It was the Best of times; it was the worst of times.... (Inactive)

Game Master Kewl Modie

This is a Star Wars Saga Edition campaign set during the time immediately following the conclusion of the Clone Wars.


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Defense:
HP 31/31 | FORT 14 REF 18 WILL 14 | DT 14
Stats:
Init. +4 | Perc. +6 | Speed 6 | Force 6/6 | blaster +5 (3d8+1)
Human Scoundrel 3 | 1,251 credits | Effects: None

"We can't engage the hyper drive until we're out of atmo, I'm just going to keep pushing it."

Continue All out Move. 4 times the speed. No attacks this round.


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

"At least by the time we can, the calculations will hopefully have finished."


Since all of you except Jak are Force Sensitive

As the Owl's Gambit continues to accelerate, it punches through the outer layers of Sy Myrth's atmosphere and into space.

Jak & Renlo have done an admirable getting you all out in one piece... to this point.

Donavaan calls to the crew that there is an inbound ship that's just arrived on the scene.

Each and every Force sensitive individual in the ship feels a cold, oily, slimy dark presence through the Force. The presence is full of hate, rage and fear. The owner of the oily sense seems to be sensing your connection with the Force.

Gotal, as the only trained Jedi, you are allowed to make a Use the Force to try to avoid detection, all the rest will need to make a Will save to respond in a defensive manner followed by a Use the Force to make yourselves hard to detect.

Jak you notice three B-wing fighters moving to intercept you. The lead one is painted with blood red hatching across the surface... distinctly NOT military. The two flanking units are attempting to stop your escape.

B-wing 2: 1d20 + 3 - 5 ⇒ (13) + 3 - 5 = 11
B-wing 3: 1d20 + 3 - 5 ⇒ (10) + 3 - 5 = 8

they are at medium distance

The laser bolts pass harmlessly by the Owl's Gambit... this round.


Male HP 23/30 | R 13, F 12, W 15 | DT 12 | Per +9 | FP 4/5 | DP 1/1 | DSP 1 Umbaran Jedi

Use the Force 1d20 + 13 ⇒ (20) + 13 = 33

"We need to go, now!"


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

Um...when you say Will Save, do you mean a Wisdom Check?


Male Human (Chelaxian) Monk (Unchained) 2; AC 18, touch 17, flat-footed 14, CMD 22 (24 vs. grapple); HP 7/23; Ki 0/0; Fort +5, Ref +6, Will +3 (+2 vs. fear, +2 vs. paralysis and sleep); Initiative +7; Perception +8, Sense Motive +8

"That is what I said," Corven says in response to Gotal's words. Despite the circumstances, or perhaps because of them, he cannot help but attempt to inject some levity into the otherwise dire situation.

I am going to assume it is a Wisdom check like before.

Wisdom: 1d20 + 2 ⇒ (14) + 2 = 16

Use the Force: 1d20 + 12 ⇒ (12) + 12 = 24


Defense:
HP 31/31 | FORT 14 REF 18 WILL 14 | DT 14
Stats:
Init. +4 | Perc. +6 | Speed 6 | Force 6/6 | blaster +5 (3d8+1)
Human Scoundrel 3 | 1,251 credits | Effects: None

"Oh, wonderful. More company," Jak says while rolling his eyes.

He slows down and then immediately puts the ship into a series of random spins, while trying to find a hole to punch past them.

Fight Defensively while trying to maneuver past the ships. Since I'm not making any attacks, we gain +10 to Reflex defense. Unfortunately gunners take a -10 to attacks.


Renlo Tacksa wrote:
Um...when you say Will Save, do you mean a Wisdom Check?

My apologies Renlo... yes same as before. A Wisdom check


Round 4:

Jak starts to fly defensively.

The B-wings stay in formation. Close the gap slightly and fire again.

