
Kereek! |

Kereek glares at Prazil and idly rolls a small flicker of flame around his fingers. "Kereek am staying awake, yes. Kereek need to keep watch, for safety of tribe." He attempts to look selfless and noble, but then the dead spider twitches and Kereek fries it with burning hands, spoiling his noble image.

Jon Surtova |

"Is that all of them?" Jon asks retorically once the battle is finished.
HP 7/15
Bite 1
Fort#1 (DC 14) 1d20 + 6 ⇒ (19) + 6 = 25
Bite 2
Fort#1 (DC 14) 1d20 + 6 ⇒ (4) + 6 = 10 STR DMG: 1d2 ⇒ 2
Fort#2 (DC 14) 1d20 + 6 ⇒ (15) + 6 = 21
"My horse doesn't look so well, but he should live at least." Jon says with a sigh as he looks the steed over.

Treshiell |

"That is all", Treshiell says. The witch looks at the members of the party each in turn and walks up to Orin. "Hold still", she tells the ranger and fixes his head between her hands. She hold his head in place and and chants something that sounds like a rhyme. Treshiell retrives some dirt from one of her belt pouches and spits into her palm. She rubs her hands together to mix the soil and then uses it to draw a line across Orin's forehead, finishing the hex. "You are now warden", she says and walks back to the fireplace. "I trust you will inform me if more arrive", the witch says and drags her bedroll over her and goes back to sleep.
Use the Ward hex on Orin

Orin Ro |

Orin will wipe the ichor off his blade on the grass before returning it to it's scabard. After Treshiell's "ceremony" Orin will watch her walk away bemusedly before turning to the others and saying "What was that all about?"
Orin wil go over to Jon's horse and examine the wounds, before venturing out into the woods to gather herbs. When he returns he mixes the herbs with a couple of handfuls of mud to create a poultice, which he applies to the wound. He will then spend the rest of the night and morning tending the wounded animal.
Heal check Long Term Care (DC:15): 1d20 + 7 ⇒ (18) + 7 = 25
Jon's horse will get back up to 3 points of Strength with eight hours rest.

motteditor RPG Superstar 2012 Top 16 |

The rest of the night passes uneventfully, though you get a very late start the next day as you give Jon's horse time to recover.
Still, in spite of the horrific night, the forest seems lovely as you explore, the short day seeming to pass even more quickly than you would have expected.
That night is far more peaceful and the next day dawns bright and early.
The second day of exploring the area seems to be going as quickly as the first when you spot a massive maned cat, about the size of a horse, sleeping in the shade of a hollow tree near a game path you're following.
1d100 ⇒ 52
1d100 ⇒ 22
1d6 ⇒ 1
1d20 + 10 ⇒ (11) + 10 = 21

Prazil |

If we catch it and tame it, I can train it for Kereek to ride! bwahahaha!
"Ooooo... big cat!" Prazil slides down off of Spike and starts to approach the feline cautiously, but then thinks better of it and stays next to Spike.
I keep thinking Prazil has Wild Empathy for some reason. Handle Animal is not nearly as versatile as I would like it to be! =P

Kereek! |

Nope. Kereek's holding out for a dragon. Whydya think he tried to buy off the wyvern?
Kereek peers at the big cat from atop Jon's wagon, watching it curiously. Realizing it doesn't seem to be draconic, he shrugs, sighs and lays back down in the back of the wagon.

Orin Ro |

Orin will dismount Windswift and, with Shi'Ra at his side, approach the sleeping animal speaking in a calm and steady voice "Hey there big fella. We mean you no harm, we just want to pass by without any trouble. So what say you and us keep it that way, eh?" Orin will continue to move toward the cat with his arms outstretched in plain view.
Wild Empathy: 1d20 + 4 ⇒ (3) + 4 = 7
Oh, eat me now. Just eat me now.

Agnar Hrolfson |

Agnar shakes his head, looking over at the big cat and the potential meal Orin might make if he gets any closer. He summons a bit of Erastil's spirit and speaks to the beast.

Orin Ro |

Shi'Ra, hackles bristling, hisses a warning so that even Orin recognizes the shift in the big cats mood. Slowly he shifts his outstretched hand toward his sword's hilt protruding over his shoulder.

motteditor RPG Superstar 2012 Top 16 |

As Orin approaches the massive cat, he suddenly notices some movement about 20 feet away in the woods.
An older man, with wild white hair, suddenly speaks as Orin looks at him. "I wouldn't do that if I were you. Cat's not that fond of people he don't know."
Agnar: 1d20 + 3 ⇒ (18) + 3 = 21
Jon: 1d20 + 1 ⇒ (4) + 1 = 5
Kereek: 1d20 + 9 ⇒ (16) + 9 = 25
Orin: 1d20 + 15 ⇒ (11) + 15 = 26
Prazil: 1d20 + 7 ⇒ (15) + 7 = 22
Treshiell: 1d20 + 2 ⇒ (1) + 2 = 3
1d20 + 12 ⇒ (2) + 12 = 14
1d20 + 10 ⇒ (9) + 10 = 19
1d20 + 3 ⇒ (10) + 3 = 13

motteditor RPG Superstar 2012 Top 16 |

"I am like nature itself, little kobold. Many see a fire that rages through the forest as a force of evil, but without it, the trees would be overgrown and nothing below them could grow. And you? You say you kill bad peoples and monsters, but wouldn't some say that makes you bad?" Oddly, he seems to almost giggle a little at his final question.

