
Jon Moulton |

Davos , I would not waste your powerful spells just to burn this place down. Save them for the wolves or Vrood. Jon says
we haven't got the time to burn this place down. We need to attack them swiftly.

Jon Moulton |

we should stay together, we can't risk splitting up. Morbar, Seb you go in first. The rest of us will follow behind you Jon says making a decision I don't like our options either but we have little choice, every way we try could go wrong. At least this way we can cover each other he says and casting a spell he blurs slightly as he leads them out of the warehouse and back into the mist as they head for the mill.
casting Chanel vigor j , lasts 8 rounds. I am now hasted

Caradwen |

Caradwen has no more words to add, and as the companions decide to move forward, she casts a protective spell, conjuring duplicates of herself.
Mirror Image: 1d4 + 2 ⇒ (2) + 2 = 4
"We are going to regret this. I will not go in there - too close quarters for me. I'll be an easy mark" - she adds, reaching for her wand.
Next buff is Gravity Bow from the wand. And nothing more. If the group presses in through a single entrance, Caradwen does not follow, and will try to find marks shooting from the outside, maybe through the doorway.

GM-JZ |

The wolves watch on as you gather yourselves and leave the warehouse.
You pass the bodies of the Way cultists in the street and continue in the direction you were told until you see a large grain mill loom out of the mist.
It is a wood and stone construction with a main building and a large grain hopper on top.
A set of double doors indicates the only entrance you can see

Sebastian Skarsol |

Sebastian and Morbar move ahead. Signalling for the others to wait, the monk carefully checks the door to see if it is locked.
Perception 1d20 + 10 ⇒ (3) + 10 = 13

Markus Valon |

Markus stands back, still unsure if this is the way to go. They will be expecting this, we will take the most wounds from a frontal assault. But there can be no discussion now we follow each other or we die alone. He readies the muscle in the body for this, he darts his head around trying to keep a look out readying himself for the fight ahead.
Perception: 1d20 + 18 ⇒ (8) + 18 = 26

Morbar Dwinhak |

Morbar nods "Okay the decition is made then" he moves up to the side of the door with seb dawnbreaker ready to smack who ever the shall encounter within

Sebastian Skarsol |

Sebastian signals for Morbar to go left as he goes right then counts to three and throws his weight against the door, it slams open and he rolls to the right coming up into a defensice crouch, immediately scanning the area for foes.
Perception 1d20 + 10 ⇒ (1) + 10 = 11
No turning back now!

Davos Bixby |

"So be it if you wish go into a single entrance" Davos flies behind the others hoovering 5ft off the floor and buffs himself, ready himself for whatever is the otherside of the door
Mirror Image: 1d4 + 2 ⇒ (1) + 2 = 3
Open/Close
Light
Identify
Detect Magic
Prestidigitation
1st Level (6 + 1 evocation spell per day)
Magic Missile - 2
Grease - 1
Snowball - 1
Burning Hands - 1
Mage Armor -
Feather Fall - 1
2nd Level (4+1 evocation spell per day)
Scorching Ray - 1
Mirror Image -
Invisibility - 1
Glitterdust - 1
Create Pit - 1
3rd Level (4+1 Evocation spell per day)
Fireball - 1
Haste - 1
Fly - 1
4th Level (3+1 Evocation spell per day)
Empower Scorching ray - 2
black tentacles - 1
telekinetic charge - 1
Wand Scorching Ray - 50/14

GM-JZ |

Sebastian bursts through the door and rolls on his shoulder to the right side of the room whilst Markus and Morbar take a quick look inside to assess the level of threat.
The building consists of two interconnected, barnlike rooms with high wooden ceilings. A huge millstone occupies the centre of one room, resting at a cocked angle upon its broken spindle.
The skeletal remains of a brace of oxen lie next to it, still harnessed to the millstone shaft with chains. A mountain of mouldering flour sacks slumps against one of the walls. Behind them, a makeshift ladder climbs through an open hatch to the floor above.
The smell of animal fur is overwhelming but it carries with it a sense of danger, as if you had entered a lion's den.
To the rear of the mill, two hulking wolves are picking over the body of a woman dressed in black. They don't appear to be feeding, just toying with the entrails. As you focus your attention you realise they aren't simply werewolves but there is something altogether wrong about them. Great patches of their fur is either missing or covered in thick, red scales. They turn to look at you as you burst in and you realise that their eyes are burning red coals of hate and a pair of curling rams horns protrude from the front of their head.
Round 1 - Heroes

