
GM Wolf |

Round 4
Init:
*20 Olivira Round 12
*25 inactive cultists
*21 active cultists
19 Rouquar
*17 skeletons
17 dog
14 ogres
13 Sable
8 Reina
5 Flouncy Magoo
1 huge ogre x cyclops
*Player or NPC has taken their action.
The four ogres attack Sable. The blue one hurt the most backs off and drinks a potion, more like chewing the glass vial.
2d8 + 7 ⇒ (2, 4) + 7 = 13
+1 greataxe: 1d20 + 16 ⇒ (6) + 16 = 22
damage: 3d6 + 14 + 6 ⇒ (4, 2, 3) + 14 + 6 = 29/×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (17) + 16 - 5 - 2 = 26
damage: 3d6 + 14 + 6 ⇒ (4, 6, 3) + 14 + 6 = 33/×3)
+1 greataxe: 1d20 + 16 ⇒ (4) + 16 = 20
damage: 3d6 + 14 + 6 ⇒ (2, 6, 5) + 14 + 6 = 33/×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (7) + 16 - 5 - 2 = 16
damage: 3d6 + 14 + 6 ⇒ (2, 2, 5) + 14 + 6 = 29/×3)
+1 greataxe: 1d20 + 16 ⇒ (2) + 16 = 18
damage: 3d6 + 14 + 6 ⇒ (1, 2, 3) + 14 + 6 = 26/×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (18) + 16 - 5 - 2 = 27
damage: 3d6 + 14 + 6 ⇒ (1, 2, 5) + 14 + 6 = 28/×3)
+1 greataxe: 1d20 + 16 ⇒ (1) + 16 = 17
damage: 3d6 + 14 + 6 ⇒ (6, 4, 1) + 14 + 6 = 31/×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (13) + 16 - 5 - 2 = 22
damage: 3d6 + 14 + 6 ⇒ (3, 3, 5) + 14 + 6 = 31/×3)
Sable confirms his crit but its not enough to take it down. He damages all of the large ogres around him.
huge +2 greataxe: 1d20 + 22 ⇒ (11) + 22 = 33
damage: 4d6 + 17 + 9 ⇒ (6, 5, 2, 3) + 17 + 9 = 42/×3)
huge +2 greataxe: 1d20 + 22 - 5 ⇒ (15) + 22 - 5 = 32
damage: 4d6 + 17 + 9 ⇒ (1, 5, 3, 6) + 17 + 9 = 41/×3)
huge +2 greataxe: 1d20 + 22 - 10 ⇒ (15) + 22 - 10 = 27
damage: 4d6 + 17 + 9 ⇒ (6, 5, 3, 2) + 17 + 9 = 42/×3)
Sable slays blue, black and yellow ogres. Severely putting the beat down on the huge one.
The huge ogre full retreats from Sable. Next round they flee like goblins.
The cyclops stands ready with its axe in hands.