Prazil |

Prazil scratches his chin thoughtfully at the man's question as he considers the answer. "Prazil am not understand question. You am think big heroes am not hero-y but bad like bandit or wispy willows? How am that? Hero am hero. Right am good, wrong am bad. Right am not bad and wrong am not good, how am hero bandit then?"

Orin Ro |

"Fire is a force of nature and by itself is neither good nor evil. Good and evil is in the intent of the user." Orin pauses and looks the old man in the eyes "we merely wish to pass by without incident or harm. So, what is your intent?"

Orin Ro |

Orin will stand his ground between the old man and the rest of his party until they are all safely past, then he will remount Windswift and follow the rest of the group out of the clearing.

motteditor RPG Superstar 2012 Top 16 |

Surprise; Top of Round 1
The others ride past without incident, but as Orin gets ready to follow, the man suddenly cackles madly and, pulling a short sword, leaps toward Orin. He plunges the blade into the surprised half-elf side, striking toward vital organs, before pulling it free and slamming it into the ranger a second time. 35 hp total
The lion follows suit, ripping with vicious fangs at Shi'Ra, and grabbing on to the smaller feline and disembowling it. The leopard gives a startled cry of pain before collapsing into unconsciousness, her broken body clearly close to death 45 hp total
1d20 + 8 ⇒ (13) + 8 = 21
4d6 ⇒ (1, 4, 1, 6) = 12
1d20 + 12 ⇒ (10) + 12 = 22
1d8 + 7 ⇒ (1) + 7 = 8
1d20 + 18 ⇒ (15) + 18 = 33
Initiatives
Agnar: 1d20 + 1 ⇒ (10) + 1 = 11
Jon: 1d20 + 1 ⇒ (6) + 1 = 7
Kereek: 1d20 + 3 ⇒ (12) + 3 = 15
Orin: 1d20 + 2 ⇒ (2) + 2 = 4
Prazil: 1d20 + 4 ⇒ (12) + 4 = 16
Treshiell: 1d20 + 1 ⇒ (20) + 1 = 21
Antagonists: 1d20 + 6 ⇒ (15) + 6 = 21
Note that I did give Orin a Sense Motive check earlier, but the man's Bluff exceeded it.
Old man: 1d20 + 8 ⇒ (19) + 8 = 27
4d6 ⇒ (6, 3, 6, 6) = 21
1d20 + 18 ⇒ (16) + 18 = 34
Bite: 1d8 + 7 ⇒ (8) + 7 = 15
Rake: 1d20 + 13 ⇒ (7) + 13 = 20
1d6 + 7 ⇒ (3) + 7 = 10
Rake: 1d20 + 13 ⇒ (8) + 13 = 21
1d6 + 7 ⇒ (6) + 7 = 13
Old man crit confirm: 1d20 + 8 ⇒ (19) + 8 = 27
1d6 ⇒ 2
Please give me Round 1 actions.

Kereek! |

Kereek lets out a bark of surprise, completely taken aback by the sudden and vicious assault. He jumps down from the wagon and races to the water's edge, pointing his finger at the old man. "BAD MAN! BAD CRAZY OLD AGNAR COUSIN!"
Scorching Ray touch attack: 1d20 + 6 ⇒ (17) + 6 = 23
Burning damage: 4d6 + 4 ⇒ (3, 2, 5, 4) + 4 = 18

Prazil |


Orin Ro |

Round #1:
Initiative: 4
Hit points: 6/41
AC: 20; T: 13; FF: 18
CMD: 20
Condition: Power Attack
Shi'Ra stabilization check (DC:10): 1d20 + 3 - 13 ⇒ (20) + 3 - 13 = 10
Staggered, Orin falls to his knees "Sneakthief!" he shouts as he draws his sword and slices at the old man standing behind him.
Attack roll: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
Damage: 2d4 + 6 + 4 ⇒ (1, 4) + 6 + 4 = 15

Treshiell |

"I like your cat", Treshiell tells the man when riding by.
Round 1, initiative 21
ac 11, touch 11, fleet-footed 10
fort +2, ref +2, will +5
cmd 13
hp 25/25
effects:
Treshiell reacts swiftly and almost melts off her horse, smooth motions like running water. The witch grabs a handful of dirt and throws it against the skirmish. The cloud of dirt gathers eerily around the attackers and bursts into brilliant light as Treshiell gives the command.
Move action to dismount
Standard action to cast Glitterdust (DC16) trying to get the hermit and his cat in the burst, but not Orin.

