Luke's Crimson Throne Campaign

Game Master GM Crimson

The campaign site is here.

The current Battlemap is here.


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Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

I suffer from Marvel franchise fatigue but with a ten year old boy there's no escaping it. I did really like Jessica Jones though, it felt very different from the rest.

Oh I totally borrow, steal, flatter the source material, or whatever you want to call it all the time and very consciously. Mostly I take a bit of this, and a dash of that from several sources and combine them to make composites. Everything from Mabel from Gravity Falls to the alterna-punk girl that works at a coffeeshop nearby to Velma's voice and attitude from Scooby Doo: Mystery Incorporated combined in a single character.

I suppose I should have been suspicious that I didn't do that in Emi's case, I just worked forward from the campaign trait and it seemed to all fall into place so easily. Well now I know why. :p

Emi and Jessica are not a perfect match of course, but the broad background arc, appearance, and a fair amount of personality are very close.

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I can't stand Jessica Jones, but that's as much because of her creator (Bendis), who has all but destroyed the MU in my opinion.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

Ah, I don't have a horse in that race. I was always a casual comic book reader so I wouldn't know the difference. Had to google the guys name. :p


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none
In the Gameplay thread, Nebbin wrote:


Oh, she seems like she really cares. It's sad that her husband died, but I'm glad she wants to take care of everyone.

As they're leaving, he whispers to Tassira.

"Oh, she seems like she really cares. It's sad that her husband died, but I'm glad she wants to take care of everyone."

Some people have difficulty putting their thoughts into words. Not Nebbin.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

LOL.


Tale of Days Current Battlemap City Map

FYI. The Old Korvosa map has been slightly reworked with more relevant sites.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

Just a quick note: I'll be without internet access Sunday AND Monday (state holiday) this week and will be unlikely to post again until Tuesday. Feel free to bot Kayleigh as necessary.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

So, for the sake of boring you all a little, I'm going to ask (and then answer I think) the question "what the hell exactly IS a falchion in Pathfinder? As PFSRD points out, it can't be a historical falchion. They are very much a one-handed weapon (although there are some which could possibly be used two-handed) meant to be used with a shield. See the helpful photo included there: Falchion

It's very much a chopping weapon, with a blade weighted toward the tip. Less like a scimitar actually than a falcata or axe.

There isn't anything that exactly matches the blade type that is specifically two-handed. The closest thing I can think of are grossemesser and kriegmesser type swords. Two-handed and with fairly heavy one-sided blades as well. This sort of thing: Kriegmesser

They're almost like large two-handed sabers, although blades vary with some being almost straight. They're not as long as one might imagine and can easily be worn at the belt.

It's also a fairly good bet this is the sort of thing pathfinder means because Paizo seems convinced that curved slashing blades are deadlier than straight slashing blades. See the crit ranges on scimitar, katana, elven curved blade, and wakizashi for examples.

Yeah, well, anyway, that's what I'm figuring for Emi's falchion so now you have a visual.


HP 92, +13 CMB, CMD 26, +2 Init, +9 Perception, AC 20/13T/17FF (-2 when raging), +10 Fort, +6 Ref, +3/+5 Will Human barbarian 8

I'm heading down to St. Martin once again on Friday to see Dr. The Old Ball and Chain and drag her back home with me. I'll be mostly away from keyboard April 21-28 (hopefully able to dive right back in after that, though the wife will be home so we may be a bit busy for a few days -- I can usually post when she's doing things around the house).

Nebbin will continue to be sweetly naive, and I'm sending DM Luke a couple quick gaming notes on him for DMPC purposes.


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Enjoy the Caribbean Neffi... er, Nebbin! If it comes down to it, I promise to kill you last. :D

I always thought of a falchion as this, which could be a two-handed item if the grip is made long. But I agree that it seemed like a heavy scimitar and thus really one-handed prior to my exposure to the fantasy falchion. For some reason I associated it with Arab society in my brain, but I couldn't tell you why I built that association.

In any event, your picture for the blade works for me.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none
In the Gameplay thread, Emileva wrote:
"Do you know where his parents live?"

