MisterLurch's Legacy of Fire

Game Master MisterLurch

Useful dice for the GM:
Perception:
Alexander [dice]1d20+3[/dice]
Erizi [dice]1d20+8[/dice]
Kilarra [dice]1d20+11[/dice]
Rukn [dice]1d20+12[/dice]
Zhalet [dice]1d20+8[/dice]
Solomon [dice]1d20+10[/dice]

Initiative:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+4[/dice]
Kilarra: [dice]1d20+11[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+4[/dice]
Alexander: [dice]1d20+1[/dice]

Fortitude Save:
Rukn: [dice]1d20+6[/dice].
Solomon: [dice]1d20+7[/dice].
Kilarra: [dice]1d20+2[/dice].
Erizi: [dice]1d20+8[/dice].
Zhalet: [dice]1d20+5[/dice].
Alexander: [dice]1d20+3[/dice].

Reflex Save:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+7[/dice]
Kilarra: [dice]1d20+9[/dice]
Erizi: [dice]1d20+4[/dice]
Zhalet: [dice]1d20+8[/dice]
Alexander: [dice]1d20+3[/dice]

Will Save:
Rukn: [dice]1d20+9[/dice]
Solomon: [dice]1d20+9[/dice]
Kilarra: [dice]1d20+6[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+7[/dice]
Alexander: [dice]1d20+4[/dice]


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Male I am a meat Popsicle

I know the bonuses in pathfinder can be hell to track, so please do not take this as criticism; it is just a reminder. I will try to put a current combat effects reminder in future posts

Attacking with ranged weapons into melee without precise shot is a -4 penalty, and the bard is doing an Oratory Bardic performance conveying a +1 to a bunch of stuff.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Aw, poor Filliped. I completely forgot about him. What he's doing is an Inspire Courage effect, right?


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I've been choosing my targets carefully. Pretty sure that at the time I have attacked, none of my targets have been in melee.

If that's not the case, please let me know


Male I am a meat Popsicle
Solomon Azar wrote:

I've been choosing my targets carefully. Pretty sure that at the time I have attacked, none of my targets have been in melee.

If that's not the case, please let me know

Your last attack on the ogre. He was in melee with Erizi. It made no difference in the outcome of your attacks. The one that missed would have missed without the penalty, and the hit would have hit.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Was erizi up to the ogre yet? I thought I threw before he moved in.

Posting out of order and then having you recap in order gets confusing sometimes. Sorry about that.


Male I am a meat Popsicle

Yeah he was. He moved up to it right before you got loose from its grapple. It was a little confusing because of some back and forth about his action.

It's not a problem.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

All's well that ends well (though this combat is far from ended!).


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

I logged on to Roll 20 today and was like...OMG...where did Hurvank's health go?!?! Then I read that Rukn's most recent set of shots haven't even been applied yet! You guys are tearing him down very fast!!


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

I'm out for dinner right now. Since Alex had the lowest initiative and I have the highest, I will post next turn actions when I get home. Sorry for the delay.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Sorry about my absence. It was an unexpectedly busy weekend.


Male I am a meat Popsicle
Solomon Azar wrote:
Sorry about my absence. It was an unexpectedly busy weekend.

Hey Solomon, I meant to post this yesterday, but went to change what I was going to say, and forgot to hit submit.

I just wanted to say welcome back, and not to worry about life interrupting your ability to post.

This goes, or course, for everyone. Let us know if you can, and if you would like to have me or someone else bot you. And if you don't have time to let us know, we will still be here when you get back.

You have all been beyond patient with me, and I appreciate it more than I can say; Thank you all for being a part of this.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

I am not sure how to handle the current situation.

Solomon moved to threaten the Ogre but the Ogre is dead. He moved into the flanking position that I was hoping Zhalet would take.

I am delaying till after Zhalet but before Solomon according to initiative order, so her and Kilarra would have gone before he could move into that spot anyhow. Then again, he has missed several actions so it is also plausible that he has been 'delaying' as well which means he might be before us in initiative order. As near as I can tell, Solomon does not have anything that lets him threaten within 5 feet so I cannot flank off of him in his current position either.

I guess what I need to know is two things:
1) Does Zhalet and Kilarra go before Solomon?
or
2) Given that the Ogre is dead, does Solomon actually move into the spot he currently occupies?


Male I am a meat Popsicle
Kilarra Norgorkin wrote:

I am not sure how to handle the current situation.

Solomon moved to threaten the Ogre but the Ogre is dead. He moved into the flanking position that I was hoping Zhalet would take.

I am delaying till after Zhalet but before Solomon according to initiative order, so her and Kilarra would have gone before he could move into that spot anyhow. Then again, he has missed several actions so it is also plausible that he has been 'delaying' as well which means he might be before us in initiative order. As near as I can tell, Solomon does not have anything that lets him threaten within 5 feet so I cannot flank off of him in his current position either.

I guess what I need to know is two things:
1) Does Zhalet and Kilarra go before Solomon?
or
2) Given that the Ogre is dead, does Solomon actually move into the spot he currently occupies?

Solomon's movement and attacks came at the end of round 5. Therefore it happens before your actions in round 6. He has indicated that he is fine with the movement and intends to remain there. Your actions and Zhalet's actions will necessarily need to take this into account.