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Round 4
Fevor bonuses: +2 on attacks, dodge AC, and Reflex saves and up from prone.
He waits for the ogres.
He takes the 28 more damage. Heal 10: 56+28 = 74 damGe.
AoO on pink
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (3) + 21 - 3 + 2 = 23 damage: 2d6 + 21 + 9 ⇒ (2, 4) + 21 + 9 = 36
Five foot step to reach huge ugly!
Blue first...
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (6) + 21 - 3 + 2 = 26 damage: 2d6 + 21 + 9 ⇒ (1, 2) + 21 + 9 = 33
Sneak attack damage: +4d6
Huge
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (15) + 21 - 3 + 2 = 35 damage: 2d6 + 21 + 9 ⇒ (5, 3) + 21 + 9 = 38
Black
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (12) + 21 - 3 + 2 = 32 damage: 2d6 + 21 + 9 ⇒ (1, 3) + 21 + 9 = 34
On Pink
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (6) + 21 - 3 + 2 = 26 damage: 2d6 + 21 + 9 ⇒ (5, 3) + 21 + 9 = 38
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (17) + 21 - 3 + 2 = 37 damage: 2d6 + 21 + 9 ⇒ (6, 4) + 21 + 9 = 40
Confirm crit
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 ⇒ (16) + 21 - 3 = 34 damage: 2d6 + 21 + 9 ⇒ (2, 4) + 21 + 9 = 36
Sneak attack damage: +4d6
Cleaving finishes all on huge.
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 ⇒ (3) + 21 - 3 = 21 damage: 2d6 + 21 + 9 ⇒ (2, 4) + 21 + 9 = 36
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 ⇒ (19) + 21 - 3 = 37 damage: 2d6 + 21 + 9 ⇒ (6, 1) + 21 + 9 = 37
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 ⇒ (3) + 21 - 3 = 21 damage: 2d6 + 21 + 9 ⇒ (1, 5) + 21 + 9 = 36
Sneak attack damage: +4d6
AC 25, touch 17, flat-footed 22 (+8 Mithral Full Plate of Speed (+2), +4 Dex, +3 Def,
(+2 AC vs chaotic creatures!!!)
hp 229 (62+72+8+80+7); 10, 6, 10, 8, 7, 4, 7, 10,
8d20, Con modifier, Toughness, Cha modifier, favored class
Fast healing 10
Fort +20, (base +6, Con +9, magic item +5)
Ref +15, (base +6, Dex +4, magic item +5)
Will +13, (base +2, Wis +5, magic item +5, trait +1)
CMD 32
(+1 bonus to CMD against disarm and sunder attempts with great swords)
--------------------
Offense
--------------------
Speed 40 ft., BAB+8, CMB +18, CMD 32
Melee

Rouqar Surtova |

Round 5
Using the Blessing of fervor to increase his movement speed Rouqar moves to attack the closest cultist in sight. That dark blue is a cultist, right?
attack: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (16) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 38
damage: 3d6 + 6 + 2 + 2 + 2 + 1 ⇒ (2, 1, 5) + 6 + 2 + 2 + 2 + 1 = 21
crit?: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (2) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 24
damage: 1d6 + 6 + 2 + 2 + 2 + 1 ⇒ (1) + 6 + 2 + 2 + 2 + 1 = 14

GM Wolf |

Round 5
Rouqar and Renia run after the cultists.
The huge ogre flees with a full retreat as the others make their last swings and take a five foot back.
+1 greataxe: 1d20 + 16 ⇒ (18) + 16 = 34
damage: 3d6 + 14 + 6 ⇒ (5, 3, 2) + 14 + 6 = 30 (×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (18) + 16 - 5 - 2 = 27
damage: 3d6 + 14 + 6 ⇒ (3, 6, 4) + 14 + 6 = 33 (×3)
+1 greataxe: 1d20 + 16 ⇒ (20) + 16 = 36
damage: 3d6 + 14 + 6 ⇒ (2, 6, 2) + 14 + 6 = 30 (×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (3) + 16 - 5 - 2 = 12
damage: 3d6 + 14 + 6 ⇒ (1, 6, 5) + 14 + 6 = 32 (×3)
+1 greataxe: 1d20 + 16 ⇒ (11) + 16 = 27
damage: 3d6 + 14 + 6 ⇒ (5, 6, 2) + 14 + 6 = 33 (×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (13) + 16 - 5 - 2 = 22
damage: 3d6 + 14 + 6 ⇒ (4, 4, 2) + 14 + 6 = 30 (×3)
+1 greataxe: 1d20 + 16 ⇒ (5) + 16 = 21
damage: 3d6 + 14 + 6 ⇒ (4, 3, 3) + 14 + 6 = 30 (×3)
+1 greataxe: 1d20 + 16 - 5 - 2 ⇒ (14) + 16 - 5 - 2 = 23
damage: 3d6 + 14 + 6 ⇒ (1, 6, 1) + 14 + 6 = 28 (×3)
Round 6
Rouqar is able to make a charge and using the attack from above and skewers the man. Who dies with a scream. His blood is absorbed into the bones of the bridge.

