GM Dak - Mummy's Mask

Game Master Dakcenturi

Chapter 2: Empty Graves
Part 1: And Lo, The Dead Shall Rise

PANIC LEVEL: 13

Pics / Maps / Loot & Notes

Starting Day: Oathday, 26th of Pharast, 4714
Current Day: Oathday, 2nd of Gozren, 4714


2,301 to 2,350 of 3,089 << first < prev | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | next > last >>

M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

Khufukhaf blinks away the darkness just in time to see the fiery ray strike down Aliva.

He moves across the room, drawing a wooden wand from his belt as he does.

When he reaches Aliva's side, he crouches and uses the wand to cast a healing spell on the fallen warpriest.

umd(clw wand): 1d20 + 9 ⇒ (7) + 9 = 16

clw: 1d8 + 1 ⇒ (8) + 1 = 9


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

"I would stop doing that if I were you, each time you blast one of my friends I feel less inclined to let you live."

Ai'sha will use the wand to heal Aliva.

CLW Wand: 1d8 + 1 ⇒ (5) + 1 = 6


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

Fort save vs DC 18: 1d20 + 1 ⇒ (5) + 1 = 6

Gah we should just let her go and get the Guard


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :

last round
When he heard her casting yet another spell from the wand, Haji moved towards the source of the sound as prepared.

this round
While his party is trying to patch up, he moves towards and attacks the woman.
"I got you, you can't escape!"
Activate Destruction Judgement

attack: 1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25
damage: 2d6 + 7 + 1 ⇒ (1, 3) + 7 + 1 = 12

buffs active:
All Is Darkness (+4 attack, +4 deflection AC vs target)
Judgement (+1 damage)


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Real/Fake/Fake: 1d3 ⇒ 2

Haji runs over to the woman and attacks with a mighty swing, but when it collides with the woman the one it hits just disappears into thing air leaving two more behind.

Khufu rushes over to Aliva and tries to heal her but he can't activate the wand.

Aliva what was the Fort save for? Was that your stabilization roll? Just want to be clear because it should be a DC22 (or a -12 to a DC 10) and I believe you failing will have killed Aliva before Ai'sha can heal you.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

It was for the save, I was at 9 HP as I healed 4 with the wand prior to her blasting me. So I was at 9HP, 17 puts me at -8


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Ah ok, I thought that 4 was for Ai'sha. I see where I messed up but you are right. So, good you are still alive. Just waiting on Irakelesh.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Finally not stunned!

Irakelesh shakes his head a couple times and seems to return to his senses. He hones in on the remaining enemy and moves rapidly in her direction, smoothly drawing his bow as he moves. Once his shot is lined up he fires at her.

shortbow@4,into melee,PBS,Precise: 1d20 + 3 - 4 + 1 + 4 ⇒ (2) + 3 - 4 + 1 + 4 = 6


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

GM:

Stabilize-E3: 1d20 - 7 ⇒ (13) - 7 = 6

Stabilize-G'nock: 1d20 - 1 ⇒ (3) - 1 = 2
Stabilize-G'nock: 1d20 - 2 ⇒ (6) - 2 = 4

Aliva continues to bleed out after Khufu's failed attempt at activating the wand. Luckily Ai'sha moves up and heals her, but it isn't enough to wake Aliva up. Irakelesh, whose vision comes back into focus after the crazy colors, he takes aim at the woman but still isn't quiet himself as the shot goes wide.

Tired of Haji always getting up in her face she steps away from him and points the wand at him as he activates it.

RT: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 4d6 ⇒ (3, 1, 3, 5) = 12

The burning ray slams into him doing significant damage, but not nearly as bad as it could have been.

Round 7
Khufu/G'nock/Aliva/Ai'sha/Irakelesh, Enemy1/Enemy3/Enemy4, > Haji
Round 8
Khufu/G'nock/Aliva/Ai'sha/Irakelesh,
Enemy1/Enemy3/Enemy4/, Haji


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Irakelesh shakes his head again, trying to dislodge more of the cobwebs. He holds his hand steady and takes another shot at the woman.

shortbow@4,into melee,PBS,Precise: 1d20 + 3 - 4 + 1 + 4 ⇒ (19) + 3 - 4 + 1 + 4 = 23
damage,PBS: 1d6 + 1 ⇒ (2) + 1 = 3


M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

Khufu squeezes past Ai'sha and steps into range of the enemy spellcaster.

