Heroes of Wolfpoint

Game Master hallowsinder

Many heroes have found themselves wrapped up in various seemingly disconnected plots throughout Isger. How do these events all weave together, and what fate will befall Wolfpoint?


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Ayup.

Acquisitives

M SRO Operative 6: EAC:20, KAC:22, Init:6, Speed:50 20 climb, Fort:3, Ref:9(evasion), Will:6 (+4 vs effects that target only humanoids) Perc:13, darkvision

dotting.


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

Le dot.


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

full image with cloaks hood up.

realistic close up.


I am miles away at this point in gameplay - with Detective Dekker about to knock, yes?


Knocking, even.


This one's dotting in. Looking forward to seeing how things play out.


Something dawns on me:

Quote:
Excellent, you make for the docks.

The docks of where? Lacking a bit of info here, I think. Or is the Conerica River small enough that "The docks" alone is clear information?


It's not on the official map of Isger, if you happen to have the Inner Sea guide, but I created a small hamlet just south of Citadel Altaerein that serves a a method to get supplies to the citadel via the river.


Ok, Max, and Derrick, I need some confirmation on whether you realize a few things, because I'm having my doubts.

1. You walked back to Umok after the goblin fight. Aka, you are not anywhere near the house that the goblins attacked.

2. The house that burned down was a lone farm. The nearest building to it other than its barn is an hours walk

Silver Crusade

1. I figured we weren't at the burn house,
2. although I had not known exactly how far it was, I figured we weren't terribly close.


Ok, just making sure, because some of the posts seemed to imply some feared being attacked at your current location.

Acquisitives

M SRO Operative 6: EAC:20, KAC:22, Init:6, Speed:50 20 climb, Fort:3, Ref:9(evasion), Will:6 (+4 vs effects that target only humanoids) Perc:13, darkvision

I feared an attack, because I released a goblin and told him to bring his leader here. I fear that the leader may come in the middle of the night and raid the building as that specific goblin gives away our position. As there is no guarantee the wolf rider will be fair about things, these are goblins we are talking about, and he did get a good look at me. The idea was to rest in another building to prevent that from happening, so that if the leader does try something unfair, at least I'll be awake when it happens.


You released the goblin before you came to your current location, he doesn't know your current location*. Also, if he manages to attack THIS building, that mean's he's got an army large enough to overrun all of Umok and you're all doomed. DOOMED I TELL YOU!

Not saying he doesn't.

So, we're all clear and we can move forward, yes?

*unless he's one hell of a sneaky caster with being captured and spilling everything he thought you would expect out of a normal goblin before being released all being part of his Xanatos Gambit all along so that he could lay an arcane tracking mark upon you.

Acquisitives

M SRO Operative 6: EAC:20, KAC:22, Init:6, Speed:50 20 climb, Fort:3, Ref:9(evasion), Will:6 (+4 vs effects that target only humanoids) Perc:13, darkvision

yeah, I'm ready to move on. Also, are you telling me that he might not even find his way back or even find us?


He would return to where you let him go. Which was at that burnt farm on the outskirts. He doesn't automatically* know where you went in the several hours after you let him go.

*excepting crackpot theory I came up with last post.


Dotting.....


Hey, I'm dropping this message to all my groups:

I've a huge spike in schoolwork as this week begins, and I might be a little late on posting. Should be over before this week ends, but please forgive me for the delay. i'll try and get posts up ASAP.


No problem. I'm already slowing down my posting rate just to keep myself sane. :P

The test has given me some interesting ideas for how to reduce workload, as I don't think I could run a long campaign this way without getting tired.


After having finally finished the statblocks for all the Sisters and their mount, I have realized that all of them but the mount have Cha 14. Huh. That was surprising.


Alright, Max. By Derrik's last post, it seems to imply he'll fight the goblins while you look for Cydonius. Are you alright with that?

Acquisitives

M SRO Operative 6: EAC:20, KAC:22, Init:6, Speed:50 20 climb, Fort:3, Ref:9(evasion), Will:6 (+4 vs effects that target only humanoids) Perc:13, darkvision

yep


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

yes. sorry work got busy. (gotta love retail on holidays)


Been a bit busy, expect a return to form on the morrow.


Ok, Wabbithuntr, my apologies. I have failed you. I thought I could squeeze one more in, but really, I'm pretty sure I'll burn out if I add another. I kept meaning to get around to it.. But, I've left you hanging. So, I am officially saying sorry for leading you on into believing you'd have a spot.


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

perhaps allow a pair for one arc? and you could switch the pairs throughout different arcs, that way, he gets in, but not much more work for you.