Jon Moulton |

Jon watches his companions open the doors and move inside quickly.
seeing the wolves ahead of him he follows them and using his enhanced speed he moves to outflank one of the wolves. Racing around behind it he slashes a mighty two handed blow at its great neck.
j I am going to run around to square j6, there should be enough rom for me not to provoke an aoo
perception: 1d20 + 4 ⇒ (10) + 4 = 14 to see anything as I'm moving forward to attack
silver sword: 1d20 + 13 ⇒ (12) + 13 = 25
dam: 1d8 + 12 ⇒ (3) + 12 = 15
Hp 74
Ac 23

Sebastian Skarsol |

Sebastian rushes forward and engages the second wolf. i8
He charges forward and just before reaching the wolf he spins and stoops, extending one leg to swing around and smash into the calf of the wolf in am attempt to trip it. As he does so he focuses his ki amd kicks out a second time at the wolf.
Trip 1d20 + 6 + 4 + 2 + 2 ⇒ (11) + 6 + 4 + 2 + 2 = 25
Extra attack 1d20 + 6 + 4 ⇒ (9) + 6 + 4 = 19
Dam 1d10 + 4 ⇒ (10) + 4 = 14

Davos Bixby |

Davos flies through the door way and joins the other C1 and targets the wolf with a scorching ray
Hit: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 4d6 + 1 ⇒ (4, 2, 2, 6) + 1 = 15

Morbar Dwinhak |

Is that cart actually there jam? Or is that just the only picture you could find?

Morbar Dwinhak |

Morbar quickly scans his surrounds as he enters the mill and moves towards the wolves squeezing past the cart. H1

Caradwen |

Caradwen moves up after the others, her words bolsteringand urging them into action as she steps through the door.
Move: To C:2
Standard: Inspire Courage
In spite of the multiple copies around the bard, her attention is focused both inside and outside - this is too easy...
Perception: 1d20 + 10 ⇒ (19) + 10 = 29

GM-JZ |

Sebastian, I think you can only use a ki point to make an extra attack when using flurry of blows. Unless your archetype allows something different. I also wasn't sure which wolf you were attacking because I8 is the other side of the room
Sebastian darts in and with a sweeping motion, kicks the wolf's legs out from under it, sending it crashing to the ground.
As the others move up and into position, Jon darts around the separating wall and slashes into the back of the werewolf whilst Davos floats in and is only able to singe the hairs on the wolf he aims at.
Round 1 - Enemy
The wolf Sebastian tripped pulls itself from the ground provoking an AOO from Seb but it rips it's long curving sword from it's scabbard in a lightning quick action, slashing at the monk in the same deft motion with eyes that blaze like fire.
Move action=stand, Free action=Quickdraw feat, Standard action=Attack, Swift action = Smite Good
Werewolf 1, Falchion, Seb, PA: 1d20 + 10 ⇒ (19) + 10 = 29 Crit threat
Werewolf 1, Falchion, Seb, PA: 1d20 + 10 ⇒ (4) + 10 = 14 Not confirmed
Damage: 2d4 + 10 + 6 + 5 ⇒ (4, 3) + 10 + 6 + 5 = 28
The other wolf spins on Jon and also slashes at him with a terrible blade and rips at him with it's wicked teeth.
Filthy human! You never should have come here!
Swift action=Smite Good, Full Attack action
Werewolf 2, Falchion, Jon, PA, Favoured Enemy: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27 Hit
Damage: 2d4 + 10 + 6 + 5 + 2 ⇒ (1, 4) + 10 + 6 + 5 + 2 = 28
Werewolf 2, Bite, Jon, PA, Favoured Enemy: 1d20 + 5 - 2 + 2 ⇒ (17) + 5 - 2 + 2 = 22 Miss
Round 2 - Heroes

Sebastian Skarsol |

Aoo 1d20 + 6 + 4 ⇒ (19) + 6 + 4 = 29
Dam 1d10 + 4 ⇒ (1) + 4 = 5
The sword slashes across his back as he tries to spin away from it and his back explodes In agony as the blade bites deeply. His blood fountains out and splatters on the wall. Completong his spin he strikes out with a series of blows, focusing his ki to deliver a relentless attack against this terrible foe.
Flurry 1d20 + 6 + 4 + 2 ⇒ (10) + 6 + 4 + 2 = 22
dam 1d10 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Flurry 1d20 + 6 + 4 + 2 ⇒ (2) + 6 + 4 + 2 = 14
dam 1d10 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Flurry 1d20 + 1 + 4 + 2 ⇒ (5) + 1 + 4 + 2 = 12
dam 1d10 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Flurry 1d20 + 1 + 4 + 2 ⇒ (6) + 1 + 4 + 2 = 13
dam 1d10 + 4 + 2 ⇒ (9) + 4 + 2 = 15
Extra attack 1d20 + 6 + 4 + 2 ⇒ (9) + 6 + 4 + 2 = 21
Dam 1d10 + 4 + 2 ⇒ (9) + 4 + 2 = 15
hp40/68

