
Darry Swiftfoot |

When in hostile territory dont leave closed doors behind you. I will attempt to open the first down on our way in, do those stairs go up or down?

MiniGM |

The floor of this grim chamber is strewn with blood-stained
straw, and the reek of slaughter is almost overpowering. The
room itself is a killing floor. A metal track affixed to the ceiling
dangles meat hooks here and there, allowing the hooks and
their gory loads to be moved easily from the northwest where
a large hammer sits on the floor amid a permanent bloodstain.
To the south, a bloodstained grill covers a wide hole in the
floor. Just north of the grill sit two large vats of water; one
boiling and one cold. Two large butcher blocks stand to the
east next to barrels of salt, and in the southeast corner sits a
reeking vat of cast-off meat and bones.
Inside there are 4 men waiting.
init-heroes win the init
map updated in 3 minutes
GO

Darry Swiftfoot |

"Alright boys, Verrik Vankaskerkin, by lawful order of the lady Marshall Cressida Kroft you are hereby ordered to lay down arms and submit to arrest on the charges of Desertion, Insurrection, and ... being a terrible seller of meats.
He added again, readying his mace to put a solid slap on the first fellow who approached armed towards him.
readied attack: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d4 + 1 ⇒ (4) + 1 = 5

Kazadarin Darlok |

Kazadarin enters the room and points his drawn arrow at the men. "You heard him. Come along quietly or we will be forced to subdue you."
Hold attack until they make a move:1d20 + 5 + 2 + 1 ⇒ (5) + 5 + 2 + 1 = 13

Bazzle Blast-hazard |

Radrum . . . radium . . . I don't want to slow us or over step. If Bazzle starts where he currently is on the map all he can do is run toward danger. This would put him next to Darryl on the map, where I just placed him. Kaz's token hasn't moved I would need to know where he is? His post had him entering the room and ready an action. I don't want him to "Taste the Rainbow."
V,S,M rng: 15ft CT: Dur: Instantaneous; see text
SV Will negates Area: Cone-shaped burst Book: CRB
Description: A vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. Each creature within the cone is affected according to its HD. 2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.) 3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round. 5 or more HD: The creature is stunned for 1 round. Sightless creatures are not affected by color spray.

Kazadarin Darlok |

having issues moving. Please place my token 5 ft inside the doorway to west.

Darry Swiftfoot |

You should do that because i'm jabbing height to your jubblies and we were asked to bring you back preferably alive... the good lady didnt mention you had to be able to ever father children again.
intimidate: 1d20 + 7 ⇒ (8) + 7 = 15

Darry Swiftfoot |

combat expertise attack 2: 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Oh you big son of a." He started crouching slightly onto the balls of his feet as he smashed his mace hard down torwards the fellows knee. He whistled for his trusty mount to come hurrying over. With a glare to the biggun who struck him.
AC now 21

Kazadarin Darlok |

Kazadarin releases his arrow at one of the men then switches to his great club.
Point blank shot:1d20 + 4 + 1 + 2 ⇒ (7) + 4 + 1 + 2 = 14
Damage:1d8 + 4 + 2 + 1 ⇒ (4) + 4 + 2 + 1 = 11

Bazzle Blast-hazard |

Bazzle draws his rapier as he moves acrobaticly past Kaz and flanks one of the goons with Darry.#2
Acrobatics: 1d20 + 4 ⇒ (10) + 4 = 14
He lunges a stab at the furthest enemy.
"Surrender while you can."
Attack: 1d20 + 7 ⇒ (5) + 7 = 12
I am assuming its back to Bazzle.

MiniGM |

Darry smacks the man who howls while Bazzle fails to avoid an attack
1d20 ⇒ 7 which misses, but also makes him miss,
Meanwhile Kaz sends an arrow into eh shoulder of the other man who is in the fight.
One converges on Kaz and attacks and the other tries to take down Darry
2d20 ⇒ (18, 19) = 37
damage on KAz 1d8 + 3 ⇒ (3) + 3 = 6
to confirm on Darry1d20 ⇒ 11 no confirm
damage on Darry 1d8 + 3 ⇒ (8) + 3 = 11
GO

Darry Swiftfoot |

He was woozy, shaking his head clear and focusing....
functional lay on hands: 1d6 ⇒ 2
He side stepped torwards Kaz as he once more tried to whack the knee of the man beside the both of them...
attack: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d4 + 1 ⇒ (2) + 1 = 3
He at least heard the angry growl of a large incoming feirce protector...