Their place is somewhere in North Point. We've already visited once: see this post.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

Ah, right. Forgot Emi was present for that.


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Sorry folks. Two days of work stress and bad insomnia have strung me out. I'll get involved asap.

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Do we want to take an hour or two to try to decode the diary before going out? Could have useful info.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

It might have useful info but I doubt it's anything that would change our present course of action. The journal would contain information about pre-death of the king events, while Verik and company went rogue after.

Also, how do we decode it? I would think linguistics is the skill to use. It looks like none of us are trained in it, and it's a trained-only skill


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

Ready to hit the butcher shop.

Kayleigh has zero interest in Gaedren's diary, so if it's gonna get decoded, one of you folks will have to do it.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

How was St. Martin Nebbin?

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Fantastic! Great weather for the most part. We got to hang out with iguanas one day, which was awesome, and then saw some sea turtles when we went jet-skiing another day.

I may still be a little hungover, though (and I don't even drink that much!).


Male NG Human Inquisitor 6 | HP: 33/33| AC: 17 (13 Tch, 14 Fl) | CMB: +7 CMD: 19 | F: +6, R: +6, W: +10 | Init: +6 | Perc: +12, SM: +14 | Speed 30ft | Spells: 5/5 4/4 | Judgements 2/2 | Teamwork 3/3 | Bane 5/5 | Discern Lies 5/5 | Harrow Points: 4/4 | Active conditions: None

Ibuprofen and water are your friend. Sounds liek a great trip, and welcome back!


Tale of Days Current Battlemap City Map

Welcome back mott! Good to have you back on Golarion.

Speaking of trips, I have one coming up in mid-May that's going to take me to India for more than a week. I should be able to post from there, once I'm there, but when traveling I'd imagine I'm going to disappear entirely. As it gets closer I'll let you know.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

I've got a stupid question that maybe someone can answer. When you want to call out coordinates on the battlemap, does the vertical number come first or the horizontal one?


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

Hehe, I just followed Nebbin's example figuring he knew what he was doing.

That would horizontal then vertical.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

Yeah, and that's what DM Luke did in at least one of his posts; my brain wants to insist on doing the opposite. Their way makes sense though: alphabetically, horizontal comes before vertical.

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I'm switching each turn. :p

I'm also trying to give another indicator to make it easier for the GM.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'
Kayleigh Fairwind wrote:
Yeah, and that's what DM Luke did in at least one of his posts; my brain wants to insist on doing the opposite. Their way makes sense though: alphabetically, horizontal comes before vertical.

Or you've played too much Battleship in your past. :p


Male NG Human Inquisitor 6 | HP: 33/33| AC: 17 (13 Tch, 14 Fl) | CMB: +7 CMD: 19 | F: +6, R: +6, W: +10 | Init: +6 | Perc: +12, SM: +14 | Speed 30ft | Spells: 5/5 4/4 | Judgements 2/2 | Teamwork 3/3 | Bane 5/5 | Discern Lies 5/5 | Harrow Points: 4/4 | Active conditions: None

Yeah, it's x,y. Hopefully I didn't mess that up... @.@


Tale of Days Current Battlemap City Map

I got about 15 vaccinations yesterday and by the evening I was down for the count. Boy are my arms sore today. Not like nice-workout sore, more like someone-punched-the-crap-out-of-me sore. But apparently I'm safe to bathe in the Ganges now... ok, maybe not quite that safe.

Anyway, I tend to fall back to algebra with the (x,y) coords, but I can usually figure it out when they're given in reverse. Interpreted in reverse, for instance, Kayleigh's move would place her beyond the 20' movement and standing by herself petting the pig in the muddy yard.

And I actually 'armored-up' Baldrago and the gang for this encounter. But surprised and bum-rushed he went down like a chump. The fight ain't over yet, but I don't have very high hopes for my gang of butchers.

Regeris is up before Nebbin. Then Tassira and Kayleigh can act.


Tale of Days Current Battlemap City Map

That warcry makes me laugh every time you use it, Nebbin.

That's not a warcry! AAAAAAAAAAaaaaaaaaaaaagh! That's a warcry! Now drop and give me twenty!!

