It's Cold Outside - PbP RP-focused game (Inactive)

Game Master IejirIsk

Greetings one and all. Have your travels made you weary? Do you wish to relax at a tavern where the people are all friendly?

Then come on down to Ecland's Burning Tavern, and have a nice warm drink on me.


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Mostly so I dont flood the recruit thread, and for the randomness that goes through my head XD

and what you mean start so suddenly, thought it a different way to introduce the chars to each other, and get more of a feel for them, and your styles.

and I admit Lou, that is almost cruel XD trying to decide how i wanna handle that XD

Marcus also has me a little curious with what he's planning XD

again ,thanks for joining, and for giving I a chance.


Sorry, I somehow read your post in recruitment as "afk for this weekend", otherwise I would have told you that I myself wasn't near any computer for the last 3 days (hiking trip).


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Just posted my character.

I saw the recruitment page and saw the phrase "the more, the merrier", so have already posted my intro into this story. :)


1 person marked this as a favorite.
Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Also, I'm doing things differently.

I won't be posting my story up in this or the recruitment thread. Instead, as the story progresses, you'll get to know my character more and then if he likes you, he'll go more into his background.

It keeps things realistic, interesting and meta free. ;)

I'm also not optimising or planning my characters build in advance. He's level 1 and he's as good as I want him to be at this level. :)

I hope this goes on for a good while and we all have a good time!


Desnold Tasland wrote:
Sorry, I somehow read your post in recruitment as "afk for this weekend", otherwise I would have told you that I myself wasn't near any computer for the last 3 days (hiking trip).

heh. the weekend is my most active time since that's when I work.

@vironus: I would like to see more of the backstory, if you dont mind.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

I messaged it to you before I created my post. :)

It's either on your Barkeep name or this one, I can't recall which one I sent it to.


1 person marked this as a favorite.

XD I must admit it may not have been quite planned this way, but I am finding amusement in this barfight, and your reactions to it. XD

having trouble deciding if i wanna post in it or not.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Haha, well, we'll see what happens. :p


Male Human Cavalier (Inspiring Commander) 1

I hope the dice doesn't stand against me...


heh... yay for -1 will saves and rolling single digits... >.>


Male Human Cavalier (Inspiring Commander) 1

What a bunch of "lone wolves"...
Maybe it will take a while until the party is assembled.


it is WAY past my bedtime XD >.<

and I'll be honest, so far you guys haven't followed simple plan I had for intros XD... and I don't mind. am trying to decide how I want to proceed, tbh XD.

be back 5-6 hrs. may have a decision by then :P


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

I dunno, I think we've all socialised with at least someone. You don't just get on with people in real life. You get to know each other before deciding on who you do or don't like. ;)

We're in Sandpoint. I'm currently running a Rise of the Runelord campaign for friends (when we can all make it), I know the town fairly well and so I think it's fairly fun to do your own thing between quests etc.

It makes the place feel more alive.


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1
Marcus Cramont wrote:

What a bunch of "lone wolves"...

Maybe it will take a while until the party is assembled.

Well, we have 4/6 of the party introduced and whatnot. That's not too bad. Now we just need a quest or something. :-)


Lemme get to work XD then I will start down that line


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

1st quest - To discover why the first person to announce his history of adventure (the Gnome) has bubblebottom as a surname. :p


a friend of mine was nearby when I was typing it up, and he is much better at coming up with npc names on the spot XD


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Sounds like something I'd think up. :p


names I can do, but he can come up with names on the spot for random people so much better than I.


Male Human(Ulfen) Cleric(Crusader) of Gorum

Wow I have a feeling I will enjoy this Campaign.

If you want I can show up at The Rusty Dragon and be introduced or can be held back.


Here's hoping


Male Human(Ulfen) Cleric(Crusader) of Gorum

I promise I will try to make running my little seemingly Solo Time easy to handle.


bah, back when i was dm'ing Living greyhawk, i was doing it online, and alot more finicky than I can be on here with player knowledge being seperate, and seperate from table knowledge :P keeping track of one, is no issue Edit: Especially for short periods of time :D


Male Human Cavalier (Inspiring Commander) 1

I'm starting to suspect that spicy chicken had very rare spices on it...


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Cooked with hellfire and brimstone!


I didn't cook it...


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Lou did. :p


Male Human Cavalier (Inspiring Commander) 1

I think we just had outpaced the GM?

In that case, I'm just gonna take a walk and check up if something new happens later.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

I reckon so. There's nothing to respond to right now, so I presume that's the case.

I'm curious as to how he'll do combat (when it comes to that). People always seem to use grids on here.


I'll be curious to see how he does combat too.

as to outpacing, waiting on people to respond to whatever that was you guys were seeing to make it a little easier on me XD so i dont have to spend an hour or two typing multiple spoilers XD


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Haha, referring to yourself in the third person, huh? :p

Yea, I think we're just waiting on Rogar.

