MisterLurch's Legacy of Fire

Game Master MisterLurch

Useful dice for the GM:
Perception:
Alexander [dice]1d20+3[/dice]
Erizi [dice]1d20+8[/dice]
Kilarra [dice]1d20+11[/dice]
Rukn [dice]1d20+12[/dice]
Zhalet [dice]1d20+8[/dice]
Solomon [dice]1d20+10[/dice]

Initiative:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+4[/dice]
Kilarra: [dice]1d20+11[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+4[/dice]
Alexander: [dice]1d20+1[/dice]

Fortitude Save:
Rukn: [dice]1d20+6[/dice].
Solomon: [dice]1d20+7[/dice].
Kilarra: [dice]1d20+2[/dice].
Erizi: [dice]1d20+8[/dice].
Zhalet: [dice]1d20+5[/dice].
Alexander: [dice]1d20+3[/dice].

Reflex Save:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+7[/dice]
Kilarra: [dice]1d20+9[/dice]
Erizi: [dice]1d20+4[/dice]
Zhalet: [dice]1d20+8[/dice]
Alexander: [dice]1d20+3[/dice]

Will Save:
Rukn: [dice]1d20+9[/dice]
Solomon: [dice]1d20+9[/dice]
Kilarra: [dice]1d20+6[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+7[/dice]
Alexander: [dice]1d20+4[/dice]


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HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I think it's because Zhalet and I are blocking the way. GM, how about if Zhalet 5' adjusts back to let Alexander in. She's been wounded pretty bad, so getting her off the frontline seems like a good idea.

Zhalet, you ok with that?

Or, I could adjust forward. That would work too.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

I'm not sure Zhalet can adjust since she's grappled. Lurch?

Unless I've missed something, Zhalet's down 7 HP, which isn't mortal danger. Of course a grapple could deal ongoing damage, or the undead could have some sort of special choking attack, but at the moment I don't think it's a huge emergency.


Male I am a meat Popsicle

Correct, Zhalet is grappled and cannot move until and unless she wins a grapple check. The undead does have a "choking attack" but only insofar as Zhalet cannot use verbal components.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Switch to Hand of the Apprentice ranged attack? ^^;


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Rukn tries to liberate Zhalet by sending a pair of arrows to her captor.

Flurry of Arrows #1, Point Blank, Deadly Aim 1d20 + 10 + 1 - 1 ⇒ (18) + 10 + 1 - 1 = 28
Damage 1d8 + 3 + 1 + 2 ⇒ (3) + 3 + 1 + 2 = 9

Flurry of Arrows #2, Point Blank, Deadly Aim 1d20 + 10 + 1 - 1 ⇒ (7) + 10 + 1 - 1 = 17
Damage 1d8 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 12

Probably with cover or something.


Male I am a meat Popsicle

Sorry guys...

Round 3 Final

Solomon slashes the creature, trying to help Zhalet break free. His blade cuts deeply before he yanks it loose from the dead flesh.
(CC2: 13 damage.)

Rukn looses two arrows right over Zhalet's shoulders, each arrow thudding home in the corpse's skull. The impact knocks the creature back and, as its grip loosens on Zhalet's throat, it crumples to the ground.
(CC2: 21 damage.)

Initiative:
Kilarra: 25
Zhalet: 23
Living Dead: 21
Solomon: 18
Rukn: 8
Alexander: 3

Combat Over!


Male I am a meat Popsicle

As the echoes of the brief struggle fade down the tunnel and the group pauses to catch their collective breath, a deep chuckle can be heard from further in the tomb.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

"Zhalet! Are you ok?" Rukn recomposes himself while carrying for his friend. "I bet we still have things to deal with here" he comments about the evil laughter.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Zhalet backpedals from the abomination rubbing her throat.

"I'm alright Rukn, thanks, but that was very unpleasant."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Hrmph. Happy bastard, isn't it?" Alexander comments as he sheathes his sword cane. "Were these undead cretins carrying anything useful?"

Detect magic on!


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

After checking on Zhalet, Solomon checked over the bodies for anything useful or interesting. He looked balefully down the dark hall as the laughter echoed through, but focused on sifting through the bones.

Just doing a quick scan. Pocketing anything interesting to be more thoroughly looked over later. I have buff spells on a timer, so I want to move quickly.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

"We should keep going" Rukn says, and braces himself. He picks an arrow and proceeds once Solomon is finished.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

"Yes, let's keep going. I won't be turned aside from cleaning away this corruption."


Male I am a meat Popsicle

A brief search of the bodies reveals nothing aside from the aged chain mail and a small holy symbol of Sarenrae that each one was wearing.

Satisfied, Solomon stands and continues to lead the way down the corridor.

The elaborate stone door at the end of the corridor is slightly ajar. The life-sized bas-relief carving of Sarenrae would beautiful and inspiring save for the blacked and charred scorch mark where the carving's head should be.

Feel free to place yourselves along the corridor in the order and locations in which you wish to be.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Well?" Alexander says as he glances at Zhalet. "Your mission, your call... captain."


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Somehow I missed that this game had updated. Sorry about that, thanks Alexander!

Solomon took a step forward and nudged the door open a bit further with his falchion.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

No worries. Always glad to help. ^_^


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Zhalet stays immediately behind Solomon. She thinks back to other Sarenite temples she's visited, read about, or seen pictures of, trying to figure out if the layout of this one is on a standard floor plan or design that will allow her to figure out what the areas ahead will be like. Eh, worth a shot.

K Religion: 1d20 + 10 ⇒ (6) + 10 = 16


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

While Zhalet examines the features of the temple, Rukn stays alert in case any unwanted attention is drawn.


Male I am a meat Popsicle

As Solomon pulls the door a little more open, the scent of rotting vegetable matter hits the group like a musty, moist fist. The sounds of dripping water comes faintly from beyond the portal. With the door mostly closed, it is impossible to see the conditions beyond.

Zhalet:
If this crypt is anything like others Zhalet has seen or studied, the area ahead should be either the preparation chamber or another burial chamber. The sounds and smells, however, are more indicative of a swampy cavern.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

"Eww..." Rukn moans, "this place seems long ago forgotten." He grabs his bow, though, and checks the rest for confirmation that they're going to venture in there, lifting some of his loose clothes up to the height of his nose to cover his mouth.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander takes up the rear, once again draws his sword cane, and mutters a cantrip. Four orbs of light glide forward, ready to illuminate what lies beyond as soon as the door is fully opened...


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

As Zhalet passes through the door and starts to look around, she comments "this doesn't seem right. I'd expect this to be a place for more interments, or preparation for them. In either case it should be dry."

Perception: 1d20 + 10 ⇒ (14) + 10 = 24


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

"Perhaps a water table beneath the ground?" Solomon suggested. "Is there an oasis near here?"

He walked slowly over to the source of the dripping noise to take a better look.

Perception, with Detect Magic up: 1d20 + 12 ⇒ (8) + 12 = 20

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