Count Visage wrote:
Ok, Wabbithuntr, my apologies. I have failed you. I thought I could squeeze one more in, but really, I'm pretty sure I'll burn out if I add another. I kept meaning to get around to it.. But, I've left you hanging. So, I am officially saying sorry for leading you on into believing you'd have a spot.

I understand that adding another line of investigation is asking a lot at this point.

Please keep me in mind for jumping in on one of the current plot lines as per Derricks suggestion

Just maybe not the one with the Sisters as that could get... Interesting


@Count just presenting another way to work Olam in....

I can change one of my known powers to 1rst psychic tracking that way instead of the npc ranger, Olam can help Max Willard with tracking

Olam having been teleported by his Masters into the vicinity would naturally have been drawn to the area by seeing the smoke from the burning farm house in the distance.


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

Just to clarify, derrick is attempting to keep more than one move actions away from the wolf rider(if possible), and most defiantly keeping out of a charge lane. And is standing on the porch/near doorway of the burnt house. He has seen the riders prowess and won't underestimate him


Yeah, Max needs some help, go ahead and do that.

I had hoped he might take the "goblins did it" to mean Cydonius is probably in the forest where all the goblins are, but it seems he won't move unless the path is highlighted for him. :P

In fact, go ahead and teleport right next to them. :P

Acquisitives

M SRO Operative 6: EAC:20, KAC:22, Init:6, Speed:50 20 climb, Fort:3, Ref:9(evasion), Will:6 (+4 vs effects that target only humanoids) Perc:13, darkvision

Wait, is this homebrew prewritten, or do you make it up as you go? Or about 50/50?

Or is it the NPCs and towns are set in stone, but the events are not?


It is certainly a mix.

It's just that it completely breaks character for Max to decide not the help the gnomes and just wander aimlessly.


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

He has never harmed a hare's hair


If a chance comes to work me toward another's plotline, or if you need to put me on hold until you can... that would be fine with me


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

AC is 19 now.


Technically, Lilyenne is supposed to get all up in the mess at your town, so it would be nice if you'd give me time to finish the boat plot
(which was supposed to be a boss encounter for the whole team, but it made an awesome intro for the Asmodeus squad).


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

Just a question, is the blocking mounted combat or some other feat? I'd be interested in acquiring it.


Derrick Ravenborn wrote:
Just a question, is the blocking mounted combat or some other feat? I'd be interested in acquiring it.

If I had to guess it sounds like a maneuver from the Path of War. Hope I'm not giving anything away there.

@Count: just let me know if you want me to keep my Path of War lovin trap shut...


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

It does, which intruiges me. It could also be snake style. Lol. Its why I asked


This guy in particular is using Iron Shell, or something named something similar to that.


Why does your Mercy have 3d6?


As a level 3 "Paladin", Lhyr's lay on hands would be 2d6. However, he has the Greater Mercy feat which heals an extra 1d6 when he applies none of his mercies.

I mainly picked it up so he could tank all day by healing himself, but it works out conveniently well in healing allies too.


Gotcha. I thought it rounded down and with greater mercy it'd be at 2d6.


... wait, woops, you're right. I'm the one getting confused. It should be 2d6, so disregard the third five.

I've been playing a rogue a lot, so I got tangled up with Sneak Attack dice.


Haha, no prob, rogues are fun. :P

I'll have my next post up tonight.


Yes. Yes they are.


I'll admit, Kitsune Kitsune Trickster Trickster has had me giggling for quite a bit.


M elf cleric 3 HP:20/20 AC:18 T:13 FF:15 CMB:+1 CMD:+15 Fort: +3 Ref: +4 Will:+7 Int:+3 Perception:+11

Hmm. Now what to do with my new goblin friend... I think I need to find Max.


I went out of my way to put the class/tier to the end of that just so I could have that in her class/race line. It makes me giggle every time I post as her.

Speaking of which, I need to get Lhyr's summary done.


You may have a lot of time, as my computer has just become inoperable. If it's because of the hard drive, it'll take me a bit to rewrite all the character's stats and plots.. :/

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DoubleGold


Seltyiel
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Male Half-Elf: Fighter-Powerattack 12(Ranger & Barbarian Archetype) LG: Spd:25, AC:34(36 Shield, Hardness:10, ♥️:80/80), ♥️:188/188, 4 Slashing, 10 fire, & 6 Cold Resistance, Fort:23(Juggernaunt)***, Ref:21**, Will:17**(Bravery), Per:18(20 for init)***-Lowlight
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Medical Drone
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M SRO Operative 6: EAC:20, KAC:22, Init:6, Speed:50 20 climb, Fort:3, Ref:9(evasion), Will:6 (+4 vs effects that target only humanoids) Perc:13, darkvision
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