MiniGM's Curse of the Crimson Throne E6 (Inactive)

Game Master Vuvu

I AM THE MAP I AM THE MAP I AM THE MAP I AM THE MAP


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Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle checks the wagon.

perception: 1d20 + 4 ⇒ (1) + 4 = 5


Unnamed

Bazzle is unable to find the wagon, much less check it


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"I thought you said there was a wagon in here, the ceiling is low." Bazzle hops off the wagon and exits the shed.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"There is another set of double doors we should check there."

East of B6


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin follows the others and attempts to look things over.
Perception: 1d20 + 7 ⇒ (16) + 7 = 23


Unnamed

Nothing of real note in either room and the doors appear in trapped and unlocked


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Backtracking into the room of the fight, He moved to check the doors that were now on their left.

Where is this blasted man. We have to impress the Marshall eh Bazzle?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle makes sure that none of the men don't match the description.

"There are more rooms. He is here someplace. We have not been in here." Bazzle points to the room the passed coming in. "Or whats with the stairs."


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Onward and upward it would seem." Kazadarin draws his bow and begins to move up the stairs.
STEALTH: 1d20 + 6 ⇒ (12) + 6 = 18


Unnamed

The door opens into a pen, with loose fences and some angry looking boars in there


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

I assume the boars are in the room east of B6 not up or down the stairs right?

"Looks like boars." He closes the door. "Do you think they'd hide things with the boars." Bazzle


Unnamed

B5 is where the boars are. Wanna leave them be or go into their pens?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle is for leaving the door closed unless someone latches on to his idea to search in there. Probably should have asked this earlier do any of the unconscious one look like Vancaskerskin?


Unnamed

nope


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Lets check the room back by those stairs, I am not partial to slopping through muck to say high to some bacon.

He said clearly not realy wanting to go into all the muck with his wounds...unless they really had to.


Unnamed

The air in this room is stale, stinking of day-old meat and blood.
Straw litters the floor, scattered to catch what drips from the
meat hooks affixed to the walls and ceiling on metal rods. To
the north is a low blood-stained table and two barrels of salt,
while to the south, a pair of double doors stands. An iron bar
extends through a narrow hole at the top of the doors; the bar
runs along the ceiling for five feet before ending at a vertical
pole running floor to ceiling.

gimme a nature check


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks around.

Knowledge nature: 1d20 + 3 ⇒ (15) + 3 = 18
perception: 1d20 + 4 ⇒ (4) + 4 = 8


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin looks around also.
Perception1d20 + 7 ⇒ (15) + 7 = 22


Unnamed

nothing of particular note, but Bazzle realizes there is something...off about that meat...wonder if anyone can get a better roll


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Would an assist help?

knowledge nature assist: 1d20 + 1 ⇒ (10) + 1 = 11


Unnamed

That is totally human meat...and someone...who will remain nameless, totally had human jerky


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

In all honesty.. thats sort of what i was expecting when you mentioned butchers *lawls*


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks at the straw and lifts something a looks of shock washes over his face, "I think its a toe. . .they are serving people. Bad tasting jerky . . . no." Bazzle looks sick and vomits in the corner.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

was the man who fed Bazzle the human jerky one of the ones we captured?


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin turns gray...then slowly the color returns to his scared face, the color of blood. "This. Will. Not. Stand." The ranger notches an arrow to his bow string and turns away to ward's the hall. "There will be blood..."


Unnamed

Our heroes take their rage and move past the stairs

map updated

A round table sits in this room, surrounded by four wooden
chairs. A stack of cards sits on the tabletop. A cabinet to
the southwest hangs open, a tangle of dirty clothes and
blankets within. Four thin bedrolls lie rolled up against the
north wall.

A single door is to the south


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

perception: 1d20 + 4 ⇒ (15) + 4 = 19

Bazzle searches throughout the room.


Unnamed

Bazzle finds that the harrow deck is not quite complete, but that is about it. It would seem to the enough bedrolls for the 4 fools you already took down


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

He climbed atop the table and removed his sling... then carefully took out a stone and set it in place. Glancing it his companions and nodding torwards Sebastion torwards the door He let out a shrill whistle and started the sling a whirring. . .


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Seeing Darryl's intent Bazzle moves to the door and nods to the others before checking to see if its locked and tries to swing it open and get out of the way.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

I moved Darryl to the table on the map per his recent post. Trying to help.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

*lawls* thanks I moved sebastion but forgot myself!


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9
Darry Swiftfoot wrote:
*lawls* thanks I moved sebastion but forgot myself!

No problem it was too cool to not see in action.


