Hephaistos Raising... An Iron Gods thread

Game Master Helikon

The cave


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Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Whatever, its what you rule, and you just made prone and trip attacks stronger is all. I'll just play around it. The book has terrible arrangement so that is kinda moot but If thats how you want to run it. Standing up is movement, which somehow means you should be able to move more and also getting a standard after standing up.. as it is as strenuous as moving 30 feet in 3 or so seconds.

We can continue now.


Female Half-Elf Arcanist (White Mage) 4 | HP 20/20 (0nl) | AC 12 (16), tac 12, ff 10 (14) | Fort +2, Ref +3, Will +3 | Init +2 | Per +2 | Technologist | Arcane Reservoir 1/6

What I found on spells into melee. I bolded the important points. Spells are not weapons unless they are melee touch or a ray spell. Jolt does not have the ray descriptor. I know it doesn't matter much this time, but wanted to get that out there in case it comes up again later.

Shooting or Throwing into a Melee

If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll. Two characters are engaged in melee if they are enemies of each other and either threatens the other. (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked.)

Ray

Some effects are rays. You aim a ray as if using a ranged weapon, though typically you make a ranged touch attack rather than a normal ranged attack. As with a ranged weapon, you can fire into the dark or at an invisible creature and hope you hit something. You don't have to see the creature you're trying to hit, as you do with a targeted spell. Intervening creatures and obstacles, however, can block your line of sight or provide cover for the creature at which you're aiming.


I found a few things and all agree on the following. There are exceptions like magic missle, BUT do not worry for this battle!!!


Female Half-Elf Arcanist (White Mage) 4 | HP 20/20 (0nl) | AC 12 (16), tac 12, ff 10 (14) | Fort +2, Ref +3, Will +3 | Init +2 | Per +2 | Technologist | Arcane Reservoir 1/6

None of them have any ability to make rulings though do they? At least officially, it's their opinion. It's the fact that weapons take the penalty and ray spells call out that they target as a weapon. the fact they make that statement implies that, unless the spell is a ray, there is no penalty for casting a ranged touch attack spell into melee.


If we cannot muscle the door open, and a keycard doesn't work when someone with technical skill tries it, are we going back to the desert to look around? Also, should we go clear back out and see if the keycards work on the door where the gremlins were?


ok since we haven't seen a initiative order yet do you guys want me to start shooting or do we want to try and talk to it?


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Talk to what? We rolled init. And it slam jammed you to the ground.


exactly, no damage was rolled, and its poised to attack, it's a being that can communicate. If this was a bull rush wouldn't I have an AoO, it just seemed fishy enough to ask, especially since we have a little time to talk about it :)


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

No you wouldnt have gotten an AoO because you are flat footed unless you had combat reflexes. More than likely it used overrun. Also it is clearly a construct of some type. Gin himself isnt going to be fine with any construct..


OK, that helps, so here we go...


Hi all - I have to go out of town for work today through Sunday unexpectedly. I will try to post if possible. Feel free to RP it up without me, including botting as necessary.


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

And ofcourse it rolls high well Healing might be something you want to do more.


Sorry... I did not push the rolls :-(, had you rolled a little bit better it would have fallen.... well you have 3 friends...


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Meh its not a big deal not like Im dead.


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Remember it gets a save against the wad AND she needs to touch it. Its a Zombie with TWF so it has a dex score at least.


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Also found this


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Hrm that was weird,, it wasnt updating like it should. lets see whats going on.


Uummm, when I posted for Kunala yesterday, I had been up for 36 hrs. I think I misunderstood Helikons directions, he said the Other side of the hallway. He probably meant south, so we probably should head that way, sorry folks!


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Its fine.


Hi, all. Sorry for the delay. Our home internet is down, and I"ve had no time to post from other locations lately due to work and family being in town. I'll try to get things back in place by this weekend, but it's not looking promising. Hopefully soon!


as an after thought if the robot who attacked me is using subdual damage and the other is some kind of nurse robot should we talk to them?


