Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


2,451 to 2,500 of 6,772 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>

Male Half-Elf Rogue (inactive)

Turvijagal will move up cautiously. Still feeling queasy.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Hagrym holds out his long axe, trying to give Naomi and Ulfguard something to hold onto as he pulls them out of the spell area.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

thank Hagrym, I believe I need to wait to the top of the order to accept you kind offer ;-)


Male Human Rogue6/Clr1 Current Map

Then Ulfgard would not be prone if he moved at half move, but I believe he just stated he was moving carefully. Is Galerio and Shandar going to do anything? If not top of round.


Male Human Rogue6/Clr1 Current Map

You know you can dismiss it Jarvis?


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

i need to get to see them first


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Doesn´t matter ... let the story flow.
Slowly moving up, using Hagryms help, Ulfgard prepares for some more undead bashing.. [/ooc]


Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5

Galerio will move forward and cast a protoplasmic snowball at the nearest ghoul if not obstructed.

Ranged Touch Attack Snowball: 1d20 + 5 ⇒ (10) + 5 = 15

damage: 3d6 ⇒ (2, 4, 3) = 9

forgot the +1 for Point Blank Shot and also has Precise Shot if needed


Male Human Rogue6/Clr1 Current Map

Galerio knocks out a ghoul with a snowball. Shandar and then top of round. Make a DC 10 Acrobatics check them Ulfgard to move 10'.


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

force missle: 1d4 + 1 ⇒ (4) + 1 = 5


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

force missle: 1d4 + 1 ⇒ (1) + 1 = 2
at the one i see


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Dismiss away


Male Human Rogue6/Clr1 Current Map

From where you are at Shandar, you do not see any.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

top of round three right, just counting inspire/bardic perf.

Naomi is able to continue singing her, marching song, inspire couage +1 as she begins to stand up everyone can see that the front of her normally pristine outfit is covered in grease, as well as a large splotch of grease on her cheek and in her hair. Turning and glaring at Jarvis, for a second, she then sends her dancing lights into the area and steps around the corner, out of the boys way. as soon as we are done fighting I am so going to give Jarvis a piece of my mind!"

so two move actions and continues inspire


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

ok since the spell is dismissed ill move up to attack


Male Half-Elf Rogue (inactive)

"Lead the way! I'll try to keep my lunch down! Ugh!", Turvijagal whispers to nobody in particular and will carefully follow at the back of the pack.

stealth: 1d20 + 10 ⇒ (14) + 10 = 24
If needed, that is; -2 for still being sick.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

As the grease is gone Ulfgard, with a wicked smile, moves forward to attack the nearest undead.
Attack: 1d20 + 6 ⇒ (4) + 6 = 101d10 + 6 ⇒ (9) + 6 = 15


Male Human Rogue6/Clr1 Current Map

A 10 is not even going to hit a ghoul even with +1 from Naomi


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Misfortune reroll Ulfgard!


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Hagrym pushes past the party as well as he can, and attacks using Naomi's inspiring words.

Attack 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15

Damage 1d10 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Male Human Rogue6/Clr1 Current Map

reroll for Ulfgard
attack: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22 damage: 1d10 + 6 + 1 ⇒ (2) + 6 + 1 = 9


Male Human Rogue6/Clr1 Current Map

As Hagrym can only reach the ghast he will miss. Ulfgard kills the ghoul that was wounded. Cyric up.


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric tries to wound them again, moving forward if needed to get both remaining. channel: 1d6 ⇒ 6


Male Human Rogue6/Clr1 Current Map

Will save ghoul: 1d20 + 5 ⇒ (14) + 5 = 19
Will save ghast: 1d20 + 7 ⇒ (4) + 7 = 11


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Jarvis runs forward and meets the creature in combat, standing over the fallen foe,

Attack/Damage: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 131d6 + 6 ⇒ (3) + 6 = 9


Male Human Rogue6/Clr1 Current Map

The ghoul attacks Ulfgard:
bite: 1d20 + 3 ⇒ (2) + 3 = 5 damage: 1d6 + 1 ⇒ (6) + 1 = 7 plus 2 DC 13 Fort saves
claw: 1d20 + 3 ⇒ (3) + 3 = 6 damage: 1d6 + 1 ⇒ (6) + 1 = 7 plus DC 13 Fort
claw: 1d20 + 3 ⇒ (16) + 3 = 19 damage: 1d6 + 1 ⇒ (6) + 1 = 7 plus DC 13 Fort

The ghast attacks Hagrym:
bite: 1d20 + 5 ⇒ (5) + 5 = 10 damage: 1d6 + 3 ⇒ (1) + 3 = 4 plus 2 DC 15 Fort saves
claw: 1d20 + 5 ⇒ (18) + 5 = 23 damage: 1d6 + 3 ⇒ (3) + 3 = 6 plus DC 15 Fort
claw: 1d20 + 5 ⇒ (5) + 5 = 10 damage: 1d6 + 3 ⇒ (4) + 3 = 7 plus DC 15 Fort


Male Human Rogue6/Clr1 Current Map

Jarvis, Galerio and Shandar are up


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Fort 1d20 + 7 ⇒ (7) + 7 = 14 (+3 vs. poison and +5 vs. SLA's and spells)


