MisterLurch's Legacy of Fire

Game Master MisterLurch

Useful dice for the GM:
Perception:
Alexander [dice]1d20+3[/dice]
Erizi [dice]1d20+8[/dice]
Kilarra [dice]1d20+11[/dice]
Rukn [dice]1d20+12[/dice]
Zhalet [dice]1d20+8[/dice]
Solomon [dice]1d20+10[/dice]

Initiative:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+4[/dice]
Kilarra: [dice]1d20+11[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+4[/dice]
Alexander: [dice]1d20+1[/dice]

Fortitude Save:
Rukn: [dice]1d20+6[/dice].
Solomon: [dice]1d20+7[/dice].
Kilarra: [dice]1d20+2[/dice].
Erizi: [dice]1d20+8[/dice].
Zhalet: [dice]1d20+5[/dice].
Alexander: [dice]1d20+3[/dice].

Reflex Save:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+7[/dice]
Kilarra: [dice]1d20+9[/dice]
Erizi: [dice]1d20+4[/dice]
Zhalet: [dice]1d20+8[/dice]
Alexander: [dice]1d20+3[/dice]

Will Save:
Rukn: [dice]1d20+9[/dice]
Solomon: [dice]1d20+9[/dice]
Kilarra: [dice]1d20+6[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+7[/dice]
Alexander: [dice]1d20+4[/dice]


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HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Also known as "purchasing your degree." :)

Money is actually the ultimate way to use magic. Abadar is a more versatile spellcaster than Nethys.

*ducks*


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

It was nice knowing you while it lasted, man. Mind if I look away for the bit with the horrible, horrible screaming? ^^;


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Classic.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Does anyone else want to do anything? If not I am going to roll some search checks etc to try and get us moving.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

I'll be aiding you, if that seems possible.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Go for it.


Male I am a meat Popsicle

I will be unavailable until Wednesday, as I will be out of town for my anniversary.

Until then, have fun!


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Happy Anniversary!!


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Happy anniversary! Have a great time!


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Happy anniversary! ^_^


Male I am a meat Popsicle

Thanks guys! It was pretty awesome!

I am sorry for no post last night. We ran out of propane, our furnace shut off, and we spent the night at a friend's house. Hopefully I will be able to get us moving again soon.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Just wondering, are we planning to spend the rest of the day here or are we planning to at least get back to the battle market before settling in for the night. I get the vibe that people are planning to spend the second half of the day just chilling at the monastery. If we are then there are things Kilarra would do as well however they are low priority and can wait until later if we are headed back to the battle market instead.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

As long as Zhalet is in by curfew it doesn't matter to me where. Her only business at the monastery is a chat with the were-guy, a chat with Almah, and prayer at the alter.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Rukn was the promotor of th "no wasting time" thing so, for me, we can go as soon as you're all ready.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

I will wait standby until Lurch has a chance to do Zhalet and Alexander's scenes as well as Almah's response to Kilarra's question.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I'd prefer to just wait out the two more nights of full moon here rather than trekking back and forth every day.

Are we on a time crunch now?


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Well, I figure the longer we wait, the more time the baddy has to get ready for us and there is probably a chance each day that Kardswan gets free. If he does, it seems probable also that Kardswan will join with the Baddy in the final fight. Considering how hard it was to beat him when he was not fighting back, I would hate to face him and whatever nasty lies beneath the church.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

And that's not mentioning the probability that whoever's inside decides to take control over someone else instead of Kardswann. Because we don't know what is it capable of.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

I had not thought of that but an excellent point none the less. Nothing would put a damper on this whole situation more than if it decided to possess Haleen instead and we had to fight her to the death in the final fight because we took too long.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Are we waiting for something specific?


Male I am a meat Popsicle

It seems to me there is some pending inter-character stuff going on, and a decision yet to be made on where people will be doing with the rest of the day.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

I think we may have gotten hung up by everyone thinking someone else was going to do something first. Zhalet is going to talk to Almah, but unless there's something important happening there it can just take place offscreen to nudge things along.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Rukn is mostly depending on what Zhalet says about it, but I (as a player) thought we already moved too much around the thing and should rather say if we're going ahead or not, either by voting or whatever.


Male I am a meat Popsicle

I think you are totally right, but we also have Solomon making preparations to stay at the monastery tonight, and Kilarra making plans to return to the battle market.

I am totally willing to move us along, but I have to know what direction to push. :)


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Well, as long as Zhalet is in and secure by her new curfew it doesn't really matter to me where. For the purposes of observational experimentation I can see a reason to stay at the monastery with the other were-guy. But really I don't see any advantages or problems one way or another.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

from an out of game perspective, it doesn't seem right to lock Zhalet away and then have the rest of the party go off and keep adventuring for the night.

