Zedth's Hell-scarred and War-torn (PF1) (Inactive)

Game Master Zedth

It has been more than a century since Mylosis fell to the disgraces of hell. The events that followed unleashed a tide of hellspawn and other disgraces upon the Western Realm. The land is in a time of crucial flux, and the reigns of freedom are being seized by our intrepid heroes.

Map of the Realm
Map of the Realm (2)
Current Tactical Map

Party Treasure

Party Health
Catcher........111/111
Gromff.........109/123
Roland.........132/144, 0/18 Bonus HP, Fire Resist: 2, DR 4/-, Lesser Celestial Totem,
Crystallius....92/92
Chiro..........117/117

Party Passive Perception scores
Catcher......9 (-1)
Gromff.......12 (+2)
Roland.......23 (+13)
Crystallius..28 (+18)
Chiro...........27 (+17)

Initiative rolls:

Initiative Rolls
[dice=Gromff]1d20+5[/dice]
[dice=Roland]1d20+1[/dice]
[dice=Catcher]1d20+12[/dice]
[dice=Crystallius]1d20+5[/dice]
[dice=Chiro]1d20+5[/dice]


1,401 to 1,450 of 2,493 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>

Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

I understand, and although I also don't like to remove players from the game, sometimes it's necessary to keep it moving. Then we don't need to wait for him and have the impression that we're playing with less people than we should.

I've mentioned before that we are fine with 4, but as long as we're able to put more people together to have fun I think it would be nice. Some people really love to play homebrews, and there aren't so many opportunities... So, your call if you want to invite your friend, or someone else. I'm ok with that.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I...did not even notice. Oops. If I am not interested in a game I will at least tell them before quitting. But maybe there is extenuating circumstances. Who knows. I am fine with 4 or 5.

Dibs on the wand.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Are you telling us we have to ignore post 2947 and pretend it never happened??


Tactical Map

Nah, just ignore the spoilers. I was using them as plot device to further discussion, but it occurred to me that they weren't very effective and they were kind of unnecessary.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Do we have a healing wand?


Tactical Map

I healed you all up, see the last post.

As far as wands, I'm not certain but I believe Gromff has the only CLW wand.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I really was going to heal people when it seemed we had a moment to collect ourselves. Didn't want to break momentum just because our HP was low. But that works.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Thanks! I've been missing hp since our fight with the dragon man!


Tactical Map

Happy 1-year game anniversary everyone!


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Holy crap, playing for a year already? You guys are definitely addicted...

May many years more come and be played throughout!!


Tactical Map

I made another 'big' map, apologies if it is jarring or difficult to manage. I wanted to encompass a lot, and with a fort with guard towers and such, I didn't want to limit anyone's perspective of what's going on.

Map.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@GM

Wow, that's a cool map. :)


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Indeed a nice piece. Have we fought a charfiend before?


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

I think we should attack and break the wall on the blue spot on the map. I can break that wall in some seconds, probably.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I would say remove some archers from one or two first. Not sure what the blue thing is.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

It was put there by me. It's smile.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

And the chinese attack again...


Tactical Map
Roland, just Roland wrote:
Indeed a nice piece. Have we fought a charfiend before?

See this post. You folks battled some charfiends at the lonely cottage outside of Granite Quarry.


Tactical Map

For reference, I used the spiked, brown furry fireball-throwing 'imp' enemies from the old PC game DOOM for inspiration for my charfiends.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Hmm, then they are not so dangerous as the Bearded Devils, cause I remember all of those...

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I got nothing to help in ranged combat. I could use a bow, but it would be more embarrassing than Roland, so I'll pass. :D


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Northwest sounds fine as mentioned. Forget the blue spot.

Did we come here with the warhorses, btw?


Tactical Map
Roland, just Roland wrote:
Did we come here with the warhorses, btw?

I think the simple answer to that question is "no". No one really mentioned the horses, but missed opportunities here and there are common in the PbP format, and I don't have a problem with this particular example. If in hindsight you guys wanted to bring warhorses, that is fine with me. They are trained and would likely accept you as riders.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

GM, I think I should choose a barbarian power before I forget I never did (as already happened). This is from the unchained, it's a stance, which is activated as a move action. Can I choose it?

Accurate Stance (Ex): The barbarian can focus her strikes.
She gains a +1 competence bonus on melee attack rolls and
thrown weapon attack rolls. This bonus increases by 1 for
every 4 levels the barbarian has. This is a stance rage power.

Fueled by vengeance would also be awesome and probably give me endless rage rounds, but It says wereboars only...


Tactical Map

Fridays are becoming difficult for me to post. I can't post at work due to the IT/browser issue, and lately I haven't had access to a computer until late at night.

On Fridays that I cannot post I will always try to make up for it by posting at least once on the weekend days.


Tactical Map

Hey gang,
I was looking through the last couple of recruitment threads for this game and I found a character that I think would be a nice compliment to the group: Karla Lisel.

She's a debuff-style cleric, and those channel heals would go a long way to helping the healing ability of the group that was lost when Miro left and when Gromff switched from cleric to warpriest.

I was thinking about sending her a PM. What do you guys think?


