One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


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Male Human Dungeon Master 10/ Munchkin 10

Just EDIT'ed last post to include in-combat action and tell you what you see with that 2nd Perception check.

Brother Cyrus' turn.


Male Human Dungeon Master 10/ Munchkin 10

BTW, Rynjin... Snake Style is listed twice on your character sheet.

Once at 1st level and a 2nd time at 7th.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I probably meant Snake Fang at 7th.


Male Human Dungeon Master 10/ Munchkin 10

In which case Snake Fang appears twice on your character sheet... Once at 2nd level and again at 7th.

:P


Male Goblin Vivisectionist Trap Breaker 10

wordlessly screeches as post after post is devoured by his phone while he rides back to the hotel for another 5 hours where he then needs to pay for wifi so he can look at his PDF of the ACG since it finally shipped


Male Human Dungeon Master 10/ Munchkin 10

Could have left work earlier... Ended up staying there (almost) the whole day anyway. :(


You like your work then.


Male Goblin Vivisectionist Trap Breaker 10

Turns out I was able to get the pdf and read it on my phone. Holy jeebers casters get so much love by comparison.

Slayers can dish out ridiculous amounts of damage. Brawlers got a real capstone, the Arcanist is as overpowered as expected.


Male Human Dungeon Master 10/ Munchkin 10
Nicos wrote:
You like your work then.

I do, but that's not why I stayed all day... Unexpectedly busy day... And two guys didn't show up. ¬¬'

Scavion wrote:
Turns out I was able to get the pdf and read it on my phone. Holy jeebers casters get so much love by comparison.

Just Paizo being Paizo, as usual...


Male Goblin Vivisectionist Trap Breaker 10

Hmm. Turns out the Shaman list is pretty suiting. Will investigate.


In general terms, do you liked the book or not?


Male Goblin Vivisectionist Trap Breaker 10
Nicos wrote:
In general terms, do you liked the book or not?

Well its power creep plain and true and casters get the better deal of it while martials get stuff like...

Slayer's Feint wrote:


Prerequisites: Dex 15, Acrobatic or Slayer level 1, Combat Expertise, Acrobatics rank 1
Benefit: You can use Acrobatics instead of Bluff to feint in combat.

But the book also has good stuff for the more balanced classes like the Inquisitor. So overall yeah I like it, but martials seem to get kicked in the teeth way too much.


wHY THE HELL COMBAT EXPERTISE?


Male Human Dungeon Master 10/ Munchkin 10

Because Combat Expertise is THE DEVIL!

On unrelated news, I just watched Guardians of the Galaxy. Cool movie.


Male Goblin Vivisectionist Trap Breaker 10

Yeaaaaaah


Male Goblin Vivisectionist Trap Breaker 10

Okay so the Shaman list has pretty much everything I want from a divine caster. Flashy spells(Call Lightning), remove blank and restoration spells coming at the right time.

Is it cool if I update Cyrus after this encounter?


BTW scavion, what would be the character creation rules for your campaing?


Male Goblin Vivisectionist Trap Breaker 10

20 point buy. Play whatever you want. Im fairly accomodating.

Im thinking 3rd level though that may be subject to change.


Male Human Dungeon Master 10/ Munchkin 10
Scavion wrote:
Is it cool if I update Cyrus after this encounter?

Nah! You now have to use the Adept spell list and progression. :D

On a separate note... I probably won't be able to post 'til tomorrow afternoon/night, so you guys will have to bear another day without my delightful posts.

I know it's difficult, but I'm sure you can do it. ;)


I am between barbarian, bloodrager, slayer or fighter. But the last only if you allow houserules to path its weakness.


Male Goblin Vivisectionist Trap Breaker 10
Lemmy wrote:
Scavion wrote:
Is it cool if I update Cyrus after this encounter?
Nah! You now have to use the Adept spell list and progression.

Gotcha. Cyrus commits suicide and we're joined by his twin brother Psyrus who uses the Shaman list but everything else is the same.

=P


Male Human Dungeon Master 10/ Munchkin 10
Scavion wrote:
Lemmy wrote:
Scavion wrote:
Is it cool if I update Cyrus after this encounter?
Nah! You now have to use the Adept spell list and progression.

Gotcha. Cyrus commits suicide and we're joined by his twin brother Psyrus who uses the Shaman list but everything else is the same.

=P

You misunderstand me. By "you" I mean Scavion, not Brother Cyrus.


Male Goblin Vivisectionist Trap Breaker 10
Lemmy wrote:
Scavion wrote:
Lemmy wrote:
Scavion wrote:
Is it cool if I update Cyrus after this encounter?
Nah! You now have to use the Adept spell list and progression.

