Kingmaker. Footsteps to the empty throne. (Inactive)

Game Master DBH

Strangers, friends and even lovers. You have gathered together for your own reasons to explore and make safe the perilous region to the south known to all only as the Stolen lands.

Charter

The Greenbelt

Charter of rulership

Silverhold map

Kingdom shreadsheet

Stolen lands Map RRR

Letter

Notices 3

Wyverns;


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Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

While the others focus on the green-clad troll, Freya summons a small storm cloud to begin working on the other troll.

Aggressive Thunderclound; DC 15 Reflex Save to Negate: 3d6 ⇒ (5, 2, 2) = 9

Aggressive Thundercloud:
A crackling, spherical storm cloud flies in whichever direction you point and deals electricity damage to those it strikes. It has a fly speed of 20 feet with perfect maneuverability. If it enters a space that contains a creature, the storm stops moving for the round and deals 3d6 points of electricity damage to that creature, though a successful Reflex save negates that damage. It provides concealment (20% miss chance) to anything within it, and its flickering light illuminates the same area a candle would.
The sphere moves as long as you actively direct it (as a move action for you); otherwise, it stays at rest and crackles with lightning. It can be moved by wind effects and counts as a Small creature for the purpose of determining how winds affect it. The sphere has no physical substance and cannot exert any force on corporeal creatures or objects. It disperses if it exceeds the spell’s range.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

In my defense, once again (:-P) I didn’t move up to this one this time. It moved up to me. I was still where I was when we killed the other one. So I had the option of trying to risk an AoO getting away from it, or stab it twice. Heh


Are you sure you want to do that?

Botting Isabel

Isabel moves to get into position.

UMD: 1d20 + 10 ⇒ (17) + 10 = 27
Lightning bolt: 5d6 ⇒ (3, 3, 2, 4, 2) = 14

Ref save vs Aggressive thundercloud Orange: 1d20 + 2 ⇒ (14) + 2 = 16
Ref save vs LightningBolt Orange: 1d20 + 2 ⇒ (19) + 2 = 21

Ref save vs Lightning bolt Green: 1d20 + 4 ⇒ (14) + 4 = 18

The lightning bolt ends Green after Joanna, Darian and Josef had badly wounded it.

Bizarrely Orange rolling around trying to get free of the entanglement keeps clear of both the effects?

Str vs entangle Orange: 1d20 + 5 ⇒ (19) + 5 = 24

He rips himself free and roars in triumph as he stands up.

That's his action for this round.

Everyone may now act. One Troll left.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian bends down and grabs his bow he has dropped. ”Don’t blame your wayward shots on me, Jo!” he says with some mirth in his voice at how well this was going this far. He lets an arrow fly at the remaining troll.

Attack, IC, Bless, Prayer, Allegro: 1d20 + 6 + 2 + 1 + 1 + 1 ⇒ (9) + 6 + 2 + 1 + 1 + 1 = 20
Damage, IC, Prayer: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

Sorry!

Isabel moves again to draw a new bolt but holds off expending the charge until she sees if her companions can down it first.

Will use LB if everyone else can't down it first.

UMD: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 LB: 5d6 ⇒ (2, 2, 6, 1, 3) = 14


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Johanna will stand ready.

"Darian step back force it to come to the edge like the other."

She says readying to defend them.


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Josef adjusts slightly again, before seeing if he can't shoot the one remaining troll.

Longbow w/ IC, Bless & Prayer: 1d20 + 10 + 2 + 1 + 1 ⇒ (5) + 10 + 2 + 1 + 1 = 19
Piercing w/ IC & Prayer: 1d8 + 1 + 2 + 1 ⇒ (3) + 1 + 2 + 1 = 7

Longbow Iterative w/ IC, Bless & Prayer: 1d20 + 10 + 2 + 1 + 1 - 5 ⇒ (12) + 10 + 2 + 1 + 1 - 5 = 21
Piercing w/ IC & Prayer: 1d8 + 1 + 2 + 1 ⇒ (7) + 1 + 2 + 1 = 11


Are you sure you want to do that?

ref save vs LB: 1d20 + 2 ⇒ (4) + 2 = 6

Ok, he has 20hp left and still has to double move to reach you. He dies. That Entangle made all the difference really, shows how even low level spells stay effective.