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Thanks. Nebbin's a special character. :)


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

How's India Luke?


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Ugh. Haven't been able to sleep at night so far. I think it's going to be a long week! At least I have the familiarity of my game thread. :)

I think I'm going to get some tourist time on Saturday, so that might be fun. Otherwise I'm sleeping when I can and watching what I eat. I was warned by many many friends on that last point.


Tale of Days Current Battlemap City Map

I probably have too much time on my hands, but I'm mentally debating adapting the Hell's Rebels Rebellion ruleset to this AP. Of course at our pace, this would develop very slowly, but I wanted to get your opinions on doing such a thing. Is anyone interested in this sub-game? Experienced at all with it? The APs are very alike and I can see doing this if there's enough interest.

If you're unfamiliar and want to take a look, you can find these rules spelled out for Kintargo in the Hell's Rebels Player's Guide, which is a free download. Of course this makes limited sense where we are right now, but eventually...


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

I am (Was?) in a Hell's Rebel game that died shortly after we got into the 'Tracking the Rebellion' part of the first adventure. One out of seven players seemed to have a good grip on how the system worked; 2-3 others (including myself) were slowly learning the system, and the other players seemed to have zero interest in learning/using it. I'm not saying this was the definitive reason the game died (two players vanished within a week of each other), but I think it contributed.

That said, I thought that the system had potential, and it offers some nice perks for the PCs (extra skill points, feats, even magic items) as the rebellion advances. Color me tentatively interested. :)


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

I'm in Hell's Rebels right now and we are at the beginning of using the subsystem. We're currently finalizing roles and about to begin our first week. I haven't used it in play yet, but I like what I see.

In some ways it seems more suitable for this campaign than our particular Hell's Rebels actually, but I won't go into that. I'm for using it here.


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A couple quick searches online has me convinced that either no one's made the adaptation, or at least no one's self-published it. JJ said in one post that it was beyond the scope of the revision, so I think they must have considered it at one point but quickly rejected the notion. I really have to chart out how the thing unfolds over the Hell's Rebels AP to figure out the best way it can add to CotCT.

It's a fun way to pass the evenings locked up in a hotel room in any event! And another interesting way to turn my own analysis of this AP on its side. If nothing else, I bet some interesting sub-plot ideas come out of the scrum.

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I have no problem with giving it a try.

That said, I sort of agree with Kayleigh in that I find sub-systems don't always work well in PBP. I know in my Kingmaker game, I eventually shifted to kingdom in the background as the kindgom-building turns weren't ever getting done. I think part of it is just the slower pace -- instead of learning the rules and then using them regularly, you sort of have to relearn them each turn and it's tougher to make decisions quickly (at least in terms of what and where to build in KM; been a year+ since I've looked at the rebellion rules).


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

Yeah, Paizo hasn't had a lot of luck with their AP subsystems. The Kingdom Building rules in Kingmaker seem to be better received than most too. Lots of complaints about fleet combat in Skulls & Shackles and Relationship Rules in Jade Regent, which also has the utterly despised Caravan Rules.

From what I've heard at least, the Rebellion Rules have been well received, probably the best of the bunch. But as I mentioned, in my campaign the rubber is only just now meeting the road.

I wouldn't be surprised if the Rebellion Rules came out of looking back on CotCT and wondering what might have been. Of course page counts, rewrites, etc. would have kept it from being added to the new edition even if that is true.


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Night of Frozen Shadows spoilerish talk:

The caravan rules were super-stinky for sure. BUT, when I ran Jade Regent we had a couple interesting encounters come out of the administration of the caravan. One "while you were away" encounter where my players played NPCs defending the parked caravan against members of the Frozen Shadows was particularly gratifying as it really increased the party's hate for a recurring villain and made it doubly satisfying when they caught up to his slippery arse.

