
| Kunala | 
retuning to the metal hallways after helping the little green guy escape, Kunala instead of turning into the plant rooms stays in the hallway and investigates the door to the right. C8 investigating the door, he informs the team, unshouldering his shield and drawing his pistol from the holster, "Shall we investigate here before we head to the area the little green guy called 'dangerous'?" Kunala then attempts to open the door using the black card and look inside.
perception: door:18+3+21
if we investigated room C8 Kunala moves on to the double doors where we were at and opens them

| Kunala | 
most of this is hallways to the area's we have been. Where have we not been? Realizing there were only a few area's left In this part of the cave where they have not been: Kunala leads the team to the double doors all the way to the east. He explains to the team in his accented lisp "Well gentleman, most of these areas we have been in, I only saw a couple of doors we haven't opened yet, shall we?" Pointing to the eastern double doors, he then listening carefully at the doors and tries the black card on the doors locking mechanism.
he will take 20 (23) on perception for the double doors

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            More than content enough, Druneor stumps along with the others.
If they are the last places we should go, then go for it
That just reminded me of the starting scene of ghostbusters with the "Get Her"

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            Druneor not knowing what to expect, cautiously lowers the image taker, and readies his weapon.

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            Druneor will take the time to fully look around in there.
percep: 1d20 + 6 ⇒ (17) + 6 = 23

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            If this room doesn't pan out, yes
Druneor sets up the imager, and lets it run.

| Gin Kyomaru | 
 
	
 
                
                
              
            
            The vicegrip Gin had given his blade was rubbing his hands raw. He decided to give them a break holding it gingerly with the right. " Safu isu goodo. Danger isu aruwaisu there. "

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            After letting the imager run, Druneor packs up the imager. Lead on to the next door

| Kunala | 
assuming there is nothing further in the medbay
Kunala smiles at Druneor, "Right you are my good dwarf, on we go!" returning back the way they came, Kunala stops at the doors in the hallway, going to the one to the north first, he inspects the door and then attempts to use his black card to open it. "well Gents, we shall see what is on this side of the hallway!"
perception: 1d20 + 3 ⇒ (17) + 3 = 20

| Kunala | 
Shrugging his shoulders, Waiving his pistol about flippantly "Well, I for one am not ready for bed, shall we check the door across the hall?" he then turns and listens at the southern door C10, I don't remember being in here then attempting the black card on its 'lock' he attempts to open the door.
perception: 1d20 + 3 ⇒ (13) + 3 = 16

| Kunala | 
'curious way to store water' Kunala shrugs his shoulders and leaves the odd room with the porcelain water containers in their little closets. "Shall we head through the northern doors gentleman?" Going back to the circular area with the doors heading all four directions, he heads north into another hallway. assuming the door on the right is the far door in the sleeping quarters, he goes past it to the double doors on the left. He inspects the doors on the western wall and then uses the card and attempts to open them.
take 20 (23)on perception for the double doors

| Kunala | 
there are two areas on the map left covered, I believe the smaller of the two is the sleeping quarters you described. Kunala is attempting to open the door to the larger of the two. Have we explored all the other areas? If I remember correctly we also have a locker that has not been opened yet. Then we can backtrack and explore more.

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            Here, just wanting to see the response from Kunala's question.

| Helikon | 
 
	
 
                
                
              
            
            My pc broke down and I could only post per cellphone, but not download the book. Now it works again.
This	sprawling	chamber	contains	many	desks,	tables,	and	chairs	arrayed	before	a	number	of	broken	pieces	of	equipment	and	machinery.	The	dried	residue	of	liquids	spilled	from	smashed	containers	creates	a	heavy	stench	in	the	air,	and	pieces	of	glass	litter	the	floor.

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            Druneor enters after the others, and then sets up the imager.
After a few minutes, he packs it up again.
Ready to go? he asks

| Kunala | 
init.?: 1d20 + 3 ⇒ (19) + 3 = 22
shocked and surprised Kunala shoots at the discolored floor at point blank range then holstering his pistol begins to draw his hammer, as he calls out in his accented lisp, "Watch out boys, the floor bites!"
attack: pistol, point-blank shot, move: holster pistol  
attack: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 for damage: 1d8 + 1 ⇒ (5) + 1 = 6

| Druneor Hammerstriker | 
 
	
 
                
                
              
            
            Druneor unlimbers his Dorn Durgar. 
Torag, assist me in this challenge. 
Move action, draw weapon, Standard, Blessing

| Helikon | 
 
	
 
                
                
              
            
            Gins sword strike cleaves the thing in half. Unfortunatly there are now three and all of you have to make fortitude saves as little bits land on everyone. Cheliandroshal does not notice anything .. .yet.
attack: 1d20 + 5 ⇒ (18) + 5 = 231d4 + 1 ⇒ (3) + 1 = 4Gin
attack: 1d20 + 6 ⇒ (6) + 6 = 121d4 + 1 ⇒ (3) + 1 = 4Gin
attack: 1d20 + 6 ⇒ (5) + 6 = 111d6 + 1 ⇒ (1) + 1 = 2Kunala
 
	
 
     
     
    