| DM Kludde |
That should still be in effect then, I don't think 40 minutes have passed.
| Jolly Roger's Alias |
Enora shoots a bundle of magic missles at the eidolons master
mm: 4d4 + 4 ⇒ (3, 3, 4, 2) + 4 = 16
And tries to stay afloat in the water.
swim: 1d20 - 1 ⇒ (1) - 1 = 0
But goes down under.
| DM Kludde |
Four missiles of force slam into the undine in rapid succession, and by the look on her face it's a painful ordeal. After uttering the last word of incantation, Enora disappears from view, leaving only some bubbles.
How did she do that?
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Summoner (16)
Automaton
Eidolon
---
---
Bruce W.
|
Forgot to move my token last turn.
Bruce moves forward to attack mechafish with his spear while aiming for one of it's weak points.
Melee: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Precision damage: 1d6 ⇒ 4
Expending studied strike for the extra d6 of damage.
| Jolly Roger's Alias |
With her bonded item, I now have 2 charges left I believe for once more a set of 4 magic missles.
| DM Kludde |
I meant the 'how did she do that' more as a snarky comment for her disappearing and being replaced by bubbles ;-)
Bruce strikes with his spear at the rock-hard construct. Through the power of observation, he manages to find a weak spot, and dislodges a bolt.
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Summoner (16)
Automaton (3)
Eidolon
---
Fellgrim Cogmaester
|
Round 2 Precise Shot; Point Blank; Mutagenic: +4 STR +2 AC -2 INT; Shield AC 24
Fellgrim continues to move towards the corner and tosses a bomb (5/8) at the undine summoner ...
Bomb: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 for Fire: 2d6 + 1 + 1 ⇒ (4, 1) + 1 + 1 = 7
Papasteve's PFS Pregen
|
Thistle grits his teeth again and kicks his feet in an effort to keep his head above water.
swim check: 1d20 + 4 - 3 ⇒ (14) + 4 - 3 = 15
And manages to do enough to move 5 feet northwest to strike at the automaton.
attack, bulls strength: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 for damage, bs: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9
-Posted with Wayfinder
Caranthir Silverhand
|
Caranthir steps back, quickly pulls an arrow from his quiver, and draws his bowstring to his ear, preparing to fire should the summoner cast any spell.
Readied Longbow Attack: 1d20 + 10 ⇒ (9) + 10 = 191d8 + 2 ⇒ (4) + 2 = 6
| DM Kludde |
Fellgrim tosses a bomb, and makes big, big waves as he hits the summoner, and splashing most everyone with water.
Thistle put in a mighty blow as well, but finds, just like Bruce, that the construct is awfully hard.
There's no stepping back here, the water is 20' deep. You'll need a swim check to be able to move (and doing so costs a move action)
--
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Summoner (23)
Automaton (7)
Eidolon
---
Caranthir Silverhand
|
My bad...missed the depth of the water in the description. Can I take 10 on swim check? If so, please do for a 15. If not, here's a roll.
swim: 1d20 + 5 ⇒ (5) + 5 = 10
| DM Kludde |
Take 10 can't be done in combat, but the roll for 10 is enough.
Fellgrim Cogmaester
|
Right ... forgot about that; here is Fellgrim's roll as well.
Swim: 1d20 + 1 ⇒ (13) + 1 = 14
| Jelani's Pregens |
Swim: 1d20 + 5 ⇒ (6) + 5 = 11
If that's enough to move then I move 5' and attack.
Attack: 1d20 + 9 ⇒ (13) + 9 = 222d6 + 7 ⇒ (3, 5) + 7 = 15
Jelani tries to swim forward and smash the crab eidolon. "This level is the wooorrrsst."
| DM Kludde |
Crowelani splashes and splatters, but manages to get into position to hit the crab, and does s with gusto. Unfortunately for him, his blow bounces off the hard crab shell.
The eidolon retaliates with a rapid succession of pincer and bite attacks
Crowelani, Bite: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 271d8 + 3 ⇒ (8) + 3 = 11
Crowelani, Bite: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 211d8 + 3 ⇒ (1) + 3 = 4
Crowelani, Claw: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 211d6 + 3 ⇒ (3) + 3 = 6
Crowelani, Claw: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 181d6 + 3 ⇒ (3) + 3 = 6
The shark automaton stabs out at Thistle again
Ranseur: 1d20 + 10 ⇒ (15) + 10 = 252d4 + 7 ⇒ (4, 4) + 7 = 15
The summoner casts a spell at Fellgrim, trying to distract him (Daze monster, WillDC 14 or be unable to act next round)
--
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Summoner (23)
Automaton (7)
Eidolon
---
Bruce W.
|
Bruce looks for another weak point and stabs at the mecafish again.