As a side note, they make really excellent indian food in India. Who knew? :P


Male NG Human Inquisitor 6 | HP: 33/33| AC: 17 (13 Tch, 14 Fl) | CMB: +7 CMD: 19 | F: +6, R: +6, W: +10 | Init: +6 | Perc: +12, SM: +14 | Speed 30ft | Spells: 5/5 4/4 | Judgements 2/2 | Teamwork 3/3 | Bane 5/5 | Discern Lies 5/5 | Harrow Points: 4/4 | Active conditions: None

I enjoy tinkering around with new subsystems, although I haven't even glanced at Hell's Rebels yet. Glad the food is great! I always travel on my stomach.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

@Regeris: As per this post, Verik's conscious.


Male NG Human Inquisitor 6 | HP: 33/33| AC: 17 (13 Tch, 14 Fl) | CMB: +7 CMD: 19 | F: +6, R: +6, W: +10 | Init: +6 | Perc: +12, SM: +14 | Speed 30ft | Spells: 5/5 4/4 | Judgements 2/2 | Teamwork 3/3 | Bane 5/5 | Discern Lies 5/5 | Harrow Points: 4/4 | Active conditions: None

Ahh okay. Thanks!


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

Sorry for the unscheduled day off yesterday. While that's fresh in mind, I've got plans for this Monday (which forecasted rain might disrupt), and next Monday's a holiday (Memorial Day), so I'll likely not post Sunday & Monday the next two weekends. Feel free to bot Kayleigh during these periods.


Male NG Human Inquisitor 6 | HP: 33/33| AC: 17 (13 Tch, 14 Fl) | CMB: +7 CMD: 19 | F: +6, R: +6, W: +10 | Init: +6 | Perc: +12, SM: +14 | Speed 30ft | Spells: 5/5 4/4 | Judgements 2/2 | Teamwork 3/3 | Bane 5/5 | Discern Lies 5/5 | Harrow Points: 4/4 | Active conditions: None

Enjoy your plans! I just got back from back to back conferences so any interruptions in my posting shoudl hopefully be done. I think I got a post in most days though.


Tale of Days Current Battlemap City Map

I'm traveling back to the states so will be silent until Monday. Have a good weekend guys.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

Safe travels, and a good weekend to all.


Female Human Slayer (Vanguard) 8 | HP: 34/83 | AC: 23 (T: 13, F: 20) | CMB: +12, CMD: 24 | F: +9, R: +8, W: +5 | Init: +6 | Perc: +11, SM: +10 | Speed 20'

Have a safe trip! I hope you enjoyed your time there!


.

Enjoy your return home! As much as a flight that long can be enjoyed.


Tale of Days Current Battlemap City Map

India was quite the experience. I've never traveled beyond Europe, so the extreme wealth disparity was shocking to see. It's one thing to read about it and another thing entirely to be there. I had only look out my hotel window to look down on a township of corrugated tin and dirt streets. Bangalore is a big city with alot of air pollution and murderous CRAZY traffic. I certainly met many great people - everyone very eager to please and to leave a good impression. And ate too much excellent spicy food, most of which I've never heard of before.

I separated from the rest of my group on our last day in country and I went to Mysore Palace and Chamundi hill temple which was an endurance test but well worth it. Four hours in a car each way, but I couldn't fathom traveling to the other side of the world and NOT getting some sense of the antiquity of the country. And it feels like an adventure to be so totally immersed in the foreign (I didn't see any other westerners at either place). But it meant that I got zero sleep on the day leading up to my travel, and I've still never figured out how to sleep on a plane, so I'm tired and probably will be for the rest of the week. And my sleep cycle is hosed.

It was a great experience and I'm glad I went, but boy am I happy to be back in my house with my wife and kids and pets!

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How to sleep on a plane? Better living through drugs. I typically take a couple dramamine when they start boarding, and hopefully am out cold before we take off. (Last time I flew, I guess we were sitting on the tarmac for a while -- I woke up and looked out the window and we were still on the ground.)

Speaking of which ... I'm going to PaizoCon, leaving Thursday afternoon and getting home Tuesday evening. Not sure if I'll be posting at all in that time, but I doubt it.


Female Human Cleric of Milani (Merciful Healer) 7 | hp -59- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +8, Ref +7, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 5/7 | Restorative Touch 6/6 | Harrow Points: 1/4 | wand of SW 43/48 | Conditions: none

One great trip ends...another's set to begin! Have fun at the con!

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