It's Cold Outside - PbP RP-focused game (Inactive)

Game Master IejirIsk

Greetings one and all. Have your travels made you weary? Do you wish to relax at a tavern where the people are all friendly?

Then come on down to Ecland's Burning Tavern, and have a nice warm drink on me.


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Male Human Cavalier (Inspiring Commander) 1

GM and River:
"Urtar, can you tell us exactly when this curse began or when the first victim died? Any trait shared by them?"


temple:

Urtar thinks for a moment. "A few months have passed. Same that their souls are gone."


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

Rogar speaks up for the first time since Marcus and River left. "Check out the Villa. Just gather information; if things look dangerous or suspicious, we leave. Meet Marcus and River at the tavern this evening to plan our next move."


"Yes, the villa seems to be our best bet." He sights "Seems this will take quite a bit of time. Ah well, I guess the worldwound wont go anywhere."


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Then let us depart.

Vironus thanks Sumak for the information given and heads for the door.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

I feel as though I'm forgetting something...ah!

Turning back quickly to Sumak, I almost forgot! Do you mind if I keep hold of that map? It may be of some use to us.


Sumak's Shop:

Sumak shrugs. "I have no use for the map. It was left for your perusal."


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Vironus takes the map and nods.

Gratitude. I'm sure it'll be put to good use. Anyway, we'd better get a move on if we're to stop this curse.

Vironus heads towards the door, tilting his head as if to suggest to the others to follow. Then he leaves the shop.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
I start to stroke Arirai's head as I think about the situation, "Did any of the curse victims visit anywhere in particular or make any similar enemies?"


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

Rogar follows quietly.


1d20 ⇒ 20

Temple:

Urtar ponders for a long moment. "I not know most cursed. Could not commune with their souls. Some enemy they have, but know not I." Urtar shrugs helplessly

Crew 2:

So, where off to now?


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Spoiler:
The Villa, if everyone's happy with that. :)


Male Human Cavalier (Inspiring Commander) 1

GM and River:
"Then, can you tell us about any omen or natural disaster that ocurred around the date when the curse claimed its first victim?"

This guy is kinda annoying. Very borderline hahaha.


Spoiler:
Yes, Desnold is happy with that.


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

Spoiler:
Rogar's fine with it.


1d20 ⇒ 10

Temple:

Urtar ponders for a moment. "Many cursed say that she is coming. Other people demand arrests of short people. Many scream about an eye. The first I know of was a dwarf. Liked to drink, claimed he worked in the mines years ago."

Villa crew:

Leaving the city, you feel the sudden lack of heat. Wrapping up in your furs, you set out the north gate and circle around heading towards the villa. There is a nice easy road worn in from years of use, so you make it to the villa after a few hours. Desnal is a small shipping town.


Male Human Cavalier (Inspiring Commander) 1

River and GM:
"What is this 'she' that you are talking about?"


Temple:

Urtar shrugs sadly. "They say no more. Just that she coming. "


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Perception: 1d20 + 6 ⇒ (12) + 6 = 18

As everyone arrives at the Villa, Vironus looks around to see if there's and suspicious activity.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
"So ... we should look for a short woman with only 1 eye or an eye symbol on their clothing? That is something to go on at least. Do you know of any religions that have an Eye as their religious symbol?"


Random Dices:3d20 ⇒ (19, 3, 13) = 35

Temple:

Urtar walks off for a moment, slipping into one of the rooms of the cathedral, and comes out with a large tome. "Off all gods I know:
-Nethys, of the all-seeing eye;
-The Haunter of the Dark;
-Aroden, Last of the First Humans;
-Lamashtu;
-Ancient Peacock Spirit;
-and a tribe of orcs worships what they call the 'Dead Eye'.
"
Urtar closes the heavy tome.

