
Erez Landau |

My husband and I would like to submit 2 applications (to be considered jointly- we’re looking for a game to join together. If you only like one character, let us know, we can swap for something more relevant/fitting)
Concept in short (I have many pages on him- created for a campaign whose GM dropped out)
Griffith has lots of messed-up, self-loathing issues. No one knows about his unnatural race; he takes efforts to hide his monstrous features and not to use his supernatural abilities. He constantly battles against his bloodthirsty, hot tempered nature and aspire to be a model Paladin (Epitome of good and lawfulness, calm, in-control). He succeeds most of the time. When he fails, it’s a gruesome sight.
Quick Background
Griffith was born in a small town in Ustalav. As a result of an unholy ritual, demons were unleashed on the town, massacred most of his family and resulted in his conception within a raped child. Her grandfather, a retired crusader and abbot of a small monastery of Iomedae (in Lastwall) took her in and decided to raise the child under the light of Iomedae.
Griffith grew up in isolation, hidden from everyone. Later on he received his costume and became an acolyte. Griffith learned to hate his fiendish nature and developed an all-engulfing drive to atone his birth and the sins of his father. He strove to stay away from the dark and unnatural and became a knight of Iomedae to help those hurt by the darkness. In his initiation, he was sent to Ustalav to bring the light of Iomedae. He accompanied Professor Lorrimor into the depth of a forgotten catacomb ito retrieve clues for the whereabouts of some holy relic. In there he managed to save the Professor from a surprise undead attack. He fended off the unholy creation, but it was too powerful. Luckily, an undertaker by the name of Amaranth came by and together they vanquished that evil.
Dark Secret
Obviously, Griffith’s nature is his greatest and darkest secret. His self-loathing is so great that he actually pushes himself to believe that he is not a fiend, but a disfigured human. He hides his shame at all costs.
Unbeknownst to him, the ritual that was performed years ago that led to the demise of most of his family- was performed by his grandparents, who were members of a terrible cult.
Where I want to go with this character
Griffith is naive and prejudiced; slowly, he will expand his (mis)conception and eventually I want him to somehow come to terms with his nature (many many levels from now) and come out of the closet. It might also be interesting to explore his ancestry (once he’s back in Ustalav) if there might be connections to the terrible things happening there.
Mechanically, he’ll bring on the hurt and the smiting (oath of vengeance), some diplomacy and intimidation. At some point of delving in horrific mysteries, he will dip a level in lore oracle and expand his skills in a handful of knowledges.
Concept in short
An Aasimar oblivious to his necromantic talent, on his journey to self-discovery, acceptance and good-doing with his dark gift. Amaranth (Ami for short), due to his eerie upbringing, is slightly awkward, somewhat inappropriate and lack any sense of humor. At least he’s attractive.
Quick Background
Amidst the chaos of his life, Amaranth remains unaware of his aptitude for necromancy, notwithstanding his frequent use of it. He was born and raised in backwater Ustalavian village, the only son of the village undertaker. His mother died at childbirth, or so he was told.
Amaranth was the cutest little bookworm in his toddlerhood, for good reason, since he had no friends to play with, for no one dared come close to the burial grounds.When his father fell ill he sat by his bed and chanted him lullabies, improvising melodies for the lyrics he read off of his late mother’s diary. He didn’t notice when he closed her eyes for the very last time… Nor did he realise that when it reopened them, it wasn’t his father anymore.
Amaranth lived for years with his decaying father, sheltered from the world by his books, gravestones and solitude. Over the years his father grew distant and developed a habit of prowling the graveyard restlessly. One evening he found his father attacking a scholar and a paladin in one of the older catacombs. He joined the paladin in the struggle of stopping his father’s murderous assault, and together they managed it- but his father was destroyed. The scholar (who went by the name of Prof. Lorrimor) and the paladin (Griffith) were immensely grateful for the help, but Amaranth was lost in his shock of killing his own father...
Dark Secret
Besides necromancy (since he’s not yet fully aware of this ability, but when that comes it would be a greater concern) Amaranth carries the burden of murdering his own father (he never told Griffith and Lorrimor the identity of the assailant)
Where I want to go with this character
As his powers emerge and develop, Amaranth will grow to accept his affinity and use it against worse things that may lurk in the dark… And by worse I mean those he cannot control. He will learn social constructs, which will help him separate good from evil as the world outside his graveyard sees it.
Mechanically, Amaranth will grab a few levels of Oracle and Sorcerer/wizard and then go Mystic Theurge. Will focus on necromancy and try to control/otherwise deal with the undead we face instead of destroying them.
Anticipated posting schedule
Judging from past pbp experience, we’d be happy to post several times a day, depending on the participation of everyone else. Nothing’s planned at this moment that would prevent us from posting for a period. This sounds like a really cool AP and we're both really excited about it and hope we'll be lucky enough to play it.