Sebastion the Wardog |

GRRRR
The faithful warhound came charging in while his master staggered to the side biting at the man in front of him threatening his owner.
chargingbiteattack 2: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
damage: 1d6 + 3 ⇒ (2) + 3 = 5
trip attempt if hit: 1d20 + 5 ⇒ (17) + 5 = 22

Kazadarin Darlok |

Kazadarin swings his great club as hard as he can at his opponent
Power Attack:1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
Damage: 1d10 + 7 + 3 + 2 ⇒ (6) + 7 + 3 + 2 = 18

Kazadarin Darlok |

Kazadarin frowns as he misses and turns to the other standing enemy.
Power attack:1d20 + 9 ⇒ (4) + 9 = 13

Darry Swiftfoot |

Panting he moved to see if the man who fell was dead or just dying,
Get that one boy!
He said pointing at the man Bazzle and Kaz were now battling.
healcheck: 1d20 + 0 ⇒ (3) + 0 = 3
i guess I shouldnt be checking for his pulse by like flicking his eyeball or soemthing huh?

Sebastion the Wardog |

With a hearty growl of acknoledgement the trusty wardog skirted about Baz and Kaz and leapt to bit the standing foe (#3)
bite: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d6 + 3 ⇒ (2) + 3 = 5
trip attempt if bit: 1d20 + 5 ⇒ (9) + 5 = 14
confirm: 1d20 + 6 ⇒ (8) + 6 = 14
additinal crit damage: 1d6 + 3 ⇒ (4) + 3 = 7

Darry Swiftfoot |

I've got a bit of rope in the saddlebags, one moment.
He began rummaging while letting Sebastion glare imposingly over the surrendered foes.
No guff now, be good lads till we find this Verrik Vankaskerkin...speaking of which, since the lump of meat is still looming large over there, and us pecks seem to be standing tall as well nevermind my faithful killing machine of a hound here... why dont you tell us where we can find him eh?
He asked as he tied them up.

Bazzle Blast-hazard |

Bazzle looks up "One is dead and the other lives probably stable." He comes over to help tie the color spray victims up.
So not full on murder hobo.
He removes weapons from near the three survivors. "Don't just get their hands tie them to each other so they can't split up. Loop the rope through the crotch it make sudden movements uncomfortable." He sees the sledge hammer and lifts it with a grunt. "Are we going to let them walk bound or keep them lights out."

Kazadarin Darlok |

"Maybe we can find a horse and buggy to take Em down town in."

Darry Swiftfoot |

After a long moments pause after tying the dazed fellows up he took a moment to glance into their eyes and sighed.
I was hit much harder than I thought, still out from your spell i see... shall we continue on then? I'll stick to the back for a bit if you all dont mind. Their were other doors, that bastard Verrick might still be here.

Bazzle Blast-hazard |

Bazzle looks at the pile of weapons and such, "Ifvanyone sees a wheelbarrow we might need some."
He looks about the room thoroughly, "This still makes no sense. Who deserts and then stays in town to run a butcher shop."
perception: 1d20 + 4 ⇒ (8) + 4 = 12

Kazadarin Darlok |

Kazadarin sighs and shrugs. "I agree. And to fight this hard over it also. Makes me wonder what is actually going on here."

Darry Swiftfoot |

Something illegal I bet, I think they are still about cause they figured with all the chaos over the going on's at the palace they army and guard wouldnt worry about them. I've sprung too many leaks to get right up in their face, but i have my trusty sling if we are ready to continue on.
He added.

Bazzle Blast-hazard |

"Wait I can help. Maybe. Bazzle pulls out a scroll and attempts to help Darry.
Use Magic Device: 1d20 + 6 ⇒ (9) + 6 = 15
I think that works. If scrolls are devices.
cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9

Bazzle Blast-hazard |

Is it self only lay on hands?
"If we are goin to leave these three tied lets make sure they are gagged. There was a room we passed before we got here . . a.not much in here."

Darry Swiftfoot |

Might as well get a look see what else we have here,
He began heading southwest to the furthest double doors. He hooked his mace back onto his belt and pulled out his sling and a stone for it getting ready just in case. He did say he would keep back a bit since he was already pretty bloody. His faithful warhound was right next to him anyway.

MiniGM |

The door opens
This large cattle pen is open to the air, and the stink of
manure, mud, and animal is strong, despite the breeze that
wafts through the stockade’s wooden fence. To the south
stands a roofed shed containing a straw-filled wagon.
Several cows and pigs moo and oink respectively, but there doesn't seem to be much more there.