Legends of Cadranite (Inactive)

Game Master Fallen_Mage

Season 1 - Shadows of the Past

Combat Map


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HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent

Hey Ash, is it bad that the reason I guessed is that it was the "Ebon" stranger and you're the only black guy we knew? (Besides Nox who was literally black)

-Posted with Wayfinder


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Yep. :)


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

You a baaaaad kitty tikkle.....Lol Soooo bad.....


F Human

Swamped at work minimal posting next day or two


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Yeah.....so with everything going on with my folks, and my dad not being able to drive....I'm probably gonna be stuck taking them everywhere while they are here.....so, I'm not really sure how much I'm gonna be able to be around. I'll do my very best to keep up with everything though. I'm thinking take the ninja's swords and stick 'em in the downed ones and then burn this place to the ground. I got this thing where I'm worried about them coming back somehow/someway if we just leave their bodies here and don't turn them to bits of ash.

Paranoid much?


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

We've seen a lot of freaky stuff though since we were kids....so I think the reasoning is sound. Then I gotta find a way to break the s++% outta this rope thingy.


Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3

After Jin or I look at it.

-Posted with Wayfinder


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Well....mom and dad are out here now and I've seen his x-rays. He broke his collar bone.....the bone is about an inch to an inch and a half from where it's supposed to be. The doc wanted him to come back in tomorrow, but they couldn't do that since mom had to be out here for all of her stuff. He has to be back in time to see the bone dr on tues afternoon.

-Posted with Wayfinder


N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |

Sounds painful.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

It's pretty bad.....he got his pain meds filled once they got out here, so it took him a while to get comfortable in my arm chair.....but, he's snoozing now. Hoping the half pill he took helps him rest. He's been up since five this morning.

-Posted with Wayfinder


Male Human Slayer 5; HP 47/47; AC 19 T 12 FF 17; Fort +5; Ref +6 Will +3; CMB +7; CMD 19; Per +9; Init +8; Spd 20ft.
Lo'Laan Jin wrote:

T.T

<- I've been forgotten.

Hmm. I read through my post twice to make sure. As Jin is both an MCA (Stealth Mage) and a fine companion, never fear. I remember Lo'laan. ;) Sorry!


Female Human (1/2 Minkai) Rogue 7 (Knifemaster)

Your bubble wrap full plate is in the mail.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Lol.....may I point out that it wasn't me who fell this time?

-Posted with Wayfinder


Male Human Slayer 5; HP 47/47; AC 19 T 12 FF 17; Fort +5; Ref +6 Will +3; CMB +7; CMD 19; Per +9; Init +8; Spd 20ft.
Tikkle wrote:

Hey Ash, is it bad that the reason I guessed is that it was the "Ebon" stranger and you're the only black guy we knew? (Besides Nox who was literally black)

-Posted with Wayfinder

Nope. I would not call it "bad", rather I would couch it as "Perceptive", Tikkle.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

That just makes me think that there should be a meme called Racist Kitty.

Like: Racist Kitty likes milk because it's white.


1 person marked this as a favorite.
N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |

Chocolate milk is better anyway.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Definitely a fan of the chocolate milk.

-Posted with Wayfinder


HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
Flynt wrote:
That just makes me think that there should be a meme called Racist Kitty. Like: Racist Kitty likes milk because it's white.

I'm freaking dying xD

-Posted with Wayfinder


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

:)


N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |

HP: 1d6 ⇒ 5


Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3

Hit Points : 1d6 ⇒ 1

-Posted with Wayfinder


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

I forget what I roll for hp

-Posted with Wayfinder


Female Human (1/2 Minkai) Rogue 7 (Knifemaster)

HP: 1d8 ⇒ 5


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Honey, could you do me please?

-Posted with Wayfinder


2 people marked this as a favorite.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3

Phrasing! It's a d10.


Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3

Not sure what to go with for a feat...


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

HP: 1d10 ⇒ 5

Now that I can make traps, I'm gonna have to go shopping for materials.