Combat should be fun, providing we don't all die in the first fight from failed rolls!

Anyway, that's fine Cody. :)


I coulda swear I saw a reply from Rogar... >.>


Rogar:
HP: 14/17 | AC: 20; T: 12; FF: 18 (+4 vs Giants); CMD: 17 (+4 vs bull rush/trip) | Fort: +5; Ref: +3; Will: +1 (+5 vs poison/spells/spell-like abilities) | Init: +2; Perc: +2 (+2 if stone-related)
Dwarf Fighter (Armor Master) 1

Actually, I just posted. I didn't realize our GM was a precog. :-)


no, just tiredish... and seeing things too apparently...


Not nearly as good as I was hoping to have... dang friend...

Visible Mapish, not to scale


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Ha, it'll do. :p At least I can see where everything is clearly.


Ahh!! I dont mean to be scarings peoples... >.>

Spoiler:
:D


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Wow ... I get in from work and POW! Lots of posts to read, I didn't even notice that the discussion thread was up and it didn't say anything about new posts here. It didn't in the gameplay either.

I am enjoying this thus far and I look forward to see how it unfurls. As for the map, I like it. It is easy to read and very simple.


I will gladly admit, I was surprised that it got off. XD After I get done with the adventure(?) maybe thats the right word, if you all want to continue on, I am willing to.

I am certainly glad you are enjoying it, was my other major worry XD. running 2 new things (PbP and custom campaign) has made for an interesting experience if nothing else.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

The best thing with a custom campaign ... is that if the players do something completely different or storyline destroying, you can alter the campaign around it. In the Paizo Adventure Paths, you can't.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Yea, I still like your Game of Thrones one, Sam. That was pretty cool, as was the one where John and Dyl decided to fight myself and Jethro....lol. That ended fast though.

I'm enjoying this strangely, seeing as I only really like roleplaying in person as you can act and react accordingly to everything. Typing isn't as fun, but so far I'm liking the story. :D

It feels pretty engaging for me.


I am the opposite, I kinda close up in F2F or VoIP. i seem most successful DM'ing while either online with a VT or maybe on PbP


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Looks it. :)

The only issue with PBP is when things start to slow and people have to wait on each other to continue with the story.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

That only usually happens when it comes to combat. During the roleplay side there is usually a lot of action, but as soon as combat hits it goes dead.

Will combat be :

* Posted in initiative order (slows it down, but makes it easier as no-one will attack the same foe if it is already dead)
* Posted whenever we can (nice and quick, doesn't slow combat down ... but people can attack a foe that has just been defeated.)


i will probably do a YGIG setup... (probably not good to look at it that way, but...) and if a target dies between steps, either give a secondary option, or I will choose a similiar one based on what you chose I think. If you haven't redacted by the time the npc's move.

For the moment, I may just use that paint program. the comp I have at work is sliggish at best, and laggy with maptools. and is kinda a pain to xfer file back and forth. wont look as pretty, but i can probably do that until i find a better option I think.

dont really wanna do a cinematic style of combat, it doesn't really appeal to me that much.


Human Fighter 1 (Two-Weapon Warrior)
Stats:
HP: 13, AC: 16, Flat Footed: 13, Touch: 13, Fort: 4, Ref: 3, Will: 1, Initiative: 5, BAB: 1, CMB: 4, CMD: 17, Per: 6, Surv: 5, Swim: 7 - STR:16, DEX:16, CON:14, WIS:12 , INT:13, CHA:11
-[HP: 13/13]-

Well, if we hit I think we can all explain what happens to add the cinematics and atmosphere, if you're happy with that? Obviously our descriptions of devastation should match the damage done, but it saves you from making things feel cinematic if you're against that.

I love combat, but can just as easily imagine what happens in my head. :)


Male Human Cavalier (Inspiring Commander) 1

Since I'm not a veteran of PbP (honestly, this is my first PbP game), I can't suggest more efficient ways to handle combat scenes. I think we could be testing one way or another (prior group agreement) and see which method suit us better...


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Paint is fine, as long as we can see where the enemies are and can tell who is who.

As for the secondary option, that is a good idea. I was in a PBP once that done this and it worked well, but the game ended as the GM stopped posting.


heh. marcus, you and I both XD.

no, I dont mean cinematic as in explaining alot of the hits, I mean as in no 'tabletop' for it.

as far as showing combat, is what has been making me think about campaign wise for about 2 weeks.

have a projected path, have a secondary ideas in me head. one advantage of PbP is I have time to come up with stuffs if you make that right in Albuquerque.


and reason i looked heavily into maptools is it let me do alot of lighting, hiding, etc stuffs.

edit:
that, and I used it when I was running online LG

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