Loot.
Among the various trash they seem to think is valuable you also find.
MW Banded mail.
Studded leather +1.
780gp in various precious stones.

What are you doing now?


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian steps up to one that hasn’t ceased regenerating yet, and calls out to Josef ”Over here.”

He plunges his blade through its heart, and hands Josef the waterskin he had set aside for the collection of one of these things blood for the alchemist that had requested it. Once they had filled the vessel, he lowers his torch to the troll and sets it aflame, repeating the process with each other troll until they are all smoldering.

”Well, that went well! Very good work everyone!” he says as he cleans off his blade. ”Let’s meet up with Dante and the others to find their camp, then finish our scouting of this area before we rest for the night.”

Finish off the exploration of this hex before camping and heading on to the next one in the series!


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Johanna is relieved the fight is over and smiles at the team working together.

"A good plan." She offers.


Are you sure you want to do that?

random: 1d100 ⇒ 61 [ooc]No encounters[/b].

You move onto Hex2.

The Grove of Tiressia
The trees part to reveal a peaceful forest glade dappled with sunlight. A small pond lies placidly at the roots of an enormous oak tree with a scattering of leaves floating upon its surface. Birdsong twitters from the branches high above.

As you approach the glade, a beautiful Dryad kneels by the water’s
edge, weeping softly, her tears falling into the pool to create tiny ripples in the still water.

secret stuff:

perception Joanna: 1d20 + 14 ⇒ (1) + 14 = 15
perception Darian: 1d20 + 9 ⇒ (3) + 9 = 12
perception Isabel: 1d20 + 10 ⇒ (7) + 10 = 17
perception Freya: 1d20 + 15 ⇒ (17) + 15 = 32
perception Lisl: 1d20 + 8 ⇒ (4) + 8 = 12
perception Josef: 1d20 ⇒ 14
stealth: 1d20 + 17 ⇒ (2) + 17 = 19

Freya:

There is a Satyr hiding in the treeline watching the party warily.

What are you doing now?


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

Freya whispers to her companions. "It's certainly worthwhile to see what's going on here, but be aware there is a satyr hiding in the treeline and watching us."

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"I'll talk to her." Isabel offers. "You stay behind and watch for the satyr - there might be a trap."

---------------
Isabel approaches the dryad, being careful to make a little noise as she approaches.

"Are you alright? Can I help at all?"


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

"This is amazing! So peaceful. Tranquil." As the others comment about the locals . . .. "Interesting neighbors, too, it seems."


Are you sure you want to do that?

The beautiful Dryad turns to you with her eyes shimmering with tears. "Help? Could you help me. I must warn you it means facing a great danger."

If asked what’s wrong, she tearfully tells you she has been battling a Scythe tree for several weeks now, and is nearly at her end. She describes the evil tree and the damage it has wreaked in the forest.

Once the scythe tree has depleted the surrounding area of prey, she says, it will certainly come to her grove, kill her tree, and devour her. She begs you to slay the hideous plant, promising to reward you handsomely if you do.

Knowledge Nature DC24:

Scythe Tree

CE Huge plant
Init -1; Senses blindsight 30 ft., low-light vision; Perception +16

DEFENSE
AC 19, touch 7, flat-footed 19 (-1 Dex, +12 natural, -2 size)
Fort +9, Ref +4, Will +4
DR 10/slashing; Immune plant traits
Weaknesses vulnerability to fire

OFFENSE
Speed 20 ft.
Melee 3 branches +10 (2d4+6/19–20)
Space 15 ft.; Reach 15 ft.

TACTICS
The scythe tree uses Lunge to increase its reach on the first round of combat. It focuses its attacks on only one or two opponents, slicing them with Power Attack. Unused to strong resistance, the scythe tree fights until it is reduced to 13 hit points or fewer, at which point it tries to flee into the forest.