Female Human (1/2 Minkai) Rogue 7 (Knifemaster)

You could take skill focus Craft (Alchemy)


N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |

I need a Rogue talent, a feat (possibly extra talent) and a 3rd level spell.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

I'm sure they all knew what I meant.............absolutely innocent I am.

-Posted with Wayfinder


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Lo'Laan Jin wrote:
I need a Rouge talent, a feat (possibly extra talent) and a 3rd level spell.

You get a talent for make-up? Interesting.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Fine.....here goes nuthin. HP: 1d10 ⇒ 6

-Posted with Wayfinder


N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |

We should figure out who wants what from the loot.


N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |
Flynt wrote:
Lo'Laan Jin wrote:
I need a Rouge talent, a feat (possibly extra talent) and a 3rd level spell.
You get a talent for make-up? Interesting.

You never know when I might have to disguise myself as a lady.


Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3

I'd take the amulet of natural armor or the ring of protection, if no one wants those.


Female Human (1/2 Minkai) Rogue 7 (Knifemaster)

Sneak Attack goes to 3d8 so twice a day I can outright do 25 extra damage with the bonus point from my trait.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Disguise, right. All I can say about the loot is: Dem boots. :)


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Gashka isn't taking nuthin from the scum bags......that whole episode creeped her right the f*!+ out.

-Posted with Wayfinder


N Half-Orc Hunter 4
Stats:
Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |

I figured Flynt or Tikkle would get dem boots

Ash will probably get the hammer

Anyka the Dagger

The Doc can have the ring

Terra the amulet

That would leave the Kilt which I figure we sell to the first buyer because it's worth it's worth lots of gold.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Okay.....Ill go with that.

-Posted with Wayfinder


Female Human (1/2 Minkai) Rogue 7 (Knifemaster)

Works for me


1 person marked this as a favorite.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

Do we hafta draw straws to see who takes the kilt offn that biotch? I know he's like way dead and all.....but, he still creeps me out. I dunwanna go near him. Id just as soon kiss a snake. I would rather go with Tikkle and get his ship ready to set sail.......so to speak.

-Posted with Wayfinder


Male Human Slayer 5; HP 47/47; AC 19 T 12 FF 17; Fort +5; Ref +6 Will +3; CMB +7; CMD 19; Per +9; Init +8; Spd 20ft.

What, you don't wanna see Asho like THIS?


Male Human Slayer 5; HP 47/47; AC 19 T 12 FF 17; Fort +5; Ref +6 Will +3; CMB +7; CMD 19; Per +9; Init +8; Spd 20ft.

HP: 1d10 ⇒ 4


Male Human Slayer 5; HP 47/47; AC 19 T 12 FF 17; Fort +5; Ref +6 Will +3; CMB +7; CMD 19; Per +9; Init +8; Spd 20ft.

Ok, Ash is updated - took Improved Initiative.

I now get a +2 on all Favored Targets (soon to be revised as Studied Target) and can hold two foes as Favored Targets at once.

Slayers. My kind of simple.


Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16

They seem ffairly awesome

-Posted with Wayfinder


Asho wrote:
GM - flaming burst appears to indicate a weapon needs at least a +2 enhancement bonus to be enchanted thus. Is Fallen Star merely a flaming war hammer, and not flaming burst?

Actually Ash, that just refers to the price of the enchantment being equal to a +2 bonus. In other words, it costs 8,000 GP to put that enchantment on a weapon. But to put any of those types of enchantments on, the weapon needs to be at least a +1.


Male Human Slayer 5; HP 47/47; AC 19 T 12 FF 17; Fort +5; Ref +6 Will +3; CMB +7; CMD 19; Per +9; Init +8; Spd 20ft.

Ah. Thanks GM. As I said, appears…. ;)

Right, although it's no greatsword it is freakin powerful. If nobody else wants it, Ash will take the Fallen Star as Jin posted...


HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent

I want dem boots... but I could probably work out a deal with Flynt if he wants 'em more ;)

-Posted with Wayfinder


Weapons? I don't need no stinking weapons.
My fists are my weapons..... Lol

-Posted with Wayfinder

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