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Round 5
Fevor bonuses: +2 on attacks, dodge AC, and Reflex saves and up from prone.
He swings at the ogres cleaving through.
Heal 10+20 (life drinking crystal): 74 +143 - 30 = 187 damGe.
Five foot step to reach four of the six threats.
green
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (17) + 21 - 3 + 2 = 37damage: 2d6 + 21 + 9 ⇒ (6, 6) + 21 + 9 = 42
purple+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (17) + 21 - 3 + 2 = 37damage: 2d6 + 21 + 9 ⇒ (4, 6) + 21 + 9 = 40
pink
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (20) + 21 - 3 + 2 = 40damage: 2d6 + 21 + 9 ⇒ (1, 1) + 21 + 9 = 32
orange
+1 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (8) + 21 - 3 + 2 = 28damage: 2d6 + 21 + 9 ⇒ (1, 6) + 21 + 9 = 37
confirming crits and cleaving finishes: 3d20 + 4d20 ⇒ (15, 17, 18) + (11, 20, 7, 13) = 101
Red ogre and huge ogre don't get caught up in the blood bath as he cuts bellies and bodies like paper from the four around him.
Round 6
He stands his ground and heals... seeing the ogres flee he pulls out a wand and heals himself.
cure light: 1d8 + 5 ⇒ (3) + 5 = 8 x2 | 187-16 -10-10 crystal = 151 damage.

Rouqar Surtova |

Annoyed that nothing seems to want to fight Rouqar casts Sun Metal on his blade and moves over to the line of mindless undead.
What are the big icons at the top of the area?

GM Wolf |

Rouqar there are undead everywhere!
Reina and his dog charge after the cultists over the bridge of bone and soon find other large abominations waiting for them on the other side. They begin to tear through them. Rouquar are you following Reina, retreating back to the group, or half way between cutting down undead?
The invisible Flouncy follows the others...

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Round 7-8
He stands his ground and heals... seeing the ogres flee he pulls out a wand and heals himself.
cure light: 2d8 + 10 ⇒ (5, 6) + 10 = 21 x2 | 151-42-20 crystal = 89 damage.
Round 9-10
He runs after the ogres, quickly catching up to one of them.
Round 11
I cut the legs out from the large ogre.
Round 12-15
I run after the huge ogre and cut her down as well.
Round 16-20
I cut down any undead near me and wait feeling her presence.

Olivira |

Round 20
She appears beside him. She caresses and kisses him. Then gets to work, collecting any loot, especially the magical stuff.

Rouqar Surtova |

I'll follow Renia against the cultist's and the large abominations.

GM Wolf |

A flesh golem is a ghoulish collection of stolen humanoid body parts, stitched together into a single composite form. Its cadaverous flesh has a sickly green or yellowish tint. A flesh golem wears whatever clothing its creator desires, usually just a ragged pair of trousers. It has no possessions and no weapons. A flesh golem stands 8 feet tall and weighs 500 pounds.
A flesh golem cannot speak, although it can emit a hoarse roar of sorts. It walks and moves with a stiff-jointed gait, as if not in complete control of its body.
Although most flesh golems are mindless, there are persistent rumors of unusual golems who somehow retain the memories of a previous life. The head (and thus brain) of such flesh golems must be just the right combination of fresh and (in its previous life) strong-willed, and even then luck and chance during the golem’s creation seem just as important in retaining the creature’s mind. Certainly most who construct flesh golems prefer mindless slaves over free-willed creations, and as a result intelligent flesh golems are rare indeed.
A magical attack that deals cold or fire damage slows a flesh golem (as the slow spell) for 2d6 rounds (no save).
A magical attack that deals electricity damage breaks any slow effect on the golem and heals 1 point of damage for every 3 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. A flesh golem gets no saving throw against attacks that deal electricity damage.

Rouqar Surtova |

Knowledge-Arcana: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32
Roquar casts Sun Metal on his rapier.

Rouqar Surtova |

LOL! Rouqar relays everything to the group.

Renia's Warform |

Renia grunts and takes off an amulet. "Lightning claws are usually pretty good," he says as he shakes his head.
Removing the electric damage for this encounter.

