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Nahoce will take both the scale mail and the crossbow, unless someone objects.

DoubleGold |

yeah, as you guessed this is the last fight of the dungeon, then, the rest of the items as well as more story and huge experience gain.
As far as the random encounters outside the dungeon. They were all skeletons and lots of them. But I already rolled for Nahoces channel energy and she scored a perfect 6, so I'm just going to assume that she does exactly that before the skeletons even plan their attack and she kills them, gaining everyone lots of experience.
Will update battle results in the morning.

Elmar Thonsson |

Kills every one of the skeletons? That's alright I guess.
Nahoce, are you okay with us splitting the loot so that you get an amount diminished by the sell value of what you're claiming (or some fraction of that), since it's a bit much in this case?
(sorry not to claim anything, but Elmar's mechanics are very particular about what he can actually use).
Meanwhile, DG, any further details on that flail? It seems to be a special unusual item, but I'm not sure if I completely understand the mechanics of it.

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Yes, of course, the loot value should be equal. If that means Nahoce returns one or more items, no problem.

Elmar Thonsson |

Considering that the flail alone is worth at least twice what you're claiming, I'm sure it's fine. I'm just excited to be already buying a magic bow.

DoubleGold |

just a normal admantine flail. Since Admantine ignores hardness, I made it so that all adamantine weapons ignore light armor not made of mithril or admantine and of course natural armor. But if an enemy every has an admantine weapon, the reverse is also true. Some DMs make admantine weapons cut through 1 foot thick walls in just under a minute.

Kaylor Traice |

Presumably that's not including stuff we're selling since we haven't decided what we want to keep or sell yet (other than that armor and crossbow).
Does anybody want the flail? That seems to be the main thing that we'd consider not selling.
1d8 ⇒ 2

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HP: 1d8 + 0 ⇒ (3) + 0 = 3

Elmar Thonsson |

Dead Man's Headband is from Ultimate Equipment; not sure if this is what's in the loot list.
Anyway, by my estimate, there's almost exactly 8k of loot on the loot sheet. Nahoce's claimed about 1600 gp of that, which still leaves a bit of gold left over for her and 2k more for each of us (unless we split gold with DG; I don't actually remember).

DoubleGold |

no, you don't split gold with me, silver gets paid a small profit.
Also about the other mechanics talked about, I'm a DM that keeps things simple not complicated. But yeah, he still gets hit by spells.
I'll get the 3rd dungeon up later today along with more story.

Kaylor Traice |

Well, the "simple" answer as far as I can see that sticks closest to my understanding of the rules is that he is completely unable to communicate with us or manipulate anything that isn't ghost touch. Unless you are making an exception for him being able to buy things, that must not be your "simple answer." Either way, I want to know the specifics of what SB can and cannot do now. Preferably in a way that doesn't make him a god and therefore mean we're utterly screwed if we ever face anything else that's incorporeal since they would have to have the exact same abilities to be fair.
On a completely different note, I'm not sure how we were splitting the gold from selling things. We're getting 4912 gold total from that.

Kaylor Traice |

If he can still communicate with us with a chalkboard or something else, I would like to request that he stop telling us things that clearly use metagame information and clearly come from the fact that he's played by the DM, who knows where and who all the monsters are.

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Agree with Kaylor. SB speeds things up fantastically, which in this format can be a good thing, but he tends to make tactical decisions that are unrealistic at best and metagamey at worst.
In 30 years of RPG'ing I've never before had someone suggest that we call all local monsters to us at once with no preparation or discussion. SB is very useful to have along -- one or more of us would almost certainly be dead without his help -- but it's very odd for a GM-driven character to make so many decisions for the party's benefit.

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Not as impressive as it sounds, but I did *start* 30 years ago.