Prazil |

Round 1
Wheeling Spike around at Orin's cry, Prazil's face darkens as he sees the strange no-name man cackling with a bloodied sword in hand.
Unable to spur Spike on to close the total distance to Orin, he instead positions Spike for a valiant charge. "Orin! Spike and Prazil am coming! Hey, Big-Cat! You am leave Shi'Ra alone and fight Prazil!"
Spike Attack (Handle Animal DC20): 1d20 + 15 ⇒ (17) + 15 = 32
Double Move: just past the rocks in the center of the stream. I think I can get one square past (trying to count tiny squares on the tiny phone screen is harder than I'd care to admit)
Free Action: get mah lance ready!
Swift Action: Issue Cavalier's Challenge vs Lion
--Prazil--
HP: 30/30
AC: 24 (14 T / 21 FF)
CMD: 19
F/R/W: +4/+5/+2
Cavalier's Challenge uses remaining: 1/2
Tactician uses remaining: 1/1
-Ongoing Effects-
Cavalier's Challenge: Lion
--Spike--
HP: 28/28
AC: 21 (13T / 18 FF)
CMD: 17 (21 vs trip)
F/R/W: +5/+6(evasion)/+2

motteditor RPG Superstar 2012 Top 16 |

Treshiell: 21
Prazil: 16
Kereek: 15
Agnar: 11
Jon: 7
Orin: 4
Antagonists
With the crazed man too close to Orin for Treshiell's spell, she targets the cat instead, which yowls in pain as it's suddenly covered with glittering golden dust. Orin was between the two, so couldn't hit them both without getting him as well.
Prazil spins Spike and starts the dinosaur running toward the combat, followed closely by Jon, who leaps off the wagon and pulls his sword as he charges to help.
Agnar also gallops toward the fight, channeling his god's energy to heal his friends. Had to stay mounted to be able to get close enough to use channel energy.
Kereek shoots a blast of light toward the old man, who screams in pain as it hits him. Orin, bleeding badly from his wounds, whips his sword from its sheath, just catching his assailant and sending another spray of blood across the nearby trees.
The hermit seems undaunted, though and leaps forward again moments later, cackling in glee as his blade slides between the ribs of the badly wounded half-elf for a third time. "Yeehahaha! Die die die! Are you happy now? Are you?!" 5 hp
The lion creeps forward, clearly sniffing through the air before seeming to find Orin, and sinking its fangs into his back 10 hp, grabbing on to his body as he sinks into unconsciousness and blinking the dust from its eyes.
Lion save: 1d20 + 3 ⇒ (5) + 3 = 8
Attack: 1d20 + 6 ⇒ (20) + 6 = 26
1d6 ⇒ 4
Confirm: 1d20 + 6 ⇒ (16) + 6 = 22
1d6 ⇒ 1
Lion attack: 1d20 + 14 ⇒ (12) + 14 = 26
1d8 + 7 ⇒ (3) + 7 = 10
Grab? 1d20 + 18 ⇒ (6) + 18 = 24
Will save: 1d20 + 3 ⇒ (18) + 3 = 21
Man: 33
Lion:

Kereek! |

Kereek lets out a kobold battlecry as the man stabs Orin, then gasps as the cat takes him down. He points his finger at the Old Man, snarling in draconic. "אתה זקן רע רע. אתה תישרף בגיהינום גמד רע לוהט עכשיו!"
BURN!: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 4d6 + 4 ⇒ (2, 5, 2, 5) + 4 = 18

Prazil |

Round 2
Prazil spurs Spike into a blazing charge at the nasty sparkly-cat!
"OOOOOOOORIIIIIIIN!"
Mwk Lance (Cav's charge, challenge): 1d20 + 12 ⇒ (18) + 12 = 30for: 2d6 + 12 ⇒ (6, 4) + 12 = 22
Spike Gore (charge): 1d20 + 9 ⇒ (13) + 9 = 22for: 1d8 + 3 ⇒ (6) + 3 = 9
So long as I'm adjacent to the lion, everyone gets a +2 to hit it in melee
--Prazil--
HP: 30/30
AC: 24 (14 T / 21 FF) (22/12/19 for the old stabby man)
CMD: 19
F/R/W: +4/+5/+2
Cavalier's Challenge uses remaining: 1/2
Tactician uses remaining: 1/1
-Ongoing Effects-
Cavalier's Challenge: Lion
--Spike--
HP: 28/28
AC: 19 (11T / 16 FF) (includes -2 for charge)
CMD: 17 (21 vs trip)
F/R/W: +5/+6(evasion)/+2

Orin Ro |

Orin stabilization check (DC:10): 1d20 + 1 - 2 ⇒ (11) + 1 - 2 = 10
Orin stable at -2 HP's
Shi'Ra stable at -6 HP's