GM Wolf |

Round 27?
The front flesh golem lumbers forward with several more following behind.
It attacks Renia before he begins his assault.
slam: 1d20 + 13 + 2 - 1 ⇒ (9) + 13 + 2 - 1 = 23
damage: 2d8 + 5 + 2 ⇒ (7, 5) + 5 + 2 = 19
The arm grazes by Reina.
Round 28
slam: 1d20 + 13 - 1 ⇒ (10) + 13 - 1 = 22
damage: 2d8 + 5 + 2 ⇒ (7, 2) + 5 + 2 = 16
slam: 1d20 + 13 - 1 ⇒ (14) + 13 - 1 = 26
damage: 2d8 + 5 + 2 ⇒ (7, 6) + 5 + 2 = 20
Two more of the golems surround Reina.
slam: 1d20 + 13 - 1 + 2 ⇒ (2) + 13 - 1 + 2 = 16
damage: 2d8 + 5 + 2 ⇒ (6, 4) + 5 + 2 = 17
slam: 1d20 + 13 - 1 + 2 ⇒ (1) + 13 - 1 + 2 = 15
damage: 2d8 + 5 + 2 ⇒ (6, 2) + 5 + 2 = 15
Following the flesh golems with other flesh golems around it is a large blue dragon. With scales the color of the desert sky, this large, serpentine dragon moves with an unsettling grace.

Rouqar Surtova |

Which link is for this battle? I don't see the large flesh golems or dragon on the Current Fight. ??
Although concerned about the dragon Rouqar attacks one of the flesh golems trying to break the group surrounding Renia.
Iterative Attack #1: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (14) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 36
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (4, 5, 4) + 6 + 2 + 2 + 2 + 2 + 1 + (3) = 31
Bonus attack from Blessing of Fervor: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (7) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 29
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (6, 4, 5) + 6 + 2 + 2 + 2 + 2 + 1 + (3) = 33
Iterative attack #2: 1d20 + 2 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (4) + 2 + 6 + 2 + 2 + 2 + 2 + 1 = 21
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (4, 4, 1) + 6 + 2 + 2 + 2 + 2 + 1 + (1) = 25
The 1d4 on each attack is fire.

GM Wolf |

AC 20, touch 8, flat-footed 20 (–1 Dex, +12 natural, –1 size)
hp 79 (9d10+30)
Fort +3, Ref +2, Will +3
DR 5/adamantine; Immune construct traits, magic

Renia's Warform |

PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (2) = 16
PA Claw 2+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (15) + 11 + 1 + 2 + 2 = 31
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (1) + 10 + 1 + (6) = 18
PA Claw 3+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (9) + 11 + 1 + 2 + 2 = 25
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (5) + 10 + 1 + (2) = 18
PA Claw 4+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (1) + 11 + 1 + 2 + 2 = 17
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (4) = 18
Dog Bite: 1d20 + 10 ⇒ (17) + 10 = 27
Bite dmg: 1d8 + 9 ⇒ (5) + 9 = 14
Dog Claw 1: 1d20 + 11 ⇒ (19) + 11 = 30
Dmg: 1d6 + 9 ⇒ (2) + 9 = 11
Dog Claw 2: 1d20 + 11 ⇒ (19) + 11 = 30
Dmg: 1d6 + 9 ⇒ (1) + 9 = 10

Rouqar Surtova |

Rouqar will stay with Reina, letting the creatures come at us. Keep wide so we can adjust and flank.
Iterative Attack #1: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (17) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 39
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (5, 5, 6) + 6 + 2 + 2 + 2 + 2 + 1 + (3) = 34
Bonus attack from Blessing of Fervor: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (8) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 30
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (6, 3, 1) + 6 + 2 + 2 + 2 + 2 + 1 + (3) = 28
Iterative attack #2: 1d20 + 2 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (16) + 2 + 6 + 2 + 2 + 2 + 2 + 1 = 33
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (4, 4, 3) + 6 + 2 + 2 + 2 + 2 + 1 + (4) = 30
Confirm crit for Iterative Attack #1: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (4) + 7 + 6 + 2 + 2 + 2 + 2 + 1 = 26
damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (6) + 6 + 2 + 2 + 2 + 2 + 1 + (4) = 25
Confirm crit for Iterative attack #2: 1d20 + 2 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (1) + 2 + 6 + 2 + 2 + 2 + 2 + 1 = 18
damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 1 + 1d4 ⇒ (1) + 6 + 2 + 2 + 2 + 2 + 1 + (3) = 19

