MiniGM's Curse of the Crimson Throne E6 (Inactive)

Game Master Vuvu

I AM THE MAP I AM THE MAP I AM THE MAP I AM THE MAP


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Unnamed

The second arrow sinks deep into the half orcs thigh while the first flies high


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

He slipped a stone into his sling and gave it a good whirl releasing it at the overly large jerkface.

sling of smaking: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d3 + 2 ⇒ (1) + 2 = 3


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks at the Javelin, "No style." He flips a card like a shuriken toward the orckin.

Attack Card: 1d20 + 5 ⇒ (5) + 5 = 10

"His smell must be throwing my aim."


Unnamed

Darry's stone bounces off the back of Kara's armor

id use the map next time!! :)

Dazzle flips a card that catches the breeze coming through the walls and it flitters off to the side.


Unnamed

The half Orc moves up the stairs and attacks bazzle but misses high

go


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Donnen tries to hide with Stealth and move as close as possible to the attacker. He is double moving.

Stealth: 1d20 + 9 ⇒ (11) + 9 = 20

On the few squares near to the attacker, he will tumble.

Acrobatics: 1d20 + 9 ⇒ (16) + 9 = 25


Unnamed

Retake your action Donnen, I was not able to move the token via my phone, but he is standing in front of Bazzle so basically you can't get to where you are


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Can't I tumble throw and get behind him?


Unnamed

if you like, just making sure that, that is what you wanted to do, since the situation had changed.

Donnen moves forward and turns a flip over his foes head, landing deftly behind him


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin fires more arrows at the half orc.

Attack: 1d20 + 3 + 2 - 4 + 1 ⇒ (14) + 3 + 2 - 4 + 1 = 16
Damage: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5

Attack: 1d20 + 3 + 2 - 4 + 1 ⇒ (12) + 3 + 2 - 4 + 1 = 14
Damage: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9


Unnamed

The first arrow catches the half Orc in the chest and he tumbled to the ground


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

The ranger moves forward with his arrow still at the ready looking for other targets in the room.


Unnamed

Kaz sees the little lamms are cowering


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks to the half orc. To see if he just fell or is unconscious. He then looks for more foes.

perception: 1d20 + 4 ⇒ (6) + 4 = 10


Unnamed

Looks like he is out cold


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Alright kiddo's we have some of your friends rescued back that a way, congregate together, as soon as we are done here we will get you o ut and set up with some nice folk. But uh first... which way to Lamm, we intend to ground him in a special way.

He said to the kids giving Sebastion a furry pat. I mean dogplomacy worked in a way with the first group of kids, why not these ones.

diplomacy: 1d20 + 6 ⇒ (12) + 6 = 18


Unnamed

What are you going to do?

search the half Orc?


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks up. "Is this guy gonna make it. I know Donnen needs witnesses." He searches the guy. Casting a spell as he does.

Casts Detect Magic


Unnamed

No magic

Need a heal check


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin holds security with his bow. The ranger knows that diplomacy was never his strong suit.


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Donnen tries to stabilize the guy. He shakes his head towards Bazzle, agreeing with him.

Heal: 1d20 ⇒ 2


Unnamed

Still bleeding out donnen. Try again


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Not sure if anyone else wants to help...

Heal: 1d20 ⇒ 20


Unnamed

Now he is stable


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

"Search him for keys. Anything realm."


Unnamed

No keys, just scale mail and a flail


Unnamed

so what is the plan? waiting on you guys to move on


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Any way out of here?


Unnamed

Several doors, check the map to see what you wanna go theough


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadrin moves through the too to the closest doorway and stands ready with his bow drawn. Shall we continue?"


Unnamed

Dazzle steps in front again and pushes open the door.

A wooden desk sits in one corner of this room, its side preventing
the western door from opening all the way. The table is heaped
with dozens of slate boards covered with chalk scrawls, while to
the east a cabinet slouches against the wall. To the south, a few
moldy boards have been nailed over a door.

Behind the desk waiting for you is a man.

you are not in init, you can enter and talk if you like


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Any chance he looks like Geadren Lamm

Bazzle enters flipping a card around casually in his hand. "Typically guests are met at the door. You sir are a horrid host."


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadrin enters the room with his arrow pointed at the man behind the desk. The ranger positions himself so that the desk doesn't get between him and the target.


Unnamed

Well not quite Kaz when you come in with a drawn bow we enter init. I'll get that started

It does not look like Lamm


Unnamed

ooo I love my new dice app, makes it so easy to deal with phone posting. amazing.

Just who do you think...

The man starts to speak but the second Kaz steps through the door with his bow out he starts to reach for something.

Heroes win init, check the map to see where you are located. Gonna be hard to get a shot at this fellow without him having cover.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Well I already have it out so arrows away!

Attack: 1d20 + 3 + 2 + 1 ⇒ (13) + 3 + 2 + 1 = 19
Damage: 1d8 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 1 = 10

Attack: 1d20 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8
Damage: 1d8 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 1 = 8


Unnamed

The man squeals in pain as the first arrow takes him in the shoulder, the second slams into the desk


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin will drop his bow and brandish his great club.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

That was the problem with big folk it seemed, Darry thought. always willing to shoot first and ask questions later. It was of *ahem* small matter, if the fellow behind the desk was here and worked for Lamm he was not a good person. At the sight of the arrows flying and the large man's brandishing of his club Darry slid from Sebastions back and darted through the door and pratically underneath his copatriot drawing his short sword.

intimidate: 1d20 + 7 ⇒ (1) + 7 = 8

Keep you hands up and your voice low, we just want to talk, but wont hesistate to remove dangly bits you get me mate?

I saw that going better in my head. *lawls and shakes fist at diceroller maybe he too will roll a one eh?


Unnamed

The man seems too focused on the huge arrow in his shoulder to notice tiny little Darry


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Could Bazzle fit under the desk so he would be positioned in the space for your legs (thus getting some cover).


Unnamed

1d100 ⇒ 35 yes but the other side is blocked. So you can't get there


Unnamed

Bazzle, unsure what to do goes full defense.

The man throws a small flask that explodes in a mass of acid

1d20 ⇒ 2 but it misses and hits 1d8 ⇒ 8 and slams the wall and splashes acid on Bazzle

1d20 ⇒ 6 Bazzle fails to dodge the splash and takes 3 damage

The man looks around and puts his hands up Dont hurt me! I don't know why you are here! What are you assaulting me!

GO


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle recoils, "Ow!"


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Kazadarin advances with his club raised. "Yield! Roll over on your stomach and place your hands behind your back!"

Hold action: Attack if the man attempts any thing else.

Attack: 1d20 + 7 + 2 - 1 ⇒ (6) + 7 + 2 - 1 = 14
Damage 1d10 + 10 + 2 ⇒ (6) + 10 + 2 = 18


Unnamed

He doors his face on the desk as a free action

Letting others go first


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Is that him surrendering?


Unnamed

Sounds like it to me...


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle looks over at Donnen, "I will help you bind and gag him if you have rope. I know you need possible witnesses for your family. Tie him up and talk to him later?"


Unnamed

Donnen nods, though he looks quite ill

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