Blue(80)
Creature -Yellow
---
Ketill
Zen'yr
Kellan
---

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

Sorry... with all the folderol of the site being down, I didn't get notices for new posts. I'll get to this... likely tomorrow.

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

Vayu spends his surprise round getting into position...

Then, he targets the leader... enacting a judgment of purity (+1 saves)

Shot 1
Ranged Touch Primary Attack + PB -double barrel - double shot: 1d20 + 15 + 1 - 4 - 2 ⇒ (13) + 15 + 1 - 4 - 2 = 23
damage + pb + cold + up close and deadly: 1d8 + 6 + 1 + 1d6 + 2d6 ⇒ (8) + 6 + 1 + (1) + (6, 5) = 27
I always forget, half the up close and deadly if a miss
Second Barrel
Ranged Touch Primary Attack + PB - double barrel - double shot: 1d20 + 15 + 1 - 4 - 2 ⇒ (2) + 15 + 1 - 4 - 2 = 12
damage + pb + cold + up close and deadly: 1d8 + 6 + 1 + 1d6 + 2d6 ⇒ (1) + 6 + 1 + (5) + (3, 6) = 22

Rapid shot
Ranged Touch Primary Attack + PB - double shot: 1d20 + 15 + 1 - 2 ⇒ (4) + 15 + 1 - 2 = 18
damage + pb + cold: 1d8 + 6 + 1 ⇒ (5) + 6 + 1 = 12

Shot 2
Ranged Touch Secondar Attack + PB - double shot: 1d20 + 10 + 1 - 2 ⇒ (14) + 10 + 1 - 2 = 23
damage + pb + col: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Who's up?

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

The baddies I think...

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Yeah, the baddies.

Dataphiles

Venture Agent - Play By Post - Castamir Station

Vayu empties his barrels at the leader, making soft 'plop-plop' sounds over the loud blasts of guns firing.

The leader unleashes a wave of pure chaos, an outward expanding ring of pure randomness that sweeps the room. One of the naunets is turned to stone!

I need a DC 20 Fort save from everybody to avoid the bad stuff.

Fort: 1d20 + 12 ⇒ (6) + 12 = 18
Fort: 1d20 + 11 ⇒ (10) + 11 = 21
Fort: 1d20 + 11 ⇒ (20) + 11 = 31
Fort: 1d20 + 11 ⇒ (2) + 11 = 13

Effect: 1d20 ⇒ 5
Effect: 1d20 ⇒ 18

The two non-petrified naunet harass the adventurers

Vs Swayaa
Bite: 1d20 + 14 ⇒ (5) + 14 = 19
Tail: 1d20 + 11 ⇒ (13) + 11 = 24
Tentacle: 1d20 + 11 ⇒ (5) + 11 = 16
Tentacle: 1d20 + 11 ⇒ (14) + 11 = 251d6 + 2 ⇒ (2) + 2 = 4

I need a DC 19 will save from Swayaah or be confused

Vs Kellan
Bite: 1d20 + 14 ⇒ (14) + 14 = 281d8 + 5 ⇒ (4) + 5 = 9
Tail: 1d20 + 11 ⇒ (6) + 11 = 17
Tentacle: 1d20 + 11 ⇒ (6) + 11 = 17
Tentacle: 1d20 + 11 ⇒ (20) + 11 = 311d6 + 2 ⇒ (5) + 2 = 7

I need a DC 19 will save from Kellan or be confused

The leader does not make any further hostile moves (beyond that chaotic wave), but speaks

No-fight you them. Here them portal. Beautiful below! Fighting close Inevitable open us. Win us join us you!

All this eloquent speech happens while the creature is blazing.

Damage: 1d6 ⇒ 2

---
Ketill
Zen'yr
Kellan
Vayu
Ilya
Swayaah

---
Leader (83, on fire, -2 wis)
Creature -Red (38)
Creature -Blue(80)
Creature -Yellow (petrified)
---
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"What is it saying?" Swayaah exclaims as pure chaotic energy washes over her.
Fort Save, Heroism: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20

"What?" Swayaah doesn't have time to think before a tentacle slaps her.
Will Save, Heroism: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20

Shaking the effects off, she grunts: "If you're trying to make a deal here, you have a bad way of negotiating." Back to the claws she goes, tearing into the Red thing.

Silver Claw +1, Power Attack, Heroism: 1d20 + 16 - 3 + 2 + 2 ⇒ (11) + 16 - 3 + 2 + 2 = 28
Damage: 1d6 + 4 + 6 ⇒ (2) + 4 + 6 = 12

Silver Claw +1, Power Attack, Heroism: 1d20 + 16 - 3 + 2 + 2 ⇒ (12) + 16 - 3 + 2 + 2 = 29
Damage: 1d6 + 4 + 6 ⇒ (1) + 4 + 6 = 11


HP 67/67 | AC 26 T 14 FF 22 | Saves: 9/9/6 (Devotion, Evasion) | CMD 25 | Perception +8 | Init +3 Male Animal Companion 11 |

Ilvan doesn't like any of the weird stuff.

