[PFS] Beyond the Halflight Path - GM Ewok (Inactive)

Game Master EwokBanshee

Maps


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Grand Lodge

Slides

Pardon my ignorance, why doesn't it work on Oreads ?

Also, I was pretty excited to see you with Line in the Sand. I've never seen it used!

The Concordance

1 person marked this as a favorite.
Active Buffs:
See Invisibility, Mirror Image (3), Shield, Protection from Evil, Antitoxin/plague/soothe syrup/vermin repellent
Male N Oread Bloodrager 8 - Init +0, Senses: Darkvision 60 ft., Perception +15, AC 20/ touch 9/ ff 20; CMD 25; hp 92/92, DR 1/--, F+12, R+3, W+8, Resist Acid 10, Speed 30 ft.

Oreads are native outsiders. Enlarge Person only works on humanoids... :(....

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

I am back! Thanks for botting when needed. Now lets see if I can avoid falling into a pit. :)

Grand Lodge

Slides

Glad you're back! Just in time.

Grand Lodge

Male Oread Sacred Fist Warpriest 7/Monk 2 | AC: 30/23/27| HP: 73/73| Fort +12, Ref +10, Will +15 | CMB +13, CMD 36/40 vs trip | Init +6 | Perc +21 & Darkvision

Another Trip...

I leave for New York City around noon tomorrow and from there will leave for 11 days in China on Wednesday. I will be back late on Saturday April 7 and begin to catch up on April 8th. And yes I know I just got back from a trip.

I will have an iPad with me (better than posting from a phone) and should have internet most of the time but there are three days that are remote so I am almost sure I will not have internet all the time. I will do my best to post some but please both me instead of waiting for me. This is my last trip longer than a long weekend I have planned for the entire year.

Grand Lodge

Slides

Alright, thanks for the heads up, Dolamite!

The Concordance

Active Buffs:
See Invisibility, Mirror Image (3), Shield, Protection from Evil, Antitoxin/plague/soothe syrup/vermin repellent
Male N Oread Bloodrager 8 - Init +0, Senses: Darkvision 60 ft., Perception +15, AC 20/ touch 9/ ff 20; CMD 25; hp 92/92, DR 1/--, F+12, R+3, W+8, Resist Acid 10, Speed 30 ft.

GM Ewok: I'm really liking this module! it feels like a brand new one, despite me having played it before. The dungeon part is 100% different. Well done, and thank you!

Grand Lodge

Slides

I'm glad you like it! In my opinion, this is the best Evergreen yet. I am looking forward to see the other eight (8!!!) Storylines.

Grand Lodge

Slides

We are nearly at the end! This is a convention game, so let's roll some player boons! 1 or 20 is a winner!

Steinfaust: 1d20 ⇒ 11

Aquavius: 1d20 ⇒ 17

Warden: 1d20 ⇒ 2

Fingalad: 1d20 ⇒ 5

Jeydahvu: 1d20 ⇒ 14

Dolamite: 1d20 ⇒ 16

GM: 1d20 ⇒ 14

Gah! Nobody! Bummer.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

I am super burnt out on the other Evergreens, even though I keep playing them... but I think I am done with Wounded Wisp. Forever. Not a great chronicle sheet and just not that interesting after a dozen times. I just really prefer higher level play and hate burning up scenarios to get my characters past level 1.

Grand Lodge

Slides

I feel ya! I'm actually burnt out on GMing them, because it's hard to keep it fresh for people who have played a lot. But I like this one a lot. I think this will be my new go-to evergreen.

Grand Lodge

Slides

Well, that's that! I hope you all enjoyed the game! I had a lot of fun, this was a great little dungeon delve. Chronicle sheets can be found HERE. Please let me know if you see any issues with yours! Also, the game has been reported through the convention system.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Thanks GM! One chronicle away from bracers of archery.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Thanks, GM. This was a real hoot!

I hope everyone enjoyed the former pirate queen of the seas (at least that's what she says to herself)

Grand Lodge

1 person marked this as a favorite.
Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

My Chronicle Sheet looks great, thanks!
I like to type up the boons for my character sheet. You can copy this if you want it.

