Kyten's 8-06 Reaping What We Sow (Classic) Dark and Creepy Version (Inactive)

Game Master Incendiaeternus

8-06 Reaping What We Sow (Classic) for PFS

GM Notes:

Init
[dice=Kalak Chei]1d20+6[/dice
[dice=Natalia Markovich]1d20+8[/dice
[dice=Tenibri]1d20+2[/dice
[dice=Bash Steeltoe]1d20+1[/dice
[dice=Lyte N'Ing]1d20+1[/dice
Perc
[dice=Kalak Chei]1d20+6[/dice
[dice=Natalia Markovich]1d20+7[/dice
[dice=Tenibri]1d20+8[/dice
[dice=Bash Steeltoe]1d20+2[/dice
[dice=Lyte N'Ing]1d20+3[/dice


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Sovereign Court

Fangwood Keep Maps

Because I wanted to make sure they were correct while we're finishing up (and I highly suspect your not going to fail this at this juncture, there are bonuses that apply due to things you've done).

Tenibri-Faction Goals:

If you had chosen the harder way to go about things, yes. But as you did the upright and honorable things, you didn't defy but assisted the local law.

Sovereign Court

Fangwood Keep Maps
Tenibri wrote:


I'm a little confused, though, as to why we have them if we're still looking for Armeline?

Now that it's over -- because there are three paths that you can take with this, one of which adds in multiple bonuses which the whole party has to have almost a negative diplomacy to fail.

You can earn 3 PP here, but maxes out at 2.

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