Kingmaker. Footsteps to the empty throne. (Inactive)

Game Master DBH

Strangers, friends and even lovers. You have gathered together for your own reasons to explore and make safe the perilous region to the south known to all only as the Stolen lands.

Charter

The Greenbelt

Charter of rulership

Silverhold map

Kingdom shreadsheet

Stolen lands Map RRR

Letter

Notices 3

Wyverns;


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Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"You're getting a lot better at that dear." Isabel says as she watches Darian harvest the owlbear. Her tone doesn't quite make it clear if she approves or not...


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

"With permission I will take point again. There could still be traps around. No reason to let our guard down."

Johanna agrees with the plan on searching the caves and takes the lead.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

If you’ll recall, one of the things House Aulamaxa was known for...was hunting! So I’ve been trying to play that up a bit. ;-P


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian nods to Johanna. ”Don’t go too far ahead,” he says as he finishes up harvesting the beast and stowing away the best portions.

Once the beast and gear are packed away, he picks his sword and shield up once more and follows along about thirty feet behind Johanna.

I would roll Stealth...but I’m also carrying a lit sunrod...so...


INACTIVE - GAME DIED

Lisl turns away as Darian butchers the massive cadaver, and eventually falls into line near Josef again with her shield up as the team prepares for further exploration.


Are you sure you want to do that?

V3. Cave of the Shambler
Rotting leaves and other vegetation fill this small, irregular
cavern. Water drips from slimy vines and roots that hang from the ceiling, collecting into puddles on the uneven floor. Three small openings, little more than wide cracks in the stone, lead to the northwest, southeast, and south.

This small cavern is also occupied, by a Shambling mound.

Perception: 1d20 + 11 ⇒ (2) + 11 = 13

It doesn't seem to be aware of you at the moment. What are you doing?


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Johanna sneaks back to the others letting them know what she found. She readies her blades.

"We hit it hard and fast. Everyone ready?"


INACTIVE - GAME DIED

Lisl nods wordlessly, signalling her acceptance without adding noise.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian nods and says ”Okay, everyone prepare...and attack once I have its attention...”

Pre-fight (removing 5 rounds of inspire, 2 level 2 spells, 1 level 1 Spell from tracker in alias):
1) Inspire
2) Mirror Image 1d4 + 2 ⇒ (2) + 2 = 4
3) Allegro
4) Vanish and move to far side of it (SOMEONE PLEASE MOVE MY TOKEN TO THE OPEN SQUARE TO ITS LEFT). Stealth: 1d20 + 10 + 20 ⇒ (12) + 10 + 20 = 42
5) Full Attack vs it Flat Footed

Attack 1, IC, Allegro: 1d20 + 10 + 2 + 1 ⇒ (10) + 10 + 2 + 1 = 23
Damage, IC, AS: 1d10 + 5 + 2 + 2 ⇒ (2) + 5 + 2 + 2 = 11
Attack 2, IC, Allegro: 1d20 + 10 + 2 + 1 ⇒ (13) + 10 + 2 + 1 = 26
Damage, IC, AS: 1d10 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12


Are you sure you want to do that?

Darian vanishes and appears at teh side of the Shambling mound, hitting it hard twice.

Everyone else may act now.

No way it could make the needed perception check.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

Isabel approaches cautiously and fires a crossbow bolt at the mound.

Attack: 1d20 + 9 - 4 + 2 ⇒ (15) + 9 - 4 + 2 = 22 Damage: 1d4 + 1 + 2 + 1d6 + 2 ⇒ (4) + 1 + 2 + (5) + 2 = 14


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

I'm assuming we get a surprise round then.

Johanna makes it back into position ready for the assault. When Darian springs the attack she charge is as well.

Partial charge as standard action during the surprise round.

