MiniGM's Curse of the Crimson Throne E6 (Inactive)

Game Master Vuvu

I AM THE MAP I AM THE MAP I AM THE MAP I AM THE MAP


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Unnamed

Kaz:

As you watch you see the gnome and the halfling and the wolf the door opens and a human woman, with a sword at her waist invites them in.

Bazzle and Darry have a chance to reply, Kaz has a chance to act. Once that is done, Gene and Donnen will arrive a few hours later


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

MiniDM:
Kazadarin attempts to study the armed woman for the short amount of time he sees her.

Perception: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24


Unnamed

Kaz:

1d20 + 6 ⇒ (10) + 6 = 16

You spot some insignia. She definitely is a member of the guard. You also spot a holy symbol of some kind which you think is of an 1d100 ⇒ 19 evil god...but you aren't sure.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle regards the woman. A little nervous feeling like she knows more about the situation than he or his new friend. "So you are not our host?" Bazzle looks around suspiciously. "Guess we will wait together." Bazzle enters the home and looks around.


Unnamed

Bazzle and Darry-assuming you both enter:

1d20 ⇒ 6
1d20 ⇒ 6

You make your way inside.
The cozy chamber within this small home is filled
with a fragrant haze of flowers and strong spice.
The haze comes from several sticks of incense
smouldering in wall-mounted burners that look
like butterfly-winged elves. The smoke itself seems
to soften edges and gives the room a dream-like feel.
The walls are draped with brocaded tapestries,
one showing a black-skulled beast juggling
men’s hearts, another showing a pair of angels
dancing atop a snow-blasted mountain. A third
tapestry on the far wall depicts a tall hooded figure
shrouded in mist, a flaming sword held in a skeletal
hand. Several brightly-colored rugs cover the floor,
but the room’s only furnishings are a wooden table covered by
a bright red throwcloth and several elegant tall-backed chairs. A
basket covered by blue cloth sits under the table.

On the table is a note which reads.

Had to step out for a while. I will return later. Thank you so much for coming. There is a basket with bread and wine under the table. Please make yourself at home while you wait. Should anyone else arrive please let them in.


Unnamed

Kaz:

You see the gnome, halfling, wolf and woman go back into the house


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Inside the House:
Bread and wine. In honor of the Papal visit? ;)

Bazzle sniffs deeply seeming to like the smell. "Mmmmmmmm, pleasant enough incense." He looks about the room studying the tapestries curiously. "Aren't these some fancy tapestries for such a modest building. I mean its like stained glass window on . . . on an outhouse."

Perception: 1d20 + 4 ⇒ (10) + 4 = 14 Looking around
Appraise tapestries: 1d20 + 3 ⇒ (17) + 3 = 20
Knowledge History: 1d20 + 3 ⇒ (14) + 3 = 17
Knowledge Local: 1d20 + 7 ⇒ (12) + 7 = 19 Bazzle is looking at the tapestries and trying to figure out if they depict an event he has heard from.

"Don't get jumpy all I am going to check for magic." Bazzle says a few words and touches his eyes, he looks to be casting as spell.

Casts Detect magic


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

knowledge local: 1d20 + 1 ⇒ (5) + 1 = 6

Darry stared at the tall woman for a long moment a little frown on his face. She looked like a city guardswoman. He wasnt the most fond of them at the moment, after all, they accused his Da of murder most fowl based on the accounts of a drunken fisherman who was obviously a no good sort. Now she was here where they were supposed to meet up with someone who had information on Lamm.

He certainly didnt plan on chastising the man and letting him off with a warning... so the law being there well... It already didnt sit well with the halfling what he wanted to do to Lamm.

Beggin' your pardons m'am. So uh... the owner of this nice place in trouble or something? We dont want no trouble do we Sebastion?

