Where Death Travels

Game Master Signore di Fortuna

The Black Carriage Has Come To Collect Some Souls


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F Halfling Cleric/2

Jump goes off of Dex, so Aiden has a +3 to it. We could do this a couple different ways. I could use touch of good on Clyde to give him a +1 to jump. After Aiden get across, Clyde who has strength of 16 can toss me across to Aiden, then jump across himself. Shadow can try to make it on his own if I can't do touch of good on him. Or I can do touch of good on Clyde, and try to make it across with my -3 to jump. It's risky, but then no one's playing toss across with me.


F Halfling Cleric/2

Actually, I really don't like the idea of being tossed across a 10ft gap in the floor by anyone. So here's what we gonna do. I'm gonna do touch of good on Clyde and Shadow if possible, to give them a better chance of success. Then I'm gonna go for it.


F Halfling Cleric/2

Okay, what I'm doing is using touch of good on Shadow, Clyde, and myself. Jump goes off of Dex, so Aiden already has a +3 and the check is a 12, so there's a good chance that he'll make it. Hopefully I get through it and get it posted before doing something stupid and messing it all up.

Emma looks from Clyde to her husband, "I actually might have a way of helping with that."

Going to her husband she looks up into his face, "I've known you a long time and I know what you're capable of, on and off the field. You're fast and you're strong and I believe that you can do this. Some of us might need a little more help though. I believe that with Sarenrae to help guide us, that there is nothing we can't do, even if it is a little scary." Reaching up, she takes his hand and gives it a soft kiss before moving in front of Shadow.

Taking Shadow's face in both her hands she says to the wolf, "You're a good and brave boy and I know you can do this. May the light of Sarenrae guide and protect you." As she finishes speaking, a light blue glow engulfs her hands before spreading into Shadow and then slowly dissipating.

Moving over to Clyde she places a small hand on his arm and looks up at him, "I know you don't feel that you're very good at this particular activity, but you have your youth and bravery on your side and I believe in you and your ability to do this. Do not be afraid as you go forth, for the Dawn Flower goes with you. May her light guide and protect you on your path." As before, the soft blue light spreads from her hand into Clyde before slowly dissipating.

Praying for the best possible outcome as she backs up to give herself room, Emma asks her Goddess for aid in clearing this obsticle as well. The soft light seems to emanate from Emma herself and engulf her before slowly dissipating as before.

Taking a deep breath, Emma starts at a flat out run and jumps at the very last second, letting out a little involuntary scream as her feet leave solid ground.

Leap of Faith: 1d20 - 3 + 1 ⇒ (14) - 3 + 1 = 12

Emma makes it to the other side with a less than graceful landing, as she trips on a rock when her feet land, and tumbles into a roll, letting out a loud 'Oof' as she finally comes to a stop.

With Rosie's help, she gets up off the ground and waves to the others, "Wasn't the most fun experience ever, but I'm okay." Emma calls to them, before backing up to make room for Shadow and the other guys to land.


Male Human Fighter 1

Between my DEX, the chain shirt and touch of good, it's just a straight d20 roll.

Acrobatics: 1d20 ⇒ 20


Male Human Fighter 1

Woo!

Taking a few steps back, Clyde inhales deeply. Rushing forward, he leaps into the air and lands safely on the other side. He lets out his breath. "Well, that was a brief glimpse back into childhood."


F Halfling Cleric/2

Emma gives him a smirk, "And you said you weren't so good at jumping anymore. I knew you could do it, great job. You practically made it look easy." She says with a slight laugh of relief.

Looking across at her love and his companion she says, "Okay, you guys got this." She continues to dust herself off after her rough landing, and prays silently to her Goddess for a safe jump for both of them.


F Halfling Cleric/2

I just want to say here as well, when I was working out people's bonuses for Dex for the jump across, I wasn't thinking about armor and the like. So, I just wanna say that if Aiden is wearing the king of armor that would impede his ability to get across safely, that Emma would do the same thing for him that she did for everyone else. It would just mean I use 4/6 of my daily uses of "Touch of Good", rather than 3/6.


F Halfling Cleric/2

I'm scared now, thinking that I might have made a tactical error. *sad/nervous face*


Male Human Hunter 2 |18/18 HP | AC 16 T 13 FF 13 | Fort +4 Ref +6 Will +3 | Initiative +3 | Perception +7| Animal Focus: 2 mins /day ; Used:

I'm going to assume I not within 20ft of a road to attune myself to the Road Ward to gain a speed enhancement while running right?