Charge: 1d20 + 12 + 2 + 2 ⇒ (15) + 12 + 2 + 2 = 31(IC,Charge)
Damage: 1d6 + 4 + 2 + 2d6 ⇒ (2) + 4 + 2 + (4, 4) = 16

Will Disorient with attack so it takes a -2 to attacks and a -4 if attacking Johanna

Johaanna charges in striking the creature and prepares to parry and ward off its attacks.


INACTIVE - GAME DIED

"Josef, if you don't mind..." says Lisl rather sweetly.

Inspiring word: Josef receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for 2 rounds.


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

"Fenrir, attack!" the Ulfen woman calls out as she moves in and casts her ever familiar ice spell.

Fenrir Bite: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19 (inspire, vs FF AC?)
Damage: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Trip?: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14 (inspire, vs FF CMD?)

Snowball: 1d20 + 4 + 2 - 4 ⇒ (13) + 4 + 2 - 4 = 15 (inspire, vs Touch AC (FF Touch?), firing into melee)
Damage: 5d6 + 2 ⇒ (2, 5, 1, 5, 4) + 2 = 19 (inspire)


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

"No, Lisl, I . . . don't think I mind at all." The tone is not as positive as the uncertain words. Still, Josef nods in thanks as he moves up, wondering how badly THIS is going to hurt.

Not remotely close to a straight line, so I can't charge, standard action or not. If this is a surprise round, I guess I'm done for the round. So, I think I'll give a full round attack action. Either it applies in the first full round, or this is the first full round, and ONLY the first attack will matter.

Dueling Sword w/ Inspiring Word: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33
Slashing w/ Inspiring Word: 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14

Dueling Sword Iterative w/ Inspiring Word: 1d20 + 11 - 5 + 2 ⇒ (8) + 11 - 5 + 2 = 16
Slashing w/ Inspiring Word: 1d8 + 5 + 2 ⇒ (6) + 5 + 2 = 13

Threat confirm? w/ Inspiring Word: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17 A 4? Well . . ..
Slashing w/ Inspiring Word: 1d8 + 5 + 2 ⇒ (4) + 5 + 2 = 11 Potentially 25 points on first attack if confirmed.

AC22, T16, F19, CMD 23+, all (non-flat) +1 more if I got a full attack off.


Are you sure you want to do that?

That poor, innocent plant. Resting peacefully one moment, hacked to pieces the next. You monsters!

The Shambling mound doesn't even have to to react before the party rushes in and turns it into compost.

Treasure:
A check while searching the shambler’s remains turns up a wand of lightning bolt (CL 5th, 33 charges).

All that remains of a hapless (and fatally misinformed) wizard who tried to use it against the shambling mound.

What now?

The passage you wanted to investigate is to the east.

V4. Twisting Tunnel
This narrow tunnel is only about five feet high and slopes gently
to the south. Water drips from numerous cracks in the ceiling to flow down the passage in small rivulets.


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Johanna continues advancing slowly forward down the passage. Looking back every few moments making sure to only be 20 or so feet ahead of the group.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

Isabel follows the group, examining her new toy carefully as she goes.


INACTIVE - GAME DIED

Chopped salad!

Lisl resumes her place in about the second rank, staying close to Josef and letting Johanna keep the lead.

Isabel, you maybe don't want to refer to a wand-shaped object as a "toy" or people might think you're talking about something different.


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

I'm not going to judge.

Josef falls into step as well, pleasantly surprised about getting through that uninjured.


INACTIVE - GAME DIED

Not judging either... *looks about innocently* Just staying precise. And also snarky.

"Very clean swings, Josef. I am quite pleased that you finished that monstrosity off so quickly," adds Lisl.


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

"Nah. I think Freya and Darian did more to the thing than I did. I'm just glad it won't be eating anyone's children."


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

”Don’t sell yourself short, Josef,” Darian says as he slides past him to take point behind twenty feet behind Johanna, ”It isn’t a competition, since we are all on the same side.”


INACTIVE - GAME DIED

"I echo your concerns, Master Josef," says Lisl. "It is good that the region will be clear of its depredations. We are fortunate to have multiple skilled swordsmen in our team for just such occasions."