Desnal:

You walk around what there is of the town, and see that while there are no ships in the dock itself, there are many workers strewn about moving crate while a dwarf and hume shout contradictory orders.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
I look at the tome with fascination, but manage to pry my eyes away from it to look up at Urtar, "Do you know of anywhere around here that any of those gods are worshiped, preferably by women more than men? But any place around here, where such Gods are worshiped could give us a good place to continue our investigations."


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Vironus approaches the Human.

Greetings, are you Triumvir Cindi? Sumak has sent our group here, and said that this would be the most likely place to find such a person, also claiming she was the only person to have any sense around here...


3d20 ⇒ (11, 3, 4) = 18

Temple:

Urtar thinks for a moment. With a small shrug, "Nethys has a small following, as does Aroden. Never much liked orcs. Dangrio may know more of the lore in his library. This is his book."

Desnal:

The dwarf is a paragon of his kind, with a long flowing beard and well worn armour, hammer at his side. The human is a fairly refined character, with rich clothing. The dwarf and human stop their bickering for a moment as you approach. The man starts getting red in the face as a vein pops out. The dwarf can't talk because he's laughing so hard. The man draws himself up. "Do I look like a halfling, kid? While she can sleep all day due to some agreement with the docks she fandangled, and left me with this..." He looks at the dwarf with disdain. "dwarf. You'll probably find her in council, or sleeping at her house." He looks back at you. " I am Bast Gimore. This rather humour-filled fellow is Gorund Hammerflint."
Gorund looks over the party, and mentions in an aside to Rogar.

Dwarven in Desnal:
"Don't worry about your face, lad. Many here have thought about shaving. I have appearances to keep up, but you not alone, brother."


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
"Would you happen to know where we could find these worshipers of Nethys and Aroden? Do they have a shrine anywhere around here? Also, how would we get to the library from here? We are grateful for you answering all of these questions."

Marcus, I agree. He is starting to get a little annoying, he doesn't know anything but isn't saying so ... either that or he knows more than he is letting on.


Temple:
a mixture of both, i think. however, you are quickly reaching the level of information he has been able to glean from his research.
"Dangrio has the library in a back room of his bar. What few worshipers those gods have, have their shrine here. Aroden's followers you might find mixing with Iomedae. Neither god seems likely to cause such a curse, though. Aroden, may well be dead, and Nethys while cruel, won't cause rampant destruction. Wish I could help, but honestly, I don't know."


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

Desnal:
Rogar lowers his hood and gives Gorund a slightly sheepish grin.

Dwarven in Desnal:
"That's good to hear, brother. It's rare to find a community so accepting."


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Vironus looks to the woman, slightly confused.

Then I am mistaken. Perhaps I am tired, but I thought Cindi was a Human. Apologies. If you can point us in the direction of her house, I'd greatly appreciate it.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
I look to Marcus thinking, "Maybe we should head back to the bar then and speak to Dangrio and find out more about these religious groups to see if any of the gods have curses?"

I look back to Urtar. "Could we speak to the head leaders of the religions that are here please?"


Male Human Cavalier (Inspiring Commander) 1

GM and River:
"Wait. Urtar, you said before that the first one to fall prey of the curse was 'working' in the mines. What mines are those? Is anybody still working in there?

After hearing Ultar's answer, Marcus take a look at River. Upon hearing her, he nods and start walking away. Then he stops, as he remember something.

"And you also said something about demanding arrests from 'short people'. Are they halflings or dwarves? Maybe gnomes?"


1d20 ⇒ 12

Desnal:

There are two guys there, a dwarf and a human.
"Cindi is many things, but human she isn't. A leader of this town, nigh useless, but not human. More useful than this lump of furry flesh, I promise you. If you wanting to talk to her though, she is over in that squat house yonder." Bast points at one of the houses near the town square. Bast begins mumbling to himself as Gorund starts to walk off. Gorund trips over some branch that suddenly appeared there. He stands up, glares at Bast and storms off.

