Kingmaker: The Lordless Lands (Inactive)

Game Master P33J

Exploration Map

Thorn River Camp


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Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (13) + 8 = 21
Sense Motive 1d20 + 1 ⇒ (8) + 1 = 9
Heal, if needed 1d20 + 1 ⇒ (7) + 1 = 8

"By the heavens above, Darvan you're hurt. Let me see to that. or Kyra can heal you."

Silver Crusade

Male Human Scribe/0

Fren walks up and casts his last spell.

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7


Human Paladin/2 | AC: 19/12/17 | HP: 17/17 | F: +5 | R: +4 | W: +5 | Init: +2 | Perc: +0 | SM: +0

Perception: 1d20 ⇒ 8
Sense Motive: 1d20 ⇒ 13

Kyra jerks in startlement as Fren steps up.

"You are amazingly silent."

She looks to Darvan.

"Are you okay now?"


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Darvan looks at the scratch that is left on him. "Aye, thank you Fren."

Only down 1 HP, we can let the last one heal naturally.

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (16) + 8 = 24
Sense Motive 1d20 + 1 ⇒ (14) + 1 = 15

Looking relieved, Brok checks with the rest.
"I'll go get Kern since he's the only one among us who can speak with the kobolds."

Brok will go get Kern and explain things to him to facilitate gameplay.


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Perception: 1d20 + 0 ⇒ (5) + 0 = 5
Sense Motive: 1d20 + 0 ⇒ (19) + 0 = 19

Basing this on the assumption of 30-45 minutes since the party left to track the others.

When Bron arrives, he'll find the bandit's bodies stripped and laid out, their gear sorted and piled neatly along with any other gear found at the camp. Kern is just beginning to shift logs for what looks like a pyre.

On Bron's explanation Kern will nod and mount Termach, and follow him to the clearing, where he will dismount and salute Makon.

"My friends say that you wish us to meet your Chief. When and where do you suggest this?"

Silver Crusade

Male Human Scribe/0

Makon seems relieved to see Kern and stop speaking Common.

"Yes, we will arrange a meeting. You are in long shanks fort to the North no?"


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Perception: 1d20 + 0 ⇒ (7) + 0 = 7
Sense Motive: 1d20 + 0 ⇒ (17) + 0 = 17

"Yes. The longshanks at the fort do not know that you are Not Foe. Build a fire in sight of the fort, and we will come to you. When it is safe to come to the fort, we will bring you there. This is truth."

Silver Crusade

Male Human Scribe/0

"Good. We take care of things here. We'll bring Chief to you in 3 moons."


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

"For us, 3 moons means 90 days...is that what you mean?"

Silver Crusade

Male Human Scribe/0

"The moon does not shine each night for Longshanks?"


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

"3 nights, then. I think of a moon as the time from full moon to full moon. We will see you then."

Kern turns to the others, "We meet with them in 3 days. Shall we finish stripping the camp and get back to Oleg's?"


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

"Aye, let's get to it quick before somebody else pokes their nose in."

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (9) + 8 = 17
Sense Motive 1d20 + 1 ⇒ (11) + 1 = 12

"Agree. I have already taken the spoils and have loaded it onto my steed while coming here. With all your agreement, I could quickly redistribute it to all our mounts to avoid tiring them to much."

Brok points out the pack that is on his horse, presumably the items from the camp.


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

"Good man!" Darvan walks over to help redistribute the weight on the horses.


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Perception: 1d20 + 0 ⇒ (9) + 0 = 9
Sense Motive: 1d20 + 0 ⇒ (12) + 0 = 12

Kern is silent while the gear is distributed, and the party gets on its way. Several hours onto the trail, he finally speaks, "When we get back, and we tell this tale, I expect the man who claims to be our superior will insist we make no alliances with Kobolds."

"Are we going to stand our ground this time?"


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Sense Motive: 1d20 ⇒ 4

Darvan scratches at his stubble. "Don't see a reason to mention it. Besides, the only thing they're guilty of is growing a garden and defending it."

