Kings' patron - Worg Hunters

Game Master Mardavig

Team doin' it in the dark.


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Human map

CWE tries to line up his next shot with the movement of the creature's shield. hopfully leaving it slightly vulnerable for a short time.

bow shot: 1d20 + 6 ⇒ (1) + 6 = 7

OK this is pissing me off. nat 1, nat 2, now another Nat 1?

do we have some bad dice karma house rule?

Lantern Lodge

We may have to come up with something. White Eagle's bowstring snaps him in the ear, deafening him.

Unless we hear from Raven soon it's back to the Lonely Warrior.

He reaches out to claw Alanya, but is unsuccessful.

You guys are up again.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Stealth: 1d20 + 12 ⇒ (1) + 12 = 13 yah... 1s all over... She fires another shot at the creature. She was getting annoyed with it now Attack: 1d20 + 10 ⇒ (8) + 10 = 18
But the combat was setting her off, or the fact she was allready annoyed. Her shot goes wide

-Posted with Wayfinder


"Oops, seems you missed again."

Remain total defense.


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

Was actually waiting on you yesterday GM.. :-)

With Akiros safe and her companions determined to drop this creature no matter the cost, Raven sends a prayer to her Queen and touches Jenya. "May your shots always be true."

Guidance on Jenya

-Posted with Wayfinder


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Taking a deep breath Jenya lets Raven's guidance and CWE's blessing help her aim.

Like you better when you're not speaking dead man. she says.

Bless Guidance Point blank shot on touch: 1d20 + 10 + 1 + 1 ⇒ (13) + 10 + 1 + 1 = 251d8 + 1 ⇒ (6) + 1 = 7

I had a run of jammed pistols earlier in the fight. And really horrible damage rolls before that. Dice luck has turned a bit last two rounds for me though


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

hope we're close to making it stop moving!

-Posted with Wayfinder


As long as i can stay standing you go ahead and take shots. I hope 26AC will last me through the fight.

Lantern Lodge

Jenya fires another shot, bloodying the creature.

The creatures reaches out and slashes Alanya with a bony hand, it only does 5 damage but she suffers another level of energy drain.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Taking a deep breath, she lets another arrow fly, this time, it strikes true, hit the creature right between the eyes!
Stealth: 1d20 + 12 ⇒ (11) + 12 = 23
Attack: 1d20 + 10 ⇒ (20) + 10 = 30
Crit!: 1d20 + 10 ⇒ (20) + 10 = 30
Double Crit!!: 1d20 + 10 ⇒ (9) + 10 = 19
HEAD SHOT!: 3d8 + 12 ⇒ (3, 3, 7) + 12 = 25


Alanya down to 6/31

Lantern Lodge

Zartana's arrow nearly blows through the creature's head, the arrow is still sticking out of it's head. This is a grievous wound.

"Death is coming for you," says the wight.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

gah! Well. Its a good chunk! Any effects from crit? :)

-Posted with Wayfinder


Correction, I am down to 1/21(31)

"Killing it soon would be a really nice thing here."

Lantern Lodge

Nope, no other effects.

Summoners, always terrified something will happen to their eidolons, as though ten minutes later they can't get them back at full health. :P


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

I know, if they go down in the fight they come back only at half hp.
Plus, if i'm recalling, i can't call her over until the next day. At which i'm wondering if she's annoyed, casual or jealous.
Since someone hinted she should be careful, after naming that someone something out of thanks for saving his life.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Wonder if it would half and half or full half...

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

I think she'd have ditched the negative levels by then. She dissolved back to where ever she came from.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Not talking about eidelon ;)

-Posted with Wayfinder


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

"You are mistaken, She is coming for you. I warned you fiend. The Queen does not take lightly those who defy her touch."

Raven again prays over Jenya's guns.

Guidance...


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Think still waiting for CWE to go again before next round starts. Or are we up again?

Lantern Lodge

I'll give White Eagle a few more hours. At this point it's only been 7 hours since the round began.


Human map

hey all, been off and on sick....

give me a few to catch up please


Human map

the difficult terrain is now gone

dropping the "useless" bow CWE pulls Nettle's Ranseur and charges.

attack +rage +charge: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17
damage?: 2d4 + 7 ⇒ (1, 2) + 7 = 10

new map

Lantern Lodge

The wight bats the ranseur aside.

The wight then tries to reach out and claw Alanya, and five-foot steps up between White Eagle and Alanya.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

sorry. Lost now. Round? And who syill needs to act?

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Chief, 5ft step on your map downwards and you flank with Alanya


Human map

problem is I have a reach weapon out right now. so I gain flank but Alanya will not


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

I'm pretty sure you both get flank as the wight basically has to defend itself on opposite sides from melee. Pretty sure we're up as the wight failed to hit Alanya and moved.

Getting frustrated at the wight's refusal to die Jenya slaps in another one of her rapidly dwindling supply of paper cartridges and fires.

Guided Blessed Point Blank shot on touch: 1d20 + 10 + 1 + 1 ⇒ (15) + 10 + 1 + 1 = 271d8 + 1 ⇒ (4) + 1 = 5


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Followed by another shot from her bow inclined drow friend
Stealth: 1d20 + 12 ⇒ (4) + 12 = 16
Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Lantern Lodge

Doesn't matter.

Jenya and Zartana kill the wight with their ranged attacks. Thank Kyras for locking it down so effectively.

The creature takes a bullet and an arrow, it stumbles back, falling upon it's own funeral bier, as it re-dies it whispers, "finally" and moves no more.

