Sajan

S'ala's page

247 posts. Alias of DM DoctorEvil.


Full Name

S'ala

Race

Human

Vitals/Stats:
Lv 2 Monk of the Lotus HP: 16/16, - AC: 15/T: 15/FF: 13 - Perception: +7 - Initiative: +5 - F: +5 / R: +4 (evasion)/ W: +6 - CMB: +3 (+5 grapple) - CMD: 18 (20 vs Grapple), Speed: 30

Classes/Levels

skills:
Acrobatics +5, Climb +6 , Diplomacy +3, Disable Device +5, Intimidate +6, Knowledge (history) +4 Knowledge (religion) +5, Perception +7, Sense Motive +7, Stealth +5

Gender

M

Size

M

Alignment

LG

Deity

Irori

Strength 14
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 17
Charisma 12

About S'ala

S'ala
Male Human Monk 2 (Monk of the Lotus)
LG Medium Humanoid (human)
Init +5; Senses Perception +7
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Defense
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AC 15, touch 15, flat-footed 13 (+1 Dex, +1 dodge)
hp 16 (2d8+4)
Fort +5, Ref +4 (evasion), Will +6
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee Nunchaku +3 (1d6+2/x2) and
Siangham +3 (1d6+2/x2) and
Mwk Spear +4 (1d8+4/x3) and
Unarmed strike +3 (1d6+2/x2)
Special Attacks flurry of blows +0/+0
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Statistics
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Str 14, Dex 13, Con 14, Int 10, Wis 17, Cha 12
Base Atk +1; CMB +3 (+5 Grappling); CMD 18 (20 vs. Grapple)
Feats Combat Reflexes (2 AoO/round), Dodge, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Touch of Serenity (2/day) (DC 14)
Traits: Child of the Temple (Knowledge [religion]); Wisdom in the Flesh (Disable Device as class skill)
Skills
Acrobatics +5 (+1 Dex, +1 Rank, +3 Class Skill)
Climb +6 (+2 Str, +1 Rank, +3 Class Skill)
Diplomacy +3 (+1 CHA, +2 Ranks)
Disable Device +5 (+1 Dex, +1 Rank, +3 Class Skill (from Trait)
Intimidate +6 (+1 CHA, +2 Ranks, +3 Class Skill)
Knowledge (history) +4 (+0 Int, +1 Rank, +3 Class Skill)
Knowledge (religion) +5, (+0 Int, +1 Rank, +3 Class Skill, +1 Trait)
Perception +7 (+3 Wis, +1 Rank, +3 Class Skill)
Sense Motive +7 (same as Perception above)
Stealth +5 (+1 Dex, +1 rank, +3 Class Skill)
Languages Common
SQ ac bonus +3, Touch of Serenity, unarmed strike (1d6), CMD bonus +3
Combat Gear: Caltrops, Oil (3) Potion of Cure Light Wounds;
Other Gear: Nunchaku, Siangham, Spear, Backpack (8 @ 19 lbs), Bedroll, Belt pouch (3 @ 3.34 lbs), Flint and steel, Irori symbol, blanket, soap, torches (3), sacks (6), mirror, 3 trail rations, waterskin (2), spade, whistle, Hooded lantern, Silk rope 50', Thieves' tools, two candles, chalk, four tindertwigs, 10GP, 7 SP

Mount:Light Horse - Gear Loaded: Tent, torches (3), sacks (4), waterskin, spade, silk rope 50' (3), healer kit, climber kit, grappling hooks (2), sunrods (3), everburning torch, hammer and 4 pitons,3 feed,
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Special Abilities
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AC Bonus +3 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Flurry of Blows +0/+0 (Ex) Make Flurry of Blows attack as a full rd action.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Touch of Serenity (2/day) (DC 14) On a successful hit, the attack deals no damage and bestows no other effect or condition, but the target cannot cast spells or attack (including attacks of opportunity and attacks as immediate actions) for 1 round unless it succeeds on a Will saving throw.
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.
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Background:
S'ala from a wealthy Osirian merchant family, but was sent to the Irori monastery from a young age. While undergoing training, his family was killed in one of the many internecine struggles. This event combined with his training has led him down the Louts Path and he seeks peaceful resolution to most confrontations. He will fight to defend himself or others, but seeks peaceful resolutions to most situations and avoids killing creatures when other means are available.

As part of his discipline and training, he has been sent to travel the world, spread his peaceful approach, and learn about the working of the world. He has been sent on this mission for several years. This traveling has led to a few successful adventures.

Appearance:
S’ala’s most striking feature is his dark, unyielding eyes. That and his stoic mannerisms and expressionless face lead many to believe he is uninterested in his surroundings, but he is in fact quite curious about the world outside his monastery. He is athletically built and well-muscled. He wears typical bland monk’s robe with a cowl and cape. His head is shaved bald and he appears hairless. His voice is deep and resonant but he is a man of few words. He is armed often with a spear which he will use in both melee and ranged attacks. If the fighting gets close (he hopes it does not) he will use his exotic Monk weapons and Flurry of Blows to end things.