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (12) + 8 = 20
Sense Motive 1d20 + 1 ⇒ (9) + 1 = 10

"He has the advantage. With his guards coming, we're also outnumbered. If he insist, we should make it known to those Kobolds that it is he who does not count them as friends. Caution on both sides would be view."

Sitting back.
"I'll suspect he may accept this from anyone of you, Kyra most of us. He has some respect for Kyra due to her status. Kern and Darvan, he has acknowledged while I daresay he has ignored me most since being a former wolfshead might not appeal to him."

Silver Crusade

Male Human Scribe/0

You can spend your next day returning exploring a hex if you like. Just let me know the path you are taking.


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

We have 3 days right? Let's get 11 and 5 explored.

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

I'm fine with that plan.


Human Paladin/2 | AC: 19/12/17 | HP: 17/17 | F: +5 | R: +4 | W: +5 | Init: +2 | Perc: +0 | SM: +0

Perception: 1d20 ⇒ 10
Sense Motive: 1d20 ⇒ 17

Kyra sighed.

"If I am going to be the one to tell him, I will need back-up... not a repeat of how last time went."

She frowned. "If I can't count on that, then there's no reason for me to tell him at all."

Silver Crusade

Male Human Scribe/0

XP From your Dealing with the Kobolds is another additional 25XP per person. XP for taking out the Thorn River Camp is: 370xp each. We'll be using fast progression at first because PBP can take a while to get going. So that should bring you close to 1000xp and a level. Please do the math for me.

Gear found is as follows:
Masterwork Throwing Axes x3
Potion of Cure Light wounds x2
Studded Leather Armor x5 (you don't get the gear from the Kobolds)
Shortswords x4
Longbows x4
Arrows x 115
4 Lead Stag Amulets
1 Silver Stag Amulet

You've explored 12 already, that's where you met the Kobolds, if you want to ride through it again its a half day, leaving you a full day to explore 5 and a day to meet your newest member at Oleg's. You could also go through 13 and explore it as well and leave yourself with a day and a half.

Up to you.


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Umm, do me a favor and catch me up real quick on the numbers. I can keep track of XP easily after I'm caught up.

In that case let's explore 20 then 13.


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

XP So Far:
200 Olegs's
100 RP Bonus
25 Enjoyable Posts
100 First Kobold Negotiation
370 Thorn River
25 Second Kobold Discussion
---
820 xp total

"I'm willing to stand at your back, Kyra. For that matter I am perfectly willing to tell him myself. We all need to agree to stand firm on this, however. Not telling him or otherwise avoiding the issue is implicit defeat here."

"I've already told him he has no legal basis to give us commands, and I still hold by that. If that means he decides to attack us with his guards, so be it. He can reasonably expect a certain amount of respect and courtesy by his position, but no more."


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Consider the XP officially taken care of, just tell me how much we earn at the end of each fight.

Darvan glances around, then shrugs. "Oh, well yeah. I agree it's a good alliance and I'll stand with you guys on it."

Silver Crusade

Male Human Scribe/0

You also found a total of 100gp on the various thugs

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive 1d20 + 1 ⇒ (12) + 1 = 13

Brok has a grim smile.
"Even if this may lead to our deaths, I'll stand with all of you. The man irritates me."


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

"Well we can get a little work done before our meet and greet. Let's head a little farther south."

Going to explore 20 next.

Silver Crusade

Male Human Scribe/0

Thanks, Sorry weekends are always crazy haha.

You enter this open plain and the exploration goes easily.

Perception Checks from everyone

GM:
1d100 ⇒ 31


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Perception: 1d20 + 0 ⇒ (12) + 0 = 12

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (13) + 8 = 21
Sense Motive 1d20 + 1 ⇒ (6) + 1 = 7

"An open plain, should be easy to spot riders or soemthing." Brok wonders out aloud.


