
| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            Stay away from him you, you, you green skins
And with those words Lorcan moves closer and fires his loaded heavy crossbow at the last goblin to attack Conner. The power from the rapid release of the string, powered by the bar of the crossbow nearly knocks Lorcan from his feet.
[Crossbow: 1d20 + 3 ⇒ (17) + 3 = 201d10 ⇒ 6

| Zoros Kiirassi | 
 
	
 
                
                
              
            
            Ignoring the fallen goblin, Zoros rushes to Conner's side.
Gently, for such a large man, Zoros cradles the halfling's head and bows his own. 
"Cuthbert, in your unyeilding grace, grant me the boon of healing for our fallen comrade."
Cure light Wounds 1d8 + 1 ⇒ (5) + 1 = 6

| Conner Thinwhistle | 
 
	
 
                
                
              
            
            Conner stands up gripping his short sword looking around for any standing foe. Seeing none he stretches Thanks Zoros! That didn't go quite as planned. Still I see you all dispatched them neatly. Connor says with a smile. 'Ave they been searched for treasure!?

| GM Tribute | 
 
	
 
                
                
              
            
            I rerolled it and it didn't matter
Two arrows come from the far right at Turk and Ingrid.
Vs Turk: 1d20 + 4 ⇒ (15) + 4 = 191d20 + 4 ⇒ (15) + 4 = 19
Vs Ingrid: 1d20 + 4 ⇒ (2) + 4 = 61d20 + 4 ⇒ (15) + 4 = 19
As Conner stands up Ingrid and Turk are targeted by two arrows each.
damage Ingrid/Turk: 1d4 ⇒ 42d4 ⇒ (3, 1) = 4
Taking fire from down the dark hall, Lorcan's lights cast a glow that have not yet illuminated the archers.
Order of Action 
Round 3 
Connor 
goblins 
Turk 
Lorcan 
Ingrid 
Meztli 
Zoros
Turk grunts in pain at the arrows.
"We chasing these down?"

| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            Lorcan responds to Conner in near histeria. Didn't go quite as planned? They almost killed you! Even when you were down and out they kept attacking you! They were monsters. He shudders, realizing for maybe the first time what he has gotten himself into.
As the arrows come from the darkness Lorcan responds as soon as he is able, moving his dancing lights to completely illuminate the attackers (swift action) before deciding what he might do about them.

| Meztli | 
 
	
 
                
                
              
            
            Meztli barrels down the corridor, seeing another target. "Greenskins will die!" she shouts as she runs.
Meztli vs. Goblin: 1d20 + 4 ⇒ (20) + 4 = 24
Damage (halberd: 1d10 + 3 ⇒ (10) + 3 = 13
Seems pointless against goblins, but...
Crit confirm: 1d20 + 4 ⇒ (7) + 4 = 11
Crit damage: 2d10 + 6 ⇒ (2, 10) + 6 = 18

| GM Tribute | 
 
	
 
                
                
              
            
            Turk run behinds Meztli and throws a javelin he drew and misses the goblins in the corridor to the left.
1d20 + 3 ⇒ (10) + 3 = 13
A gigantic creature rushes down the corridor, unable to charge due to the fallen goblin Meztli put down.  This creature’s python-thick apish arms and stumpy legs conspire to drag its dirty knuckles through the wet grass and mud. The stooped giant blinks its dim eyes and an excess of soupy drool spills over its bulbous lips. Its misshapen features resemble a man’s face rendered in watercolor, then distorted by a careless splash. It snarls as it charges, a sound the offspring of bear and man might make, showing flat black teeth well suited for grinding bones to paste.
He yells "GIMMEEE GOOOLD!!" as he closes with the warrior.
I will check if he provokes versus reach
The goblins have hired a ringer to help them.
The two goblins in the south corridor move up to fire at Turk.
2d20 ⇒ (15, 15) = 30
The arrows fail to penetrate the mail of the heavily armed warrior after being slowed down by his shield.
Party to go
Round 4 
Connor 
goblins+giant 
Turk 
Lorcan 
Ingrid 
Meztli 
Zoros

|  WhtKnt | 
 
	
 
                
                
              
            
            A surprised Meztli strikes at the giant with her halberd, shouting, "This not greenskin!"
Meztli vs. Giant: 1d20 + 4 ⇒ (14) + 4 = 18
Damage (halberd): 1d10 + 3 ⇒ (4) + 3 = 7

| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            With loaded crossbow in hand Lorcan moves as indicated and peers around the corner. He wants to know if he can see his light source from around the bend and if he sees or hears any threats from this direction.
Based on what he sees, or does not see he will likely move again, or possible shoot or cast a spell.

| GM Tribute | 
 
	
 
                
                
              
            
            Meztli hits the charging ogre as he closes to hit her.  Too bad it wasn't braced.
Then the big club smashes for blunt: 2d8 + 7 ⇒ (7, 8) + 7 = 22
He roars in pain as he gets a stab instead of a bag of gold and hits the barbarian hard knocking her down to the ground.
"GIVE ME GOOOLD!!"
Turk steps forward and misses a disemboweling stab by a few feet.
sword: 1d20 + 4 ⇒ (20) + 4 = 241d6 + 3 ⇒ (3) + 3 = 6
confirm?: 1d20 + 6 ⇒ (2) + 6 = 81d6 + 3 ⇒ (6) + 3 = 9
Round 4 
Connor 
goblins+ogre 
Turk stabbed 
Lorcan reloading? 
Ingrid 
Meztli unconscious
Zoros SS

| GM Tribute | 
 
	
 