B-Wing 2 Laser: 1d20 + 3 ⇒ (14) + 3 = 17
B-Wing 3 Laser: 1d20 + 3 ⇒ (10) + 3 = 13

Jak's intense piloting makes the two B-wing pilots look like outer rim farm boys. With a grim smile he continues.

The new arriving capital ship takes a maximum range shot with it's ion cannon.

A blue ball of energy as big as the ship your in hurtles through the void towards the Gambit... though there is no sound, you can imagine the crackle and hiss of the orb as small discharges dance across its surface.

Ion Cannon: 1d20 + 12 - 10 - 10 ⇒ (12) + 12 - 10 - 10 = 4

Thankfully, the defensive rolls allow the Owl's Gambit to continue on it's escape vector.

"Al...mo...ssttt...tthhh....eeerrrreee..."someone says as the

proverbial light at the end of the tunnel becomes clear.


Male Human Noble 3

I don't have Use the Force trained. Do I just make a Wisdom check?


Donavaan Taar wrote:
I don't have Use the Force trained. Do I just make a Wisdom check?

Yes, please. It will be considered an instinctual response


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

I think so. Gotal only gets to make a UtF check because he's a full Jedi.

Wisdom: 1d20 + 1 ⇒ (10) + 1 = 11

Though his training had never included what they were, Renlo knew he did not like those tendrils of anger. Willing the navicomputer to go faster, he held on as Jak began his defensive flying yet again.


Male Human Noble 3

Wisdom 1d20 ⇒ 13


F human jedi/3

I'm actually pretty well trained in UTF, despite not 'graduating' from the academy. How should I respond?


Moroka Janis wrote:
I'm actually pretty well trained in UTF, despite not 'graduating' from the academy. How should I respond?

Moroka was a padawan, your exposure to this would have been very rudimentary. Please go ahead and roll a wisdom followed by a Use the Force.


Male Human Noble 3

What do I experience?


Donavaan Taar wrote:
What do I experience?

You have the same feeling someone has when someone else is staring at them


Male Human Noble 3

Can he try to "stare back"?


F human jedi/3

WIS: 1d20 ⇒ 3
UTF: 1d20 + 14 ⇒ (8) + 14 = 22
Wow. the dice just keep flipping me off lately...

Moroka shudders as a vile presence flows through her. What IS that??

The pitching and rolling of the ship make it hard to maintain her balance and her concentration at the same time...


Jak we need another action for you to proceed. For clarity, the B-Wings are now at close range, the imperial capital ship that fired the ion cannon at you all is now at Medium range.


Male Human Noble 3

Can we stare back"

Ion canon is firing.


Defense:
HP 31/31 | FORT 14 REF 18 WILL 14 | DT 14
Stats:
Init. +4 | Perc. +6 | Speed 6 | Force 6/6 | blaster +5 (3d8+1)
Human Scoundrel 3 | 1,251 credits | Effects: None

Sorry, guys, I was volunteering at a convention this weekend. I thought that I had let you guys know that, but I just read the discussion board and realized that I had apparently forgotten to copy/paste that here.

"How long until we got a lightspeed solution?" Jak asks anxiously as he keeps up the evasive maneuvers.

Continue with Fight Defensively. +10 to reflex defense.


Renlo, you've got a course at the end of this round


Male Human Noble 3

The noble will attempt to stare back at the presence.


Donavaan stares really, really hard as the three B-wings close on the Owl's Gambit.

The B-wing with the red motif still remains silent. The two others fire their laser cannons.

B-Wing 1 Laser: 1d20 + 3 ⇒ (10) + 3 = 13
B-Wing 2 Laser: 1d20 + 3 ⇒ (1) + 3 = 4

Both rookie pilots miserably miss the Gambit.

The capital ship is at medium range and fires a second ion blast at the escaping Loronar class ship.

Capital ship ion blast: 1d20 + 5 ⇒ (9) + 5 = 14

The gunners on the capital ship prove equally inept at hitting the fleeing Gambit.

The red B-Wing fires two concussion missiles just as the Owls's Gambit starts to enter hyperspace...