He finally asked her bowing his head in an suplicantantal manner, taking off his leather cap to show what he hoped was difference enough for the guard.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Just for future RP purposes . . . was Sebastion friendly toward Bazzle? Might pass him bacon under the table either way but will it be a treat or a bribe. ;)


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Indifferently pleasant? like friendly tail thump or two until back to scouting for trouble? He likes little folk so your good, I meant to add that in, phone posts get breif it seems


Vitals:
HP 20/20 | AC 17, T 11, FF 16 | Fort +5, Ref +1, Will +6 | Init +1
Skills:
Climb +4, Diplomacy +6, Intimidate +7, K.Religion +4, Perception +2, Sense Motive +6
Resources:
Blessing 4/4, Fervor 2/3, Harrow Points: 2

Inside:
She looked down at the halfling, considering. That'd put her in an awkward position, if their mystery host was involved in something shady. Considering this place, he probably was. "Not as far as I know." She hesitated; turning the blind eye was a rather common practice that she abhorred. Still. "I won't look too closely, right now. I'm here for Lamm." She grit her teeth.

Realising that her face had darkened, and noting the deferential manner of the halfling, she decided to try to lighten up the conversation a bit. "I look forwards to working with you. I'm Kara." she said, with a thin smile.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

MiniGM:
Kazadarin sat in the shadows puzzled at what he had seen. A guard gnome and halfling. Why would a guard, even a corrupt one be so bold as to display an unholy symbol? They do not seem to carry themselves as if they plan an ambush. If they are going to ambush me I might can catch them off guard by springing the trap before they are set. I have to know either way. If it is a trap I must be close and they will have information that may be of use. If it is on the up an up then I need thier knowledge and possible assistance. Desna guid me on this path, I must know.

Kazadarin slips from the shadows and holds his great clue by his side utilizing his cloak to cover it. The ranger makes his way the the door and knocks before stepping away and to the side of the door.


Unnamed

kaz:

Three people gnome, halfling, human woman. The human woman is the guard with the holy symbol which you, in all your lack of religion think is unholy.


Unnamed

Kara, Bazzle, Darry:

Before you are able to speak much at all, you hear yet another knock on the door.

Upon opening it you see a large human male, with a massive club at his waist.

inclucde Kaz in the spoilered response


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

inside with bazzle,dazzle (darry) Kara and Kaz:

Ah then, so he's got to you too somehow then. I wonder whom our benefactor is, This doesnt feel like a trap somehow.

He said nervously patting atop Sebastion's head. He paused as the man with the massive club arrived, His eyes boggling for the moment at the very size of it. It was almost as tall as he was.

"nice tree you're carrying there friend.

He said feeling his mount and friend tense just a bit under his hand.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

In the House:

Should have done this earlier. But now that I met a few of them.
Knowledge Local: 1d20 + 7 ⇒ (7) + 7 = 14 What do I know if anything about Kara
Knowledge Local: 1d20 + 7 ⇒ (12) + 7 = 19 What do I know if anything about Darry
Knowledge Local: 1d20 + 7 ⇒ (19) + 7 = 26 What do I know if anything about Big Club Guy

When the stranger with the big club enters Bazzle looks up, "whoa . . . that's a big club."

DM:
Bazzle attempts to get a card ready just in case.Slight of Hand: 1d20 + 4 ⇒ (9) + 4 = 13


Unnamed

Bazzle:

you recognize that Kara is a member of the guard. You see a holy symbol. roll religion

you know nothing about the others. Also please put your skills in a spoiler in the stat line for me.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

MiniGM:
I put the skills in similar to what I saw the others I left a spoiler in the Profile as well that includes the boring math problem of all the bonuses. Its not an exhaustive list but its what I figure he will use some of them he does not have ranks in as the profile makes clear. If I missed any housekeeping guidelines I am sorry. Let me know its an easy fix.

Knowledge Religion (Untrained): 1d20 + 3 ⇒ (1) + 3 = 4LOL


Unnamed

thats perfect Bazzle, just lets me do some rolling off screen, especially when i phone post which is often!


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

On the Doorstep:
The human raises his great club and slaps the business end into his left hand. "I am Kazadarin. Why are you here?"


Unnamed

Bump


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

In the House:
"Invitation. I am Bazzle. We all received cards." He motions for Darry to show the big man his card. "Might wonder why you are here as well."


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

On the door steps.:
Kazadarin looks at the card for a moment before nodding his head. " I have one also. What of you guard, and why do you display that symbol."