Temple:

"Grazilplitz, the dwarven city, stood proud in the mountains not far from here. About two centuries ago, a fierce war broke out between themand the humans of Castle Sengir. Though far outnumbered and under-equipped, the mad prince and his knights at arms somehow routed the dwarves. Those dwarves created another city, here, and every couple of years another attempts to reclaim Grazilplitz. So far, I know of none that return.

The short people, were mostly halfling and gnome, though a dwarf or two was accused, as well.

As far as the local leaders of the faith, we don't have a full church of Nethys, but I will gladly pass on your request to the Iomedaen. "


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Well....looks like we're headed to that house then men.

Vi smirks and nods at the Human as a symbol of appreciation, and then heads for the house where Cindi is most likely located.


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

Rogar follows without saying anything.


Male Human(Ulfen) Cleric(Crusader) of Gorum

Ulrik had already started towards the house and is almost there when the group leaves. Though he doesn't know why he is moving towards the house.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
"Hmmm, when was the last expedition into this Grazilplitz? Also when is the next expedition and is the curse more apparent just after an expedition?"


RDR:
4d20 ⇒ (7, 7, 15, 16) = 45BDPR

Desnal:

You walk into the building. Inside is a dark clothed halfling sitting at a table. A couple other people walk out of the room as you walk in. The halfling turns her attention to you, and sneers. "Oh look, yet another beardless dwarf and some humans to come wanting cheaper taxes, or another loan for your ships, so out with it. What is it?"

Temple:

Urtar sighs sadly. "Last week. With a talisman bespelled with the status spell. It went dark shortly after. As much as the dwarves wish to return, those were the last of those that stepped forward."
Urtar ponders a moment. "Though it seems the curse is not as prevalent for a day or two after."


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Spoiler:
Vironus sighs.

None of the above.

We've been called here to investigate and help get rid of the curse that I hear you've all been having trouble with. I care not for money and am no sailor. I merely seek adventure.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
"So when people go into Grazilplitz, the Curse stops briefly? I think that may be where the source of it is then. During those few days afterwards, they could be fortifying the place before someone else comes in." I look to Marcus, "I think we should try and get everyone to go to the mines and have a look there, even if we don't stop the Curse immediately from doing so, we could still give the mines back to the Dwarves from its current occupants. Which would be good for making them a strong ally, in times should we need them. What do you think?"


Male Human Cavalier (Inspiring Commander) 1

GM and River:
"Maybe. But maybe this war with the dwarves might be the source of the curse. As far as I can see, Dangrio could know more about this that we might expect..."

In Elven:"At least, more than this man. I think we are done here."

Then, Marcus turns to Urtar.

"We are thankful for your help, Urtar. I hope we can put an end to this curse soon... and if you remember something important, please let us know. We will stay at Dangrio's for a while, so if you need us, can leave a message with him."

Then, he will be waiting for Urtar's answer... taking note on his expression...

Sense Motive check:1d20 + 5 ⇒ (11) + 5 = 16


Male Human(Ulfen) Cleric(Crusader) of Gorum

To the Halfling:

"My name is Ulrik. I am a Priest of Gorum. My companions are the Human Vironus and Dwarf Rogar. I assume you are Lady Cindi? If so then we have came as Master Vironus says. We seek to rid the World of this Curse that Plagues your people."


RDR:
3d20 ⇒ (7, 16, 3) = 26

Temple:

"If I find anything, I will certainly pass it along, my friends. I pray Dangrio's library, more helpful will be, but I fear not. "

Marcus:

You sense nothing malevolent or false about the priest. You also get the feeling he held little if anything back, and is sincerely glad for any help you can provide.

Desnal:

"The Sky Father holds no sway in these lands, priest. I am lady Cindi, but I suffer from no curse, nor plague. So what is it you are wanting?"


Male Human(Ulfen) Cleric(Crusader) of Gorum

"Sky Father? And you haven't heard about the curse that is spreading through this area?"


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

GM and Marcus:
"That could quite possibly be the case, I still think we should check it out though. But I agree that Dangrio's library should be our next stop." I turn to Marcus,

Elven : "He seems to know less about the Curse than I would have expected. Let us hope that the librarian can tell us more about it."