Red B-Wing Missile: 1d20 + 5 ⇒ (6) + 5 = 11

The stars start to blur and streak by the cockpit windows. With a rushing sound and the sudden pull as the ship accelerates the battle vanishes into the distance.

Great job players... this concludes this part of the story arc! I hope you've enjoyed it to this point. My dice rolls sucked which didn't make the battle very interesting - but better luck next time. Please advance to level 3. We will pick up as the team makes it to Tatooine


Defense:
HP 31/31 | FORT 14 REF 18 WILL 14 | DT 14
Stats:
Init. +4 | Perc. +6 | Speed 6 | Force 6/6 | blaster +5 (3d8+1)
Human Scoundrel 3 | 1,251 credits | Effects: None

The battle was plenty suspenseful, GM, let me assure you.

Jak lets our a shaky breath and chuckles.

"That was way too close."

He then hit the switch for the ship-wide intercom.

"Okay, everyone, we're in the clear. This humble pilot would like to remind you that credits make a great thank you gift for all occasions," he said with a smirk.

"Seriously though. Good work, everybody."


Male Human Noble 3

That isn't what I meant by staring back


F human jedi/3

Moroka exhales as the familiar sensation of a hyperdrive jump reaches her and distance starts to grow between them and the dark presence.

I think I'd rather be anywhere in the galaxy than close to that thing...

She smiles at Jak's meager jest and heads to Gotal's station, wiping sweat from her brow. "Gotal...you felt it, didn't you? That...presence? It was the most unnerving thing I've ever felt in my life. Even my master's death didn't disturb me like that. Was it the same thing you felt before?"


Donavaan Taar wrote:
That isn't what I meant by staring back

I understood what you wanted. I was being a bit of a smart ass ;) You do not have the training - nor is Donavaan a savant - so would not be able to "stare back"


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

Renlo heaves a sigh as the ship leaps to hyperspace ahead of the concussion missile.

"Well flown, Jak. That was far closer to Imperial hospitality than I care to come."

Thinking of the feeling of that dark presence, Renlo heads for his room. Once inside, he takes out the holocron and thinks, Please let this thing teach me how to hide from other Force users. I really need that right now.


Defense:
HP 31/31 | FORT 14 REF 18 WILL 14 | DT 14
Stats:
Init. +4 | Perc. +6 | Speed 6 | Force 6/6 | blaster +5 (3d8+1)
Human Scoundrel 3 | 1,251 credits | Effects: None

"Thanks, Renlo. Hey, where are we heading anyway?"


Male Human (Chelaxian) Monk (Unchained) 2; AC 18, touch 17, flat-footed 14, CMD 22 (24 vs. grapple); HP 7/23; Ki 0/0; Fort +5, Ref +6, Will +3 (+2 vs. fear, +2 vs. paralysis and sleep); Initiative +7; Perception +8, Sense Motive +8

As he exits the gun emplacement, Corven walks past Moroka and Gotal. "You were not the only ones," he states simply, though he cannot hide the fact that he is shaken despite his calm and even tone. "What was that?"


Male HP 23/30 | R 13, F 12, W 15 | DT 12 | Per +9 | FP 4/5 | DP 1/1 | DSP 1 Umbaran Jedi

Gotal shakes his head, "No, the one from Coruscant was more... powerful. Still whoever that was he certainly knew we were on this ship, I imagine he would have loved dearly to find us there to link the CIS to Jedi.

Perhaps, with all of us trained in the Force against that being alone we could prevail but not like that with the Imperial ships accompanying him.

Our next stop we should check the holonet, perhaps that being will make an appearance and allow us to identify it. We already know of the one in black armor to which no name has been attached. Based on the impression I had the being may well have been Sith, a Dark Jedi at the very least.

We need to get to the Living Planet Jak. As we head to whatever destination we are bound for now, I will reach out with the Force to ascertain if I can discover its current whereabouts".