Gotcha. Cyrus commits suicide and we're joined by his twin brother Psyrus who uses the Shaman list but everything else is the same.

=P

You misunderstand me. By "you" I mean Scavion, not Brother Cyrus.

OH! That'll go well next to my stunning good looks class feature. Thanks for granting me spell casting.

EDIT: Also IM FINALLY HOME. Sweet sweet big screen computer and fast internet!


Male Human Dungeon Master 10/ Munchkin 10

I just checked my friend's .pdf of the ACG...

I'm not even disappointed, since I expected the book to be rushed and poorly balanced from the start. Hunter ended up more interesting than I expected, but still not interesting enough for me to playing one anytime soon.

The Swashbuckler is... even more disappointing than I thought it'd be. Did they listen to any feedback? Like, at all?

Ah look at that! Arcanist was made even more broken. And they added Exploiter Wizard too! Good one, Paizo! I only expected nothing good coming from your view on game balance, and yet, somehow, you still managed to disappoint me.

Tsc... Is there any way I can just buy the Bloorager, Investigator and Slayer material in this book. ¬¬'


Male Goblin Vivisectionist Trap Breaker 10

Some of the archetypes are worthwhile. I'm dying to play a Daring Cavalier or Mongrel Mage for example.


Male Human HP: 39 ; AC: 22 (FF 20, Touch 12);

I-m thinking on playing a fighter in scavion campaing, but Daring cavalier sounds interesting.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Scavion's running a Campaign?


Male Human Dungeon Master 10/ Munchkin 10

He wants to start one. No FFCs, though.

BTW, Tai Leng's turn. ^^


Male Goblin Vivisectionist Trap Breaker 10

Yeah I encourage the use of ACG stuff though if it's available to you. I wanna see em in action.


Male Goblin Vivisectionist Trap Breaker 10

So what kind of campaign would you guys be interested in?


Male Human Dungeon Master 10/ Munchkin 10

I might just make a Bard... I don't have the ACG's HeroLab pack yet and honestly... I'm in no hurry to get the ACG. Maybe I'll pick it up next month, but I'm still not sure.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

As per tradition, I will take advantage of the new Monk-ish options. Perhaps a Monk/Swashbuckler, Dex based, or a Monk/Brawler of sorts.

Though a Card Caster Magus is very tempting.


Male Human Dungeon Master 10/ Munchkin 10

No problem.


Scavion wrote:
So what kind of campaign would you guys be interested in?

Perhaps kindom building.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Kingdom building could be neat.

If you're up to it, a horror game could be amazing. Maybe combine the two, band of survivors trying to rebuild during a zombie (and even less savory things...) apocalypse.


Male Goblin Vivisectionist Trap Breaker 10
Rynjin wrote:

Kingdom building could be neat.

If you're up to it, a horror game could be amazing. Maybe combine the two, band of survivors trying to rebuild during a zombie (and even less savory things...) apocalypse.

You couldn't have had any idea but I already have notes for a campaign like that.

I'm ultra down for that.


Male Goblin Vivisectionist Trap Breaker 10

Link to my campaign.


Male Human Dungeon Master 10/ Munchkin 10

Sorry, guys.. I was going to post today, but my headache is killing me... I even left work earlier (good thing I do overtime whenever I can, so I have some credit. ;).). I think I'll take a rbeak for the day. I'll post tonight if I'm feeling better by then. Otherwise, see you guys tomorrow.

If you want to do something, post what is and I'll reply to every action you take as soon as I come back.

Cheers & Hadoukens!


Male Human Dungeon Master 10/ Munchkin 10

Argh... Goddamn post monster ate my post!

Of course it had to happen the one time I forgot to use Ctrl+C Ctrl+V... ¬¬'

Tsc... I'll try again later.


Game Master 20

Posting this here as well, just so it's easier to find if you want to check it later.

To Recapitulate:

The Muderer
- According to the only witness you know of, the murderer was vaguely humanoid, but bigger than Joel Ironblood, who is quite tall.
- The murderer probably has at least a passing knowledge of magic, as indicated by his care to remove/break both victims' jaws.

The Crime

- The murder occurred 2 days ago, at night. Near the docks.
- According to the Inn Keeper, that very same day, before the crime happened, a skinny man with pale skin and syringe marks on his forearms searched the whole apartment of one of the victims.
- Whoever was there, probably didn't find what he was looking for. It seems he was looking for something liquid or something that could be safely stored inside liquid.
- No dagger was found in the crime scene, despite the fact that all evidence (and common sense) suggest that the victim carried at least one such weapon with him.