"Infernus.." he exclaims in an unnaturally deep voice and a wave of fire shoots out the engulf her.

burning hands: 3d4 + 6 ⇒ (2, 3, 3) + 6 = 14 DC15 Reflex for half


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Ref: 1d20 + 3 ⇒ (20) + 3 = 23

The woman manages to avoid the worse of Khufu's spell.


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :

@irakelesh, the woman is not threatened, therefore you don't take the into-melee malus. But you need to through a coin, because there's one mirror image left.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

Now that Aliva is not at risk of dying, Ai'sha concentrates to cast a spell under the woman.

Casting Grease, DC 13 to avoid falling prone


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

Aliva continues to remain unconscious on the ground


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :

not wanting to keep anybody waiting, making assumptions

Haji watches his allies enter the fight, ignoring the petty fire ray.
LoH: 1d6 + 3 ⇒ (3) + 3 = 6

He steps forward, someone please move me 5ft west, and brings his hammer down.

attack: 1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25 +4 if prone from grease
damage: 2d6 + 7 + 1 ⇒ (6, 6) + 7 + 1 = 20

if irakelesh didn't destroy the remaining mirror image, please roll for me.
buffs active:
All Is Darkness (+4 attack, +4 deflection AC vs target)
Judgement (+1 damage)


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Sorry about the image. Forgot.

1=image;2=woman: 1d2 ⇒ 2

Woohoo!


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :

1=image;2=woman: 1d2 ⇒ 2


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Haji steps up and slams his weapon into the woman, actually hitting the real thing this time and drops her to the ground with a well placed blow to the head.

To note, all the other stuff technically happened after your turn Haji. So just to clarify I do block initiative just to get everyone to post quickly, but I still resolve in order of initiative unless someone specifically says they are delaying to see what the others do (in which case I re-adjust initiative for the next round).

With the woman dead, the room goes quiet once again.

Out of combat


M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

"We had better check and see if they're all dead." Khufu walks back out to the entrance of the chamber to check on the condition of the two enemies downed there.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

With the fight over, Ai'sha will head up to Aliva and G'nock to heal them.

CLW Wand Aliva: 1d8 + 1 ⇒ (1) + 1 = 2
CLW Wand Aliva: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand Aliva: 1d8 + 1 ⇒ (3) + 1 = 4
CLW Wand G'nock: 1d8 + 1 ⇒ (5) + 1 = 6


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

"Ow my head." Aliva says looking up at Ai'Sha and nodding her thanks. "Did she surrender?" Aliva looks around for the woman.


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :
Quote:

To note, all the other stuff technically happened after your turn Haji. So just to clarify I do block initiative just to get everyone to post quickly, but I still resolve in order of initiative unless someone specifically says they are delaying to see what the others do (in which case I re-adjust initiative for the next round).

And accordingly I wrote, in fluff, that Haji delayed


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Neither of the men just outside the main area of the temple are dead. The caster is bleeding out but still alive, while the holy man is unconscious but stable, the two women however are both dead.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Irakelesh looks over the group of bodies outside the main area of the temple. "Can someone help to stabilize her? I think we'll have to hurry." He leans down over the caster's body and tries to help.

Heal for first aid: 1d20 + 0 ⇒ (12) + 0 = 12

"I'd like to be able to talk to these two and find out any information they have. Maybe there are more of them waiting to attack us."


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

"No, she didn't... Some people can't listen to reason."

Ai'sha will tend to the caster's wounds.

Heal to Stabilize: 1d20 + 6 ⇒ (12) + 6 = 18


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

To note there were two casters the female with the wand and the man outside. The man is the one still alive. Haji outright killed the woman. As such I will apply Ai'sha's check as appropriate.

Ai'sha moves to join Khufu in checking the bodies, seeing the one man is in bad shape but still alive she tends to his wounds and manages to stop the bleeding.


M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

"Good, I don't know why they ambushed us, but there's enough death in this place."