Unless there's something very pressing to do, I'd rather the whole party just got some sleep.

I'm not going to argue with anyone if they decide to do other stuff, but Solomon is staying with Zhalet.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Alright, how about this. Zhalet and Solomon at least will remain at the monastery. There's a plan in place for there, and not one for town. Anyone who wants to go back to town can do so. Everyone meets at the church in town the next morning.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

There really is something very pressing to do. But if Zhalet and Solomon are decided, that's ok. I don't want to face an unknown and obviously powerful enemy with only half the group (specially without all our divine casters).


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Especially the only one who can cast communal protection from evil!


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Honestly? Zhalet and Solomon have something very pressing to do. There might be other pressing things to do but that's speculation.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

I said I would respect your decision and I will.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]
Solomon Azar wrote:

from an out of game perspective, it doesn't seem right to lock Zhalet away and then have the rest of the party go off and keep adventuring for the night.

Unless there's something very pressing to do, I'd rather the whole party just got some sleep.

I'm not going to argue with anyone if they decide to do other stuff, but Solomon is staying with Zhalet.

I am sooo confused, when did anyone ever say we should lock Zhalet up and then go off and keep adventuring for the night. To be clear, the GM has said that it is not even barely noon and yet it seems that Solomon and Zhalet are already getting ready for night which is still a half a day away.

What has been suggested though is that we not waste the half a day of daylight we have left and at least get back to the battle market before settling in for the evening. At least that way we will, as a full party, have a full day to work on the bad guy under the church.

Besides, given Solomon's connection to Haleen and the fact that we have more than 6 hours of daylight remaining, I cannot believe that Solomon is not on board with going back to the Battle Market and staying with Zhalet there in the Battle Market, which has actual prison cells instead of the Monastery which has makeshift ones. It just seems highly out of character.

Unfortunately, there are already posts declaring actions that jump us ahead by several hours and kind of cuts the rest of us off at the knees in posting any kind of discussion to this effect in, what seems to now be the past.

It may be necessary for the GM to just untangle things for us by setting the stage of where people are on the next morning.

As for Kilarra, she would have gone to Zhalet and Solomon and made the proposition that they use 2 of the 6 hours of daylight remaining to go back to the Battle Market and the other 4 hours to get ready for keeping Zhalet safe for the night. If they want to instead wait the remaining 6 hours before sunset at the Monastery then Kilarra will return with whoever will go with her to the Battle Market to defend it and to keep Kardswan and Haleen safe until the party catches up to her/them.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

^ I like this idea. I didn't realize there was a difference between the cells at the battle market and the cells at the monastery.

The battle market is a safer place to lock Zhalet up anyway. If she breaks free she won't be in the middle of our NPC camp.

We can just retcon and say that all of the Zhalet/Solomon scenes in the "cells" are happening at the battle market instead.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]
Solomon Azar wrote:

^ I like this idea. I didn't realize there was a difference between the cells at the battle market and the cells at the monastery.

The battle market is a safer place to lock Zhalet up anyway. If she breaks free she won't be in the middle of our NPC camp.

We can just retcon and say that all of the Zhalet/Solomon scenes in the "cells" are happening at the battle market instead.

I am glad to hear it and it sounds like we can advance with common intentions then Lurch.


Male I am a meat Popsicle

I am sorry for the delay. Between a 60 hr/wk schedule at work and a family emergency, most of this week has blurred by. Thank you all for figuring a good way to move forward. I will update the gameplay tonight after work.

Thanks again!


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

I'm sorry for the posting delays everyone. My job occasionally requires me to appear in court. The prep for that, along with the time spent being there, adds up to a very big chunk of time. It's about the only time I have to take work home with me.

I had to go at the end of this week, and now I'm sick with a fever. Hopefully I'll be getting back to normal tomorrow, but today I'm just sleeping.

Go ahead and bot me as needed of course.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I hope you'll feel better soon!


Male I am a meat Popsicle

I have an "I am probably going to get fired over this" deadline this week, so I will update over the weekend. Sorry for the delay


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

So you're still employed, right Lurch? :p

Sorry for the delay getting a post up. Work busy here also.


Male I am a meat Popsicle

For now I am. ;)

Looking for a new job though. I no longer feel secure here.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

What is it that you're doing there, if I may ask?


Male I am a meat Popsicle

Electrical Engineering.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Oh. Is that why you never have blackouts? :P


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Tombraiders.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Crimes against the elderly.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Heads up, I'm going on a week-long trip tomorrow.
I should have internet access, but feel free to bot me if necessary.


Male I am a meat Popsicle

Thanks for the warning, Alexander. Have a good trip!


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I'm back!
Did you all miss me? ;)


Male I am a meat Popsicle

Welcome back, Alexander! Was it a good trip?


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

There were some excellent bits.

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