The Victims

- The dead man had unusually precise cuts on his ribs and his arms displayed syringe marks similar to those found in opium user.
- According to Lady Hazel, the dead girl (Marilia) used to work at the Calistrian temple, but quit her job and left to live with the dead guy (Theodore - aka: Ted Left-Stab).
- Ted used be part of a fishing crew, but left that job a couple months ago.
- Ted got some extra income in the last few days.
- Ted hadn't been living in the apartment that Eitylen visited for at least a few weeks.

Related (?) Occurrences

- This wasn't the first murder in Blue Shell to display this sort of brutality, but it was the first one that happened out of the more dangerous areas of town.
- Another Viper girl (Louise) disappeared a few weeks ago. Her fate is still unknown.
- According to the witch, someone has been crafting and using some sort of poison that causes an unspecified change on the user, who then goes on to kill people. She knows that by observing the city through the eyes of her "children".


Game Master 20

BTW, do you guys have any preferences for human races like kitsune and catfolk look like?

Personally, I prefer them to be mostly human with a touch of animal than the a full biped animal...

More thundercat than rakshasa.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I like Kitsune as more upright foxes, with very distinguishable from human faces (since it's kinda their "thing" and makes their transformative abilities more necessary).

Catfolk can range in my head anywhere from "cute catgirl" to "Khajiit".


Game Master 20

Are you guys still interested in this (and other) campaigns? I'm under the impression that posting in our PbP games in general plummeted to the ground in the last few days. :/


That is the nature of PbP. Tehre will always be bad days/Weeks. For me, I didn't post yesterday in Blaskest scale because for the first time in months I had to wake up before 5 am today.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It's hard for me to post right now during the day. I can't really make GM posts from my phone, so I have to rely on the free time I have at home, which is currently chopped in half since my computer's broken and the only access to one I have is borrowing someone else', so stuff has slowed down a bit.

I have tomorrow off, so I'll update Myrial then.

On One Step Beyond in particular, I just don't really know what to do, exactly. I'm not very good at investigating things. Gimme all the evidence and I can put it together, but you'll have to lead me by the nose to all the clues in the first place.


Male Goblin Vivisectionist Trap Breaker 10

This has just been a rough week for me. Ill be back to normal within another week though.


Male Human Dungeon Master 10/ Munchkin 10
Rynjin wrote:

It's hard for me to post right now during the day. I can't really make GM posts from my phone, so I have to rely on the free time I have at home, which is currently chopped in half since my computer's broken and the only access to one I have is borrowing someone else', so stuff has slowed down a bit.

I have tomorrow off, so I'll update Myrial then.

I see. I forgot you PC was broken.

Rynjin wrote:
On One Step Beyond in particular, I just don't really know what to do, exactly. I'm not very good at investigating things. Gimme all the evidence and I can put it together, but you'll have to lead me by the nose to all the clues in the first place.

Ah, I can help with that! Here are a few suggestions based on information your characters have:

- Talk to the girl who gave Tai Leng an invitation card to the Viper's Nest. She probably did so because she wanted tell you something without her boss knowing.
- The victims were no longer living in their old homes, so finding the last place where they lived is also a good idea.
- The witch mentioned the murderers are somewhere her children can't follow. She commands birds. Look for places where birds wouldn't be willing/capable of going.

Scavion wrote:
This has just been a rough week for me. Ill be back to normal within another week though.

Right when you start your campaign... That's some timing. BTW, if your brother is interested, he can join us in OSB. We are one player short of the classic 4-men party, after all.


Male Human Dungeon Master 10/ Munchkin 10

I kinda had an idea that could make the attribute progression closer to the expected by RAW... I'm actually somewhat embarrassed I didn't think of this earlier.

What if... At 3rd level and every 3 levels thereafter, characters got a +1 enhancement to 4 attributes? That would make the enhancement bonuses eventually reach the +6 mark, like normal gear.

Putting some extra thought on it, I came up with this:

At 3rd level, you get a +1 enhancement bonus to 2 attributes. This bonus increases by +1 at 6th level and every 3 levels thereafter.

- At 9th level, this bonus applies to 4 attributes.

- At 18th level, this bonus applies to all 6 attributes.

The idea is that most characters only usually get their 2nd attribute booster by 9~10 level anyway, and getting a free +6 boost to your least useful attributes is not anything spectacular by 18th level.

The progressions is still slightly slower than normal, but has has greater final results and is closer the usual attribute scaling.

What do you guys think?


Male Human Dungeon Master 10/ Munchkin 10

BTW, keep in mind that whatever changes I make to "Lemmy's Majestic Collection of House Rules" are completely irrelevant to this game, unless I change the "Campaign's Rules and Guidelines" document, and I won't do that without asking you guys, unless it's something like the Cha-to-Will fix, where a whole lot of feats that do the same thing are replaced by a single feat that encompasses them all. And even, then, I'll not keep the change if you don't want me to.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Okie dokie.

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