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Ragnar's lips twitch upward in a mirthless smile. "Perhaps. It is true. In death I cannot harm you." He waves his hand, dismissing the magic binding Anvinder and Eyvinder to the mortal realm.
"But they can."
Ragnar takes a deep breath, and sighs.
"Careful now. You will learn now that you are dead that you no longer have the release of death to look forward to. What happens to you from this point on can last as long as you do. There are ways to harm, and even to heal, the soul itself. I happen to know such things. Do you?"
Intimidate 1d20+10 +10 Woeful Speech. 25 total.

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The fight ended. This time, no one amongst you died, but the enemies have combined their strength and it is just a matter of time before they return. You are weary beyond words. You have run to catch the demon, you swam through the icy waters of this strange underground realm with nightmarish inhabitants - and you are exhausted. You need to find a safe spot to rest. There is no way of knowing when will demon return, and with Zafina's aid, the battle with him will be even more dangerous.
Your condition is now Exhausted, except in the case of Sorok, of course, and Lanik.

Solvistania Elghreah |

Solvistania walks over to Chops, and touches his cheek lightly, "You are right, of course. We need rest, and healing.". Seeing Gilian with signs of exhausting herself further, she cautions, "No need to risk killing yourself Gilian, I have energy left to spare for healing."
OK here are some rolls for healing from Solvi.
CLW #1 1d8 + 2 ⇒ (7) + 2 = 9
CLW #2 1d8 + 2 ⇒ (7) + 2 = 9
CLW #3 1d8 + 2 ⇒ (4) + 2 = 6
CLW #4 1d8 + 2 ⇒ (4) + 2 = 6
CLW #5 1d8 + 2 ⇒ (4) + 2 = 6
Just let me know who gets the healing, so I can mark off SP.

Sorok Hamfael |

Chops collapses against the wall of the cave, resting his back against the stone and cradles his arms on his knees. "We've defended this spot once I suppose, and we need rest badly. I think we should crash right here and hope a second attack doesn't come before tomorrow."
"I'm not fer stayin here. Our enemies are needin to recover themselves but they know where we are if we're te be restin. I can carry those who canno' move themselves and Gilians stone friend can be our forward scout."

Chops the Defender Dworg |

"Okay, but where shall we go? Pressing into new territory would be folly in our condition. Back to the entrance by the shore?"
I tend to miss things without visuals, but my understanding is that we swam across a big lake, went into a cave, followed it down and around a corner, found the dying thing. Kept going a bit then fought the demon. Then we got ambushed walking back to the shore. I don't think we have any real choice as to where to camp out for the meantime.

Ragnar Death-Speaker |

"Okay, but where shall we go? Pressing into new territory would be folly in our condition. Back to the entrance by the shore?"
A few of us left our bedding back across the lake with Gillian's elemental. Sleeping here in the cold with open wounds surrounded by corpses is not a good plan. We should at least go to the water's edge and bathe.

Ilona Ebonblade |

"We need to find an enclosed area and yes we do need to bathe and clean our wounds. That demon is hurt bad. He's running hard and based on his past experiences with us he'll run a long way before he stops.
We've got the nexus to drain and destroy before they get to it, and we're being tracked. I say a good night's sleep'll go a long way to thinking clearly in the morning."

Sorok Hamfael |

"Pebble is sending me something. I think he must have seen the demon or the other group coming back. Maybe Felina can tell us more. Let's go back to the edge of the water."
Moving ahead partial defensive covering Gilian. A.C. 22
1d10 ⇒ 4Chops you should let Sorok take the lead on this one. You went down twice and are still fatigued if memmory serves. If you're over half health and you really want to you can take the lead, but otherwise you should stay behind me since you can easily cover the distance to our enemies and you can also help to cover Gilian as well.

Ragnar Death-Speaker |

A next round of combat will start in an hour or so. This encounter is partially designated to raise you to the third level, so it will be tough.
Yeah, because things aren't bad enough being exhausted, out of SP and trapped underground...

Chops the Defender Dworg |

nightflier wrote:A next round of combat will start in an hour or so. This encounter is partially designated to raise you to the third level, so it will be tough.Yeah, because things aren't bad enough being exhausted, out of SP and trapped underground...
Hopefully these conditions can be factored into the CR, because some of us have a ways to go before level three.

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Ragnar Death-Speaker wrote:Hopefully these conditions can be factored into the CR, because some of us have a ways to go before level three.nightflier wrote:A next round of combat will start in an hour or so. This encounter is partially designated to raise you to the third level, so it will be tough.Yeah, because things aren't bad enough being exhausted, out of SP and trapped underground...
Exactly :)

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Ground beneath your feet shakes and stone turns soft, like mud. Suddenly, two enormous insects rise through the stone, one at the head of the party and other at the back. They are black in color, segmented and with many feet like centipedes, but they are covered with huge slabs of chitin-like armor and have large mandibles, dripping with what seems to be acid. The monster at the front unleashes a stream of acid at unsuspecting Sorok and Chops 5d4 ⇒ (3, 4, 3, 4, 3) = 17 Reflex DC 14 for half and the one at the back for an instant almost seems like it is trying to decide whether to attack Ragnar or Lanik, but it finally decides that the gnome is easier target and surges at him, mandibles flashing and dripping with viscous stone-dissolving liquid. 1d20 + 9 ⇒ (11) + 9 = 202d6 + 7 ⇒ (5, 2) + 7 = 141d4 ⇒ 4

Chops the Defender Dworg |

Exhausted is -6 to Str and Dex and this is pre-3rd trait, just to be sure I am rolling right.
Reflex 1d20 + 8 - 3 ⇒ (12) + 8 - 3 = 17
Despite his drooping shoulders and his exhausted expression, Chops manages to dive away from the bulk of the spewing acid. He takes a hit over his back and left side of his face, flesh melting and tattoos blending into a pattern unrecognizable from before. He merely grunts in pain, being too exhausted to howl.
Quickly composing himself, he shuffles up to the bug and kicks it in the face.
Attack 1d20 + 2 ⇒ (10) + 2 = 12
Damage 1d6 ⇒ 2
Stunning Fist DC 11