Terrance Foehammer |
For the next couple of weeks, I might be haphazard on the posting.
I am helping someone move over 2000 km, so posting will be dependant on the places where we will be stopping.
If I am dealing with the treasure sheet, I will update it when I can.
To GM’s please check on my profiles to ensure that I have everything that you will need to bot me as necessary.
Ioann Vilescu |
Here is the text:
Incorporeal Subtype: An incorporeal creature has no physical body. An incorporeal creature is immune to critical hits and precision-based damage (such as sneak attack damage) unless the attacks are made using a weapon with the ghost touch special weapon quality. In addition, creatures with the incorporeal subtype gain the incorporeal special quality.
DM Twilight |
Since I have a couple of people in this campaign that aren't in the other, I'll post this again (with name changes!):
Sorry guys, expect things to be somewhat slow(er) for the next week or so as I'm entering into finals. Plus, our illustrious Ravel is still tied up with life crap which makes it a bit harder to really get the ball moving on this transition. It looks like Ake and Terrance are also finding it a bit hard to post at the moment. I really am keeping my fingers crossed that this isn't doomsday for my campaigns and will do everything I can to keep them going. I'm really enjoying them and I hope that you guys are enjoying them enough to tough it out for now, too. Thanks for your patience.
Ake of the Stolen Soul |
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The little pyro is still here, but work is consuming me terribly.
Changes in the company starting june 1st (presumably) will make things easier. I'll have more free time, 10 hour days average vs 14ish and change.
Just know I haven't dropped out and I am enjoying the chance to play this path.
Please do not hold up the game waiting on me if I am unable to post, I believe everyone know what I will do!
Ravel Sigrún |
3 people marked this as a favorite. |
Again, thank you Holly for taking over for me. Things are going quite well now. My fiance and I are settled into our house, and we are finally caught up on moving things and getting rid of stuff. I have just switched stores with a promotion that started on Sunday, so now as an Assistant Manager my schedule is going to be much more manageable and not as ever-changing. Thanks to everybody for waiting for me and picking up my slack to keep the game going!
Terrance Foehammer |
I should be back available full time on sunday / monday :)
DM Twilight |
After seeing another DM using Google Docs to make maps quick and easy to navigate for the group, and having so much difficulty getting people to commit to a location for me to place them on a map (love you guys, really I do!) I've decided to give it a go myself. Super simple. The link is at the top of any of the game pages. It updates real time, just click on your character icon and move it. Things may not be to scale, but I really don't care. Currently, this map is suppose to be 10ft to a square so keep that in mind. I've already placed you where you were on the last map update. Try to be respectful of initiative order. You'll need to use the magnifying tool to zoom in, then the arrow tool to select your icon. Thanks.
Terrance Foehammer |
sounds good, I just got back from New Brunswick. It will take me a day to get myself sorted and fully going again. :)
Until then, continue to assume that I will be about 10' behind the door masher. :)
Terrance Foehammer |
That is not good, in any stretch of the means.
Take care of yourself.
Terrance Foehammer |
Level up. :)
Trying to remember if HP was a roll or average. :)
If roll here we go
hp: 1d8 + 2 ⇒ (3) + 2 = 5
FCB +1 skill
skills
+1 spellcraft
+6 Craft Weapons (1st rank in a class skill.)
+1 know religion
+1 know planes
+1 perception
Saves +1 Will, +1 Fort,
BAB +1
Increase in spells, but not selected nor prepared until a nights rest.
Terrance Foehammer |
1 person marked this as a favorite. |
which is why I also included the roll. :)
Ioann Vilescu |
Here goes
HP: 1d12 ⇒ 10
+1 bab
+1 fort
-Intimidating glare The barbarian adds her Strengh modifier in place of her Charisma modifier on all Intimidate checks to demoralize a foe. She can attempt and Intimidate check to demoralize and adjacent foe as a move action instead of a standard action. If the barbarian successfully demoralize and adjacent foe, that foe is shaken for the remainder of the barbarian<s current rage.
Invulnerability: At 2nd level, the invulnerable rager gains DR/— equal to half her barbarian level. This damage reduction is doubled against nonlethal damage.
This ability replaces uncanny dodge, improved uncanny dodge, and damage reduction.
Ravel Sigrún |
Hit Points: 1d6 ⇒ 3
+1 Base Attack
+1 Will Save
Uncanny Resistance (SR) 8
Skills:
+1 Knowledge Arcana
+1 Knowledge Religion
+1 Knowledge The Planes
+1 Perception
+1 Spellcraft
+1 Use Magic Device (favored class skill point)
Dream Spinner-At 2nd level, when a dreamweaver casts a mind-affecting spell on a target that is sleeping because of her slumber hex or a spell she cast, she adds +1 to the mind-affecting spell's DC. If the target succeeds at the saving throw against the spell, it does not wake up, nor does it have any recollection of having resisted a spell. If appropriate, the dreamweaver may incorporate elements of a mind-affecting spell (i.e., sow thoughts, suggestion, and so on) into the target's subconscious so it believes the spell's effects originated in its dreams (the details of how these elements fit into the dream is up to the GM).
Patron spell- sow thoughts
Spells added to Narcissa- sanctify corpse, (just in case!) sow thoughts, summon minor monster (time to let some summoned creatures trigger some haunts for a change)
Terrance Foehammer |
Well, with my 5 month delayed B Day gift, and running low on both spells and abilities, I think pulling back would be good. :)
But only for the best of reasons. :)
Terrance Foehammer |
1 person marked this as a favorite. |
Details. . . .Details. . . . :)
I figured that it would work better fitting into a story than just suddenly having something appear on a PC. :)
As for the delay, I wasn't worried. :)
Uklod Oiglus |
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Sorry for the hold up!
HP: 8 + 1d8 ⇒ 8 + (6) = 14
+1 BAB
+1 Fort, +1 Will
Cunning Initiative
Detect Alignment
Track
Skills - 6 + 3 + 1 = 10
+1 to these skills
Bluff +7, Diplomacy +8, Intimidate +8, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Knowledge (religion) +8, Perception +8, Spellcraft +8,
+2 to Stealth +4,
+1 1st level spell - Shield of Faith
Ingrid Van der Geist |
1d10 ⇒ 5
Divine Grace
Lay on hands
+1 BAB
+1 Fort
+1 Will
Skills: +1 Heal, +1 Knowledge Religion, +1 Sense Motive
Ake of the Stolen Soul |
1 person marked this as a favorite. |
Hitpoints: 1d6 + 1 ⇒ (5) + 1 = 6
Favored Class Bonus +1 skill point
+1 Will
New spells Thunderstomp, Ear Piercing Scream
+1 O level Spell
+1 1st level spell
+1 BaB
+1 Skill point history, nature, Planes, Religion, Linguistics, Stealth
New Language: Varisian
Sorry!
Still working on brain recalibration.
Terrance Foehammer |
Twilight, family comes first, so delays due to that are understandable.
DM Twilight |
Well, xrays are showing something going on with his lung. Could be liquid, though I think that they believe it is either solid mucus or a partially collapsed lung. He's having difficulty breathing, and is in pain. They're running him through a series of treatments to help determine the exact nature of the problem and fix it. They're starting with the easiest least painful things first. Also, he learned he has really bad diabetes.
Twilightrose |
Just left the hospital again. Justin had a procedure done today to insert a tube into his chest cavity. Apparently there was A LOT of fluid in the cavity/sac around the lung. They drained quite a bit out during the procedure and left the tube in to continue draining. The fluid was initially pretty clear, though by the time they got him back to me it looked like watered down blood. They're running tests on the fluid to determine what caused it to build up.