Base Atk +6; CMB +16; CMD 25 (can’t be tripped)
Feats Cleave, Improved Critical (branches)B, Lightning Reflexes, Lunge, Power Attack, Skill Focus (Perception)
Skills Perception +16, Stealth +3 (+15 in forests); Racial Modifiers +12 Stealth in forests
Languages Sylvan, Treant

SPECIAL ABILITIES
Branches (Ex)
A scythe tree makes its primary attacks with its branches, which deal slashing damage and threaten a critical hit on a 19-20.

This is the Dryad Tiressia. What is your response?

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"You're Tiressia. We were coming to look for you anyway." Isabel explains, "We met a nymph who was having a run in with some loggers. She was hoping you could provide so tree tokens to help her rebuild her grove. Of course we'll deal with this scythe tree for you - it sounds like a terrible menace!"

She returns to the group and explains the situation. "We have to help her, its the right thing to do, regardless of anything else."


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

Knowledge (Nature): 1d20 + 12 + 1d6 ⇒ (12) + 12 + (5) = 29 (free use of inspiration)

"Scythe trees are particularly dangerous. I agree we should do what we can to rid the region of it, regardless of any other situation." Freya says.

"Fire and and slashing or chopping weapons will be our friends in this fight. Those of you who rely on weapons should be careful though, it has one hell of a reach." Turning to Isabel she adds, "Unfortunately, outside of glitterdust, most of your more favored tactics won't have much of an effect on it."


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Johanna looks to her blades.

"Mine don't cut or chop well but perhaps I can defend and keep it distracted a bit. I will do my best."


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

”Yes...we should help her...” Darian replies to his wife.

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"Well, if I can blind it then the rest of you can get in closer." Isabel says with a shrug. "I've got the wands too."


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

"The wand might be a better option anyway, if I remember correctly they can see without sight as well..."


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

"So, what you're telling me is the bow won't be much use, and it is gonna pummel me while I try to get close enough to use the sword." He shrugs. "Sounds like a Thursday."

"But, can anyone tell me what this thing is, really? I mean, scythes are used for harvesting, right? The tree harvests fields? No?"


INACTIVE - GAME DIED

Lisl looks slightly ruffled as she says, "I wouldn't really know. I will place defensive magic on you before the fighting, of course."


Are you sure you want to do that?

Everyone can read the spoiler once someone has made the Knowledge DC.

Tiressia calls the Satyr out, you notice the love in her voice as she does so. Introducing him to you as her lover Falchos. You all note that Falchos has recently been in heavy combat and is still badly wounded.

He is very grateful for your offer to fight the Scythe tree, and offers to lead you to it's hunting grounds.

Map up top, let me know when you've worked out your tactics and are ready to go?


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian steps up to Falchos and offers him a handshake. ”Well met. Looks like you’ve had a rough go of it...if you would like, we can tend to your injuries?”


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

Will there be an opportunity to rest prior to facing the scythe tree? If so, I'll switch out my spells prepared.


Are you sure you want to do that?

Yes, you can rest here safely. They also greatly appreciate any offered healing.


INACTIVE - GAME DIED

Lisl is only too happy to provide some healing to the goat-man.

Cure moderate wounds: 2d8 + 5 ⇒ (5, 7) + 5 = 17


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Josef nods absently-mindedly. "Thank you, Lisl. You really do a marvelous job of taking care of us all. Even strangers we meet on the road." He smiles as he says the last, pointing at the satyr, just in case.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

”Thank you, Lady Tiressia, for your hospitality,” Darian says with a smile as he adds ”but I mustn’t warn you, our party is quite sizable, what with our guard and aides. Though, if you are open to allowing our host to stay the night in your grove, you are welcome to join us at our fire and we can trade stories, songs, and one another’s company. I will make sure to instruct our men to leave your grove as we found it as best we can. I would not like your graciousness to be misplaced, and our party leave your home in disarray...”

If she is okay with our camp crew joining us, Darian will instruct them to set the camp up while disturbing as little as they can, and not to infringe on anything Tiressia or Falchos protest against. And, should they wish to socialize any by the fire...