"I'd suggest we disarm him and heal them to a point where he can talk to explain what was happening here and why they attacked us."

Khufu casts Detect Magic and searches the man, removing any weapons, spell components, or items from him.

perception: 1d20 + 9 ⇒ (13) + 9 = 22


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Loot on the other adventurers:

Male caster:
potion of cure light wounds
potion of hide from undead
scroll of burning hands (CL 2nd)
scroll of identify
scroll of levitate
scroll of magic missile
scroll of shocking grasp (CL 2nd)
wand of grease (9 charges)
wand of vanish(9 charges)
club
daggers (2)
small steel mirror
spell component pouch
spellbook (contains all 0-level spells and ear-piercing scream, mage armor, magic missile, shocking grasp plus burning hands, floating disk, and identify)
wooden holy symbol of Nethys

Half-elf Female fighter:
acid
alchemist’s fire (2)
+1 leather armor
chakrams (3)
kukri
mwk khopesh
backpack
mwk thieves’ tools
sunrods (2)
wooden holy symbol of Nethys
5 gp

Male cleric:
scrolls of bless (2)
scroll of cure moderate wounds
scroll of effortless armor
scroll of hold person
scroll of magic weapon
scroll of sound burst
wand of cure light wounds (26 charges)
alchemist’s fire (2)
holy water (2)
scale mail
mwk quarterstaff
sling with 14 bullets
everburning torch
spell component pouch
wooden holy symbol of Nethys
29 gp

Female caster:
alluring golden apple
scroll of charm person
scroll of invisibility
scroll of magic missile
scroll of warding weapon
wand of scorching ray (1 charge)
wand of shield (9 charges)
dagger
light crossbow with 10 bolts
bracers of armor +1
ioun torch
backpack
explorer’s outfit
signet ring
silver holy symbol of Nethys
spell component pouch
spellbook (contains all 0-level spells, burning hands, color spray, magic missile, ray of enfeeblement, charm person, invisibility, warding weapon, comprehend languages, unseen servant, alarm)


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

"Ok well lets get them tied up and then get them to the Voices of the Spire. They will deal with them." Aliva says moving to the dead leader woman and making sure she is dead closes her eyes and says a small prayer over her. "Do we get all their items since they died in the crypt that we were given to explore?" Aliva says as a serious question.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

"Thanks Ai'sha. I wasn't doing a great job at fixing this guy. And it's so messy." Irakelesh wipes the blood off his hands on the man's clothes then he starts to remove the weapons and magic items from unconscious magic user.

From the other room Irakelesh hears Aliva ask about keeping the items. "By all means." he replies in a voice loud enough for her to hear. "I mean, I'm all for following the rules and stuff, but if they didn't want us to have their stuff, they shouldn't have tried to attack us."

Grand Lodge

| Longbow +9 (bow), 1d8+3 | Mace +6, 1d8+2 Male Lizardfolk Fighter 4 | HP 38/38 | AC 15 T 13 FF 12 | FS +7, RS +4, WS +1 (+2 vs. charm/compulson) | Init +3 | Perc +2 | Trap Finder

"I agree; they forfeited their right to everything when they attacked. Those who live should call a gift."


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :

Haji gathers the corpses after they have been stripped of their possessions. He made sure they kept their more intimate valuables like jewelry.
"Nevertheless, they have earned a proper burial. And I guess a giant ancient tomb is not the worst place for the spirit to leave the body behind. Anyone care to help me put them in an empty sarcophagus? “


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

Aliva will nod to Haji, "I will, once that is done we head back to town to heal up and divide our shares?"


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

So I wasn't clear are you waking them up to question them or are you just taking the two that are alive to the Spire? Once we clarify that I will move us forward.


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

Bury the dead and wake the lives ones then talk to them.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Agreed

Grand Lodge

| Longbow +9 (bow), 1d8+3 | Mace +6, 1d8+2 Male Lizardfolk Fighter 4 | HP 38/38 | AC 15 T 13 FF 12 | FS +7, RS +4, WS +1 (+2 vs. charm/compulson) | Init +3 | Perc +2 | Trap Finder

Yup


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The group helps bury two two dead women in the temple, then go to work healing the two still alive that are bound. When they awake the cleric and the mage meets eyes and smile before the cleric turns to the group "Thank you for sparing our lives. I assume Idorii and Velriana were not so lucky?"


