Wait, you guys don't just eat everything you kill? I mean, oozes and black puddings taste a bit like jello and stale....well, pudding; and ghosts and shadows are a little airy...but Brak loves to eat all sorts of aberrations and demons. MMMM...spicy!
"These jungles are my homelands. The important thing when looking for edibles is to know the difference between what you can eat and what can eat you."
"I can summon a celestial (or fiendish if your tastes run that way) squid. Fried calamari is a delicacy, but it's not really food that sticks with you."
I must respectfully withdraw. Yuuwa was a carryover from another campaign and thus far she is just not feeling up to another foray into the jungles. She much rather stay aboard and shout encouragement, gladly letting the "skeeters" feast upon thier blood and not her own.
@ bbangerter: Looks solid. Are your favored class benefits going toward skill points?
@ Wolfwaker: Welcome. Barbarian/druid sounds pretty awesome. Remain active and contribute often.
@ MacFetus: Ratfolk justification sounds good - I could see a tribe living in the Expanse. What sort of class were you thinking of? You sound like a... guide or information broker? Ranger? Rogue? Both?
@ twilsemail: I'll be trusting my players to manage in-game and out-of-game knowledge separately. FoIG knowledge should be irrelevant.
@ French Wolf: Looking good. You're a weaponsmith? Have you considered the CRB feat that allows you to craft magic arms and armor without needing a whole bunch of spell access and caster levels? (The name of the feat escapes me at the moment, because nobody ever takes it.)
I'd already mention the specifics of my character but, with everything that's going on, I imagine you've forgotten or missed it!! :)
Ratfolk Cave Druid with Bat Familiar.
(Possibly with the Nocturnal template. (CR+0. Bonuses to perception in the dark; penalties in the light.))
Role: Very much a team player, (which, in my opinion, is how the Ratfolk thrive), my character isn't great at any one thing but helps others do their bit, sometimes making it so they can do their bit. Does it in a different way to a bard, however.
@ French Wolf: Looking good. You're a weaponsmith? Have you considered the CRB feat that allows you to craft magic arms and armor without needing a whole bunch of spell access and caster levels? (The name of the feat escapes me at the moment, because nobody ever takes it.)
Master Craftsman isn't available until level 5, due to the skill minima it needs.
I will add it to the list of feats I could take at fifth. The decision to take Master Craftsman or Rapid Shot OR Deadly Aim will depend on the eventual makeup of the party I reckon. Its a good idea though.
@ French Wolf: Looking good. You're a weaponsmith? Have you considered the CRB feat that allows you to craft magic arms and armor without needing a whole bunch of spell access and caster levels? (The name of the feat escapes me at the moment, because nobody ever takes it.)
Master Craftsman isn't available until level 5, due to the skill minima it needs.
It depends on the party makeup I reckon. Crafting feats definitely fit Fahd so I'll add Master Craftsman to Deadly Aim and Rapid Shot as his fifth level possibles. Good idea though.
@ bigrin42: Up to you - it won't help or hurt your chances too much. A general build suffices for now - I'm much more concerned with post count, enthusiasm, participation, and attention to detail. The details of any given build will only help me to narrow down my choices after all of the above has been considered. At this point I do not know exactly who I'll be drafting, so I genuinely can't give a nod as to how much work anyone ought to do.
@ Nazard: I don't think so. After my initial comb-throughs and error-scans, I don't pay a lot of attention to the details of any given build unless I'm asked for my thoughts on something. I'm not likely to have a bunch of questions, suggestions, or fixes for anyone until I've selected them and really done more than read their background information and do a cursory scan for errors.
Embrianna is a member. Was kinda inspired to join by her grandfather's stories. He was a retired Pathfinder and he always had more time for Bri than her parents did.
Xara has no great connection to the Pathfinders save that membership with them gave her the opportunity to see the world, have adventures, and practice her art of summoning in a variety of situations.
So who all has something to do with the Pathfinders guild for their character?
Alanthian was raised in the guild after his parents went missing/presumed dead in The Drowning Stones.
Anyone else?
My character was a "field agent" in his youth, traveling to exotic and dangerous locations. In his old(er) age he has settled down as more of an academic, researching different topics of interest.
This is a chance for him to get back into the field and explore new, exciting ruins--he's got the knowledge, but he's a bit rusty in the field.
Kargath is a relatively new recruit to the Pathfinders. He has always had an eye out for knowledge, though he prefers it to be useful for combat. Also, the kind of situations the Pathfinders find themselves in often have solutions in sheer brute force...which Kargath excels at.
Interjection: To whomever was asking about factions and Society play..? This is an unsanctioned play-by-post game which has nothing to do with the real-world "Pathfinder Society" organization. This is a just-for-fun game set in Golarion with ties to the in-game Pathfinder Society faction as it is described in the Inner Sea World Guide.
I'd addressed this before, but the post monster ate my responses along with a few others.
I've been thinking about what items Daria should have aside from mundane items and there wouldn't be anything aside from a few potions of CLW. She would be counting her pannies, saving her money up for something more valuable... like a headband of alluring charisma.