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![]() @ GM of Liberty. I need to add three key bits to Alecks Var's Feats/Special Abilities. 1. Shadow Blending (50% miss in dim light vs. 20%)
and one skill modification
I left these racial characteristics off my crunch. Thanks ![]()
![]() GM of Liberty. Introducing Alecks Var (Kayal Rogue) Since I don't know how to collapse the info behind buttons yet...
Alecks Var Race: Fetchling (Kayal)/ Outsider Class: Rogue (1st Level)
......Stats..Mods
Feats & Special Abilities
Skills (+10 pts/lvl)
BAB: +0 Saves: Fort +0, Ref +5, Will +0 AC: 15 FF: 12 T: 13 Leather Armor (15lbs) Weapon: Rapier / Hand Crossbow (2lbs/2lbs) (Melee +3 / Ranged +3) Languages: Common, Anklo, Draconic Gear: (Total Wt: 24 lbs)
Money: 2 GP + 5 SP Traits: Called, Disillusioned Backstory:
Notes: Jemma is a priestess of Cayden Cailean. Her husband Gareth is a Ranger. Alecks is an adherent. As is typical for one of aristocratic upbringing, Alecks is educated and well spoken. He is used to a life of comfort and has a hard time letting the past go. It is entirely possible that some of his actions have led to the continued success of his pursuers. ![]()
![]() GM Liberty. I am interested. I am not in any games at the moment. Would you be willing to consider a Fetchling noble (son of a baron) who was shifted to the prime material plane when the house wizard had a serious miscue. He is shell shocked, nearly broke and currently working as a caravan guard trying to get his bearings. If you are willing I will take the first level as an aristocrat. As he learns more about his new life, he will move toward rogue at level 2 and beyond. Alecks Var If you're willing, I'll develop and submit before the end of the evening. ![]()
![]() I am interested. Aleck Var
Str: 1d10 (9) + 7 = 16
Feats: Iron Will, PB Shot Armor: Studded Leather (+3 AC) Main Weapon: Composite Longbow Secondary weapon: Longsword Initiative: +4 Skills: Perception +8, Survival +8, Heal +8 (others later) AC: 17, Flat Footed: 13, Touch 14 Melee: +4 Ranged: +5 (+6 @ P.B. Range) Born to a frontier "hunter" family, parents were killed by orcs. He was taken, sold into slavery, escaped to forest. He tends to get worked up during combat... and has trouble not killing with malice. He has to deal with some feelings of guilt once his vengeful mania passes. Traits: Vengeful, Grim Optimism
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![]() I'm not sure why this didn't come up in my group during beta test, but there is a distinct lack of random lists concerning potions, scrolls, etc. Seems minor until such a time as you need a quick potion and have to try to figure out what is appropriate. Another thing in the core book it states something about potions being essentially spells in a bottle. This is fine, except who would create a potion of mage hand or even web? Seems like a list would help. Pd0x has not participated in any online campaigns. |