Unnamed

Kara:
Kaz is referring to your holy symbol


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

In the House:
Bazzle looks up at the man filling the door way quizzically, "You know of the High Lord Dee-Em, Rightwise ruler of the heavenly realm of Gygaxia. He is little known here on this plane yet to find a worshiper and one who recognizes his sigil. You are an intriguing bunch." He smiles apparently enjoying things.


Vitals:
HP 20/20 | AC 17, T 11, FF 16 | Fort +5, Ref +1, Will +6 | Init +1
Skills:
Climb +4, Diplomacy +6, Intimidate +7, K.Religion +4, Perception +2, Sense Motive +6
Resources:
Blessing 4/4, Fervor 2/3, Harrow Points: 2

In the crib :):
Kara nudges the miniature silver sword on her neck, looking the hooded newcomer up and down. That was a fairly invasive question. "My faith is none of your business, thug."

She simply stares in incredously at the gnome. Was he under the effects of some sort of drug, or something?


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

On the door step:
"I am making it my business as I and these two have business here. You openly display the symbol of this diety Dee-Emm, but I believe it to be of evil design. We all have been invited here. What of you?" Kazadarin still holds his great club in his right hand as he pulls his card from his belt to show the others.


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

All up in the crib:
"Evil no. I mean Dee-Emm will tear you a new one but mostly that is evilly types. Well I should not presume to speak in place of one of Dee-Emm's faithful. Tell him about the goodness of your god. Some religions have pamphlets and go door to door maybe you have one of those that might help."


Vitals:
HP 20/20 | AC 17, T 11, FF 16 | Fort +5, Ref +1, Will +6 | Init +1
Skills:
Climb +4, Diplomacy +6, Intimidate +7, K.Religion +4, Perception +2, Sense Motive +6
Resources:
Blessing 4/4, Fervor 2/3, Harrow Points: 2

Tensions are mounting:
"Free me from the stupidity of idiots. I carry the symbol of Iomedae - " She drew her sword in a fluid movement, and held it out towards Kaz. Mostly to show it to him, but also because she disliked being the one less armed of the two. "On the hilt of my sword. If you don't recognize that name, or that symbol, your funeral."

"My invitation." She spat, taking her card from her belt pouch, while keeping Inner Fire in her right hand, and her eyes trained on the newcomer. "As for yours, you probably stole it. You certainly look more than shady enough. Why don't you take off that hood, so we can see your face?"


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

On the steps:
The ranger hangs his club back on his weapons belt and turns his head to the right before pulling open the left side of his hood to expose the left side of his face. He then quickly places his hood back into position to cover his face. "It would seem we have all been invited. Forgive my rudeness I believed the symbol to be of an evil dirty. One can not be to careful in Korvosa, especially when dealing with guards. I seek to hunt down Lamm. I will kill him for his crimes. If that is to much for you, guard, then we may have an issue. Decide so we can continue or part ways now."


Unnamed

let this be a lesson to all of you. Roll higher on your religion...and if you don't hope the d100 determines it is the right alignment...poor Kaz and Kara...and befuddled Bazzle-who rolled a nat 1 that I couldn't let go :)


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

In the house:
Bazzle starts when Kara whips out her sword clearly expecting aggressive moves to come from elsewhere in the room. When things don't descend into full out melee. He chuckles ignoring the tension. "Oh oh Iomedae yeah she must have borrowed some symbolism from Dee-Emm, I thought it was a sun with a sword behind it that's more a sun with a sword in front. Honest mistake." He turns to the big man with the bigger club with a look of incredulity, "I can't believe you thought it was an evil deity."

Bazzle looks at the table. "Hey there is some wine and stuff here and maybe some of us need to take the edge off. Or put their edges back in scabbards and find out why we are all here. Lets face it if were a trap wouldn't it have made more sense to bring us here separately."