Hi, Team,

Just wanted to check in with you all quickly. Our internet is still limited here at home, and we are also mid-move to a new home, so I'm going to be off the grid yet for a bit. I hope to have a free hour tomorrow when I can catch up more on my games. Have a good rest of the weekend!


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

At least those in the states.. Happy Mother's Day! I see no reason not to extend it to others. I'm Sure Helikon's significant other would not mind the celebration.


well said Gin, hopefully everyone has had a good weekend!


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

My celebration would be Gin dismantling the Robot on his next strike. We wait on Helikon's changed action for Gustav first tho.


My wives older son, living with his father,(She is a nurse, so when they divorced, she decided that it would be wiser for the boy to stay with the 9-5 working father) tricked her on saturday so that he could spend the evening with his friends and on sunday the angry father said he had exams so he has to stay at home and learn. Imagine her mood.
And our daughter now gets 4 teeth at once, so 4 hours nonstop sleep is the max. But she is quite sweet if not in pain.


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

That is quite unfortunate... but I'm sure it will be made up for later.


ok Gin I think I understand what you are saying, Kunala had taken 6 points of not lethal damage so when his hip points dropped below 6 he was Unconscious.

What I did not figure in is that when Elasbeth healed Kunala about twenty posts ago it that have healed the 6 points of non-lethal damage also, so the question becomes what damage did Kunala take from this post.

Helikon wrote:


He will do thatc16
Moving higher the drone Whines, it is badly damaged but not broken.
Attack: 1d20 + 6 ⇒ (14) + 6 = 201d4 + 6 ⇒ (3) + 6 = 9
Attack: 1d20 + 6 ⇒ (7) + 6 = 131d4 + 6 ⇒ (3) + 6 = 9
Attack: 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 198 = 8
Another claw and another stun blast hits Gin [ooc]Dc 16 Fortitude and another 8 stun.[/dice]

if Kunala took any of the attacks and 8 stun he would be unconscious. because his non-lethal damage would be 8 and his hp would be 0 or -1, since Helicon wrote

Helikon wrote:


With a single blast Elasbeth manages to destroy the flying menace.
Kunala does not attack but tries to keep standing.

lets assume he did not take the non-lethal damage and he is at 0 and I will me more aware of the non-lethal damage.

thanks for helping me understand, I feel like such a newb.


Female Half-Elf Arcanist (White Mage) 4 | HP 20/20 (0nl) | AC 12 (16), tac 12, ff 10 (14) | Fort +2, Ref +3, Will +3 | Init +2 | Per +2 | Technologist | Arcane Reservoir 1/6

If you didn't go unconscious, I likely missed due to shooting into melee. I don't take those modifiers into account on my rolls but let the gm deal with them. Granted you coulda stepped back to clear the way.


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Helikon does not pay attention to certain things sometimes and thus assumed you were somehow up which wasnt the case. Helikon was also distracted by other things as such he didt kow how Gustav functioned. Its more He assumed Gin was still up when pretty much all the time /most the time he wasnt getting healed and hitting these guys every round so that the party didnt get killed. Kunala couldnt have stepped away because he stepped to get that flank. So it was really Kunala dropping that made Elasbeth hit.

So long story short we are both unconscious and need wand taps.. again.


I'm ok with that also, thanks for the help in understanding the use of non-lethal in conjunction with lethal.

I need to use the map more and flank better, put the sneak attack to work.

I tried to Kunala as a talker, not getting much use out of it yet.

On a side note, I've enjoyed watching gin as a bloodrager, it inspired me to try one of my own :)

edit: on a side note I say we go back and look for the adamantine weapon!


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Thank you. I assume you meant Bloodragers in general or the way Gin is particularly played?

As far as Kunala there are a plethora of options you can go for, As earlier said you can always ask for a rebuild of sorts.


I'm not worried about a rebuild, he will evolve a little as we go, we'll be ok in the long run.

I like the character a lot, I meant specifically bloodrager, I like to see how a class works before I try it, Gins a major hitter, I like that!


