Orc Campaign Recruitment *INACTIVE* (Inactive)

Game Master Divinitus


51 to 100 of 192 << first < prev | 1 | 2 | 3 | 4 | next > last >>

if not gestalt i was thinking of a half orc warpriest, if gestalt then a half orc warpriest/slayer...just tinkering ideas right now.

RPG Superstar 2012 Top 32

I'm intrigued... I have a couple of ideas for gestalt characters that I'd love to try out, and at least one or two of them would be even more interesting in an all Orc campaign.

My pitch would most likely be a handsome, charming, half-naked unchained monk/cleric (of either Shelyn or Belial, depending on the feel you're going for). He would be a womanizing flirt, which seems extra interesting to me because it plays against racial stereotypes (and an all orcish party might be his only chance to be the pretty one, lol).


Scarred Witch Doctors (pre errata) are my favorite class ever. Consider my hat thrown into the ring.

I would go with a classic orcish blood-shaman. Kind of voodoo themed. Blood magic. Portents. Reading omens in entrails. Raising the dead. Classic creepy, bloody stuff.

I'm thinking an Occult patron.

If Gestalt happens I'll pair Scarred Witch Doctor with Spiritualist, and the Phantom be the Witch Doctor's own animate shadow.


I'd probably be going for a classic Orcish berserker warlord.

Perhaps a Gorumite Warpriest. With Gestalt, I'm unsure. One side would most likely be the Path of War Warlord class, and the other side something else Cha based. Bloodrager, perhaps.

Or maybe even some powerhouse combo like Bloodrager/Antipaladin, depending on how evil we'd want to go.

Definitely something martially oriented though, at least primarily.


I've got a Gorum Cleric/Mystic if we're Gestalting.

Liberty's Edge

Oooh, well, Giantslayer and WotR both sound fun.

You know, instead of doing mythic for Wrath you could just do gestalt. Or do gestalt with limited Mythic progression. Cap out at like 3rd tier or something. Or not, just throwing some ideas. I think keeping at least a little mythic would be fun for Wrath and would vote to drop Gestalt over dropping Mythic.

If Gestalt:
Probably would do a Half-Orc Wizard with an Alchemist.

If not Gestalt:
Arcanist: Occultist if Wrath, School Savant if Giant Slayer.


qwerty1971 wrote:
if not gestalt i was thinking of a half orc warpriest, if gestalt then a half orc warpriest/slayer...just tinkering ideas right now.

That sounds potentially tricky... from an action economy point of view, you'd never have the swift actions to use your studied combat.

Orc campaign definitely screams "skald" (and in a mythic game, a skald/cavalier, for instance, could clean up hard). On the other hand, an Orc Investigator could be hilarious (and powerful, with a singly mythic tier), so I'd potentially go Empiricist Inquisitor/Dueling Sword Fighter for the silliest orcish warrior ever.


Got an orc wild rager that I can do either gestalt or mythic. If gestalt, might go with a kineticist, either pyro or telekinetisist


I've narrowed it down to Brawler or Pyrokineticist. If we go gestalt, it'll be both.


DekoTheBarbarian wrote:
wild rager

[Screams Internally]


Just thought it would be interesting to play. May change it if enough people complain enough lol


DekoTheBarbarian wrote:
Just thought it would be interesting to play. May change it if enough people complain enough lol

Thing is, if you willingly opt to play something that encourages PvP and attempting to kill your party, you can't be surprised when the party turns around and kills your character in return.

Personally, I don't have any problem with it, but I won't pull punches the first time you attack another party member. :D


Odentin wrote:
DekoTheBarbarian wrote:
Just thought it would be interesting to play. May change it if enough people complain enough lol

Thing is, if you willingly opt to play something that encourages PvP and attempting to kill your party, you can't be surprised when the party turns around and kills your character in return.

Personally, I don't have any problem with it, but I won't pull punches the first time you attack another party member. :D

Nah, if I end up attacking you, feel free to knock me out of it lol

That said, I think I'll end up choosing a different archetype to go with Savage Barbarian.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Hrmmm.
I will have an entry either later tonight, or tomorrow. Are we going with point allocation, rolled, or what?


DekoTheBarbarian wrote:
Odentin wrote:
DekoTheBarbarian wrote:
Just thought it would be interesting to play. May change it if enough people complain enough lol

Thing is, if you willingly opt to play something that encourages PvP and attempting to kill your party, you can't be surprised when the party turns around and kills your character in return.

Personally, I don't have any problem with it, but I won't pull punches the first time you attack another party member. :D

Nah, if I end up attacking you, feel free to knock me out of it lol

That said, I think I'll end up choosing a different archetype to go with Savage Barbarian.

Actually, attacking you would be the WORST POSSIBLE THING to do. Since when you're Confused, you must automatically attack anyone who attacks you.

But yeah, different archetype is probably best.

Are you going to gestalt with something that gives you an armor bonus? Otherwise, Savage Barbarian might be a bit rough. Oracle would be a solid option.

Irnk, Dead-Eye's Prodigal wrote:

Hrmmm.

I will have an entry either later tonight, or tomorrow. Are we going with point allocation, rolled, or what?

