KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Huh . . . how'd Kullen get back into town so fast? We saw him in Lambere the morning before Allustan bailed, and we've never even seen him with a horse. Something's fishy.

Astraden's eyes go wide, then squint in anger. "I was helping. It's worth it to die to free others, no matter how many do it. It's worth it to tear out corruption. Raddle, the managers killed hundreds." Her voice is suddenly quiet. "But I guess I've done that too now."


The Gateway Grove, The Isle of Last Resort

"Hundreds? What, were they tossing their employees into acid pools?" Raddle rolls his eyes, then claps a hand on Astraden's arm. "Don't worry too much about it. Lingering's what got you into this mess."

The halfling turns and starts walking away. "If you want my advice, just forget it ever happened, eh? 'Remorse' never put any gold in my pocket."


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith frowns. "Wait, Kullen hit you? We just saw him a few days ago in Lambere. You're saying he's been here the whole time?"

Are there any other half-orcs in Diamond Lake that might fit his description?


The Gateway Grove, The Isle of Last Resort

Zalamandra shrugs. "I don't know. All I know is he nearly took my arm off."

He's an albino half-orc. Unless Jalek decided to put on some makeup, there's nobody who looks even remotely like him.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

The big Kordite cocks an eyebrow.

"Where is he? I think maybe we should have some words with him."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Eben furrows his brow. "I wonder... would Filge and Smenk bother to magically disguise themselves if they started stirring up trouble on their own? I mean, not a fan of Kullen or his crew, even at their best, but there's no way they overtook us on the road back from Lambere." Another possibility nudges the back of his mind as well, but he ignores it for the moment. Doppelgangers wouldn't be roaming this far from the city, no matter what they're up to there, right?


The Gateway Grove, The Isle of Last Resort

"He got away," Zalamandra says, her tone turning bitter. "Barbarians run fast."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

I hope you mean Golot. Jalek would need like a hundred pounds of makeup to even get into the same size category.

"In the mine collapses, Raddle! Haven't you heard?" Astraden calls after him. She sits down on the stoop, door still open, and listens as his footsteps fade. So. I've said it. I killed them. And do I care? She glares up at the sun. How could I not? Astraden, those were the people you were trying to save. They died because you tried to get them to do the dirty work. Olidammara would want you to care. Help the miners laugh, not fight and die.

As the sun slips towards the horizon, the Oeridian cleric devises a plan.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

"Did he run out of town or is he still around?"


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"Maybe someone teleported him?"


The Gateway Grove, The Isle of Last Resort

"I haven't seen him around." Zalamandra arches an eyebrow. "Trust me, if I had, he'd be in the ground by now. But I did save something off one of his men. I'd never seen them before, but each of them had the same weapon."

The sorceress walks over to a shelf and plucks up a small item, which she tosses to Farrukh. It's a well-crafted sap, with a large hand crudely carved into the handle.

"The Free City Snatchers. Don't worry, I hadn't heard of them either. I looked into it. They are—or were—a small-time gang of thugs hailing from the aforementioned city, specializing in kidnappings." She sniffs. "I honestly don't know if I should be relieved that I survived, or insulted that whoever hired this lot thought I'd go down so easily."


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Why not both?" Carina shrugs.

"And... I kinda, well... ended up saving Kullen's life in Lambere." She sheepishly looks at her feet. "It's a long story..."

Is the sap a masterwork one?


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The Gateway Grove, The Isle of Last Resort

Yes. But it's Zalamandra's loot, fair and square, so don't get any ideas!


THP: HP: 159/165 (207/213), BR 33/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

"This is just another reason for us to head to the Free City. And a lead once we get there. We can bet that this gang was at least hired by the Ebon Triad for a job, if they aren't working for them on a more permanent basis. If we find the Snatchers, we find the triad," Cuetzpalli interjects. Good thing too, it was going to be a needle in haystack otherwise.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

KC, are we synced up time-wise now?


The Gateway Grove, The Isle of Last Resort

Assume so, yes.