Unnamed

Secret DM stuff:

3d20 ⇒ (11, 17, 1) = 29

Bazzle, Kaz, Kara, Darry:

There is, in fact, wine and bread in a basket under the table. The wine, if you drink it, is middling, while the bread is tasty, if a bit stale

gene and donnen, almost to you guys again


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

man this house is bumping:

He stood mouth agape with Sebastion while the tall folk had their little stand off. Of all the silly things to be argueing over. He did edge off to the side in case they both decided to fight it out in the room. No sense in getting hurt while they had their spat. He pulled out his and Sebastion's card just in case they decided a card was a requirement.


Vitals:
HP 20/20 | AC 17, T 11, FF 16 | Fort +5, Ref +1, Will +6 | Init +1
Skills:
Climb +4, Diplomacy +6, Intimidate +7, K.Religion +4, Perception +2, Sense Motive +6
Resources:
Blessing 4/4, Fervor 2/3, Harrow Points: 2

Burning Down the House!:
"I won't defer to your judgement, if that's what you're asking. And I need Lamm to talk before you kill him. As long as we're clear on that, I don't see why we shouldn't be able to work together."

She sheathes her sword again, and says to Bazzle, "I woudn't eat that, if I were you. There's something clearly wrong here."


Unnamed

Gene and Donnen:

Both of you have spent your day gathering info and supplies and you both make your way to the house and actually meet on the stoop of the door.

chat as you wish, and when you are ready knock on the door, and include EVERYONE in that post


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Inside the House:
Bazzle looks at the food and wine curiously. He picks up the basket from under the table picking up the bread taps it on the edge of the basket testing that it is not stale.


skills:
Acrobatics 4; Climb 8 (6); Disable Device 8(6); Intimidate 4; Dungeon 5; Geography 5; Heal 5; Local 7; Perception 7; Stealth 8 (+6); Survival 7 (8 track); Swim 8 (6); Languages: Common, Orc
Harrow:
Points:2 Card:Locksmith
Vitals:
Urban Ranger 3, INIT:+4, AC:18(FF:16/T:12), HP:15/28, F:+4 R:+6 W:+2

Inside:
Kazadarin moves into the house and looks around.


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Eugeni:

Donnen sees the other Varisian in front of the door and blinks carefully. Apparently, another man invited here - this whole Lamm story is getting more complicated by the minute.

Howdy... - he greets, trying to look friendly.


Unnamed

just waiting on gene


Unnamed

ok moving on. No Gene post so here we go.

Everyone inside has come to the conclusion that no one is evil, and everyone was delivered a card. The food and wine is edible and nothing special, but it is fine. After several hours there is another knock at the door and two humans stand outside, Kara recognizes one as the one that ran away from her earlier, and Kaz recognizes him as well. No one recognizes the other young man, who has a pistol at his waist.

Shortly after the door closes it opens again and a middle aged Varisian woman stands there.


Unnamed

“Thank you for coming, my friends, and for putting up with
my unconventional method of contacting you. I have reason to
remain hidden, you see—a terrible man would see great harm
done to me if he knew I was reaching out for help. This is a man
you know, for he has done something terrible to each of you as
well. I speak, of course, of Gaedren Lamm, a man whose cruelty
and capacity to destroy the lives of those he touches are matched
only by his gift for avoiding reprisal. You see, a year ago, his thieves
stole this, my Harrow deck, from me. It is important to me, an
heirloom passed down through a dozen generations, and also my
sole means of support. When pickpockets stole it, my son, Eran,
tracked them down. The thieves were in the employ of Gaedren
Lamm, and in reward for finding them, Gaedren murdered my son.
“I sought help from the Guard, but they turned me away.
And so I asked around. I paid bribes. I consulted my Harrow
deck for advice. And recently, I was rewarded—I found out
where Gaedren dwells. He can be found in an old fishery
north of here at Westpier 17, where he trains his abducted
children to be pickpockets and counts his stolen treasures.
“And now, I need your help. I cannot hope to face this man
on my own, and the Guard moves so slowly that if I were to go
to them, Gaedren would certainly know of their coming well in
advance. Even if they did arrest him—what guarantee would I
have he would be punished? This criminal has evaded the law for
decades. But you know of these frustrations as well, for word on
the street has it that Gaedren has wronged each of you, too. So
there we are. It is time for him to pay.”