As the creature falls back it knocks a few metal fragments off the bier. They fall noisily to the ground and then skitter along the floor, like drops of watter in a hot pan, until they come to rest near the remains of the wight's broken sword. You see that they are the fragments of the Lonely Warrior's weapon. It seems that although the weapon is physically broken, the enchantment that was placed upon it remains whole, as such a weapon smith could reforge the weapon, making it whole again. Until then anyone can use it *edit* with the broken condition, was supposed to be the end of that sentence *edit*.

Looking around the room clearly for the first time you see that the walls are covered in ancient shields, armors, banners and weapons. Many of them have been damaged by repeated, frustrated attacks, presumably by the cairn wight, but perhaps some among the ruin are still useful.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"gah take that you pile of bones!" she yells in victory as it drops to the ground

-Posted with Wayfinder


"Huff...huff.....Darn that thing. It's been a while that i nearly was cut short on my day. Good job shooting it down."


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Well, we all are in this together, but happy that i could help you out... Raven? How is he? she asked concerned


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Kyras lays a hand on Alanya's shoulder, casting rejuvinate eidolon, lesser.
For Heal: 1d10 + 4 ⇒ (8) + 4 = 12 hp.

"At least you're a bit 'ealtier now."
After which he looks around at the shields, trying to recall mentions of various lands & armaments.

Kn. Religion: 1d20 + 6 ⇒ (5) + 6 = 11
Kn. History: 1d20 + 6 ⇒ (10) + 6 = 16
Geography: 1d20 + 6 ⇒ (10) + 6 = 16

Lantern Lodge

Alanya keeps ner negative levels for 24 hours. At which-time she will make a Fort save.

Same deal for Akiros. Raven looks him over and determines that once he is healed he should regain consciousness, although part of his essence, his life-force, has been drained, it yet remains to see whether it may return.


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Jenaya sighs loudly in relief and gives Misfire a meaningful look before holstering it. Started out bad but I suppose you ended fine she mutters still grousing over the repeated jams suffered early in the fight. Seeing Alanya taken care of she crouches and pats Raven as she tends to Akiros before grinning at everyone else. Bastard took a lot of ammo before keeling over. I'll give him that.

She examines the rest of the burial ground carefully. Do we need to do anything else to fix this place Raven or was destroying Nameless Horror here enough to do the job?

Taking 20 if that's ok for Perception if i can it'll be 30

We should get back to Emermark. Akrios needs the help and I think we've done good to explore as much as we have. The Southern border is mapped and the worg is dead


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

Raven looks over Akiros. "He will live, but the damage to his essence may take some time. "

Cast final Cure Light Wounds for the day on Akiros..

Raven then goes over to the wight and looks down on it. Raven whispers something as she grabs a torch from her bag. It alights suddenly as she holds it over the corpse. "May She judge you fairly." Raven then sets the body on fire..

-Posted with Wayfinder


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Yeah and almost murdering Akiros better be a part of the judgement Jenya says with a sour look at the burning wight.

Lantern Lodge

Looking over the place the sharp-eyed gunslinger selects a pile of armour and weapons that while worn is still usable. She finds a hidden compartment within the bier that contains a cache of oils/potions.

two scale armours
an almost pristine steel shield, with the device of a pair of rivers joining together
an ancient set of Taldan fullplate
a breastplate

a strange weapon that seems to combine a shield and a knife, while being made from the bony skull of some large animal,
a warhammer
a composite shortbow
a spear
a longsword

11 potions

Raven sets the wights remains aflame and it burns quickly, as though it is grateful to be rid of the thing's remains. The barrow mound seems to feel refreshed, as though clean air is entering into the place for the first time in a long time. It seems as though the stain has been lifted from this place.

Akiros recovers, though he seems shaken by the ordeal, there is grey now in his hair and his have a haunted look. He is determined to continue his duty to Raven, however.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

detect magic on everything

-Posted with Wayfinder

Lantern Lodge

The potions and the shield are magic. The weapons and armour are merely well-made.


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

Raven approaches Akiros, putting a hand on his shoulder. "She was with you today. Her touch is truly upon you. " She looks to the others. "And upon you all as well. We have destroyed a great blight upon this land and She is grateful for that."

-Posted with Wayfinder


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"That shield has some magic on it" she casualy remarks

-Posted with Wayfinder


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

There's enough here to outfit a lot of soliders Jenya says scratching her head and considering. We should haul all this stuff back. What with half-worg pups and all coming along as well we're pretty much full up.


Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
Tracked:
AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

"Unless any of you object, Akiros could use a better shield, considering recent events..", Raven trails off. "Of course, so could I."

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Anything historic/geographical Kyras might remember about the equipment?

Lantern Lodge

Looking at the pile of weapons and armour Kyras considers that the platemail is too old to date from the recent Taldan attempt at colonization. As such it most likely dates from the period of the Fifth Taldan Army of exploration in the early 2000 ARs, nearly 2700 years ago. This stuff is ancient. It is actually incredibly well-preserved, perhaps as some side effect of the wight's curse.

Kyras also knows that all these weapons, armours and banners would have belonged to warriors and leaders of groups that this warrior would personally have defeated in life. Truly whoever the Lonely Warrior was he must have been a mighty warrior.

Akiros admits that while he might benefit from a stouter shield he himself is all the shield Raven should require. He bends to one knee, perhaps not as gracefully as he would have before encountering the wight and re-pledges his eternal servitude to the Queen of all Ravens and her servitor on this earth, Raven of Bonespire.


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

I guess guidance can give Akiros a better chance of making the Fort Save. Any other way to boost him up?


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Turning into quite the Overlord, aren't you Raven? Zartana laughs at what she sees

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