Lo'Laan Jin's page

1,023 posts. Alias of Flashohol.

Full Name

Lo'Laan Jin


N Half-Orc Hunter 4

Init: +4 | HP: 31/31 | AC: 19 | FF: 16 | Fort: +5 | Ref: +7 | Will: +3 | Perception: +10/+12 Low-Light Vision |


Sarenrae (Cult of the Dawnflower)


Orc, Osiriani, Sign

About Lo'Laan Jin

Racial Traits:

Orc Blood: Count as both Human and Orc
Vigilant Gaze: +1 Perception and Sense Motive, Low-Light Vision
Shaman Apprentice: Endurance as a bonus Feat
Fey Thoughts: Gain Bluff and Sense Motive as Class Skills.
Tenacious: Reroll a failed Fort Save, Will Save or Con Check. 1/day

19_Years, 5_ft 5_in tall, ~200_lbs.

Half-Orc Hunter
Medium Humanoid (Human/Orc)
Init +4; Senses: Low-light Vision; Perception +9
Speed: 30ft (20ft in Armor)

Str 20, Dex 16, Con 12, Int 10, Wis 14 , Cha 7
Base Atk +3; CMB+8 ; CMD 21

HP: 31 (4d8+4+4)
AC 19 , touch 13 , flat-footed 16 (+6 armor, +3 Dex)
Fort +5, Ref +7, Will +3

MW Glaive [+9 / 1d10+7] (20x3) [10ft Reach]
Dagger [+8 / 1d4+4] (19/20x2) [10 Range]

Crossbow, Light [+6 / d8] (19/20x2) [80ft Range]
Chakram [+6 / 1d8+5] (20x2) [30ft Range]

Spells Per Day
1st 4/Day (4/4 Remaining)
2nd 2/day

Spells Known:
Orisons: Create Water, Light, Spark, Stabilize, Mending, Detect Poison

1st Level: Cure Light Wounds, Acid Maw, Keep Watch, Goodberry
2nd Level: Stone Call, Wind Wall

<Skill Points>
6/level = 24 points total
Vigilant Gaze: +1 Perception and Sense Motive
Compass: +2 Survival to avoid getting lost
Track: +1 Survival when tracking

*Armor Check Pen. -3 (-0 For Climb and Jump checks.)
[1]- Bluff + 2
[2]- Climb* +10
[2]- Handle Animal +3 (+4 with Animal Companion)
[1]- Heal + 6
[1]- Intimidate +2
[1]- K. Nature +4
[1]- K. Geogrophy +4
[1]- K. Dungeoneering +4
[1]- Linguistics +4
[4]- Perception +10 (+2 when near Animal Companion)
[1]- Spellcraft +4
[1]- Sense Motive +7 (+2 when near Animal Companion)
[4]- Stealth* +9 (-3 in Armor)
[1]- Survival +6 (+2 avoid getting lost, +2 Track)
[2]- Swim* +10

<Gold & Loot>
{ 84g 1s }

Carried Gear:
MW/Glaive 358g 10 lb
Dagger x2 2g 2 lb
Light Crossbow 35g 4 lb
- Bolts x30 3g 3 lb
Chakram x4 4g 4 lb
MW/Agile Breastplate 550g 25 lb
Hot Weather Outfit Free
Hollow-heeled boot 10g [Contains a common edged blade]
Wooden Holy Symbol 1g
Spell Component Pouch 5g 2 lb
Smelling Salts 25g -
Ioun Torch 75g -

Magic Items
Belt of Strength
Muleback Cords
Pouch, Pathfinder [Item's Stored: Gold]
Boots of the Cat

Expendable Items
Potion of CLW x2
Potion of CMW x1
Wand of CLW 50/50

Stored Gear: (With Backpack)
[Provisions]: (31.6g 42 lb)
- backpack, a bedroll, a belt pouch, compass, flint, and steel, grappling hook, iron pot, mess kit, Silk rope, trail rations (5 days), canteen (2), bullseye lantern, oil x10,

Weight Allowance & Weight Carried: 98 lbs. or 56 lbs. w/o Pack.
Light/Medium/Heavy--> 400/800/1200

[Religion] Blade of Mercy: No penalty for Nonlethal attacks with Slashing weapons. +1 Trait bonus to Nonlethal damage with Slashing weapons.
[Regional] Watching Taldor: +1 Init. and Draw weapon as a free action during surprise round.

Alertness*, Endurance, Combat Reflexes, Outflank, Stealth Synergy, Paired Opportunists

<Class Abilities>
Animal Companion, Animal Focus, Nature Training, Wild Empathy, Track, Precise Companion, Hunter Tactics, Teamwork Feat

<Current Exp.>

Animal Companion:

Current Animal Focus: Tiger (+2 Dex)
Cheetah, Small Animal [Bodyguard Archetype]
Speed: 50ft
Str 1820 w/ Belt of Str, Dex 20 22 w/ AF, Con 15, Int 2, Wis 12, Cha 06
Senses: Low-Light Vision and Scent

HP 35 (4d8+8+4)
AC 21 Touch 16, FF 14 (+6 Dex, +3 Natural, +2 Leather Armor)
Fort +6, Refl +10, Will +2
Tenacious Guardian

Bite: +8 (d6+5 plus trip +8)
2 Claws: +8 (d3+5)

Alertness* [When adjacent to master]
Deft Maneuvers, Toughness, Outflank, Stealth Synergy, Paired Opportunists

Stealth +9, Survival +5, Perception +5, Climb +9

Attack, Defend, Down, Heel, Seek, Track, Vengeance Strike +1

Leather Armor 5g 7.5 lb

Carrying Capacity

Story (WIP):

Bullet Points
- Born of a union between a Taldan human woman and Keleshite half-orc man.
- The two were forced to separate and Lo'Laan was raised by his father until he fell in battle.
- He was then raised by his uncle, Ari, in a tribe of mostly full-blooded Orcs.
- As a child Jin was saved from exposure by a lone Cheetah. The two have been inseparable ever since.
- His family heirlooms include his mother's journal and his father's compass.
- Jin served his two years in the military and he later began to make his own way living as a mercenary.
- His first love was ill-fated and all too brief. Not meant to be.

Future Feats?
2nd Outflank
3rd Bodyguard +Paired Opportunists
5th Level Broken Wing Gambit