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

To be fair nothing Gin has really done has been special It is about the same or a little weaker than the Iconic Barbarian Amiri. Bloodrager won't get anything special until 4th level.


Female Half-Elf Arcanist (White Mage) 4 | HP 20/20 (0nl) | AC 12 (16), tac 12, ff 10 (14) | Fort +2, Ref +3, Will +3 | Init +2 | Per +2 | Technologist | Arcane Reservoir 1/6

Well, that was a quick update.


working on Kunala Now will have him third level in a couple of hours


Kunala is ready to go, went with 'point blank shot' as the feat, was thinking about 'power attack', but having trouble hitting with the pistol so thought it would help for the 'opening volley'


Female Half-Elf Arcanist (White Mage) 4 | HP 20/20 (0nl) | AC 12 (16), tac 12, ff 10 (14) | Fort +2, Ref +3, Will +3 | Init +2 | Per +2 | Technologist | Arcane Reservoir 1/6

I will be going out of town June 3-7 and will have limited internet availability most likely so feel free to bot me during that time frame.


these are the items that we found in the room the wizard was in, we should let him identify the stuff that's not his for us. I will go back and see if there is any other treasure, other than Mr. Moss, of course :)

a strange box with a red button and a green little display,
a strange pistol like item with a needle as muzzle,
a brown strange well rounded gun,
two canisters with a strange symbol of 3 quarterdisks,
2 clear flasks of unknown material with a green liquid inside

I assume this is the wizards gear.
2 potions of cure light wounds ,
scroll of detect radiation,
scroll of technomancy,
scroll of unseen servant,
wand of magic missile (CL 3rd, 44 charges), acid (2);
a mwk dagger,
amulet of natural armor +1,
antitoxin,
everburning torch,
a bedroll,
flint and steel,
a mwk backpack,
rations for 5 days,
a waterskin,
a winter blanket,
52 gp, 4 sp, 3 cp

4/6/15
silverdisks 10
4 multicolored eggs

That appears to be it, not counting the reward for the wizard :)


Female Half-Elf Arcanist (White Mage) 4 | HP 20/20 (0nl) | AC 12 (16), tac 12, ff 10 (14) | Fort +2, Ref +3, Will +3 | Init +2 | Per +2 | Technologist | Arcane Reservoir 1/6

I am going to bow out of this game. While I enjoy the concept I've had a very hard time focusing on it and just can't seem to get as into it as I would like. I might try it again in the future but, for now, I just am not into it. Elasbeth will hang around in the town and aid as she can so feel free to use her as an npc. She will give them back the wand of cure light sans the 9 charges that have been burned. Good luck to all of you and I hope to play with you in the future.

So add to the loot list:
wand of cure light wounds (41/50)


how truly sad, we will miss you, makes me wonder if it's a wash.


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Thats terrible... Gin was most attached to you as wel.. but having little fun with a character concept is.. worse. So I say I hope we game together once more and wish you luck..


Helikon, what do you want to do?


That is up to you. Maybe someone has a friend to invite. I understand her, I thought the white mage was a blast until I understand it all and then I said, um no!


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Still a Arcanist so its not exactly weak but yes understandable. I am not sure as far as people as some have disappeared and others have left. We either do a recruitment drive or something.


we started with five, Kunala being the 'odd character' we can use cleric, wizard, thief,(in rough terms)


Level 1 Sentient Jelly

Hey, Tomato Jam here. Currently playing in another game with Helikon: he just mentioned recruitment so I figured I would take a look. In the process of drafting up a wizard. Dotting for interest (hopefully more!).


on a separate note, the 4,000 gp we earned for bringing back the wizard is that 2,000 gp each for Kunala and Gin or is it going to be a three way cut at 1,333 gp.?


Male Half- Elf Bloodrager (Spelleater) 3| HP 28(34)/28(34) | AC 17(15) -T 11- FF 16 | F +5(+7)/R+2/W+1(+3) | CMB +7(+9)/CMD 18| Init +1 | Perc +8

Technically it was a 4 way cut.


since we don't know who Gustav's next of kin is can we keep his share?

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