Diplomacy: 1d20 + 11 ⇒ (12) + 11 = 23 Attempt to improve their outlook on us...Will also add my own CLW to them if either are still wounded before I go to sleep that night.


Are you sure you want to do that?

They are sociable hosts, appreciating your efforts to make little trouble. They are also very interested in your new kingdom. Asking for more details on your laws, and how much you have achieved in the time you have been working on it?

The Scythe tree lairs to the SE in HEX9.

One thing of interest that they can tell you is that there is an abandoned keep in HEX8, they have only seen it from a distance so can't tell you what it holds?

Map is up, set yourselves on it and tell me what you are doing?


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

As they discuss strategy, Darian grows more and more uneasy. He eventually says ”Look, I know you guys don’t want me on the front line. But I have some magic that you’ve seen me use, makes fake copies of me that enemies can mistakenly attack. Me leading the charge might buy Josef, Lisl, and Johanna the time they need to close ground with this thing safely. Besides, my blade sounds like one of the most effective weapons against this thing anyway.”

I say we three “tanks” charge the thing, with Johanna moving up just behind us. Hit it hard and fast, fire spells and debuffs from Freya and Isabel. I’d cast Mirror Image and have my Inspire going along with Allegro for myself.


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Josef just shakes his head as Darian talks. "I don't know who you're trying to convince. I know we're not keeping you from charging in, even if we want to argue about it, so, why bother? We already had our say . . .."

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"When it's the best way forwards and we've taken as many precautions as we can then there's nothing wrong with it." Isabel adds, although Darian knows she still isn't completely happy with that fact. "As long as we work together and hit it quickly, then hopefully that will be enough."


Are you sure you want to do that?

Ok, I've set you up on the map and applied all the preparation you told me you were doing. Lets get the massacre underway.


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Gritting his teeth in anticipation of the worst, Darian charges once his various wards are in place and the others are ready. He then lashes out at the fiendish tree with his blade.

Mirror Image: 1d4 + 2 ⇒ (1) + 2 = 3
Attack, Charge, Inspire, Allegro: 1d20 + 10 + 2 + 2 + 1 ⇒ (5) + 10 + 2 + 2 + 1 = 20
Damage, AS, Inspire: 1d10 + 5 + 2 + 2 ⇒ (10) + 5 + 2 + 2 = 19


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

My only prep is a charge from my wand. So seems we are getting a surprise round? Charging in.

Surprise Round
Charge,Inspire,Flank: 1d20 + 14 + 2 + 2 + 2 ⇒ (2) + 14 + 2 + 2 + 2 = 22
Damage: 1d6 + 6 + 2 + 2d6 ⇒ (5) + 6 + 2 + (5, 5) = 23

Init: 1d20 + 10 ⇒ (7) + 10 = 17

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

With nothing to offer in preparation Isabel simply takes the opportunity to unleash a lightning bolt before the rest of the group obstruct her line of fire.

UMD: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21 LB: 5d6 ⇒ (5, 3, 6, 4, 4) = 22


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Not sure what buffs Lisl has in mind. Core task won't change, though, not really.

Dueling Sword w/ Charge & Inspire: 1d20 + 11 + 2 + 2 ⇒ (20) + 11 + 2 + 2 = 35
Slashing w/ Inspire: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Confirm?: 1d20 + 11 + 2 + 2 ⇒ (18) + 11 + 2 + 2 = 33
Bonus damage?: 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14 For 24 points of slashing?

MW would increase the damage by 1 per die. Bless and Prayer would increase the attack roll even further into stupid. Prayer would also increase the damage by 1 per die. But I'm guessing about what she'll cast. I'll stop there.

Charge drops AC to 18/12/15/19+.


INACTIVE - GAME DIED

Bless & Prayer both in effect since we know we're getting into the hooplah. Since I expect Josef to use the dueling sword he gets Shield of Faith as well.


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Blessing and Prayer will make above attack a 24 to hit and add 1 to damage.