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Mini: Can I assume I'm inside with the others as well? Just for a matter of keeping the pace?


Unnamed

yes you and Gene are inside and have introduced yourselves to everyone. You all know each other now.

congratulations we have now officially entered the AP


LG Male Dwarf Paladin (Stonelord) 6 Guardian 1 | HP 72/92 | AC 24 TO 11 FF 23 | F +10 R +6 W +9 (+2 vs. poison, spells, SLA, +6 to Stabilize) | CMD 21 (25 vs. BR, Trip) | Speed 20 | Init +2 | Perc +10 DV | Stonestrike 1/6 | Defensive Stance 9/17 | Lay on Hands 1/2 | DR 3/adamantine | Fortification 25% | Immune Fear | +1 Attack/AC vs. Undead | MP 4/5
Defensive:
HP 84/104 | AC 26 TO 13 FF 23 | F +12 R +6 W +11 | CMD 25
Bakkon:
HP 0/13 | AC 17 TO 10 FF 17 | F +4 R -1 W +3 | CMD 13 | Acid 5 Cold 5 Elec 5 | SR 6

Sense Motive: 1d20 + 4 ⇒ (6) + 4 = 10

Assuming Donnen doesn't mistrust her... Otherwise he'd have accused her already and fled from there, thinking it's a trap! He's genuinely curious, though.

Very well. - the rogue says - How did your deck give you such an accurate location of where he is?

He moves a little closer to her.

Forgive me, I don't want to sound like I don't believe it but... - he pauses briefly - ... It seems like a lot of information. And how do you know he wronged all of us?


Unnamed

The cards have always been particularly honest with me. Especially since it involved someone so dear to me to begin with. I asked the cards to find me others wronged like me and they found you for me.

5d20 ⇒ (19, 18, 5, 11, 19) = 72


Male
Vital Stats:
Gnome Unchained Rogue 8 HP 40/56 | AC 19, FF 15, T 15 | F +2 R +10 W +1 | Init. +3 | CMB 9 | CMD 13 | Speed 20ft
Perception +9

Bazzle has sort of enjoyed the interactions with the others. Passing the time over some bread and wine. When Donnen continues with his questioning dancing around the issue if the whole situation was a trap.

"Really if it was a trap why not kill us when they planted the cards or instead of planting the cards. Why summon us all on the same day? Makes no sense. If all of us are in on it just to get to you . . . why have we waited this long before we get our business done?"

Turning his attention to the hostess. "Curious how did your Harrow Deck return to you if it was stolen and your son murdered in its recovery. Clearly it is more significant than an average Harrow Deck? Does you skill with the Harrow provide a strategy to take Lamm down or what we might expect."

Bazzle looks a little sheepish like he knows he did something wrong, "Oh and I am sorry to hear of your loss."


Unnamed

She nods at Bazzle's question and Donnen's paranoia

Though I am not capable to taking him down on my own, I am not exactly a fighter, I am not without any resources. I was able to retrieve my deck from him, but that was only because, it is, after all just a deck of cards to anyone without the skill.

Then she continues

As to my plan, I intend for you to go through the front or side door of his hideout that he is currently using and then take care of business.


Vitals:
HP 20/20 | AC 17, T 11, FF 16 | Fort +5, Ref +1, Will +6 | Init +1
Skills:
Climb +4, Diplomacy +6, Intimidate +7, K.Religion +4, Perception +2, Sense Motive +6
Resources:
Blessing 4/4, Fervor 2/3, Harrow Points: 2

Kara stayed silent through this exchange, frowning, but checking herself as the thug showed up, and could feel her breath hitch at the mention of abducted children.

The business of bribery, and casual dismissal of the city guard did not sit well with her, but it did mirror her own frustrations, and any way the whole thing was secondary to the fact that she had an adress, now. She lowered her head and mouthed a silent prayer of thanks, before asking, "What sort of security does his hideout have?"

It wouldn't do to lose her head now, not when she was so close to Mera, for the first time in two years.


Unnamed

All manner of henchmen. There is nothing special about Lamm, other than he has been highly effective and being an all around bastard and cancer on society. I suspect there are probably some traps in the place as well.

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