GM Wolf |

Round 27
With Reina's and the dog's extra attacks, they take down the first flesh golem.
Round 28
Does Rouquar wait for the flesh golems as well? Assuming he does.
Flesh golem on Reina...
slam, charge: 1d20 + 13 + 2 - 1 ⇒ (1) + 13 + 2 - 1 = 15
damage: 2d8 + 5 + 2 ⇒ (5, 8) + 5 + 2 = 20
100d8 ⇒ (5, 7, 2, 8, 7, 1, 3, 4, 8, 2, 8, 1, 2, 4, 7, 6, 4, 3, 8, 8, 4, 5, 2, 4, 3, 7, 7, 4, 6, 6, 1, 7, 4, 1, 6, 2, 6, 6, 1, 3, 8, 1, 5, 8, 4, 7, 7, 5, 2, 2, 5, 5, 6, 3, 6, 2, 1, 5, 6, 5, 7, 3, 3, 6, 3, 6, 8, 4, 1, 1, 1, 7, 7, 5, 3, 3, 2, 7, 5, 5, 8, 7, 2, 8, 3, 8, 8, 4, 7, 1, 3, 4, 1, 8, 2, 3, 8, 2, 2, 3) = 455
1d4 ⇒ 3
Round 29
Init
20 Olivira
19 Rouquar
17 skeletons
17 dog
14 flesh golems
13 Sable
12 Rouquar's new init...
8 Reina
5 Flouncy Magoo
1 dragon
*Player or NPC has taken their action.

GM Wolf |

Round 27
With Reina's and the dog's extra attacks, they take down the first flesh golem.
Round 28
Does Rouquar wait for the flesh golems as well? Assuming he does.
Breath weapon to hit gray and Reina, DC 18]7d8
1d4 = 3
electricity breath weapon: 7d8 ⇒ (6, 2, 6, 5, 8, 7, 5) = 39
One of the two flesh golem slams into Reina.
Rouquar waits for the flesh golems with Reina. Then pummels it with his rapier leaving many slices through the creature. It falls dead and Rouquar can do a Gory finish.
Reina
Round 29
Init
20 Olivira
19 Rouquar
17 skeletons
17 dog
*14 flesh golems
13 Sable
12 Rouquar's new init...
8 Reina
5 Flouncy Magoo
1 dragon
*Player or NPC has taken their action.
The golem slams into Reina again.
slam: 1d20 + 13 - 1 ⇒ (14) + 13 - 1 = 26damage: 2d8 + 5 + 2 ⇒ (8, 1) + 5 + 2 = 16
slam: 1d20 + 13 - 1 ⇒ (1) + 13 - 1 = 13
damage: 2d8 + 5 + 2 ⇒ (4, 3) + 5 + 2 = 14
5d100 ⇒ (82, 92, 58, 63, 31) = 326
As the new flesh golem drives down upon Rouquar.
slam, charge: 1d20 + 13 + 2 - 1 ⇒ (10) + 13 + 2 - 1 = 24
damage: 2d8 + 5 + 2 ⇒ (4, 3) + 5 + 2 = 14

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Round 28
Sable dashes forward to get closer to the party.
Round 29
He moves up and stands behind Reina, sashing over him into the flesh golem.
+2 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 ⇒ (7) + 21 - 3 = 25
damage: 2d6 + 21 + 9 ⇒ (6, 4) + 21 + 9 = 40

Rouqar Surtova |

Gory Finish? I didn't think there would be anything that could be intimidated....
End of round 28 Gory Finish attempt Intimidate: 1d20 + 12 ⇒ (8) + 12 = 20
Without the Prayer that would have hit me!
Iterative Attack #1: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (10) + 7 + 6 + 2 + 2 + 2 + 2 + 2 = 33
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (3, 4, 5) + 6 + 2 + 2 + 2 + 2 + 2 + (3) = 31
Bonus attack from Blessing of Fervor: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (9) + 7 + 6 + 2 + 2 + 2 + 2 + 2 = 32
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (3, 3, 6) + 6 + 2 + 2 + 2 + 2 + 2 + (2) = 30
Iterative attack #2: 1d20 + 2 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (13) + 2 + 6 + 2 + 2 + 2 + 2 + 2 = 31
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (5, 1, 2) + 6 + 2 + 2 + 2 + 2 + 2 + (4) = 28
Is anyone but me using the Blessing of Fervor? There are 2 rounds left.