Caradwen |

"I hear movement upstairs - more of them are coming. We need to dispatch these quickly" - Caradwen urges her companions, sidestepping and targeting the demonic wolf attacking Jon with silvery arrows.
Move: 5' step to C:3
Standard: Rapid shot on I:4
Rapid Shot 1: 1d20 + 12 ⇒ (9) + 12 = 21
Damage if it hits: 2d6 + 12 ⇒ (3, 6) + 12 = 21
Rapid Shot 1: 1d20 + 12 ⇒ (7) + 12 = 19
Damage if it hits: 2d6 + 12 ⇒ (4, 2) + 12 = 18
Rapid Shot 1: 1d20 + 7 ⇒ (6) + 7 = 13
Damage if it hits: 2d6 + 12 ⇒ (1, 6) + 12 = 19
Here we go with the rolls again :/

Davos Bixby |

Unable to get a complete line of shot Davos flies up on top of the cart and blast the one in-front of Jon
Hit: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 4d6 + 2 ⇒ (5, 4, 6, 2) + 2 = 19
Open/Close
Light
Identify
Detect Magic
Prestidigitation
1st Level (6 + 1 evocation spell per day)
Magic Missile - 2
Grease - 1
Snowball - 1
Burning Hands - 1
Mage Armor -
Feather Fall - 1
2nd Level (4+1 evocation spell per day)
Scorching Ray - 1
Mirror Image -
Invisibility - 1
Glitterdust - 1
Create Pit - 1
3rd Level (4+1 Evocation spell per day)
Fireball - 1
Haste - 1
Fly - 1
4th Level (3+1 Evocation spell per day)
Empower Scorching ray - 2
black tentacles - 1
telekinetic charge - 1
Wand Scorching Ray - 50/16

Jon Moulton |

Jon grunts in pain as the blade rips chunks from his flesh, cutting him to the bone. Snarling in anger he sneers at the beast
demon wolves! You flea bags are nothing but diseased vermin!
he shouts as Davos blasts the beast with streams of fire he begins a series of oblique strikes slashing at the wolf again and again, his enhanced speed making his blade disappear into a silver blur.
silver sword: 1d20 + 15 ⇒ (17) + 15 = 32
dam: 1d8 + 14 ⇒ (7) + 14 = 21
ss: 1d20 + 13 ⇒ (2) + 13 = 15
dam: 1d8 + 14 ⇒ (2) + 14 = 16
ss: 1d20 + 8 ⇒ (18) + 8 = 26
dam: 1d8 + 14 ⇒ (7) + 14 = 21
Hp 46/74
Ac 23

Morbar Dwinhak |

Morbar steps towards the wolf I2 and aims for a vital spot on his side hoping to cause maximum damage
Earthbreaker: 1d20 + 19 ⇒ (3) + 19 = 224d6 + 21 ⇒ (2, 1, 3, 4) + 21 = 31
Jam would I know the high crit range on a falchion?