Use the Force Locate the Planet:
Once the conversation dies down. Gotal will quiet his mind and reach out through the Force to locate the Living Planet. Use the Force + Force Point 6 left of 7 1d20 + 14 + 1d6 ⇒ (2) + 14 + (6) = 22 Brutsl, any chance for a retry?


Defense:
HP 31/31 | FORT 14 REF 18 WILL 14 | DT 14
Stats:
Init. +4 | Perc. +6 | Speed 6 | Force 6/6 | blaster +5 (3d8+1)
Human Scoundrel 3 | 1,251 credits | Effects: None

"We'll need to stop and refuel at the very least, Gotal. I understand your friends are in danger, but we're no good to them if we're dead in the water. Whatever planet we head to, we'll keep it brief. None of us are rolling in dough, but we should be able to keep the Owl flying for another trip at least. But after that, we're going to need a paying job."


Male HP 23/30 | R 13, F 12, W 15 | DT 12 | Per +9 | FP 4/5 | DP 1/1 | DSP 1 Umbaran Jedi

"Well this is less about friends in trouble and more about us getting in contact with someone that can assist us. Now that we are underway I wish to fully disclose who we are meeting with. I have had a long standing relationship with Senator Bail Organa and his aides.

While I have never worked with him directly, I spent all of my time during the Clone Wars there assisting refugees fleeing from the War and negotiating with Corporate and Banking interests to provide aid to such refugees. He know who I am as a result of my work though we have only ever met in person very briefly. Outside of Senator Amidala, I believe that he is the closest ally of the Jedi within the Senate.

I have no doubt that he can assist us in investigating events on Coruscant without us actually having to go there. perhaps through him, we can find work that will allow us to earn enough credits to upkeep the ship and I suppose eat.

To say the least, such an existence is a new experience for me".


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

Prior to leaving the cockpit.

"I've got us heading to an out of the way, irrelevant sand ball called Tatooine. We've got supplies for another jump somewhere, so we don't need to land or stay there, but it was somewhere away from the battle."

In his rooms.

Okay, calm down. Think back to the Temple.

Taking several deep breaths, he knelt, and tried to meditate as he once had in his childhood.


The trip to Tatooine will take...
Hyperspace: 1d6 ⇒ 5

...five days. You all have some downtime until that time.

Thanks for posting your levels - you are now at an acceptable level so we can start having some more face-to-face interactions.


F human jedi/3

"So there are some people with some sanity left in the galaxy. Good. If this senator's trying to assist the Jedi and undermine the empire, I can't think of a more fitting employer."

Moroka pats Gotal on the shoulder. "Don't worry. Working from meal to meal isn't so bad. It's actually rather adventurous at times. Good for testing all those skills from the Order, hm?"

She then makes for the closed room, her thoughts on lightsaber practice, when she spots Renlo out of the corner of her eye, kneeling in his room with closed eyes. So he HAS had some training. Hmm.

Pausing for a moment to consider her actions, she taps on the door frame, smiling as the Mon Calamari's massive eye pops open. "You look a little un-centered. The first step to productive meditation is finding the posture that suits you best."

Moroka steps into the room, sitting cross-legged opposite Renlo, with her hands over her knees. "We washouts should stick together, don't you think?"


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

Um...Renlo would have had the door closed...


Male HP 23/30 | R 13, F 12, W 15 | DT 12 | Per +9 | FP 4/5 | DP 1/1 | DSP 1 Umbaran Jedi

Gotal shrugs at Moroka, "Perhaps you are right. This is not the Destiny I saw for myself when I left the Order. We must trust in the Force to see us through these dark times".

With that Gotal heads to his own quarters to meditate and fail at his initial roll, shall I roll another attempt DM?


Gotal of Umbara wrote:

Gotal shrugs at Moroka, "Perhaps you are right. This is not the Destiny I saw for myself when I left the Order. We must trust in the Force to see us through these dark times".