I turn back to Urtar, "Thank-you for your time and information, I hope that we can solve this mystery before there are any more casualties." With that I walk out with Marcus and head towards Dangrio's.

What time of the day is it ... roughly?


The temple crew is at around late morn/noonish, while the group in Desnal is closer to mid/late afternoon.

Desnal:

"Did I get confused about your strange gods again. Well, no matter. The light walkers may suffer, but the children do not fear it. Mother will soon finish what she started, two centuries ago. The children will reign supreme in this world. The stupid witch reopened the door in the forest, closed generations ago, and soon what was started in Grazilplitz will consume this land."
You get a glimpse of a small chain around her neck of a circle and dot, as it flashes in the light. Before you can get a better look, Cindi vanishes. A few seconds later you hear a low droning chant.

Ecland:

Urtar thanks you again, as you walk out. Walking back to the Burning Tavern, you find a couple rushing for a quick meal and back out again. Every once in a while you happen to catch a glance of a dwarf with a much shorter beard. Some people scurry to hide as you come by, while others just ignore your presence.
Dangrio stands behind his bar, seemingly in good spirits as he serves people with a swift efficiency. When you ask about his library, he points you to the back with an admonishment to be careful with the books. He apologizes that he can't speak much right now, but if you still need him later, he will be available between rushes.

Edited for clarity.


Male Human(Ulfen) Cleric(Crusader) of Gorum

"By Gorum's Armour! We need to find out about this. At least now we have a bit more information... Wonder if the Witch mentioned relates to the other task we have."


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

"This doesn't make sense. Our gods are strange? We're light walkers? Children reigning supreme? I don't think Cindi's what she appears." Rogar pauses and listens when the chanting begins.

Perception 1d20 + 2 ⇒ (20) + 2 = 22
Trying to determine distance, direction, movement, and/or make out any words.

EDIT: assuming the chanting's headed this way Rogar moves to the door, puts a hand on his axe, and looks to Ulrik and Vironus for direction.


Male Human(Ulfen) Cleric(Crusader) of Gorum

Ulrik agrees with the Dwarf's idea on readying his weapons. He rests his hand on the Hilt of the Greatsword at his hip ready to draw it when needed."What say we head out of here? Rogar, my friend, is the coast clear?"Ulrik then backs towards the Dwarf.


@Rogar:
The chanting was not headed closer to you, but was near where you last saw Cindi. You aren't able to make sense of the words, but the cadence seems akin to what you remember the shamans using.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

I may regret doing this, but here goes

Not knowing what to think, the only thing going through Vironus' mind is the desire to put an end to the chanting, concerned as to what the outcome would be if he and the others did nothing.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

I don't attack innocents, but it appears all is not as it once seemed. Perhaps this woman is a Witch!

Not needing to move, having been stood right next to the female Halfling, Vironus, having seen Ulrik and Rogar back away, decides it's best to attack the area she was last seen, thinking if he hits anything he'll know where she is, due to the blood that will no doubt trail from her wounds.

Attack 1: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Attack 2: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

At which point, he 5ft steps backward towards his two companions.


RDR:

2d100 ⇒ (38, 8) = 46
1d20 ⇒ 13
1d3 ⇒ 3

Desnal:

Vi takes a pair of good swings, but doesn't seem to find anything. The room suddenly darkens, as a wave of energy blasts through the building.Dealing 3 points of damage Cindi can be kind of seen in the dim lighting. Holding up some kind of talisman. Rognar, with his darkvision, has no such concern as concealment. You can hear her voice like thunder, "Guards! Guards!"

Quote:

Stupid dropping of white space...

_________________
| . . . . . . [] |
| . . . . . . [] |
D . R . . V . [] |
| . . U . . . . |
| . . . . . C . |
------------------

D=door
[] = table
R = Rogar
C = Cindi
V = Vi
U = Ulrik

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