"Well...the Snatchers are kind of all dead now." Zalamandra shrugs. "Sorry. I meant it when I said they were small. You might be able to track down their old hideout, though."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Eben looks askance at the sap. "Huh, well, there's yet another reason to get back to the Free City soon, I guess..."

Bluff check: 1d20 + 18 ⇒ (9) + 18 = 27

DC 27 Sense Motive:
Eben is holding something back, as though he has his own suspicions that he doesn't want to voice quite yet.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

1d20 + 10 ⇒ (11) + 10 = 21

Farrukh side-eyes Eben for his quizzical look at the sap, then narrows his eyes.

"Wait, do you not know what a sap is? I see you looking at it funny, don't try to hide it. It's for whacking people over the head and knocking them out, by the way."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Cuetzpalli, feel free to come have a moment then. If not, she's planning to come back into town in the evening.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Well... yeah, it's just so much easier to hypnotize or charm somebody, makes you wonder why kidnappers wouldn't just have a spellcaster on payroll..." Eben replies smoothly.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Maybe because they're really expensive?" Carina offers.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"And hitting people with one of theses is fun. They make a satisfying *CHUNK* sound when you hit someone at the base of the skull."

"Um. Or so I've heard."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Well, not all spellcasters are expensive. I mean, if an enterprising young magician is looking to make slightly better coinage than, say, flim-flamming passersby with trick card games, he'd probably be happy to do some snatch-and-grab charming on the cheap..."

"Um. Or so I've heard..."


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina purses her lips and gives Farrukh and Eben skeptical looks.

"Of course."

She turns to Zalamandra, clearing her throat. "So, how'd the Emporium do? It wasn't too damaged by what happened, was it?"


The Gateway Grove, The Isle of Last Resort

Zalamandra rolls her eyes. "Some windows got broken, but I doubt that anyone wanted to get to close to my employees." She winks. "Sometimes it pays running a freak show on the side."

We're gonna move to the next day (2nd of Flocktime). Anything else people want to do in Diamond Lake, or should we could to the journey?


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Me! I've got stuff to do.

Disguise roll and also extra spells prepared:
1d20 + 9 ⇒ (6) + 9 = 15
Comprehend languages
Lesser restoration
Remove blindness/deafness

As the shadow of the hills approaches her house, Astraden finishes praying and disguises herself as a dark-haired man with a mask and a rapier. She returns to Diamond Lake and goes below the Vein, where she spends some hours trying to help the people she grew up around. Each time she casts a spell, she tells the recipient's loved ones to go to the main square, and to bring their wounded. When all her spells are spent, she goes there and delivers Olidammara's grace to the people - her people, the miners and the guards alike.

Channel positive energy (healing) x6: 18d6 ⇒ (6, 1, 6, 2, 4, 6, 2, 3, 2, 1, 3, 2, 1, 1, 5, 4, 3, 5) = 57

Then she'll go home or w/e.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"All right, let's get gone from this hellhole before it gets its claws in us again somehow. We've got cultists to stop."

Nothing I need to do here.


THP: HP: 159/165 (207/213), BR 33/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

"Agreed, Farrukh," Cuetzpalli says.

Ready to move on.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina scratches her head and glances at Tanith, blushing a little.

"Yep, getting a move on sounds like a good idea."

Hoping to get a +2 mithril chain shirt and muleback cords in the Free City...


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Yeah, before moving on...
Eben tracks down Astraden at the Land farm eventually. "So... did one of the others tell you about Kullen and some goons beating up Zalamandra? Because I've been running the math, and there's no way he could have come here from Lambere and made it back in time for the worm attack. And since he's got a mug that's pretty much instantly recognizable, I'm thinking someone was wearing that face by magic. And since his crew was sporting gear from a free city gang, I'm wondering if that doesn't mean doppelgangers. And if that's the case... I know we were gonna keep it a secret, but if we're heading back to Greyhawk and tracking these guys down is on the agenda, we have to let the others know what's up."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Ready to move on. On the trip, Astraden supplies her friends (and the horses) with food and drink.

"Carina, when we get there, could you and Eben help the rest of us find the items we need? I'll be looking for a new shield and some scroll-writing components, for one."