Fort Save: 1d20 + 8 ⇒ (2) + 8 = 10

He moans as it changes him in bizarre ways!

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Fort DC 20: 1d20 + 12 ⇒ (14) + 12 = 26
Will DC 19: 1d20 + 8 ⇒ (20) + 8 = 28

Kellan is entirely unaffected by the creatures, though one tnetacle does catch her for a small flesh wound.

"I don't know what you're trying to say, but you aren't doing yourself any favors! Take it down, guys!"

She enhances Talon to remove magical effects and to deal damage that the creature shouldn't be able to ignore (Swift action using three arcane points to add a targeted dispel magic to her next attack that can dispel up to a 3rd-level spell effect AND free action to spend 2 of Talon's arcane points to make all of its damage Force damage for the round), then casts vampiric touch defensively Concentration: 1d20 + 13 ⇒ (6) + 13 = 19 then tumbles around the creature in front of her Acrobatics: 1d20 + 6 ⇒ (15) + 6 = 21 to deliver the spell, through Talon, to the main chaotic creature.

Talon: 1d20 + 16 ⇒ (17) + 16 = 33
force damage: 1d6 + 8 ⇒ (1) + 8 = 9 plus vampiric touch: 5d6 ⇒ (1, 4, 1, 3, 5) = 14 plus dispel check: 1d20 + 11 ⇒ (20) + 11 = 31
CRIT?: 1d20 + 16 ⇒ (20) + 16 = 36 HELL YES!
crit force damage: 1d6 + 8 ⇒ (3) + 8 = 11 plus vampiric touch: 5d6 ⇒ (6, 3, 4, 6, 3) = 22

Using Arcane Revitalization to regain an arcane point from that definitely-confirmed crit. The creature's highest-level spell effect of spell level 3 or lower is dispelled.

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Fort: 1d20 + 14 ⇒ (10) + 14 = 24

Ilya frowns as she replies: "Understanding I don't you! Effort more you put in must!"

First shifting 5-feet toward the unintelligible leader, Ilya continues to kick the blue enemy.

Dragon's Flurry, PA: 1d20 + 15 - 3 ⇒ (20) + 15 - 3 = 32 Damage (x2 Str), PA: 2d8 + 9 + 6 ⇒ (8, 3) + 9 + 6 = 26
Confirm Crit: 1d20 + 15 - 3 ⇒ (1) + 15 - 3 = 13 Damage (x2 Str), PA: 2d8 + 9 + 6 ⇒ (4, 2) + 9 + 6 = 21
Dragon's Flurry, PA: 1d20 + 15 - 3 ⇒ (3) + 15 - 3 = 15 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (6, 4) + 7 + 6 = 23
Dragon's Flurry, PA: 1d20 + 10 - 3 ⇒ (14) + 10 - 3 = 21 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (3, 2) + 7 + 6 = 18
Dragon's Flurry, PA: 1d20 + 10 - 3 ⇒ (16) + 10 - 3 = 23 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (2, 5) + 7 + 6 = 20
Dragon's Flurry, PA: 1d20 + 5 - 3 ⇒ (15) + 5 - 3 = 17 Damage (x1.5 Str), PA: 2d8 + 7 + 6 ⇒ (6, 4) + 7 + 6 = 23

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Fort, incl heroism: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26

Waiting with my actions to see what Swayaah does and whether the leader is dead

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

will with judgment of purity: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29

Vayu shrugs off the effects then lets loose again... targeting first the boss, then any minions (starting with whoever appears most hurt first.)

Shot 1
Ranged Touch Primary Attack + PB -double barrel - double shot: 1d20 + 15 + 1 - 4 - 2 ⇒ (16) + 15 + 1 - 4 - 2 = 26
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (8) + 6 + 1 + (2) = 17

Ranged Touch Primary Attack + PB - double barrel - double shot: 1d20 + 15 + 1 - 4 - 2 ⇒ (12) + 15 + 1 - 4 - 2 = 22
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (3) + 6 + 1 + (6) = 16

Rapid shot
Ranged Touch Primary Attack + PB - double shot: 1d20 + 15 + 1 - 2 ⇒ (15) + 15 + 1 - 2 = 29
damage + pb + cold: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Shot 2
Ranged Touch Secondar Attack + PB - double shot: 1d20 + 10 + 1 - 2 ⇒ (7) + 10 + 1 - 2 = 16
damage + pb + col:: 1d8 + 6 + 1 ⇒ (8) + 6 + 1 = 15

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