Melee: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Percision: 1d6 ⇒ 1
Swim: 1d20 + 2 ⇒ (3) + 2 = 5
| Jolly Roger's Alias |
swim: 1d20 - 1 ⇒ (18) - 1 = 17
Enora resurfaces! In her angst of the water she fires her last set of magic missles at the summoner hoping to be done with this swimming business.
mm: 4d4 + 4 ⇒ (3, 1, 3, 4) + 4 = 15
Asuna's spinosaurus has swimming speed, miss him so :(
Fellgrim Cogmaester
|
Round 3 Precise Bomb; Precise Shot; Point Blank; Mutagenic: +4 STR +2 AC -2 INT; Shield AC 24
Will: 1d20 + 2 ⇒ (1) + 2 = 3
... Fellgrim suddenly becomes dazed and disoriented, unable to remember what he was trying to do just moments before ...
Papasteve's PFS Pregen
|
Swim Check: 1d20 + 4 - 3 ⇒ (4) + 4 - 3 = 5
Try as he might, Thistle just cannot keep himself afloat in this wretched water.
If I survive this...
As he sinks, he focuses on the divine, releasing a burst of healing energy. The energy flows outward, and at the last moment separates before enveloping the mechanical construct and the Undine summoner.
Channel Energy to heal, selective channel to remove the undine and the metal construct. Sinking like the titanic.. who wears armor while swimming? what a dummy... :)
Channel, Healing: 2d6 ⇒ (4, 4) = 8
Caranthir Silverhand
|
Just so I'm not wasting my actions, am I able to fire my bow at all? If I make a swim check? My last action was a readied shot if the summoner cast a spell, but I wasn't sure if it didn't happen because I can't fire my bow, or for some other reason. Please let me know so I can post my action.
| DM Kludde |
The attack didn't happen because I have a short attention span:
Concentration DC 18: 1d20 + 8 ⇒ (14) + 8 = 22
After being badly hurt by Caranthir's arrow, the magic missile launched by Enora prove to be too much for the summoner, who goes down in a pool of bubbles. She doesn't resurface.
Immediately, the crab disappears as well, leaving only the mechanical shark as a threat in the room.
--
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (7)
---
| Jelani's Pregens |
Jelani swims towards the shark.
Swim check: 1d20 + 5 ⇒ (14) + 5 = 19
Then he tries to bash the machine to pieces with his hammer. "RAWRWAERRRR!"
Attack: 1d20 + 9 ⇒ (4) + 9 = 132d6 + 7 ⇒ (4, 1) + 7 = 12
Unfortunately, he cannot get much force behind his swing.
| DM Kludde |
Crowelani stays afloat this time, but his hammer splashes up only water.
The shark automaton, clearly more at home in this water, paddles backward and stabs at Bruce
Ranseur: 1d20 + 10 ⇒ (11) + 10 = 212d4 + 7 ⇒ (1, 4) + 7 = 12
--
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (7)
---
Bruce W.
|
Bruce winches as the Ranseur bites into his flesh. He looks for the weak spot again and stabs with his spear. This time focuses his inner strength to guide his spear.
Burning 2 points of inspiration to add 1d6 to attack roll.
Melee: 1d20 + 5 + 1d6 ⇒ (14) + 5 + (5) = 24
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Percision: 1d6 ⇒ 3
Swim: 1d20 + 2 ⇒ (2) + 2 = 4
Fellgrim Cogmaester
|
Round 4 Precise Bomb; Precise Shot; Point Blank; Mutagenic: +4 STR +2 AC -2 INT; Shield AC 24
Swim: 1d20 + 1 ⇒ (17) + 1 = 18
Shaking his daze, Fellgrim manages to toss anther bomb (6/8) at the construct ...
Bomb: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 for Fire: 2d6 + 1 + 1 ⇒ (2, 6) + 1 + 1 = 10
... using Precise Bomb to shield his friends from any splash damage.
Papasteve's PFS Pregen
|
Swim check: 1d20 + 4 - 3 ⇒ (18) + 4 - 3 = 19
Thistle manages to break the surface again and sidestroke to get a little closer to one of the platforms.
Can only move 5' at a time as a full move... ugh I hate water now... :) This makes me want to make a water character, however it would see so little actual use... would be fun for something like this though!
After moving, Thistle releases another burst of healing energy, omitting the mechanical creature.