This is just an interest check, so making a full character is probably premature. We don't know stat allocation, whether it's gestalt or not, or even what campaign it's gonna be.


Actually, now I'm thinking about making a psychic orc, either through an archetype or one of the psychic classes. And by that I mean Occult Adventures and not DSP Psionics.


If it is gestalt, I was also thinking about doing a divine/arcane mix and then going into Mystic Theurge Prestige Class if that is allowed.


This is certainly an interesting concept. I will have to say that this will be the first time will have played an Orc, which does in fact surprise me. I do enjoy a varied and interesting array of characters so I tend not to stick to one single race that I prefer (though perhaps Dwarves will always have a spot in my heart).

So it would be quite interesting and cool to see the varying types of Orcs and have a cohesive Tribe so to speak to play alongside. It would certainly give to a bit of comradery to a race not just an idea or a goal or even a town. So that makes it curious to the rp prospects in the idea.


Still haven't decided on the AP yet, but I have decided on it being gestalt. It appears to be a popular thing.


@Rynjin: By level 8 or so, though, confusion ain't no thing

An Orc mesmer could be hilarious. I still feel like I need to go Empiricist/Swordlord->Duelist, though (or possibly Inspired Blade->Duelist), because absurdity.


Now I'm thinking about going Kineticist/Sacred Fist Warpriest


thunderbeard wrote:

@Rynjin: By level 8 or so, though, confusion ain't no thing

An Orc mesmer could be hilarious. I still feel like I need to go Empiricist/Swordlord->Duelist, though (or possibly Inspired Blade->Duelist), because absurdity.

Ehhh, relying on an item printed only in a single module for your character to not be a danger to himself and others is an iffy prospect at best.


Dammit, another one I have to say goodbye too for being gestalt, f%@~.


Gestalt is fine by me, opens up quite a few interesting combinations.


Korak The Boisterous wrote:
Dammit, another one I have to say goodbye too for being gestalt, f$*@.

90% of all games on this board aren't gestalt, so I'm not sure what your problem is.


As I said before, I'll be making a Pyrokineticist|Brawler. If we go WotR, that is. For Giantslayer, I might look at Invulnerable Rager|Titan Fighter. Hrmmmm.


Lots of ideas for this one :)
The first one is to try and create my old favorite, a Black Orc covered from head to toe in heavy armor.
There are many ways to go about doing this as long as a few key components are met :)
1: Heavy armor from head to toe.
2: Tower shield.
3: Strong, durable, and black.

One path is simply a Tower Shield Specialist fighter or an Armored Hulk Barbarian.
Another idea is the Armiger class (3pp, if you are ok with it) which would fit the idea very well :)

After that, i would probably use my gestalt class to give it something else to do, like shield bashing or bull rushing.

2 quick questions/house rules with the idea. 1: Can I have the tower shield made out of metal? (and be equivalently heavier and costlier). 2: Can I shield bash with a tower shield?

Otherwise, and maybe in addition, I am thinking of Psionics, as those are some of my favorite rules and will then look at what I can use to come up with something neat :)
(Psionic Orcs!!!)


Note to all: Half-Orcs can take Variant Heritage, which opens up some really fun archetype possibilities. (Orcish Underfoot Adept->Halfling Opportunist with Helpful and Bodyguard, anyone?)


I...have a concept in mind that seems fun but would be up to the GM for if I do it. Orcs and Worgs....gotta love them and they go so well together. I would like the idea of making the Worg Master (Barbarian Mad Dog/Anti-paladin)....would that even be allowed given that it'd give me a Mount and an Animal companion?


Rynjin wrote:
Korak The Boisterous wrote:
Dammit, another one I have to say goodbye too for being gestalt, f$*@.
90% of all games on this board aren't gestalt, so I'm not sure what your problem is.

If you don't understand why I dislike that a game whose concept I was very interested in is using a mechanic that gives me a migraine trying to use, then there's nothing I can do to enlighten you.


Korak The Boisterous wrote:
Rynjin wrote:
Korak The Boisterous wrote:
Dammit, another one I have to say goodbye too for being gestalt, f$*@.
90% of all games on this board aren't gestalt, so I'm not sure what your problem is.
If you don't understand why I dislike that a game whose concept I was very interested in is using a mechanic that gives me a migraine trying to use, then there's nothing I can do to enlighten you.

Maybe not, because I also don't see how "Take this thing, add another thing to it" is complex enough to cause a migraine.

Gestalt is incredibly simple if you start from 1st (which we'll be doing here). Not so much if you start at high levels, but building ANY high level character from scratch is headache inducing.

Regardless, there are plenty of games with interesting concepts I don't like some mechanical quirk of (like rolling for stats, or letting the GM build my character for me in the case of a superhero game thread that recently went up). I simply exercise my right to not comment on those threads.

I'd still say give it a shot if you were interested already, but don't rain on everyone else' parade if you're adamantly against it.

Vincent Fleming wrote:
I...have a concept in mind that seems fun but would be up to the GM for if I do it. Orcs and Worgs....gotta love them and they go so well together. I would like the idea of making the Worg Master (Barbarian Mad Dog/Anti-paladin)....would that even be allowed given that it'd give me a Mount and an Animal companion?