Not sure if we're still doing the "roll to find your items" thing.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith smirks at Carina's blushing.

"I hate the idea of leaving Diamond Lake in a mess but it sounds like there's nothing we can do to help right now. A hot bath and a soft bed sounds good right about now, eh Red?"


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

@Astraden

Carina nods. "Sure. I'll do what I can. May I ask what else you're looking for?"

@Tanith

Carina sniffs and bites her lip a bit, her blush deepening a little.

"That'd be really nice. Really, really nice." She shifts from foot to foot, giving Tanith a little smirk.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Sorry, Eben. Everyone's ninjaing me lately . . .

Astraden wriggles out of her bedroll and meets Eben on the doorstep. "No, I hadn't heard. Zalamandra, really? I thought she was safe from all this mess. Her mine certainly looked pretty tip-top." She purses her lips. "I have to respect his wishes. He's the only parent I've got left. But you're right. If there are doppelgangers out here, it's already out of his control."

To Carina:

"Someone to enchant my new armor. And a better saddle, but I ought to be able to find that on my own. Got anything you're looking for?"


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

@Astraden

Carina's shoulders sag. "Yeah... I need some lighter armour. This chain shirt was good for a while, but... well, my arms aren't what they used to be, ya know?"

"So I'd like some better armour--preferably something light and enchanted... kinda like Eben's chain shirt, but with better enchantment. And something to help me carry stuff--my backpack and haversack aren't doing my back any favours."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Eben nods. "I respect that, but it's something to keep in mind going forward. This might not even be related... there's other ways to change your face, obviously. You know that as well as anyone. But if there's even a hint that we're walking into a doppelganger gang war... then it's full disclosure time. Deal?"


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Yes."


The Gateway Grove, The Isle of Last Resort

Eh, we won't bother roleplaying out purchases this time around. That was more to introduce people to the Free City (and give the buyers something to do while others went to churches and the like). Once you get there, we'll assume you're able to purchase whatever you seek within a few days.

2nd of Flocktime.

The group once again departs the ugly town of Diamond Lake. Before they go, Allustan hands them some sparse notes he's assembled on the wormspawn. "Seek out Eligos, in the Garden District. I included the address in those notes there."

Knowledge (local or nobility) 15 or Eben:
The Garden District is one of the more affluent parts of the Free City.

Eben:
The Garden District is where you attempted the grift that got you caught and driven out of the Free City. In fact, Eligos's address isn't too far from the house you "performed" at.

It's a five day journey, but the road feels...different. The last time the adventurers walked this path, the grass was green, flowers were in full bloom, and the weather was unseasonably warm. Many fellow travelers walked the road, from merchants to farmers to even a few other adventurers.

Now, though it's around the end of spring, the grass is already beginning to brown. The road is almost devoid of activity. And it won't stop raining. All in all, the journey just feels less pleasant and less welcoming.

10d10 ⇒ (3, 1, 8, 2, 7, 4, 9, 4, 2, 1) = 41
2d100 ⇒ (44, 23) = 67

The first night out, at roughly 1:00 am, Farrukh is standing watch in the rain when he hears a shrill howl—echoed by several more. As the others awaken, they see red eyes emerging from the darkness into the light of the sputtering campfire.

Carina instantly recognizes the big, dark-furred wolves: Worgs. In addition, though, an even bigger wolf with pale fur stands apart from the rest. There is a rime of frost around its muzzle. Its eyes are pale blue, and flicker with greater intellect.

Knowledge (arcana) 15:
This is a winter wolf, the worg's big brother. They usually aren't seen this far south. If you roll at least five points higher, list your priorities for additional information: Immunities, weaknesses, attacks, etc.

The worgs growl in the crude tongue of the goblins as they advance.

Goblin:
"Finally, someone to eat."
"Let's kill the Ketite first."
"Naw, we gotta start with the blue one. Bet it tastes just like frost giant!"

Inits (PCs;Monsters): 1d20 + 2 ⇒ (3) + 2 = 51d20 + 2 ⇒ (8) + 2 = 10
You all had one round to place buffs, so let me know what those were before we continue.

