[PFS_Aerondor] 02-15 Shades of Ice Part 1 (Written in Blood) Tier 1-2 PbP GameDay 3 (Inactive)

Game Master Aerondor

initiative:

[dice=Ozak]1d20+3[/dice]
[dice=Grigori]1d20+1[/dice]
[dice=Jazmine]1d20+4[/dice]
[dice=Darius]1d20+2[/dice]
[dice=Zimti]1d20+2[/dice]
[dice=Riften]1d20+6[/dice]
[dice=Hanud]1d20+1[/dice]
[dice=baddies]1d20+1[/dice]

Map

notes

Chronicles


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Sovereign Court

Male Varisian Courtly Crusader 3 -- HP: 26/26 | AC: 18 | T: 12 | FF: 17 | CMD: 13 | Fort: +6* | Ref: +3 | Will: +8 | Init: +1 | Perc: +3 | Channel 2/5 | Perform 6/6

Looking forward to being called an old man a few more times in part 2. :)

Darius, a cold weather outfit grants +5 not +4 btw... I am jealous of your +9 to Fort saves, lol.

I don't find endure elements comes up very often, so I'm blowing 150 gold for 3 potions, like Hanud. I used all my 1st level spell slots (2 of them) for endure elements in part 1, so I couldn't cast bless or other useful spells (which made it more challenging)... I'm prepping more useful spells in part 2.

The Exchange

M Wayang Alchemist 2 | HP(19/19) Bombs(7/8 DC15) | AC 14 / T 14 / FF 11 | F +5 / R +6 / W +0 | Perc +7 / Init +3 | BAB +0 / CMB +1 / CMD 14 Active Spell: Endure Elements

I don't know about more challenging. Zimti did notice you sleeping on the job at the very end. All that running around must have gotten to your old bones...

You could just use one slot for yourself, like Zimti's doing. Gonna do something different with that second slot, though. With a CLW wand, preparing CLW just seems redundant now. Especially when he can't use it on anyone except himself.

Sadly, targeted bomb admixture only lasts one round right now. Zimti'll stick with cure light wound for now. Or may be switch to Monkey Fish, cause that spell just looks fun.

Lantern Lodge

Silent tide map

Boon rolls were (unsuccessfully) made back near the start of page 3

The Exchange

M Wayang Alchemist 2 | HP(19/19) Bombs(7/8 DC15) | AC 14 / T 14 / FF 11 | F +5 / R +6 / W +0 | Perc +7 / Init +3 | BAB +0 / CMB +1 / CMD 14 Active Spell: Endure Elements

Yeah, so far my evoker Mirima got one, but that's it. It's for an animal companion (our GM randomly rolled the boon), so I need to figure out who gets it (probably a new character) when I get the boon.

Grand Lodge

Male Dwarf Summoner 1, HP 10 [10], AC 15, T 11, FF 14, Init: +3, Fort: +2, Ref: +1, Will +1/ Azak HP 9, AC 15/19 w. Mage Armor, Init +1, Fort +3, Ref +1, Will+2

What are all the boons? Anyone have the link handy?

Lantern Lodge

Silent tide map

There are three to pick from if you get lucky
Enhanced animal companion (not familiar or eldion)
Racial weapon proficiency and
Ammunition order (you can order one specific sort in lots of ten and have it always available)

Lantern Lodge

Silent tide map

Okay, marking this as inactive. Any further discussions - over in Part II

Lantern Lodge

Silent tide map

On the off chance anyone is still reading this thread, it has now been reported (reporting session 108, though it was session 150 in the overall session list).

Given nothing else has come through on the online sheets since Christmas, I'm not holding out hope of seeing these turn up on our records until after GD3 finishes.

Liberty's Edge

Male Dwarf Fighter 2 | AC 21 T 11/ AC 11 unarmored FF 20 | Max HP 22 | F +5 R +1 W + 4| Init +1 | Perc +3

I pay attention, a week and some later, but I'm still paying attention! :)

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