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

Hey Lisl, if you want me to put that wand inside you and turn it on all you have to do is ask... :P


INACTIVE - GAME DIED

I’d prefer not to explode, and besides, if you’re going to stick your wand in another woman, you should perhaps discuss it with your husband first.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

Why? He does what I tell him! :D

"Lightning Bolt." Isabel says suddenly from the back of the group. "You might all want to get out of the way when I use this thing."


Are you sure you want to do that?

I think it's more Rods that fill that role, or hole to be precise.

Secret stuff:

perception: 1d20 + 16 ⇒ (18) + 16 = 34

Joanna struggles along the narrow pasage, freezing when she is close to the end that joins the Owlbears lair.

Trap: Water seeping down through the hillside above has weakened the floor of this tunnel and carved out a chasm beneath it. The dark, damp pit has also become home to a colony of green slime.

Any object weighing more than 50 pounds on the marked portion of the map causes the floor to collapse, dropping anyone in those squares 40 feet into the chasm below as well as into the green slime.

It's a natural danger and cannot be disarmed. You can easily see this passage leads back to where you have been already though.

What now?

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"I could blast it out?" Isabel offers, holding up the new wand. "I don't imagine it can come and get us very easily..."

UMD: 1d20 + 10 ⇒ (15) + 10 = 25 Damage: 5d6 ⇒ (3, 6, 4, 6, 3) = 22
UMD: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19 Damage: 5d6 ⇒ (6, 6, 2, 1, 3) = 18
UMD: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22 Damage: 5d6 ⇒ (3, 1, 4, 4, 4) = 16
UMD: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27 Damage: 5d6 ⇒ (5, 6, 2, 5, 3) = 21
UMD: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22 Damage: 5d6 ⇒ (4, 2, 4, 4, 5) = 19

Four charges and 78 damage. That enough?


INACTIVE - GAME DIED

Electricity does not hurt green slime. :(


Are you sure you want to do that?

It's not a problem at the bottom of the pit, just dropping the stone on top of it will solve the matter.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Then lets do that and save the charges on Isabel’s toy...I mean wand.

”Well then, looks like we are down to the other side of the cave...” Darian says as he turns back out of the narrow passage and leads the way to the other chambers.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:
Lisl Morozov wrote:
Electricity does not hurt green slime. :(

It can be burned off and lightning bolt says that it ignites combustibles - so I'd think it works? Dropping rocks is fine too :D


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

"The slime was making the air cool. That would be nice to keep beer, whine and food cool and not spoil." She shrugs as the others start to move away. She follows heading out to explore more of the cave structure.


Are you sure you want to do that?

North, or back to the big cave where you fough the Owl bear, and north from there?


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

I think let’s go ahead and go north from the front cave and see if it leads back around too, or if it’s and entire new branch, or if it’s just a side chamber.


Are you sure you want to do that?

V5. Spider Nest
The narrow tunnel widens here into a natural cavern, the dimensions of which are hard to discern for the thick sheets of webbing that fill the place.

Gee, I wonder what could be in there?

What are you doing now? Currently you are outside the entrance looking in.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Raising his shield up in front of him, Darian takes up a defensive posture before advancing into the chamber. He will move to position himself to allow nothing to be able to pass his flank, but allow his associates to move up to his sides and create a defensive barrier to the casters behind them.

I’d give anything to be able to move my token on a phone. Move me to the square one left of the V and 2 down...please. Taking a Total Defense Action, and should still have my Mirror Images up...right?


Are you sure you want to do that?

Darian runs headlong into danger again. To no ones surprise four large spiders scuttle forward to attack.

Since no one could miss what was waiting for you in the cave, and you're all getting used to Darian's death wish you can all take the first actions.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

Isabel levels her new wand!

UMD: 1d20 + 10 ⇒ (1) + 10 = 11

It lets out a selection of pretty sparks and Isabel yelps as she drops it.

"Hot!"