Male Wolf (Animal Companion) |18/18 HP | AC 14 T 12 FF 12 | Fort +8 Ref +8 Will +2 | Initiative +3 | Perception +9| Animal Focus: |Active spells:

Looking up at Aiden, Shadow responds to the barely perceptible nod, baking up, and dashing forward to leap across the gap, landing nimbly beside Emma effortlessly.

Acrobatics (long Jump): 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22


Male Human Hunter 2 |18/18 HP | AC 16 T 13 FF 13 | Fort +4 Ref +6 Will +3 | Initiative +3 | Perception +7| Animal Focus: 2 mins /day ; Used:

Smiling to himself as Shadow leaps across, Aiden takes a moment to settle his pack more firmly on his shoulders and slings his bow across his back. Taking a few steps back he strides forward, launching into a running jump to land slightly on his feet.

Acrobatics: 1d20 + 3 ⇒ (17) + 3 = 20


F Halfling Cleric/2

Oh thank goodness, I can breath now.

Letting out a breath she didn't even know she was holding, Emma relaxes slightly as everyone finally makes it across.

Putting her arms around Shadows neck, Emma hugs him as she coos at him about what a good boy he is as she watches her dearest love leap across the hole.

Ignoring the slight pain in her knees from her own messy landing, Emma runs to Aiden and wraps her arms around him as far as they'll go, "I knew you could do it. I'm glad we all got across safely." She says, a slight catch in her voice evident as she's unable to hide her true feelings from her love.


Nope, closest road is a ways away.


Male Human Hunter 2 |18/18 HP | AC 16 T 13 FF 13 | Fort +4 Ref +6 Will +3 | Initiative +3 | Perception +7| Animal Focus: 2 mins /day ; Used:

Aiden runs his fingers through Emma's hair as her embraces her, clearly aware of her unspoken worry. "Nothing to worry about, love. We're all good."


F Halfling Cleric/2

Emma nods, "Alright then, let's continue on." She says after allowing him to comfort her for a few seconds, before letting him go and and resuming their search.

She lets Aiden and Clyde go first, then Rosie, and she takes up the rear with Shadow beside her as Aiden usually has his companion do when they are in possibly dangerous situations.

As Emma walks next to their loyal wolf friend, she keeps one hand in his fur, and both eyes on the lookout for trouble.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Male Human Hunter 2 |18/18 HP | AC 16 T 13 FF 13 | Fort +4 Ref +6 Will +3 | Initiative +3 | Perception +7| Animal Focus: 2 mins /day ; Used:

Keeping a sharp eye out for any sign of danger, Aiden leads them on down the tunnel

Perception: 1d20 + 7 ⇒ (14) + 7 = 21


Male Human Fighter 1

Perception: 1d20 + 2 ⇒ (2) + 2 = 4


Female Human Bard 1

Perception: 1d20 + 1 ⇒ (1) + 1 = 2


The cracks in the walls become deep gouges and the purple glow begins to gnaw away at your mind as you are bathed in its light. Aiden and Emma spy the skeletal remains of some poor unfortunate souls beneath the fallen debris of the temple.

Make DC 12 Will Saves. This is a fear effect.


Female Human Bard 1

Feeling uneasy, Rosie begins to sing a song to ease her fear.

"Darkness all around,
Darkness go away,
The flame of torch's light
Shall allay, allay, allay"

"Darkness all around,
Darkness go away,
May my heart burn bright
To see another sunny day"

Inspire Courage: +1 saves vs charm and fear and +1 to attack and damage rolls.

Only good for 6 rounds, but enough to make the save.

Will Save: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19


Male Human Fighter 1

Of course, a fighter gets bravery at level 2...

Will Save: 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 20


F Halfling Cleric/2

Emma had always been daring in her youth, especially when it came to her more mischievous escapades....but this was entirely different and she didn't like it at all.

Hearing Rosie's sweet strong voice puts a smile on her face as she listens, somehow feeling even braver than she thought possible seeing their circumstances.

Taking a breath, she closes her eyes and listens to the song. It's sound giving her a renewed sense of purpose and feeling much braver and capable of dealing with whatever lies ahead.

...I don't know what it is, but whatever it is, I hates it: 1d20 + 10 ⇒ (14) + 10 = 24

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