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Perception: 1d20 + 4 ⇒ (10) + 4 = 14
Sense Motive: 1d20 ⇒ 3


Human Paladin/2 | AC: 19/12/17 | HP: 17/17 | F: +5 | R: +4 | W: +5 | Init: +2 | Perc: +0 | SM: +0

Perception: 1d20 ⇒ 16
Sense Motive: 1d20 ⇒ 17

Kyra looked around the open plain and nodded.

I bet someone smart enough could hide an entire army here.

Then she facepalmed.

Nice job... tempt the gods to test you. So cue random attack any moment now...

Silver Crusade

Male Human Scribe/0

As you ride, Brok spots an unusual patch of grass just ahead of him. He raises his hand to alert the party and rides up a bit closer. There he notices a deep hole in the ground, covered with debris, to hide it from unsuspecting travelers.

Upon further inspection, it looks like a pit trap covered in spider webs. At the bottom of the trap, Brok sees the silhouette of a body and the flash of a silver stag's head about 20 feet below.


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

How dangerous does it look? If we lowered ourselves down with rope are there any apparent hazards besides the drop?


Human Paladin/2 | AC: 19/12/17 | HP: 17/17 | F: +5 | R: +4 | W: +5 | Init: +2 | Perc: +0 | SM: +0

Would it be possible to use a torch or something to set the spider webbing on fire? I figure that, given her small-town background, Kyra might be familiar of what happens when you combine flame and webbing.


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Perception: 1d20 + 0 ⇒ (6) + 0 = 6
Sense Motive: 1d20 + 0 ⇒ (8) + 0 = 8

Spider Webs...so where is the spider?

Kern stays mounted, looking about for the creature that created the webs.

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive 1d20 + 1 ⇒ (16) + 1 = 17

"Strange, why would a trap be placed here? Is this natural or man made? Maybe we should investigate. It might yield some clues."

Silver Crusade

Male Human Scribe/0

Knowledge Nature Checks, Survival Checks or Knowledge Local Checks to determine cause of hole

Upon closer inspection, the hole seems fairly safe, save for the fall. When Kyra puts a torch next to the webbing and the immediate area she touches with it flames shortly, blackens and then extinguishes. Recent rains have made it too damp to light all at once.

Darvan thinks that if he tied a rope around his waist or one of his companion's waists, they could lower them down to the bottom of the pit with no trouble at all.


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Survival: 1d20 + 4 ⇒ (20) + 4 = 24

Darvan starts taking out rope and tying it around waist. "I'm trusting you Kyra."


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Knowledge-Nature: 1d20 + 4 ⇒ (7) + 4 = 11
Knowledge-Local: 1d20 + 4 ⇒ (5) + 4 = 9

Yup, that's a hole. No doubt about it


Human Paladin/2 | AC: 19/12/17 | HP: 17/17 | F: +5 | R: +4 | W: +5 | Init: +2 | Perc: +0 | SM: +0

Kyra hmmed as her attempt to burn it failed. Then, she held the torch over the hole and let go, letting it drop down inside. She peered down inside, trying to determine if her torch lit up anything.

Perception: 1d20 ⇒ 8

And probably sees nothing.

And then Darvan talks about trusting her and she grins.

"Do you want me to pull you back up if you encounter anything, or wait until you kill it and grab whatever is down there?"

I pity whatever is in that hole and is stupid enough to attack Darvan.

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d20 + 8 ⇒ (13) + 8 = 21
Sense Motive 1d20 + 1 ⇒ (18) + 1 = 19
Survival 1d20 + 5 ⇒ (13) + 5 = 18

Pulling out his bow.
"I'll cover you."

Silver Crusade

Male Human Scribe/0

Sorry I posted yesterday and my machine crashed right as I hit send

As Darvan starts to lower himself down, he notices the way the hole was made and quickly comes to the realization that it is not man-made, but rather a trap some animal has carved out.

As he moves over to better inspect the wall, Brok notices movement.

Initiative
No need for a map, this is the 5 of you surrounding a hole. Darvan is 5 feet down in the hole, being held by Kyra.