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Round 1

Attack: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d6 + 4 + 2d6 ⇒ (2) + 4 + (3, 3) = 12

Johanna moves forward a bit terrified at the site of such a large spider. She stabs into the best with one of her blades and prepared to parry any attacks that come back her way.


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

Freya glances back at Isabel and says, "Sometimes your husband is a damned fool." before casting a spell in hopes of blinding the spiders.

Glitterdust; Will Save DC 15 - should be able to target all four.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"Oh I know." Isabel replies, shaking her scorched hand. "Criminally irresponsible too."


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian pushes his magic out to his allies before stepping up alongside Johanna to give her some back up. ”It’s not foolish to try and make sure any of our people don’t ends up wrapped up in these webs as food for these things! “

Inspire Courage, Move up alongside Johanna.


INACTIVE - GAME DIED

Lisl picks up the wand and hands it back to Isabel, then quickly casts a shield of faith on herself prior to moving up to assist Darian.

Should bring my AC up to 20.


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Moved Darian next to Johanna, but not adjacent to the spider. Not sure if you wanted to end adjacent or 5' off. Left Lisl where she is, since she declared a full round's worth of actions for before she moves up.

"If he wants to be this stupid, aren't we supposed to be the ones talking him out of it?" Josef asks in a stage whisper thrown back at the women as he moves forward and lays into the spider on the left.

Dueling Sword w/ Inspire: 1d20 + 11 + 2 ⇒ (5) + 11 + 2 = 18
Slashing w/ Inspire: 1d8 + 5 + 2 ⇒ (5) + 5 + 2 = 12

Maybe Freya blinded it. I think I need the help to hit it.


Are you sure you want to do that?

Joanna & Josef both strike hard, wounding the spiders badly.

Will saves:

Will Red: 1d20 + 1 ⇒ (6) + 1 = 7
Will Yellow: 1d20 + 1 ⇒ (16) + 1 = 17
Will Green: 1d20 + 1 ⇒ (13) + 1 = 14
Will Blue: 1d20 + 1 ⇒ (19) + 1 = 20

Red & Green are now blinded.

Blue goes for the noisy one.

bite vs Darian: 1d20 + 2 ⇒ (6) + 2 = 8

Yellow goes for the pessimist.

bite vs Josef: 1d20 + 2 ⇒ (10) + 2 = 12

Red bite vs Josef: 1d20 + 2 ⇒ (17) + 2 = 19

Green bite vs Joanna: 1d20 + 2 ⇒ (6) + 2 = 8

All misses, the party may now act.


INACTIVE - GAME DIED

Up in the midst of the fray, Lisl turns and smashes her shield at the spider that tries to bite Josef.

Spiked shield attack vs. yellow: 1d20 + 5 ⇒ (7) + 5 = 12


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian takes a swing at the nearest spider, but is more focused on making sure his magic is bolstering his allies as well as maintaining the line.

Attack, IC: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
Damage, IC, AS: 1d10 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

"Bad spider. Sit. Play Dead." Josef sounds almost calm as he relaxes into combat routines he knows so well at this point, despite the horrific nature of what the group is fighting. Lisl's putting herself in trouble, better clear her flank before she pays for it . . ..

Full Atack
Dueling Sword w/ Inspire vs Yellow: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32
Slashing w/ Inspire: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Dueling Sword Iterative w/ Inspire vs Yellow: 1d20 + 11 - 5 + 2 ⇒ (13) + 11 - 5 + 2 = 21
Slashing w/ Inspire: 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9

Confirm Attack 1 Threat? w/ Inspire vs Yellow: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
Slashing w/ Inspire: 1d8 + 5 + 2 ⇒ (5) + 5 + 2 = 12 Potentially 22 damage for first attack vs Yellow. If that's enough, Second attack will be on Red instead, and if THAT's enough, Josef will step up into the hole with a 5' step.

Full Attack w/ a Dueling Sword gets me a +1 Defense vs melee attacks, For AC21, T15, F17, CMD22+.

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