With that Gotal heads to his own quarters to meditate and fail at his initial roll, shall I roll another attempt DM?

My apologies Gotal, I failed to respond in a timely manner... yes you can make additional rolls. 5 days would allow you to have 5 rolls


F human jedi/3

Bah. So I knocked first. Sue me, heh.


Male Human Noble 3

when are we starting again?


Donavaan Taar wrote:
when are we starting again?

I will post the transition back to real time this evening (my time)- which is in about 5 - 6 more hours.


Male Human Woodsman 5 | HP 60/60 | Defense 19, T 19, FF 15 | Fort +5, Ref +7, Will +3 | Init +4 (+6 in the Blight) | Perception +10 (+12 in the Blight or vs Myrddraal; +14 vs Trollocs or Myrddraal in the Blight; +16 vs Trollocs in the Blight)

"What? I don't know what you're talking about. I'm certainly not a washout of anything. I was just kneeling for a bit and resting. It's very tiring, flying through narrow escapes like that. Yes, that's it. Just a quick bit of rest. Yes, that's all."

Renlo is clearly flustered at your arrival, and is obviously a very poor liar as he just seems to babble on, trying to find an excuse that works.

He's clearly lying as he attempts to hide his past. Feel free to press him and you'll probably get his life's story - or at least some of it.


Male HP 23/30 | R 13, F 12, W 15 | DT 12 | Per +9 | FP 4/5 | DP 1/1 | DSP 1 Umbaran Jedi

Use the Force to find the Living Planet day 2.

1d20 + 13 ⇒ (3) + 13 = 16

Use the Force day 3

1d20 + 13 ⇒ (9) + 13 = 22

Use the Force day 4

1d20 + 13 + 1d6 ⇒ (15) + 13 + (6) = 34 Use Force Point.


GM Han Shot First wrote:
Donavaan Taar wrote:
when are we starting again?
I will post the transition back to real time this evening (my time)- which is in about 5 - 6 more hours.

AAAANNNNDDDDD work kicked my tail. I didn't get a chance last night. Here we go


Gotal of Umbara wrote:

Use the Force to find the Living Planet day 2.

1d20+13

Use the Force day 3

1d20+13

Use the Force day 4

1d20+13+1d6 Use Force Point.

Contact:
On the fourth day of meditating and trying to discreetly find the living planet, you finally feel it. It is a wash of primal Force akin to the feeling of standing at the border of land and water. A raging wind rolling off the thundering sand and mountains over the tumultuous ocean. The planet is alive with the Force. You feel judged. It is clear that the planet is significantly more powerful than you... and weighs your inquiry with the consideration a Rancor gives to a sand flea. With a puff of acknowledgement, you are found to be harmless. The connection continues for a second more as the planet lets you understand where it is currently located in the galaxy. It is in the Mid-Rim... you will have to access a navcomp or galactic map to determine the coordinates.

Jak prepares the Gambit to transition to real space... you have arrived at the out of the way desert planet of Tatooine.

The star streaks stretch in front of the ship for a few moments as the Owl's Gambit drops out of Hyperspace. The shining golden brown orb of Tatooine grows in the view port. This system has twin suns in the distance that fill the starboard view glaring light.

Jak, you detect three main spaceports on Tatooine; Anchorhead, Mos Espa & Mos Eisley. The planet is in Hutt space. You do not detect any Imperial presence at the moment.

Corven turns on the Holonet in the lounge...

Video footage from several sources show the predawn attack of the imperial fleet on Sy Myrth. The footage ends with the ships on both sides escaping into hyperspace. The voice over of Angeel Bertund comes over the speakers...
"One week after the Imperial Navy battled the CIS remnant to a stand still the search continues for the renegade Sy Myrthian Toonbuck Toora and her cronies..."


Male Human Noble 3

Throughout the journey to Tattooine Donavaan will be keeping to himself in his room and will eat at odd hours as to avoid the crew.

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