Channel energy, healing: 2d6 ⇒ (1, 6) = 7
| DM Kludde |
Bruce strikes with precision, and again dislodges a bolt from the shark. Fellgrim causes another splash of big waves, though again his companions are unharmed. The shark less so, as the explosion caused a big dent in the creature.
Bruce has some trouble swimming. Fellgrim and Thistle fare better, and the latter release a wave of positive energy to heal his companions.
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (19)
---
Caranthir Silverhand
|
Caranthir continues to tread water as he sends arrows skimming across the water's surface.
swim: 1d20 + 5 ⇒ (7) + 5 = 12
Longbow Attack (rapid fire): 1d20 + 8 ⇒ (14) + 8 = 221d8 + 2 ⇒ (3) + 2 = 5
Longbow Attack (rapid fire): 1d20 + 8 ⇒ (1) + 8 = 91d8 + 2 ⇒ (1) + 2 = 3
| DM Kludde |
Caranthir shoot two arrow. The aim is off for the first - the elf clearly has to adjust for threading water.The second hits, but does not penetrate the rock-hard armour or the automaton.
Jelani uses brute force, and a powerful blow creates sparks. In fact, the creature keeps on sparking after that blow, and the electricity sends a tingling sensation through Jelani.
Anyone within 5 feet of the automaton will start taking damage from the sparks that surround it...
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (27)
---
| Jolly Roger's Alias |
swim: 1d20 - 1 ⇒ (15) - 1 = 14
ranged touch: 1d20 + 5 ⇒ (13) + 5 = 181d3 ⇒ 1
Enora throws an acid splash at the automaton whilst trying to stay afloat.
| DM Kludde |
Enora, staying this time, manages to melt away a bit of the automaton with her acid.
Sparks surge through the automaton, and hit Crowelani, sending a jolt through his spine.
Damage: 1d10 ⇒ 9 DC 12 to negate
The automaton paddles sideways, and stabs at Fellgrim
Ranseur: 1d20 + 10 ⇒ (6) + 10 = 16
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (28)
---
Fellgrim Cogmaester
|
Round 5 Precise Bomb; Precise Shot; Point Blank; Mutagenic: +4 STR +2 AC -2 INT; Shield AC 24
Swim: 1d20 + 1 ⇒ (19) + 1 = 20
Bobbing a bit, Fellgrim manages to get off an attack with his gnome hammer, secured in easy reach by a weapon cord ...
Hammer: 1d20 + 6 ⇒ (3) + 6 = 9 for Bludgeoning: 1d6 + 3 ⇒ (5) + 3 = 8
... and rushes his attack too much after the robot shark swings at him.
Papasteve's PFS Pregen
|
Swim check: 1d20 + 4 - 3 ⇒ (9) + 4 - 3 = 10
Thistle manages to keep himself afloat, still feeling helpless at not being able to do much. He releases his last burst of healing energy trying to keep his companions as close to top shape as possible, in the hopes that they will finish this metal monstrosity off soon.
Channel, Healing, Omit Mecha-shark: 2d6 ⇒ (2, 2) = 4
| Jolly Roger's Alias |
swim: 1d20 - 1 ⇒ (3) - 1 = 2
Enora goes face down under water.
Caranthir Silverhand
|
Though Caranthir has no trouble swimming, he does have a hard time getting through the creature's tough exoskeleton.
swim: 1d20 + 5 ⇒ (13) + 5 = 18
Longbow Attack (rapid fire): 1d20 + 8 ⇒ (18) + 8 = 261d8 + 2 ⇒ (6) + 2 = 8
Longbow Attack (rapid fire): 1d20 + 8 ⇒ (16) + 8 = 241d8 + 2 ⇒ (2) + 2 = 4
It seems I neglected to buy any adamantine arrows!
| DM Kludde |
Fellgrim's hammer splashes harmlessly into the water, while a healing light washes over him. Enora fails to stay up again, unlike Caranthirs, who sees two arrows hit the shark. One just shatters on the shark's skin, while the other dislodges a plate.
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (31)
---
| DM Kludde |
Can I get an action for Bruce and Crowelani?
| Jelani's Pregens |
Uknown type of saving throw: 1d20 ⇒ 17 Pass
Swim check: 1d20 + 5 ⇒ (16) + 5 = 21
Attack: 1d20 + 9 ⇒ (5) + 9 = 142d6 + 7 ⇒ (5, 6) + 7 = 18
Jelani manages to shake of the electricity coming from the shark thing and swings his hammer at it again. Keeping his head above water seems to be occupying more of his attention though, and the machine easily dodges the earth breaker.
| DM Kludde |
The save is a reflex save, I didn't note that before. Absent-minded and all that
| DM Kludde |
Bruce attacks the Shark: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 3 + 1d6 ⇒ (6) + 3 + (5) = 14
Bruce manages to drive his blade between the plates of the shark, causing the sparking to increase. The shark-automaton jitters and jerks as it swims back, then attacks Crowelani with his ranseur.