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

"Not for a lack of chances to surrender, they forced our hand."


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The man nods "Vel was a stubborn leader and Idorii, well she just liked to fight." He looks to the mage a moment before turning his attention back to the group "I don't suppose you would consider letting us go would you? We have no qualm with you and with Vel dead there is no reason to stick around. Azaz and I will leave and you shall not see us again."


Half-elf Tortured Crusader 4 / Ravener Hunter 5 (Picture) | HP 75/75 | AC: 24 T: 12 Fl: 23 | CMD: 24 | F +12 R +5 W +14 (+2 vs. enchantment) | Init +5 | Perc: +18 | Life link: |conditions not included above :

"Not a chance. You will face whatever justice system is in place here. I'll drag you there myself, if I must."
Haji was very determined.


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

Irakelesh pats Haji on the shoulder and steps up to the prisoners. "He's right, you know. It was quite a mistake to attack us. I mean, we were here by the rules of the lottery. However, if you give us good information, we will try to ask the powers that be to be a little lenient in their sentencing. We just want to know why you were attacking. Also, are there more of you?"


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

"I've heard the punishments they have around here for this kind of crime are really gruesome, Haji, perhaps killing them ourselves would be more merciful."


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The cleric looks to his companion, who you assume is Azaz from his earlier reference, and notices the fearful look in his eyes. He turns back to you "I will accept the punishment, but I ask you to please release my..." he pauses for a moment as if considering his words and then continues "friend. I will answer your question honestly if you give me this one mercy."

Azaz starts to shake his head and tears begin to stream down his face. He looks as though he is about to say something but the cleric gives him a stern look and shakes his head as Azaz smiles at him momentarily before looking to the rest of you to see what you say.


Female Human Bard (Dervish of Dawn) 5 | hp 41/41 | AC 17, T 13, FF 14 | F +3, R +8, W +6 | Init +3 | Per +5 | BPerformance: 14/14 | Spell Slots: 1st - 5/5; 2nd - 3/3

Ai'sha shrugs.

"I don't really mind letting you go, but I'll let my companions decide."


Specials:
Blessings 3/4 day, Fervor (1d6,0/3 day),
HP 29 AC 19, T 10, FF 19 /CMD 13/F+5/Ref+1/Will+6/Ini+4/Perc+6

"WHat is the local punishment for Thieves?" Aliva asks while looking the men over.

Sense motive: 1d20 + 6 ⇒ (18) + 6 = 24

"Why do you seem intent on setting this young man free? So your leader brought you here for exactly? She seemed like we were trespassing."


Male Human (Keleshite) Investigator / 5 | HP 36/36 | AC 18 T 14 FF 15 | FS +2 RS +6 WS +4 | Init +2 | Perc +8 (+9 for ancient osirian secret doors)

"I don't know the local punishment since I'm not really from here. Maybe one of you knows?"

"But that's not as important to me as knowing why you were here."

Grand Lodge

| Longbow +9 (bow), 1d8+3 | Mace +6, 1d8+2 Male Lizardfolk Fighter 4 | HP 38/38 | AC 15 T 13 FF 12 | FS +7, RS +4, WS +1 (+2 vs. charm/compulson) | Init +3 | Perc +2 | Trap Finder

G'nock is surprised to be moved by the cleric's apparent self-sacrifice ... Once again, he considers how little he understands about his strange new associates. Mammals; one moment at one another's throats, the next ... this.
"I say give them their freedom, if they're forthcoming; two more deaths in this place is too many."


M Human Solar Sorcerer-5 |HP 27/27 |AC: 16 FF: 12 Touch: 14 |CMD:12 |F:+3 R:+4 W:+5 |Init:+3 Per:+11 | 6/7 5/5 Little Ra |HP 23/23 | AC:21 FF:15 T:18 | F:+2 R:+5 W:+6 |
Condition::

"Their comrades paid the ultimate price. I say that there has been enough killing for today in this place."

2,301 to 2,350 of 3,089 << first < prev | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Pendrak's Half-Dead City Gameplay All Messageboards

Want to post a reply? Sign in.