Duskwarden's Favor: Your actions below Kaer Maga have impressed the Duskwardens, and these guides teach you some of their tricks for safely navigating dangerous caverns. You can cross this boon off your Chronicle sheet to gain the ranger favored terrain ability (+2) in underground environments for the remainder of the scenario. If you already have favored terrain in underground environments, add 2 to the bonuses that you gain in underground environments for the remainder of the scenario.

The Concordance

Active Buffs:
See Invisibility, Mirror Image (3), Shield, Protection from Evil, Antitoxin/plague/soothe syrup/vermin repellent
Male N Oread Bloodrager 8 - Init +0, Senses: Darkvision 60 ft., Perception +15, AC 20/ touch 9/ ff 20; CMD 25; hp 92/92, DR 1/--, F+12, R+3, W+8, Resist Acid 10, Speed 30 ft.

Thanks GM Ewok! Fun game!

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
Aquavius wrote:

My Chronicle Sheet looks great, thanks!

I like to type up the boons for my character sheet. You can copy this if you want it.

Duskwarden's Favor: Your actions below Kaer Maga have impressed the Duskwardens, and these guides teach you some of their tricks for safely navigating dangerous caverns. You can cross this boon off your Chronicle sheet to gain the ranger favored terrain ability (+2) in underground environments for the remainder of the scenario. If you already have favored terrain in underground environments, add 2 to the bonuses that you gain in underground environments for the remainder of the scenario.

Thanks Aquavius! I like to do that to. It's on the list of things to do for each of my characters as I slowly standardize their stat blocks and notes.

Sovereign Court

Ifrit Inquisitor 4 HP: 28/33 AC:18 FF:15 T:13 F:+8 R:+5 W:+6 Perception +8 Darkvision 60 Effects: None

Thanks! Looks great!

The Concordance

Active Buffs:
See Invisibility, Mirror Image (3), Shield, Protection from Evil, Antitoxin/plague/soothe syrup/vermin repellent
Male N Oread Bloodrager 8 - Init +0, Senses: Darkvision 60 ft., Perception +15, AC 20/ touch 9/ ff 20; CMD 25; hp 92/92, DR 1/--, F+12, R+3, W+8, Resist Acid 10, Speed 30 ft.

So what's next GM Ewok? I'll play in whatever you're running! :)

Grand Lodge

Slides
Jeydahvu wrote:
So what's next GM Ewok? I'll play in whatever you're running! :)

That's a great compliment, thank you! I don't have anything specific in mind yet. I think I will start a Starfinder game in a month or so.

The Concordance

Active Buffs:
See Invisibility, Mirror Image (3), Shield, Protection from Evil, Antitoxin/plague/soothe syrup/vermin repellent
Male N Oread Bloodrager 8 - Init +0, Senses: Darkvision 60 ft., Perception +15, AC 20/ touch 9/ ff 20; CMD 25; hp 92/92, DR 1/--, F+12, R+3, W+8, Resist Acid 10, Speed 30 ft.

Breaking news: they just released a new set of three Chronicle Sheets for Beyond the Halflight Path... do you think it's worth redoing the sheets over?

Grand Lodge

Slides
Jeydahvu wrote:
Breaking news: they just released a new set of three Chronicle Sheets for Beyond the Halflight Path... do you think it's worth redoing the sheets over?

Gah! That would have made life so much easier! No, it wouldn't change anything on your end, other than having the treasure section be mildly less ugly.

By the way, I'll close this Campaign on Friday, to clean up everybody's Campaign pages.

The Concordance

Active Buffs:
See Invisibility, Mirror Image (3), Shield, Protection from Evil, Antitoxin/plague/soothe syrup/vermin repellent
Male N Oread Bloodrager 8 - Init +0, Senses: Darkvision 60 ft., Perception +15, AC 20/ touch 9/ ff 20; CMD 25; hp 92/92, DR 1/--, F+12, R+3, W+8, Resist Acid 10, Speed 30 ft.

Sounds good! I don't have access to the file so I was wondering if additional 'coolnesses' were added! :)

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
GM Ewok wrote:
Jeydahvu wrote:
So what's next GM Ewok? I'll play in whatever you're running! :)
That's a great compliment, thank you! I don't have anything specific in mind yet. I think I will start a Starfinder game in a month or so.

I'm with Jeydahvu; I would love to play in more of your games.

But I'm glad you're not starting one right now; I really need to cut back on my game count.

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