Map updated.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Bull's strength on Spiny.


The Gateway Grove, The Isle of Last Resort

Also, forgot to mention: If it's not grass or part of the road, it's difficult terrain.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

If it's the middle of the night, Shield Other would be down.

Alerted by the growls, Tanith is quick to jump to his feet and grab for his poleaxe.

"Stay behind me Red!" the big Kordite warns.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"Buffs": Studied Target on the Winter Wolf I mean err strange wolf creature, draw weapons.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Pre-Encounter

Knowledge (Nobility): 1d20 + 12 ⇒ (2) + 12 = 14
Knowledge (Local): 1d20 + 8 ⇒ (5) + 8 = 13
Neither the name Eligos nor the Garden District are familiar to Carina--evidently, she needs to spend some more time in the Free City.

Worg Encounter

Knowledge (Arcana): 1d20 + 11 ⇒ (15) + 11 = 26 Priorities: weaknesses, attacks, immunities.

Carina heeds Tanith's warning, pressing a shield extract into his hand and tossing one to Cuetzpalli while eying the large wolf with a glare. "That one's a winter wolf. Don't know what one of those is doing this far south."

Buffs: Passing a shield extract to Tanith and Cuetzpalli.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Kn. Local: 1d20 + 9 ⇒ (9) + 9 = 18

Farrukh knows a thing!


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Did we have a round to buff on top of the actions needed to get up out of our bedrooms?


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Tanith gets a bedroom?!


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

LOL

Tanith 'Kordson' Creed wrote:
Did we have a round to buff on top of the actions needed to get up out of our bedrooms bedrolls?


THP: HP: 159/165 (207/213), BR 33/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Cuetzpalli readies to step into a flank with Spiny, commanding him to attack the nearest worg.

Cuet will delay until after the worgs.

Spiny moves on the green line.
Bite: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 221d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13


The Gateway Grove, The Isle of Last Resort

Sorry, it's not Cuetz's turn. Effectively, you guys had six seconds to act before combat started. The worgs still won initiative and still reap the benefits of that. I'm gonna assume Cuetzpalli used that extract?

Carina:
Winter wolves hate fire and have a breath weapon of extreme cold.

ROUND 1: Worgs.

The winter wolf's eyes narrow as it looks at Carina. With great loping strides, it moves in and unleashes a blast of freezing air from its lungs.

Reflex save, DC 17, to halve 6d6 ⇒ (2, 1, 5, 4, 3, 2) = 17 cold damage.

The worgs then rush forward to attack. Two target Farrukh, three target Spiny, one targets Cuetzpalli, two target Tanith, one targets Carina, two target Eben and one targets Astraden.

Attacks (in that order): 12d20 ⇒ (16, 19, 17, 17, 20, 8, 6, 11, 5, 10, 2, 13) = 144
Damage @Farrukh: 2d6 + 8 ⇒ (3, 5) + 8 = 16 And Trip?: 1d20 + 7 ⇒ (5) + 7 = 121d20 + 7 ⇒ (19) + 7 = 26
Crit? @Spiny: 1d20 ⇒ 1
Damage @Spiny: 3d6 + 12 ⇒ (3, 5, 2) + 12 = 22 And Trip?: 1d20 + 7 ⇒ (12) + 7 = 191d20 + 7 ⇒ (17) + 7 = 241d20 + 7 ⇒ (7) + 7 = 14
Damage @Tanith: 1d6 + 4 ⇒ (6) + 4 = 10 And Trip?: 1d20 + 7 ⇒ (8) + 7 = 15
Damage @Eben: 1d6 + 4 ⇒ (6) + 4 = 10 And Trip?: 1d20 + 7 ⇒ (20) + 7 = 27
Damage @Astraden: 1d6 + 4 ⇒ (5) + 4 = 9 And Trip?: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25

Eben can feel free to retcon what buff he put in place, if any. Just wanted to keep things moving.

ROUND 1: PCs.


The Gateway Grove, The Isle of Last Resort

Fixed an error. I accidentally removed two of the trip attempts on Spiny.

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