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Posted my action previous, just assumed I would be up soon and didnt want to hold you up Brv


Male Human Rogue6/Clr1 Current Map

Hagrym is paralyzed and Jarvis missed.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Fort: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Feeling the claws penetrate his skin, Ulfgard can just laugh at the feeble attempt to poison him with nekrotic ichor, turning his full attention to the ghoul infront of him.
"You are sooo ugly, you reming me of my inlaw!"
Attack: 1d20 + 6 ⇒ (18) + 6 = 241d10 + 7 ⇒ (2) + 7 = 9
Attack: 1d20 + 5 ⇒ (1) + 5 = 61d4 + 4 ⇒ (3) + 4 = 7


Male Human Rogue6/Clr1 Current Map

Galerio moves up and casts another snowball at the ghast
snowball: 1d20 + 5 + 1 + 1 ⇒ (7) + 5 + 1 + 1 = 14 damage: 3d6 + 1 ⇒ (4, 1, 1) + 1 = 7

Shandar moves up and casts the force missile at the ghoul. (Damage already rolled.)


Male Human Rogue6/Clr1 Current Map

One of your guides runs up, "Ghouls coming down the passage from behind us!"

Naomi and Cyric are up. Hagrym still paralyzed and Turvijagal still sickened. Ulfgard did manage to drop another ghoul.


Male Human Rogue6/Clr1 Current Map

Make a fort save vs stench Jarvis, DC 15


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

top of round four, keeping track for inspire courage
fort.: 1d20 + 2 ⇒ (3) + 2 = 5

crap we can't afford two fronts, need to end these now, and turn south Sensing the urgency in the voice of the guide, Naomi continues singing her 'marching song' now in the fourth verse, as she moves behind Hagrym her song is interrupted as she begins to puke "RRRaaaauuuggghhhh" vomit splattering all over the back of Hagryms armor and her boots. crap, I got vomit on my boots, what am I thinking were in a sewer somehow continueing her 'marching song' this time on the second verse hey she's not perfect still reeling from being sick she steps beside Hagrym, casting arcane strike on her sword and attacks the undead with a heavy chopping blow.

so, 20 ft. move, failed the fortitude save, so -2 on everything, maintains inspire as a free action, cast arcane strike as a swift action, and attacks the ghast, did I do that right?

attack: Dueling Sword: 1d20 + 7 + 1 - 2 ⇒ (16) + 7 + 1 - 2 = 22 for damage: 1d8 + 1 + 1 + 1 - 2 ⇒ (4) + 1 + 1 + 1 - 2 = 5


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

they still take full damage on variant channeling, they just don't get nauseated if they succeed by the way.


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric forges Hagrym to reroll the paralysis. He then gives him a bit of luck (roll everything twice) to get back on his feet and swing at the undead.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Fort 1d20 + 7 ⇒ (8) + 7 = 15

Feeling a goodly warmth within him, the paladin suddenly found himself able to move again. Taking advantage of the opportunity, he swings his axe.

Attack 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage 1d10 + 4 + 1 ⇒ (8) + 4 + 1 = 13


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

you can roll twice for attack and take better, in case it's a crit


Male Human Rogue6/Clr1 Current Map

Naomi, you are correct. You and Turv are only sickened.
The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
It doesn't matter on Hagrym as he killed it on his roll.
Turv, Jarvis, Galerio and Shandar are up.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

my bad, Cyric. Thankfully, I got lucky!


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Fortitude: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20

Jarvis focuses on his blade and imbuing it with his power, his blade begins to glow a blueish hue and takes a swing at the undead before him.

Attack/Damage: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17 Bless and magus enhancement 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13


Male Human Rogue6/Clr1 Current Map

All the ghouls in this area are dead. The only ones left alive are somewhere south of Turvijagal at present.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

My bad I think my map failed to update or something... queue final fantasy victory music!

Looking to the guides,

"Where to next?"


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

someone said gouls comming behind us?


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

aww, I was hoping Naomi killed the ghast

where to next? Naomi, stops her 'Battle March' and taking a second to use prestidigitation to clean herself up, turns to the group, glaring at Jarves for a second. She then moves the direction they came from and asks "shouldn't we deal with the undead behind us instead of risking getting trapped between them? Cyric do you want the wand to help any injured?"


Male Human Rogue6/Clr1 Current Map

That is correct Shandar, the guides said they are coming up from behind.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Greasy Naomi, hah!

Hiding a small smirk,

"Perfect, lets go back and finish them all off, I am beginning to hate the undead as much as swamp critters!"


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

"Point me at them! Nothing makes me happier than sending vile undead back to their graves!"


Male Half-Elf Rogue (inactive)

Noticing the one undead coming up from behind, Turvijagal charges the nearest undead coming up behind them.
scimitar: 1d20 + 9 ⇒ (9) + 9 = 181d6 + 4 ⇒ (3) + 4 = 7
The charge offsetting the sickened to hit penalty. And adding Naomi's bard song thingy into the mix.

"I could use some help over here!" he shouts hoarsely.

2,451 to 2,500 of 6,772 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Lost Lands Campaign Game Play All Messageboards

Want to post a reply? Sign in.