GM-JZ |

Sebastian pummels the wolf before him with a series of rapid strikes that pound into the creature. The first blow turns the wolf's head as it collides with its jaw but as it turns to look at the monk with disdain it doesn't even attempt to dodge the rest.
Are you done, little man? it says as it spits away the blood.
It glances to its left as it hears the creak of Caras bow and ducks two arrows and cuts the third out of the air before deftly blocking Morbars attack
One hit for Sebastian, none for Cara
The jet of flame engulfs the wolf attacking Jon and as the stench of burning fur fills the mill, Jon slashes deeply into the creatures hide.
Round 2 - Enemy
The wolf before Sebastian slashes its razor sharp blade at the monks throat before launching at him with its teeth.
Werewolf 1, falchion, Seb, pa: 1d20 + 10 ⇒ (13) + 10 = 23 Hit
Damage: 2d4 + 10 + 6 + 5 ⇒ (3, 2) + 10 + 6 + 5 = 26
Werewolf 1, Seb, bite, pa: 1d20 + 5 - 2 ⇒ (5) + 5 - 2 = 8
The second wolf continues its attack on Jon, though it is bleeding profusely from its own wounds
Werewolf 2, falchion, Jon, pa: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31 Crit threat
Werewolf 2, falchion, Jon, pa: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26 Confirmed
Damage: 4d4 + 20 + 12 + 10 + 4 ⇒ (4, 3, 2, 1) + 20 + 12 + 10 + 4 = 56
Werewolf 2, Jon, bite, pa: 1d20 + 5 - 2 + 2 ⇒ (8) + 5 - 2 + 2 = 13
The wolf turns aside Jon's blade with a great show of strength and then drives its own through his gut. As three feet of steel drives through his torso, the Oracle coughs up a gout of blood and collapses to the ground.
Whether you are with the Whispering Way or not. a growling, rolling voice eliminates from above. You have chosen death by coming here. And I am glad to honour your request.
Move, Swift action = smite good, standard = attack
Ionocu, Longbow, Markus, DA: 1d20 + 14 + 1 - 2 ⇒ (11) + 14 + 1 - 2 = 24
Damage: 1d8 + 4 + 1 + 2 + 4 + 7 ⇒ (6) + 4 + 1 + 2 + 4 + 7 = 24
From the upper level an arrow launches out of the darkness, streaking toward Markus and thudding into the Priests hip
Looking up you can see another wolf, dressed in layers of smoky black plate though surprisingly more lithe than the ones you face below though with the same impressive horns protruding from its head.
Round 3 - Heroes

Jon Moulton |

Gripping the blade as it slides through his body jon feels an immense wave of pain and heat as his own blood drenches him.
Coughing out a great gout of blood he spits it in the face of the wolf and grimaces in pain as he collapses, the blade tears free of him and the darkness rises up like a vast sea and drowns him.
Hp -10

Morbar Dwinhak |

"Jon no" Morbar shouts as his companion falls to the floor. "I'm coming for you, bastard mutt!" the dwarf shouts angrily as he attacks the wolf in front of him again this time with two less precise strikes
Earthbreaker attack 1: 1d20 + 19 ⇒ (17) + 19 = 362d6 + 21 ⇒ (2, 3) + 21 = 26
Earthbreaker attack 3: 1d20 + 11 ⇒ (3) + 11 = 142d6 + 21 ⇒ (2, 3) + 21 = 26

Caradwen |

Jam, I was actually aiming at the one fighting Jon (the one in I:4 as posted above) - not sure if that makes a difference? Maybe he gets no cover and I hit him? :D
Another thing - Jon, weren't you at 46/74hp? When Markus healed you, you went to 63/74, which means you should still be up, no?
Caradwen falters at the tremendous attack on Jon, her eyes tearing up when her friend collapses (or hopefully not? :D). She is forced to turn her attention upwards however, at their new foe, and even risking leaving herself open for an assault from the one who just felled the Oracle, she decides that the new arrival should now be her target - "You would be surprised how many times we have heard that before" - she answers him defiantly - "We are still here, so those threats lose some of its luster after the first ten times. I am sure you understand" - the woman snickers in irony, hoping her words will keep her companion's morale up.
Move: 5' to D:4
Standard: Rapid Shot on Ionocu with Silver arrows
Rapid Shot 1: 1d20 + 11 ⇒ (18) + 11 = 29
Damage if it hits: 2d6 + 12 ⇒ (2, 4) + 12 = 18
Rapid Shot 2: 1d20 + 11 ⇒ (16) + 11 = 27
Damage if it hits: 2d6 + 12 ⇒ (4, 5) + 12 = 21
Rapid Shot 3: 1d20 + 6 ⇒ (16) + 6 = 22
Damage if it hits: 2d6 + 12 ⇒ (3, 5) + 12 = 20

Jon Moulton |

lol thanks Cara, I didn't add Markus heal. I am on 7 hp
Double thanks Markus :)
The blade slides through jons side and the oracle grimaces in pain. Wrenching free of the blade he can feel his own blood drenching him and he knows he cannot last much longer against this wolf.
ARRRGGGHH !!! he screams in pain as he slams his own blade Into the wolfs chest with all the strength he has left .
sa: 1d20 + 15 ⇒ (20) + 15 = 35
dam: 1d8 + 14 ⇒ (7) + 14 = 21
sa: 1d20 + 15 ⇒ (12) + 15 = 27 crit confirm
dam: 1d8 + 14 ⇒ (2) + 14 = 16
ss: 1d20 + 13 ⇒ (5) + 13 = 18
dam: 1d8 + 14 ⇒ (5) + 14 = 19
ss: 1d20 + 8 ⇒ (16) + 8 = 24
dam: 1d8 + 14 ⇒ (5) + 14 = 19
Hp 7
Ac 23

