Legacy of the Giantslayer

Game Master Erez Landau


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Female Kitsune Bard 1(HP 9/9,AC 14/12/12,Fort:1,Ref:4,Will:2,Init: +4, Perception :+4, low-light vision )

" before we go I would like to check the room that the mysterious guest stayed in, especially the drawer" .
Manami looked at Hugh

"The others will stay as they are, but I'm afraid someone might tamper with it if it contains relevant information...


In order to help things run smoothly and progress, I will not require rolls (you already know where the only relevant piece of evidence in that room is hidden)

You quickly search the room of the mysterious unnamed human. Inside the secret compartment in the desk is a slip of dirty old parchment (See Handout 2 in this link)


Male Quarterling/Frost Giant Barbarian 1 (HP 14/14 AC16/F14/T12 Fort +4 Ref +2 Will +0 Init +3 Per +4

assuming Manami shares this with us
Hugh visibly pales "Well, this changes things a bit... If anyone had doubt there was foul play involved, this should remove it. I agree with Chan that we should look first at the body before it will be too late..."

local knowledge: 1d20 + 4 ⇒ (7) + 4 = 11 Hugh tries to remember and think if the name Melira means anything to him

still waiting on an answer from Cham regarding the poem


You don't remember encountering this name anywhere.

When you asked Chum about the poem she shrugged and suggested Rodrik's house or at his family's possession


male halfling monk 1, HP 9\9, AC 19/F15/T19, Fort +3 Ref +7 Wil +7, Init +6 Perception +8

Chan looks darken after he see the nut Manami found [if he see it]. He nods after hiring what Hugh say and if no one argue go with the group toward The The Sanctuary .


Male Quarterling/Frost Giant Barbarian 1 (HP 14/14 AC16/F14/T12 Fort +4 Ref +2 Will +0 Init +3 Per +4

"Let's go."

with a last look back and a wave at Cham, Hugh turns and leaves the Rumblehouse, heading toward the Sanctuary.

Erez, can you please update the map in the "campaign info" section to also include the names that go with the numbers on it?


Time: Gozran 26, 4715 AR, noon. Location: Sanctuary (“7” in the town map)

Updated the map. All of that data is available on the Player’s Guide, just so you know.

You all head outside. You blink for a few seconds in the bright noon sun, a bit too bright after the gloomy interior of the Ramblehouse. You then head towards the Sanctuary. The white steeple of this impressive church of Iomedae is clearly visible from the Ramblehouse, and as you approach you can see one of the clerics, a young female human, standing on the steps of the church and conversing with a couple of locals. Those of you who have been here for the last few years probably know her as Tyari Varvatos. She wears white robes with the Iomedae’s symbol (a longsword on top a sun-like circle) and her short dark screams “I’m a straight to the point kinda’ girl”


"And that's when I started calling them celestial vegetables!" Tyari finishes with a flourish to the laughter of the locals around her. "Anyway, I shall bid you farewell, and may Iomedae guard you."

She waves at them, then looks at you. "Well hello there friends, how can I help you today?"


male halfling monk 1, HP 9\9, AC 19/F15/T19, Fort +3 Ref +7 Wil +7, Init +6 Perception +8

Chan give a small bow with a grim face and say  "greetings, my name is Chan and me and my frends   came at the request of Rodrik to investigate and find some answers on the death of his brother . Could we please... see his remains?"

kn. religion: 1d20 + 5 ⇒ (20) + 5 = 25

sense motive: 1d20 + 4 ⇒ (12) + 4 = 16


I will assume Chan has not mixed Rodrik and Kurst, and named the right brother who sent you?

Kn. Religion 25: Very Nice roll. What do you want to know?

Sense motive 16: You get the impression that she is honest and interested in helping you.

Tyari's face immediately turns somber and her shoulders droop. "Yes, yes, terribly sad business. Follow me, please."

She guides you through the church to a small door at the other end, then down the steps to the basement corridors, then to the room that holds Rodrik's body. This room is mostly bare rock, with 4 tables serving as the only furniture in the room. A couple of torches bracketed on the wall illuminate the remains of Rodrik, pale and still on one of the tables.

Tyari moves aside and waits patiently near one of the walls.


male halfling monk 1, HP 9\9, AC 19/F15/T19, Fort +3 Ref +7 Wil +7, Init +6 Perception +8

Indid .

Is the background of the place as in the book?. How close minded they are religiously?Can and Will they help speak to the dead if they thought it was a morder?
General eticet of things to do or not to do?

Chan bow in respect when they get near the dead and give a small and sailent prear to his soul
After he looks closely on the body in a grym demeanor


male halfling monk 1, HP 9\9, AC 19/F15/T19, Fort +3 Ref +7 Wil +7, Init +6 Perception +8

Perception: 1d20 + 8 ⇒ (16) + 8 = 24 


male halfling monk 1, HP 9\9, AC 19/F15/T19, Fort +3 Ref +7 Wil +7, Init +6 Perception +8

Indid .

Is the background of the place as in the book?. How close minded they are religiously?Can and Will they help speak to the dead if they thought it was a morder?
General eticet of things to do or not to do?

Chan bow in respect when they get near the dead and give a small and sailent prear to his soul
After he looks closely on the body in a grym demeanor

Perception: 1d20 + 8 ⇒ (16) + 8 = 24 

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