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Well, the guy is freaking weird! He's got almost three thousand posts but only 10 in the alias, which by the way are all female, are not in any campaign... None of them were accepted, but still he didn't try to join other campaigns, but instead only kept on the rules and products forum, and he does that several times a day. I like it!

I say give him the opportunity to be part of the game, and see how he/she develops... The more the merrier...

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Well

Personally I don't like the fact the guy/girl dumped INT/CHA to boost WIS/DES.

But I may be wrong in my pre-concepts of character creation, so I'd say to give it a try as well.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

I saw that too, but being a supporter/debuffer can sometimes be boring or get complicated, because you ran out of magic very quickly. Still, two dump stats... Maybe we can offer him to choose only one?

The clever barbarian and the dumb cleric are a weird combination... Eventually I bet she's gonna worship us for being such damage dealers!!


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

It sort of fits with the character background but I doubt she is a buffer. Looks like she will be more offense oriented. Or at least as offense oriented as a cleric can be.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Feats
Spell Penetration: +2 to caster level checks to bypass SR
Improved Initiative
Greater Spell Penetration
Spell Focus: Necromancy

Class features
Separatist Archetype
Aura of Chaos
Channel Positive Energy 1d6
Domains: Protean (Chaos), Madness
Touch of Chaos: Touch attack forces target to roll 1d20's twice and take lower result on next turn 3+Wis/day
Vision of Madness: Touch attack, choose one of skill checks, attacks, saves: target gains bonus equal to (1/2)-2 cleric lvl to one, penalty equal to (1/2)-2 cleric lvl to others, fades after 3 rounds; use 1+Wis/day

Spells
Domain Spell: Lesser Confusion
Doom
Murderous Command
Endure Elements
Domain Spell: Touch of Idiocy
Disfiguring Touch
Protection from Evil, Communal
Blindness/Deafness
Domain Spell: Displacement
Bestow Curse
Invisibility Purge

Definitely a debuffer...


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

LG here. The necromancy will be an issue. Though visions of madness is good enough for debuffing.

-Posted with Wayfinder


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Oh, common Gromff! She's not creating undead or anything, it's just the type of spells she specializes man, and debuffs and fear effects are mostly necromancy, as Bestow Curse and Blindness... If she wants to raise undead we can certainly stop her...


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I just noticed that. I actually made a cleric once that did the same thing but they were far more tanky. Now my only concern is that our front line is getting really congested.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

I'm kinda bored... Does anyone have any other interesting games in need of players? ^_^


Male Half-Elf - HP 70/70 | AC 21 | T 15 | FF 17 | CMD 22 | Fort +10 | Ref +10 | Will +9 | Init +4 | Perc +17 (+20 vs. traps) | Sense Motive +2 | Low-Light Vision | Ranger Tricks: 4/4

Run one :)


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

Looks like your getting in the viking game anyway Zedth.


Tactical Map

yeah!

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
GM wrote:
Catcher, are you sure you don't want to take an action other than moving? Your spell finishes at the start of your turn, so you still have a standard action to use. Feel free to do so now.

Last round I used the move action to get the scroll, and started to cast the spell that have One round casting time.

Last time same situation occurred, you decided that finishing casting the spell would use my standard in the next round as well. Which then leaves me only with a move action. :)

If you are feeling generous and want to give me another standard, I'll take it, for sure. :D


Tactical Map

Oh I see.

Yes, I am feeling generous. Consider the 'move' action to grab the scroll as a 'free' action.


Tactical Map
Roland, just Roland wrote:
GM, I think I should choose a barbarian power before I forget I never did (as already happened). This is from the unchained, it's a stance, which is activated as a move action. Can I choose it?

Sorry Roland, I forgot to answer you.

Yes, you may take that power. No, you may not take the wereboar power...lol.


Tactical Map

So it seems that most of you were optimistic about that other player I mentioned.

Shall I send that player a message inviting them to our game?


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

I say sure, why not?

I've got another power, mua ha ha ha!!

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@Gromff

Your damage should be 2d6 instead of 1d8. And you add one more to damage as str increases +2.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

@Zedth Once again we differ on the hp ^_^ The hp I get from being enraged are temporary, so they vanish before the others. I was 12+17/75, then took 8 points of damage, putting me to 4+17/75.

Or so I think...


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Since Catcher is going after that remaining charfiend, and Adakos ignored the ones up there, can I put that tower instead? Would that be hard to do with the hammer?


Male Half-Elf - HP 70/70 | AC 21 | T 15 | FF 17 | CMD 22 | Fort +10 | Ref +10 | Will +9 | Init +4 | Perc +17 (+20 vs. traps) | Sense Motive +2 | Low-Light Vision | Ranger Tricks: 4/4

I think I already killed the ones in the tower, they just were not removed.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I think a new set hopped up in there.


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

The one who thrust you and me fire spheres, btw


Tactical Map
Roland, just Roland wrote:

@Zedth Once again we differ on the hp ^_^ The hp I get from being enraged are temporary, so they vanish before the others. I was 12+17/75, then took 8 points of damage, putting me to 4+17/75.

Or so I think...

You are correct. I did "quick math" and just subtracted it from your HP instead of your temporary bonus HP. Your and my sums add up the same but your assessment is the correct version.

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