Brok: 1d20 + 7 ⇒ (2) + 7 = 9
Kyra: 1d20 + 2 ⇒ (14) + 2 = 16
Kern: 1d20 + 2 ⇒ (20) + 2 = 22
Darvan: 1d20 + 6 ⇒ (11) + 6 = 17
Spider 1: 1d20 + 2 ⇒ (7) + 2 = 9

Surprise Round
Brok and the Spider can go in the surprise round.

Brok Roll Off: 1d20 ⇒ 10
Spider Roll Off: 1d20 ⇒ 19

Spider Goes first.

Bursting out of a hole just beneath Darvan the spider strikes against the flatfooted Stalker.

Sudden Strike: 1d20 + 6 ⇒ (13) + 6 = 19 Hit
Damage: 1d10 + 6 ⇒ (7) + 6 = 13

Darvan is impaled through the stomach by the spider's massive fangs. Grappling him and knocking him unconscious.

Brok is up

Your party champion is dying and in the clutches of a creature that intends to inject him with poison and suck his insides out.

Then the entire party can go again, before the spider goes. Fren will go last.

Grand Lodge

Male Half Elf Fighter (Dragoon) 1 | HP: 12/12 | AC: 16/11/15 | Fort: +4 | Ref: +1 | Will: +2 | Init: +1 | Perc: +6 | SM: +2 | Longbow+2;1d8| Bardiche+3;1d10+3| Morningstar+3;1d8+2|
Skills:
Acrobatics - 3| Appraise +0| Bluff +2| Climb -2| Diplomacy +2| Disable Device -3| Intimidate: +6| Heal +2| Ride +0| Sense Motive: +2| Stealth: -3| Survival: +10|

Perception 1d10 + 8 ⇒ (10) + 8 = 18
Sense Motive 1d10 + 1 ⇒ (1) + 1 = 2

Long Bow attack 1d10 + 2 ⇒ (8) + 2 = 101d8 ⇒ 5
Flaipole Attack 1d10 + 5 ⇒ (6) + 5 = 111d8 + 6 ⇒ (6) + 6 = 12
Terrible dice rolls.

Brok fires one shot before droppping his bow and using his flailpole to keep the spider off Darvan.

"Darvan!!!"

"Kyra Pull!!!!"

Silver Crusade

Male Human Scribe/0

Both miss. You Hold Darvan tight. I'm going to need you or Kyra to make a strength check and the other can aid if you score a 10.


Male Human Wizard (Transmuter)-2 - | AC: 16/ Flat: 14/Touch: 12 | HP: 15| F: +2 | R: +2 | W: +4 | Init: +2| Perc: +0 | SM: +0

Perception: 1d20 + 0 ⇒ (19) + 0 = 19
Sense Motive: 1d20 + 0 ⇒ (18) + 0 = 18

Kern leans over the heads of the others from atop Termach, and casts Magic Missile (Damage: 1d4 + 1 ⇒ (3) + 1 = 4, plus a trip attempt vs CMD: 1d20 + 5 ⇒ (4) + 5 = 9, not that it's likely to affect a spider)


Human Paladin/2 | AC: 19/12/17 | HP: 17/17 | F: +5 | R: +4 | W: +5 | Init: +2 | Perc: +0 | SM: +0

Strength check: 1d20 + 4 ⇒ (2) + 4 = 6

Kyra curses as soon as the spider attacks Darvan, then begins trying to pull him up. She curses even more as the attacks rain down into the hole.

"Blast it! Darvan, you better be okay! I will hunt down a priest to yell at you while you're in the afterlife if you die!"


Male Human (Dual Talented) | HP: 23/23 | AC: 20/14/14 | Fort: +4 | Ref: +7 | Will: +0 | Init: +6 | Perc: +5 |
Rolls:
[dice=Perception]1d20+5[/dice] [dice=Sense Motive]1d20+4[/dice]
Slayer 2

Kinda depressed the nat 20 on my survival didn't warn me of that. Oh well, I'll just float around bleeding silently till I either die or get healed haha.

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