Sebastian Skarsol |

hp26/68
The monk grimaces as again the evil blade slices deep. He launches another flirry of blows at his foe.
Flurry 1d20 + 6 + 4 + 2 ⇒ (15) + 6 + 4 + 2 = 27
dam 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Flurry 1d20 + 6 + 4 + 2 ⇒ (11) + 6 + 4 + 2 = 23
dam 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Flurry 1d20 + 1 + 4 + 2 ⇒ (8) + 1 + 4 + 2 = 15
dam 1d10 + 4 + 2 ⇒ (9) + 4 + 2 = 15
Flurry 1d20 + 1 + 4 + 2 ⇒ (11) + 1 + 4 + 2 = 18
dam 1d10 + 4 + 2 ⇒ (8) + 4 + 2 = 14

Markus Valon |

Markus grits his teeth as the arrow hits him. Looking up the see the wolf, he locks eye's and shouts out. "Cara! Davos! Take him out." He then presents his holy symbol and a wave of light blasts out from him healing his friends.
CPE Heal: 4d8 ⇒ (5, 4, 7, 3) = 19
He then steps back behind the cart.
channel not including them - Moving back to e2/d2? for cover
hp:45/50

Davos Bixby |

Looking up Davos into the rafters and making out the figure that shot the arrow, with a complex guesture he casts glitterdust, showering the target in a golden dust

GM-JZ |

Morbar’s hammer smashes into the ribs of the wolf assaulting Jon and he hears a satisfying crunch of bone as the creature doubles over in pain. Jon defeats his enemy with a series of rapid slashes that opens the werewolf's belly.
Miss chance: 1d100 ⇒ 14 Miss
Miss chance: 1d100 ⇒ 64 Hit
One of Cara’s arrows slams into Ionocu and the pack leader growls at her, the archer knowing that she has drawn his ire.
Sebastian’s blows continue to be largely ineffectual. He slams twice into the wolf doubling the creature up and then bringing his elbow down on the back of it’s head before his remaining blows land only on it’s toughened hide and are turned away.
Markus reels from the arrow buried in his hip but has enough presence of mind to heal his fellows before Davos targets the pack leader with a spell which seems to have no effect though he hears another wolf cry out in dismay from up on top.
Werewolf 3, will save: 1d20 + 3 ⇒ (8) + 3 = 11 Fail
Ionocu, will save: 1d20 + 8 ⇒ (16) + 8 = 24 Success
Round 3 – Enemy
The wolf attacking Sebastian continues, it has the smell of blood in it's nostrils and only death will stop it now.
W1, Falchion, Seb, PA: 1d20 + 10 ⇒ (19) + 10 = 29 Crit threat
confirm: 1d20 + 10 ⇒ (6) + 10 = 16 Did not confirm
Damage: 2d4 + 10 + 21 ⇒ (4, 4) + 10 + 21 = 39
Ionocu looks down at the arrows protruding from his chest and with a growl he rips them out.
I want that archer dead! he says quite calmly over his shoulder.
In response, another wolf steps forward and hurls a sharp disc of steel at Caradwen. The disc fizzes through the air as they fly toward her throat.
Werewolf 4, chakram, Cara: 1d20 + 7 ⇒ (13) + 7 = 20 Miss
Ionocu cracks his neck left and right and then fires a rapid succession of arrows, his arm moving in a blur of motion.
Ionocu, manyshot 1, Davos, DA, smite good, RS: 1d20 + 14 + 1 - 2 ⇒ (12) + 14 + 1 - 2 = 25 Hit
Mirror image, Davos is 1: 1d4 ⇒ 1 Hit
Damage: 1d8 + 12 + 1d8 + 12 ⇒ (7) + 12 + (8) + 12 = 39
Ionocu, shot 3, Davos, DA, RS: 1d20 + 9 + 1 - 2 - 2 ⇒ (6) + 9 + 1 - 2 - 2 = 12 Miss
Ionocu, shot 4, Davos, DA, RS: 1d20 + 14 + 1 - 2 - 2 ⇒ (2) + 14 + 1 - 2 - 2 = 13 Miss
The pack leader then suddenly drops to the floor of the elevated platform, out of sight of the group.
None of you have line of effect to Ionocu and the werewolves up top have cover
Werewolf 3, will save: 1d20 + 3 ⇒ (2) + 3 = 5 Fail, still blind
Round 4 - Heroes