Unnamed

ill give the day for Kaz to get set.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Katz will move to the door with an arrow drawn and ready.

Set him on opposite side of door from Bazzle


Unnamed

The door is kicked open

A single large desk stands in the eastern part of this large
office, transformed into a makeshift bed by a bedroll and
several blankets and pillows. A table and three chairs sit to the
west; several papers lie strewn over the table’s surface and a
chamberpot sits under it. One of the papers is pinned to the
tabletop by an exquisite silver dagger.

The man you have been seeking Vlerick, stands armed, still in his guard uniform behind the desk. Who sent you?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle answers sternly, "Get over it Vlerick, Kroft sent us. She did not want you harmed . . . but that was before she knew you and you cohorts were serving human jerky to the people of the city." Bazzle swallows a gag as he speaks, he recomposed himself fueled by righteous revulsion continues. "Surrender or give us an excuse."


Unnamed

Human jerky? What are you talking about?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Furious Bazzle shoots back. "You and your murderous friends have been selling butchered people to me and gods know who else." He shakes his head at the thought, growling he continues, "Surrender! Lay down your arms."


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

sense motive: 1d20 + 4 ⇒ (20) + 4 = 24

You are being placed under arrest for desertion, though we might be lienant, if you can tell us why you desertted. I mean a good enough reason and we might look the other way and just take in those sick-o's downstairs who served my mate there human meat jerky.
He began still whirling the sling stone as he nodded torwards Bazzle

bluff: 1d20 + 8 ⇒ (16) + 8 = 24
A total lie regardless of whether he tells us why he deserted (part of miss Cassandra's request) totally going to arrest him. Lucky sod got my 20 on the talking not the fighting... oh well.


Unnamed

he has no idea what you are talking about with the human jerky

You are making things up. Where is your proof! I would never allow such a thing


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"Downstairs. You can cram the faux outrage. The butchery is full of human parts. Last call for surrender you are outnumbered. Your allies are subdued a mercy they do not deserve."


Unnamed

SM 20:
If you give him proof, he just might surrender, he looks utterly sickened by the idea


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

sense motive: 1d20 + 4 ⇒ (17) + 4 = 21

BAM!

You know what, you seem like an alright chap, take a walk with us we will show you the sort of operation your boys are running downstairs, maybe while we do that you can tell why you ran off eh?

He began nodding to his companions, to let them know it was alright.


Unnamed

Thats not happening. One of you go get whatever it is. Ill wait here.

SM 15:
seems honest


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Sense motive 15: 1d20 + 4 ⇒ (20) + 4 = 24
diplomacy: 1d20 + 6 ⇒ (17) + 6 = 23

Look chap, we are trying to do you a solid, come on out of your room, come take a look at whats going on downstairs, tell why you did something foolish like desert and we will do what we can to help you out and lessen the possible charges. We are a special team of trouble shooters hired by the Queen herself and given orders by the lovely Generel Kroft and we will take you in the easy way or the hard way. We're good chaps here we would prefer the easy way.

He sighed sure the gentleman would continue to make this rough. It had already been one of those days.

"You know what fine, you boys keep an eye on him.

He grumbled hopping off the table after stopping his slings whirl and replacing the stone in his little bullet bag.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin slowly puts away his bow and draws his great club from his belt as he eyes his prey. "You are going back. Your excuses be damned. Lay down any weapons you possess. Right now."

The scared ranger readies the old oak club into a fighting position and begins to slowly advance on the guard leader. "You will do as we say. I am tired of seeing this city go to the Hells because of people like you. Now drop the weapons and turn around or I am going to treat you like your men treated those the butchered."


Unnamed

So Darry has left, waiting for him

I do not take kindly to threats boy. I have given your friend an opportunity to prove his claim, would you fight me yourself then?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

"Your friends fed me human meat. Let that sink in before my friends club does. Our fellow went to get you proof but if you are not going to follow instructions of the big guy you its a lot more likely that he stoves you skull in before I could even get a lick in myself. Kroft will have the proof that you were complicit in cannibalism and either your corpse of your severely injured body to answer for the crime."

Bazzle shrugs "Your call."

diplomacy: 1d20 + 3 ⇒ (15) + 3 = 18


Unnamed

So be it

3d20 ⇒ (6, 6, 17) = 29 Baddie wins init

Darry will not be in this fight, you can shout for him, but it will take him 2 rounds to get back

2d20 ⇒ (14, 14) = 28 two arrows zip out from an bow draw with uncanny speed and strike Kaz in the chest 2d8 + 8 ⇒ (5, 1) + 8 = 14

GO

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