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

Concentration DC 17 (Burning Hands): 1d20 + 8 ⇒ (5) + 8 = 13

Freya tries to cast a spell at the scythe tree, but in her caution fails to complete the movements.

Fenrir bites at the tree, trying to rip at the bark.

Bite: 1d20 + 6 + 2 + 1 + 1 + 2 ⇒ (17) + 6 + 2 + 1 + 1 + 2 = 29 (inspire, bless, prayer, flank)
Damage: 1d6 + 3 + 2 + 1 ⇒ (6) + 3 + 2 + 1 = 12 (inspire, prayer)
Too large to trip.


Are you sure you want to do that?

The scythe tree has prospered by using it's resemblance to a normal tree, ambushing the unwary as they came close. When it's targets are aware of it and it's location this backfires badly on it.

You hammered it before it could react, it only had 67hp. :(

Treasure:
The scythe tree keeps its most precious
treasures buried under its roots.
3 pieces of amber worth 100 gp each
A folded up bundle of cloth that is a robe of vermin.
In addition, 42 cp, 55 sp, 6 gp, and simple silver ring worth 65 gp can be found scattered among the bones in the clearing.

In addition Tiressia & Falcho's are overwhelmed with gratitude for your actions.

Tiressia gladly gifts you with:
Goodberries (5),
Potion of cure moderate wounds (2),
Scroll of summon nature’s ally II,
Wand of cure light wounds (CL2 ,26 charges),
6 feather tokens (tree).

As you saved herself and her lover without asking for reward she also promises to aid you in guarding the Narlmarches and keep you updated about threats within its borders. This grants a +2 bonus to your nation’s Stability.

Back to the Nixie?


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Before returning to Tiressia & Falcho.

"Well done. Would it be possible to offer the Fey a seat at our court? It could truly show we are friend and have an interest in balance, peace, and prosperity for all."


Human Bard 6| AC 20 FF 17 T 11| HP 49/49| F +4 R +8 W +6| Init +1| Percep +9
Buffs:
Inspire Courage, Bull’s Strength, Tongues

Darian looks to Isabella thoughtfully. ”It might be possible. But we would have to determine what sort of position would be most suitable to their talents, and if they would even be interested in entertaining such an offer.”


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

The young man stands next to the . . . tree? for a second, looking at it after the group hit it less than once each. "Am I missing something, or was this MUCH easier than we were told to expect?"

---

Once Johanna asks her question, Josef has to butt in. "Well, she misjudged either our strength or the scythe-thingie's strength, or both. Don't know if that is about her perspective, perception, or judgement. Might not want to give her too much authority until we know more about how she thinks."

Liberty's Edge

|HP: 59/68 AC: 24; F: +12, R: +12, W: +10 | Perc: +10, Stl/Perf +12, Dec/Dip +13, ELore +14, Itm +15, Arc/Occ/Nat/Rel/Soc +8 | Speed 25ft | Weapon +15, 2d6+4+2. | Foc 1/1 | Active conditions:

"If they're willing I think it would be a good idea." Isabel agrees. "Perhaps an ambassadorship if nothing else. What we really need is for them to come to Silverhold occasionally so that we can treat them well and demonstrate that they are our allies."

Also hubby, getting my name wrong... if you've been looking at other women...


Are you sure you want to do that?

Regarding your thoughts on Fey in your council I don't think Tiressia would be interested. As a Dryad she is bound to her tree in the glade after all. She is happy to advise you on things she does know of though, and would be favorably impressed on your willingness to work with Fey rather than just moving in and steamrolling over the locals.

As for the Scythe tree, it was a tough fight if you didn't know what it was, and where it was. But with all its advantages are gone it was vulnerable. a few fire arrows from a distance would have ended it just as easily. Tiressia and Falco being woodlands Fey were mentally unable to consider that. :)


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

I got it, it just became important to bring up to help justify Josef as Doubting Thomas for the Dryad being brought to court.


Are you sure you want to do that?

I understand. There is still the abandoned keep in Hex8 that they told you about. Are you heading that way or going west to Hex1?

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