fair enough. I'll be honest, never crafted combats, so I am not sure how hard/easy the fights will be. (though to be honest, dont have many fights crafted as of yet, either... though past experience tells me I better have alternatives XD)
And why should an enemy fight where they are at a disadvantage? Just think, you have learned a little about Cindi's combat capabilities. Though it does appear you wont be fighting her again.
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,
River hasn't much to do, she has explained her findings 3 times already, once to Ulrik already and she doesn't have enough patience to repeat it for a 4th time. She may be very patient, but not that patient.
I was trying to get caught up. Sadly my phone wouldn't display the previous posts correctly. That was the reason for the synopsis. That and mainly for me to make a Google Doc for us to record our findings in...
Well I was planning on doing it in-character and have it changed based on him updating notes and everything.
Heck, I have some Leather Journals that are, still, in use in my First Campaign I am Playing in. (Still Going Strong after 3 Years! Woo!). It is filled with Doodles and Writing. I think I am on Number 7(That is Character 7's Journal) which basically recollects and summarizes the facts from the Previous Journals.
You are certainly welcome to do an in-character and/or out of character one. would like to see it too. sadly I havent updated it in a while, for one reason or another (mostly laziness :D).
Finally! I got rid of that frakking PoS Software. Hopefully I will be able to see them soon.
Unfortunately, I have to be AFK til tomorrow. Also I will only be able to access internet for a few minutes to (maybe) 2 Hours each day for about a Week.
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,
Ulrik, of course you. No-one else is putting any posts relating to A Song of Ice and Fire. They are amusing to read and bringing back a lot of good memories form the books.
It is a unique system. Mostly based on a Pool of d6s. So say I have Fighting 5(Long Blades 2). I would roll 7d6 and keep the highest 5 d6s.
It has 3 Sub-Systems: Intrigue(Role-Playing/Negotiation "Combat"), Combat(Basic Skirmish based Combat), & Warfare(Large Scale Unit Based Skirmishes or Mass Warfare). It is very open. No Classes. Instead you choose Roles. So I might be a Warrior/Leader while you play a Schemer. I would flourish in Combat & Warfare while you would flourish in Intrigue.
It has no magic, or at least no common everyday magic like Pathfinder. Instead Magic is strictly a Narrative based aspect.
It also has detailed rules for building Noble Houses. In the Night's Watch Expansion it introduces rules for Night's Watch Castles/Forts and Wildling Tribes.
It as a whole is surprisingly Abstract yet Realistic.
Also Age is a factor of your PC. Adult isn't the basic default like it is in 3.5/Pathfinder. So you might be an Adolescent Character while mine is Middle Aged and we have different things. I rely on my Abilities while you rely on Fate, via the Destiny Point Feature, to survive.
For good examples of the 5 Roles:
Schemer: Petyr Baelish
Warrior: Robert Baratheon
Leader: Eddard Stark
Rogue: Arya Stark
Expert: Maester Luwin
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,
Ulrik, that does sound very interesting. Let me have a think of what sort of character I would like to play and I will get back to you as soon as I know.
A couple of questions though first, if I may. Has the campaign already started and if so, where is it based? If not, where will it be based?
I must admit, being a fan of non-linear thinking, this is an interesting method of teamwork. Though I must admit, trying to think of what I want to do with this, if anything :P