DoubleGold |

The idea of Silver Bullet was to use sly metagaming information, make him look like he is not a metagamer, or roleplayed so well, that you can barely tell, just to see if it can be done.
Actually a non-metagaming character can pull that off, but they might think twice about it, alerting all the monsters. As far as incorporeal, that isn't fair, that makes him almost immortal, so no, he won't be incorporeal, despite what the wish says.
As far as where the monsters where, I wasn't clear, but in room one on the right side I drew openings, not doors and you can see the openings. You can also hear that the monsters are undead and they are inside but won't come out and I said bones rattling, signifying skeletons. channel energy isn't blocked out just because walls are there, if you go into the center of the room, it reaches all the monsters. Sometimes I forget to describe things in details and players miss the small details, even if copied from the book, it is small details like that I forget to mention.
Silenced and invisible...Again, OP. He is just invisible. Not silenced, not mute, not incorporeal, enemies will not respond at all however from this point if he makes noise intentionally without alerting the party first as they just ignore all noise they heard, any noise made by accident still attracts enemies. The reason for only invisible is because I let power go to my head, and you would go ahead of the party to kill off monsters before the party even reaches the area, which would be no fun to the players.
As far as how he is roleplayed, I was going to say he was hired by the Men in Black, not the people in the movie, but the real Men in Black, because I'm a conspiracy theorist, and because in D&D, to the characters, there is no such thing as a DM.
He cannot tell you the weaknesses of monsters without identifying them, or what something is without making the appropriate knowledge checks, which I don't think he has told you the name of a single monster, anything identified was because a player used a knowledge check. If he destroys a cursed object and nobody knows it is cursed, he will say because "I felt like it" or "Just taking out my aggression.' instead of "it is cursed", making it look like roleplay.
As far as staying alive, like Nahoce mentioned, I could probably keep the players alive even without Silver. I'd find ways without cheating, like natural disasters that hurt everyone, if one person is near a trap, they all make perception checks to help notice it, which I am doing. Random encounters...the book says 1 every hour, but does not say how long the heroes spend in each dungeon or whatnot, so I can get them extra experience by saying it took longer, so they level more.

DoubleGold |

If everyone has divided up the loot, I will move onto the next dungeon.
Let me know if you have claimed the loot and the gold from selling it off, so I can move on.

Kaylor Traice |

I still don't really think he should be suggesting strategy to us. If we come up with a suboptimal strategy, then we come up with a suboptimal strategy and deal with the consequences. Similarly, I'd honestly rather have Kaylor get cursed than have the NPC deal with it before anybody even gets a chance to do anything. At least then I feel like I've earned the outcome. I earned nothing during that mansion because almost everything was handed to me. But maybe I'm the only one who feels that way. *shrugs*
I'm also really not sure how much money I should be getting. We're currently selling 4912 gold worth of items and keeping 1577 gold worth of items (using their selling price anyway; 3154 if you're looking at full value). So are we
a) Splitting everything sold evenly: 1228 gold each
b) Subtracting the sell value of items kept out of the portion that person gets: 1622.25 gold for everybody except Nahoce, who gets 45.25 gold plus the shield, crossbow, and bolts.
c) Some other method I haven't thought of.
The method Elmar seems to be thinking of that involves everybody getting about 2k worth of stuff seems to be based on assuming Nahoce's items have full value, which doesn't make sense to me as it would result in her paying us money as we're currently selling 4,912 gold, making us a little over 1k short of me, Elmar, and Ave. getting 2k each.

DoubleGold |

I'll give people a bit more time to figure out what was kept and sold, meanwhile I'm going to continue on an loot found in this dungeon is under newer loot list and I will delete the old one tommorrow.
As far as loot, I believe option B is fair, but that is just me.

Kaylor Traice |

And by "shield," what I actually meant was the +1 scale mail armor.

Elmar Thonsson |

Option B is what I generally prefer if it's items the person actually wants (Nahoce can use a crossbow, etc) vs. items that nobody wants but the party still needs (e.g. "someone has to take that silver weapon because there are vampires").
Meanwhile, I'd be fine moving on to the next dungeon before getting purchases completely settled.

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Option B is fine. Nahoce has already purchased a wand of CLW with the non-loot earnings, and some other stuff. At this point there's not much else to purchase except rations (crap, I forgot to buy more rations!) and save up for bigger things later.
Essentially, she's *already* purchased the magic items she would want.
Kaylor, you didn't mention the +1 scale mail. If that puts Nahoce in debt, she can either carry that forward and get a lesser reward next time, or return some potions and whatnot now.

DoubleGold |

First floor isn't done yet, but it has a lot of useless rooms, it is filled with bedrooms with nothing in them and your characters will explore them all as part of the story, but I'll just leave numbers on the map and make a post. rather than have you say you go in that room.
Example
1. You see a bed and a rocking chair in this room
2. You see two benches and a bed in this room with fine oak wood.
And it will be labeled 1 and 2 on the map.
First off, the first floor has 3 parts, the middle of the floor, the right side and the left side.
What part do you want to do first, what do you want to do second and what do you want to do third?
Also, this is a very short dungeon despite its size.
Map will be finished up tomorrow.