Since his delayed action was the result of real life and not his choice for his character, I am not going to adjust his position in the initiative order.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I have a spiked gauntlet. I believe I threaten at 5 feet as well as 10. You should be able to flank with me, but if Zhalet wants the position I'm in, I can just not take the 5 foot adjust.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Oh...well then...I shall take my action...thank you for letting me know.


Male I am a meat Popsicle

I will be out of reach from friday night to tuesday afternoon. I am going to my sister's house and then on to watch the eclipse from inside the path of totality. I may have occasional access on saturday, but I am not planning on posting anything.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Path of Totality? What's this sourcebook about? ;)


Male I am a meat Popsicle

It is about introducing the Sky Demon that eats the Sun for use in the campaign...


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Well.... that sounds jolly. o_o;


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

I bet that gives quite the case of indigestion.


Male I am a meat Popsicle

Well, it tends to vomit the sun back out a few minutes later, so I think you might be right...


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

You sure it's vomiting? It comes out the other end, so...


male; F +8, R +4, W +3 Human (Garamundi); AC* 17/14/13 or 19/14/15 (* When raging -1) HP 68/55(+8), Rage 14/7, Init +3, PER +8 Barbarian / Titan Mauler / 4; CMB +8, CMD 22

Out of the country on business through Thursday, and Internet is spotty... so if I disappear for a few days don't fret. I'll be back.


Male I am a meat Popsicle

I am back! :)

Though the attempt to view totality was thwarted by clouds, we did have a great trip!


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Glad that you enjoyed and nice to have you back!


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Where did you go to watch the eclipse? We were at 99.2% here in Portland, which I figured would be good enough, but in retrospect I wish I'd gone south an hour for totality.


Male I am a meat Popsicle

We tried for Saint Joseph Missouri, but ended up heading for Columbia MO when it started raining in Saint Joseph.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

It was a super busy weekend for me. I will have time to get a post up tonight.

The next two weekends are likely to be similar. Sorry if I hold things up.


Male I am a meat Popsicle

My apologies for my extended silence. I was called away to Ohio for a funeral. I am back and should be moving the story forward tomorrow.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

My condolences for your loss.


male; F +8, R +4, W +3 Human (Garamundi); AC* 17/14/13 or 19/14/15 (* When raging -1) HP 68/55(+8), Rage 14/7, Init +3, PER +8 Barbarian / Titan Mauler / 4; CMB +8, CMD 22

It appears that I am smack dab in the middle of the hunting grounds of an angry Air Elemental named Irma, so if communication stops for a while be aware that I'm probably hiding in a hole somewhere, but will pop my head back out when it's safe.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Please be very careful. Good luck to you and yours!


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Take care Erizi!

Sorry for the long delay in posting. I traveled for the holiday weekend and came back to find an extra day off just means much more to do afterward.


Male I am a meat Popsicle

Stay safe, Erizi! I will bot you if necessary and we will all be hoping for the best for you.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Keep your head down Erizi. Hope you and your loved ones stay safe!


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Which one is the "two shots as a standard action" feat? Is that Manyshot?

Shows how often I play archers. Sorry folks, I thought we could take all three of them in the surprise round. Tactical blunder on my part.


Male I am a meat Popsicle

Manyshot also requires a full attack. I do not know of any feats that allow for more than one shot in a standard action.


Male I am a meat Popsicle

Also, my apologies, I thought I would be able to get a post up tonight. I will try to get it done when I get home, but it may be too late. I will post something tomorrow at the latest.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

I think the Manyshot you talk about was in 3.5 D&D. In Pathfinder, to really aqueeze the surprise round with a bow you should be a Rogue or have some special effect you can do with your arrows (Maguses, Arcane Archers, Combat Maneuvers).


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I asked a friend who played a Bolt Ace in a game where crossbows used a lot of the gun rules. He would sometimes fire two bolts as a standard action. I thought it was a feat,b pparently I am remembering the Double Barreled firearms rules.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

In any case, I'm not entitled to Manyshot nor Rapid Shot. Monk's Flurry has its own shennanigans.


Male I am a meat Popsicle

Double barreled will let you do it .. that is true...


Male I am a meat Popsicle

Solomon, where did your third d6 of damage come from?


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

A typo? Looks like I put in the fire d6 twice. Thanks for catching that. Remove the third d6


Male I am a meat Popsicle

Okay. I am not going to go back and change it now; bank error in your favor? ;) I was just curious as I was re-reading things.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Erizi has some of the worst dice luck I've ever seen. Ouch.

Good thing his bonuses are high. In the future, we should throw some buffs his way. Make the dice irrelevant.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I'll keep that in mind for future spell selection.


male; F +8, R +4, W +3 Human (Garamundi); AC* 17/14/13 or 19/14/15 (* When raging -1) HP 68/55(+8), Rage 14/7, Init +3, PER +8 Barbarian / Titan Mauler / 4; CMB +8, CMD 22

Two week business trip. Should be able to post most days, but might be spotty. Camping on 22nd through 26th, so AFK then.


Male I am a meat Popsicle

Update coming today.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Yay!

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