Ranseur, Crowelani: 1d20 + 10 ⇒ (14) + 10 = 242d4 + 7 ⇒ (3, 4) + 7 = 14
---
Caranthir
Thistle
Enora
Bruce
Crowelani
Fellgrim
---
Robot Shark! (40)
---
Bruce W.
|
Bruce tries to trend water while looking for another bolt or weak point on the mecha shark.
Swim: 1d20 + 2 ⇒ (2) + 2 = 4
Updated Bruce's HP after all of Not-thistle's heals.
Papasteve's PFS Pregen
|
Thistle realizes he is rather helpless in the water, and the metal creature is a long ways away at this point, considering the way the holy nagaji swims.
Swim Check: 1d20 + 4 - 3 ⇒ (6) + 4 - 3 = 7
Unable to do anything but stay in one spot, Thistle casts another spell in an attempt to help his team, reaching out and touching the barbarian, closing the wounds just caused.
EDIT: Just noticed our barbarian took a big shot, changing my action to heal - spontaneous casting of Cure Moderate Wounds
Cure Mod: 2d8 + 4 ⇒ (5, 3) + 4 = 12
Fellgrim Cogmaester
|
Round 6 Precise Bomb; Precise Shot; Point Blank; Mutagenic; Shield
Swim: 1d20 + 1 ⇒ (15) + 1 = 16
Hammer (Cold Iron): 1d20 + 6 ⇒ (1) + 6 = 7 for Bludgeoning: 1d6 + 3 ⇒ (4) + 3 = 7
Fellgrim has enormous difficult coordinating his bobbing with his attack and misses once again.
| Jolly Roger's Alias |
Forgot to look over toon properly. Apparently 6 times a day I can roll a d20 at the start and use that in another roll, so lets try that.
prescience: 1d20 ⇒ 20
swim: 1d20 - 1 ⇒ (4) - 1 = 3 Using prescience
Enora is able to swim closer and fires a jet of fire over water towards the construct.
concentration: 1d20 + 4 + 4 ⇒ (20) + 4 + 4 = 28
dmg with increased caster lvl, dc 15 reflex for half: 5d4 ⇒ (4, 3, 4, 2, 3) = 16
2 20s and no melee weapon :(.
| DM Kludde |
RFX: 1d20 + 2 ⇒ (14) + 2 = 16
Using her foresight, Enora manages to catch an eddy, and stays afloat. She uses the window of opportunity to launch a jet of fire. Thought construct manages to shield itself against the fire, it still overheats, and explodes in a crackling of energy. Bit of metal slowly sink to the ground.
Combat over!
In addition to the summoner's equipment, there is an oiled leather bundle containing a battleaxe and a headband (Both magical). Waterproof scroll cases in the north alcove contain scrolls with notes on the portals and half-finished letters to “Uzar-Kus of the Circle of Vissk-Thar”, who seems to hold some kind of lordship over this realm. One scroll case contains a parchment with an Emerald Spire level sigil labeled “Eight” in Aquan and Draconic and a Spire transport token.
Papasteve's PFS Pregen
|
This version of Thistle doesn't have spellcraft... oi. :)
Thistle takes some notes about Uzar-Kus, and pockets the letters for future reference. He then grabs the parchment with the spire sigil to look at it further.
Anything I would know or recognize? Initial guess is it has something to do with a level or two down from here...
He then looks at Enora expectantly as she reviews the magical items.
EDIT: Please roll any CLW rolls you need to get back up to full and I will take the charges off my pregen's wand (free CLW!!)
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
| Jolly Roger's Alias |
Enora looks over to the magical items and sees to identifying their magical properties.
After that is done, she looks over the scrolls and casts a spell to understand those a little better.
I'll take 10 for 21, should get most items I recon? Also using a point of arcana reserve to cast comprehend language to read the parchment and notes.
Caranthir Silverhand
|
Caranthir assists Enor as she identifies the magic items.
spellcraft assist: 1d20 + 11 ⇒ (8) + 11 = 19
spellcraft assist: 1d20 + 11 ⇒ (18) + 11 = 29
Okay, it looks like we explored all the alcoves in this room already, right?
The elf looks back at the passageway they had rushed past.
"We should likely go back and explore those two rooms to the east of here," he suggests.