Sebastian Skarsol |

Sebastian reels from the blows, he is almost finished but his iron will and honed reflexes take over. With a last effort his focus narrows and he throws everything he has at the wolf. He knows it will not be enough but hopes it will buy his friends some time. He shouts at Davos.
Blast them with a fireball! I'll keep this hound occupied as long as I can!"
hp 6/68. Flurry and ki point for extra attack. Ki 10/12
Flurry 1d20 + 6 + 4 + 2 ⇒ (20) + 6 + 4 + 2 = 32
dam 1d10 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Crit confirm 1d20 + 6 + 4 + 2 ⇒ (14) + 6 + 4 + 2 = 26
Extra dam 1d10 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Flurry 1d20 + 6 + 4 + 2 ⇒ (17) + 6 + 4 + 2 = 29
dam 1d10 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Flurry 1d20 + 1 + 4 + 2 ⇒ (17) + 1 + 4 + 2 = 24
dam 1d10 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Flurry 1d20 + 1 + 4 + 2 ⇒ (16) + 1 + 4 + 2 = 23
dam 1d10 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Attack 1d20 + 6 + 4 + 2 ⇒ (18) + 6 + 4 + 2 = 30
Dam 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Morbar Dwinhak |

the wolf infront of me still alive?

Davos Bixby |

Taking the arrow through the lung Davos gasps for air and struggles to stand form the immense pain, looking up seeing the other wolves Davos lets out a loud yell "Arghhhhhhh! and launches a fireball at them and falls down flat inside the cart taking cover
DC reflex 20
Spell resistance: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 8d6 + 4 ⇒ (5, 5, 3, 5, 1, 5, 2, 1) + 4 = 31
Open/Close
Light
Identify
Detect Magic
Prestidigitation
1st Level (6 + 1 evocation spell per day)
Magic Missile - 2
Grease - 1
Snowball - 1
Burning Hands - 1
Mage Armor -
Feather Fall - 1
2nd Level (4+1 evocation spell per day)
Scorching Ray - 1
Mirror Image -
Invisibility - 1
Glitterdust -
Create Pit - 1
3rd Level (4+1 Evocation spell per day)
Fireball -
Haste - 1
Fly - 1
4th Level (3+1 Evocation spell per day)
Empower Scorching ray - 2
black tentacles - 1
telekinetic charge - 1
Wand Scorching Ray - 50/14
Mirror Image - 3
Hp - 11
AC - 18

Morbar Dwinhak |

two questions now jam, how do I get up to the wolves? And how far up are they?

Jon Moulton |

Jon spits on the dead wolf as it falls before him and looks up in relief as Sebastian finishes the other.
Once again Markus divine power heals some of his wounds but not all and he clamps his hand to the wound in his abdomen and calls forth his own healing spell.
these were just his guards, we have to face that bastard himself now and Sebastian is as badly hurt as I am. We need to hit him with everything we have and hope we have enough left for Vrood Jon thinks to himself as he completes the spell.
csw: 3d8 + 8 ⇒ (2, 7, 5) + 8 = 22
get under cover! We need to get away from this bastards bow Jon says as he sees the arrows jutting out of the others.
is there any way up top I can see from where I am j
Hp 48/74
Ac 23

Markus Valon |

Markus heads back in to heal up the others. We're going to have nothing left for Vrood.
CPE Heal: 4d8 ⇒ (7, 8, 4, 4) = 23
"We need to finish this!"
H2 - Let's just say i always exclude the bad guys

Sebastian Skarsol |

Sebastian dives for cover under the wagon. He was lucky to surbive against that wolf and he knows one arrow and he is dead. He feels Markus' healing power wash over him and his qpunds begin to heal as Davos hirls a fireball at the upper floor which explodes in flame.
hp29/68

Morbar Dwinhak |

are those dotted circles a wall? If so
Morbar quickly moves up against the wall and presses against it shielding himself from cover
if it isn't
Morbar quickly moves underneath the wolves and hidden from their view searches for a way up perception: 1d20 + 2 ⇒ (18) + 2 = 20