Renia's Warform |

Renia weathers the fists and continues shredding animated flesh.
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (4) + 10 + 1 + (3) = 18
PA Claw 2+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (6) + 11 + 1 + 2 + 2 = 22
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (2) = 16
PA Claw 3+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (6) + 11 + 1 + 2 + 2 = 22
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (5) + 10 + 1 + (5) = 21
PA Claw 4+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (17) + 11 + 1 + 2 + 2 = 33
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (6) = 20
Dog Bite: 1d20 + 10 ⇒ (13) + 10 = 23
Bite dmg: 1d8 + 9 ⇒ (4) + 9 = 13
Dog Claw 1: 1d20 + 11 ⇒ (20) + 11 = 31
Dmg: 1d6 + 9 ⇒ (3) + 9 = 12
Dog Claw 2: 1d20 + 11 ⇒ (15) + 11 = 26
Dmg: 1d6 + 9 ⇒ (4) + 9 = 13
He attacks over 8' tall Renia? How tall is this guy? ;)

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Enlarge person makes me large and doubles my height I believe.
I have been using Blessing of Fervor. I think I forgot for last round.
Round 30
He slashes over Reina into the flesh golem.
+2 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (5) + 21 - 3 + 2 = 25
damage: 2d6 + 21 + 9 ⇒ (3, 6) + 21 + 9 = 39
+2 Mercurial PA, Elven Courtblade: 1d20 + 21 - 3 + 2 ⇒ (10) + 21 - 3 + 2 = 30
damage: 2d6 + 21 + 9 ⇒ (5, 5) + 21 + 9 = 40

Rouqar Surtova |

Round 30
Iterative Attack #1: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (19) + 7 + 6 + 2 + 2 + 2 + 2 + 2 = 42
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (3, 5, 5) + 6 + 2 + 2 + 2 + 2 + 2 + (1) = 30
Bonus attack from Blessing of Fervor: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (14) + 7 + 6 + 2 + 2 + 2 + 2 + 2 = 37
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (1, 1, 4) + 6 + 2 + 2 + 2 + 2 + 2 + (3) = 25
Iterative attack #2: 1d20 + 2 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (20) + 2 + 6 + 2 + 2 + 2 + 2 + 2 = 38
damage: 3d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (4, 2, 5) + 6 + 2 + 2 + 2 + 2 + 2 + (4) = 31
Confirm Crit for Iterative Attack #1 ??: 1d20 + 7 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (15) + 7 + 6 + 2 + 2 + 2 + 2 + 2 = 38
damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (3) + 6 + 2 + 2 + 2 + 2 + 2 + (2) = 21
Confirm Crit for Iterative attack #2 ??: 1d20 + 2 + 6 + 2 + 2 + 2 + 2 + 2 ⇒ (6) + 2 + 6 + 2 + 2 + 2 + 2 + 2 = 24
damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 2 + 1d4 ⇒ (2) + 6 + 2 + 2 + 2 + 2 + 2 + (3) = 21
One round left for Blessing of Fervor.

Renia's Warform |

PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (2) + 10 + 1 + (3) = 16
PA Claw 2+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (20) + 11 + 1 + 2 + 2 = 36
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (5) + 10 + 1 + (4) = 20
PA Claw 3+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (16) + 11 + 1 + 2 + 2 = 32
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (1) + 10 + 1 + (5) = 17
PA Claw 4+Magic Fang+Flank: 1d20 + 11 + 1 + 2 + 2 ⇒ (2) + 11 + 1 + 2 + 2 = 18
PA Dmg+MF+Acid: 1d6 + 10 + 1 + 1d6 ⇒ (3) + 10 + 1 + (5) = 19
Dog Bite: 1d20 + 10 ⇒ (7) + 10 = 17
Bite dmg: 1d8 + 9 ⇒ (2) + 9 = 11
Dog Claw 1: 1d20 + 11 ⇒ (5) + 11 = 16
Dmg: 1d6 + 9 ⇒ (1) + 9 = 10
Dog Claw 2: 1d20 + 11 ⇒ (12) + 11 = 23
Dmg: 1d6 + 9 ⇒ (2) + 9 = 11