You can always go for the Weapon Bond for Pally/Anti-Pally. It's usually better in the long run anyway.


I fail to see how me saying I was done is raining on anybody else's parade unless they all wanted to play with me.


Lets keep it civil, guys. No need to have an argument in a recruitment/interest check thread.


Precisely, it's just a recruitment thread.

Well, I'm about to go help my girlfriend find some ****mogs for her blood elf rogue on WoW. I will probably be back to post in a few hours, as all I am doing is helping her farm the bandit set.


I'l probably have two, maybe three character ideas concerning gestalt. However, for the first idea that came to mind (soulbolt gifted mind Soulknife//Mindblade Magus), I'd like to know how you handle prestige classes on gestalt? I was planning to go over the Soulbolt levels with Elocator to make a very versatile switch-hitter.


If it's open season on 3pp, then I'm going for either Aegis/Armored Hulk Barbarian or Aegis/Heavy Armor Fighter. Been wanting to play an Aegis for the longest time.


Korak The Boisterous wrote:
I fail to see how me saying I was done is raining on anybody else's parade unless they all wanted to play with me.

I understand that you don't like gestalt, and I don't have a problem with you saying you prefer not to do it. But when you come back three times to say you don't like gestalt, you go from stating your opinion to just complaining about it.

qwerty1971 wrote:
If it is gestalt, I was also thinking about doing a divine/arcane mix and then going into Mystic Theurge Prestige Class if that is allowed.

Usually the prestige classes that are "combine two classes" aren't available in gestalt. Because it essentially makes it tristalt. Of course since pathfinder classes have good secondary features I suggest just keeping with the original classes.

DekoTheBarbarian wrote:
If it's open season on 3pp, then I'm going for either Aegis/Armored Hulk Barbarian or Aegis/Heavy Armor Fighter. Been wanting to play an Aegis for the longest time.

Oh, Aegis is very cool. and it works with so many classes.


With gestalt confirmed, I REALLY want to go Geokineticist/Scarred Witch Doctor. Unfortunately, it seems a lot of people want to go SWD. I may need to consider my options.


Been seeing people wanting to play the non-errata SWD everywhere. What makes it so good?


CON-Based casting and class abilities.


The post errata one is also amazing though, especially for a half-orc.


It's fine, I guess...

a +2 to INT is hardly impressive, but it's better than nothing.


Johnnycat93 wrote:

It's fine, I guess...

a +2 to INT is hardly impressive, but it's better than nothing.

For a Half-Orc, it's really a +4 to Int, since they can double dip their racial bonus on it. The errata actually made the class much more powerful...but FAR less interesting.

My final class selection will partially depend on the campaign. Passing up the opportunity to play an Anti-Paladin in an Evil oriented Wrath of the Righteous or in Way of the Wicked might be too good to pass up.

Though something like a Warder (Zweihander Sentinel)/Anything else is sounding more and more appealing. Warders are just cool. A Reach/Intimidate build would be pretty rad.

Maybe Fighter, for simplicity. Then I could pump all my General Feats into getting Extra Readied Maneuver and Advanced Study and stil have Combat Feats to spare.


@Johnnycat: Note that +2 to Int is effectively Spell Focus (for all spells AND all hexes). If it were a feat, it would be strictly better than just about any other feat a focused caster could take. Post-Errata Witch Doctor is REALLY, REALLY GOOD, and the only reason to ever not play a non-witch doctor witch now is if you really don't want to lose those other hexes.

@Rynjin: GM mentioned psionics, but I don't know if there was any other 3pp mentioned for this campaign. (but if you're going for reach/intimidate, I definitely recommend abusing bodyguard—with the right traits anyone you threaten gets -4 to hit your allies, while worshipping Shelyn + the Blade of Mercy trait lets you abuse the heck out of Enforcer. Undead Bloodrager, of course, is the ultimate intimidate class)


Maybe I'm putting to much stock in all that extra hp from con casting.

I think earlier the GM stated it was easier to assume all material is allowed, as long as you could provide a source, and more specific guidelines would be given later down the line.

I hope that's the case, because I'm considering trying out the Masquerade Reveler archetype instead of Mystic.


The big thing about con casting was that it let you do some crazy things with Mad Magic/Bloodrager or Hexes/Urban Barbiarian. Without multiclassing, it's stronger now.


Wrath of the Righteous it is for the AP! Give me a day or two before I post a recruitment, as I am still unsure as to what the specifics of the character creation. I am also going to try and find a few maps at some point, since the first 1.5-2 adventures take place in Belzken itself.


Sweet, sounds like it'll be fun. So we're doing gestalt instead of mythic?


Hot damn! I'll start figuring out my Pyro/Brawler!

Edit: Think I might switch Brawler to Barabarian, and go Elemental Ascetic. May not be the most optimized, but it sounds fun...


Noice.

51 to 100 of 192 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Recruitment / Idea for a Campaign: All-Orc AP (Probably Kingmaker, Giantslayer, or Wrath of the Righteous)? All Messageboards

Want to post a reply? Sign in.