Elmar Thonsson |

Pretty cool looking map this time though! What's the story behind this dungeon? (The last dungeon didn't seem to have nearly as much story as the first)

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Yes, nice map! I don't see an entrance but the natural progression would seem to be left side, middle, right side.

DoubleGold |

okay I did not draw the objects inside the map, just the walls and the doors, the red things, as I'm just going to type up and post what is there by describing it, though I'm not going to use it as an obstacle.

DoubleGold |

cool, you are first up in init to fight zombies, and remember shoot them in the head. Just kidding, though I forgot the knowledge checks, if using pyshical damage use slashing, I'm just handing this one to people since zombie is a common enemy.

Kaylor Traice |

I agree that hanging on to the scrolls and probably wands would probably be a good idea.
Based on who can use what, he's the loot breakdown (including a few things that we had already):
- Scroll of Detect Secret Doors
- Scroll of Halt Undead
- Scroll of Knock
- Scroll of Identify
Nahoçc
- Scroll of Remove Paralysis
- 3 Scrolls of Align Weapon
- Wand of Lesser Restoration (10 charges)
Avelloran/Kaylor
- Scroll of Burning Hands (CL 2) (I'm unlikely to use this, but I'm not sure if Avelloran'd use it either since he has a wand)
- Scroll of Flaming Sphere (Also somewhat unlikely to use)
- Scroll of Levitate (Probably a lot more useful for Avelloran)
- Scroll of Magic Missile (Might use, but I also always have Ray of Frost prepared)
- Wand of Grease (10 charges) (Unlikely to use)
- Wand of Vanish (9 charges) (Possibly likely to use)
- Scroll of Shocking Grasp (CL2) (Unlikely to use since mine is better and can be done with spell combat)
Anybody Items (Also includes some things we kept from earlier, but nobody in particular claimed):
- Potion of Hide From Undead
- Potion of CLW x2 (I'd kind of like to grab one again >.> I would suggest the other go to Nahoçe as the other melee character, except drinking a potion provokes an AoO while using a wand doesn't, so it might not be in her best interest)
- Potion of Darkvision (Was Sefu's. If Avelloran doesn't want it, we'll sell it next time we're in town)
- Silversheen Vial x2 (I'm thinking one for me, one for Nahoçe? Since I know Elmar plans on getting silver arrows later)
- Potion of Lessor Restoration
- Tanglefoot bag
- Alchemist's Fire x2
Also, people should consider letting Kaylor heal outside of combat (you get fast healing 1 for 1 minute, thereby healing 10HP) when it makes sense (like when we're not about to rest meaning that it makes more sense for Nahoçe to just burn any remaining spells) as that's kind of my plan for how to start off hiding the extra relic gold without being totally unfair. Although alternatively, I can start changing how I redistribute the extra gold so that things balance out. I really don't want to shortchange people or to have them thinking that I am; I just thought it'd be cool to work on a gradual progression of trust, and this seemed like a good way to try to do that.

DoubleGold |

Okay, about a minute passes and the trap is destoryed.
Do the heroes wish to continue onto the middle or pursue the hand and go upstairs?
Any more healing that needs to be done, should be done before we move on, or you can just say you did it before we moved on.

Elmar Thonsson |

Hmm, my vote is for fully exploring this floor first. If they're preparing an ambush for us above, maybe they'll get impatient and break formation.
Meanwhile, does anyone want the armor, or should we just sell it? Padded's a bit disappointing.

Kaylor Traice |

Kaylor does not wear armor. Therefore, you can safely assume that he's fine selling any and all armor off, as he will never want it.

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I've already got mine.

DoubleGold |

People have abbreviated in the past.
Now go ahead and make the character so I can review it, we should be done with book 1 by the 15th.

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I’m at work currently so the complete crunch will have to wait until this evening but I can get some basics and background stuff together in a few minutes.
I have to say, I’m impressed by the pacing you guys have kept up. It reminds me of my Skull and Shackles PBP. We finished the whole thing in less than a year. =)
I was considering taking Craft Wondrous. Is that okay with you DG? Does this AP feature downtime or timeskips that would make crafting useful?

DoubleGold |

To all. Get ready for more roleplaying when I get to book 2. Instead of mass dungeons, there are mini-dungeons. Choices do matter. You could run out of time to save NPCs. And it has a panic level.
The higher the panic level the better the chance for random encounters, but keeping the panic level low is the safer way to gain exp. As you will be awarded exp as if a monster would have spawnded.