                
                
              
            
            Meztli stabilizes hp: 1d8 + 1 - 10 ⇒ (6) + 1 - 10 = -3
The ogre goes after the fighter with the sword and shield.
ogre: 1d20 + 6 ⇒ (9) + 6 = 152d8 + 7 ⇒ (5, 7) + 7 = 19
The goblins in the south corridor seem to be holding their bow fire for now.  Conner flees the cave, glad to be healed.
Turk swings again at the ogre at misses badly.
hit/damage: 1d20 + 4 ⇒ (3) + 4 = 71d6 + 3 ⇒ (5) + 3 = 8
Round 5  
goblins+ogre 
Turk
Lorcan 
Ingrid 
Meztli unconscious 
Zoros

| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            This is crazy. This is crazy. Lorcan says to himself as he closes way to close to the ogre. Concentrating, he attempts to cast his Color Spray defensively.
Casting Defensively: 1d20 + 1 + 4 ⇒ (20) + 1 + 4 = 25 DC is 17
Ogre needs a will save, DC16 - Failure means blinded and stunned for 1d4 rounds then stunned for 1 round.

| GM Tribute | 
 
	
 
                
                
              
            
            The goblins see the gnome begin to cast and unload their shortbows.  Lorcan has cover from the one next to her.
goblin vs covered Lorcan: 1d20 + 4 ⇒ (11) + 4 = 15
goblins vs covered Lorcan: 1d20 + 4 ⇒ (16) + 4 = 201d20 + 4 ⇒ (20) + 4 = 24
goblin crit?: 1d20 + 4 ⇒ (10) + 4 = 14
The magical armor protects Lorcan from a hit in the neck, but two arrows strike true.
small bow damage: 2d4 ⇒ (1, 2) = 3
Concentration check for Lorcan
save will for ogre if successful: 1d20 - 1 ⇒ (4) - 1 = 3

| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            I feel like we are playing on Hard mode here. Those are darn good tactics from chaotic little goblins. An ogre in our first encounter is touch enough already. And you are rolling good on top of all that.
Lurcan shouts I'm hit as two arrows pierce him. But I got the ogre. Take it out quick!

| Zoros Kiirassi | 
 
	
 
                
                
              
            
            I was waiting to let Ingrid have her go, but....
Leaning down , Zoros lays his hand on Meztli's brow and commands "Cuthbert's might rivive thee! Stand and deliver his justice!"
Cure light wounds 1d8 + 1 ⇒ (2) + 1 = 3
Or not ;(

| GM Tribute | 
 
	
 
                
                
              
            
            Meztli crawls to safety to avoid risking further injury.
5' crawl to the right
The ogre continues to stare blankly and drops his large club.
The goblins wait again, covering the group.
recover blind on 1: 1d4 ⇒ 2
Turk attacks the blind ogre and barely hits and slices him.
hit/attack: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 3 ⇒ (1) + 3 = 4
Round 6 
Turk 
Lorcan 
Ingrid 
Meztli 
Zoros 
ogre(blind+stunned)+gobins

| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            Lorcan delays.
I had stated earlier that he was out of spells, but I think he has one more remaining to him. He has 4 first level spells. My count is he has color sprayed twice, and used mage armor once. Correct?

| Lorcan Gimblesprocket | 
 
	
 
                
                
              
            
            Unwilling to risk another volley from the goblins triggered by his spell casting, Lorcan fires the crossbow at the blind ogre before moving back behind Zoros.
1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 161d8 + 1 ⇒ (8) + 1 = 9

| GM Tribute | 
 
	
 
                
                
              
            
            The cleric delays and Lorcan fires at the ogre barely missing the blinded creature trying to avoid hitting friends. Meztli is somewhat groggy from the fast healing and misses too.
The three goblins target Meztli with missile fire, causing Turk to lash out the one near him with his sword.AOO: 1d20 + 4 ⇒ (15) + 4 = 191d6 + 3 ⇒ (6) + 3 = 9
Before he the goblin can fire, the quick human sinks his blade deep into the goblin.
vs Meztli: 1d20 + 4 ⇒ (15) + 4 = 191d20 + 4 ⇒ (5) + 4 = 9
One arrow sinks into the barbarian for 1d4 ⇒ 3piercing
The ogre shrugs off the cloud over his eyes, but is still stunned. He steps back and more goblins from the northern room enter and rush around Turk.
Turk swings again at a goblin and misses wildly.
hit/damage: 1d20 + 4 ⇒ (1) + 4 = 51d6 + 3 ⇒ (2) + 3 = 5
goblins vs Turk/confirm: 3d20 ⇒ (20, 7, 7) = 341d20 ⇒ 5
The warrior takes a nick in the arm for 1d4 ⇒ 3
RECAP
Meztli rejoins the fight and the goblins continue to press the attack as the ogre rubs his eyes.  He is wounded by still standing.  Thanks to a series of healing, Meztli looks much better.
The cleric looks for an opening, weighing his options.
Round 7
Turk 
Zoros
Lorcan 
Ingrid 
Meztli 
Zoros 
ogre(stunned)+gobins
 
	
 
     
     
    