Hell's Rebels with GM Zek

Game Master Zektolna

Maps

Info

Loot


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Maps | Info | Loot

Yeah, a whole class in four weeks does not sound fun. Grats on the grade, though.

It sounds like three people are open to weekend posting, one probably not, and another we haven't heard from. I can probably update us over the weekend if only a few post, but it's harder if we're in combat, since I don't always know how to act for people when I have to bot them. We can play it by ear, but I feel like that's what we've been doing for a while now and it hasn't exactly worked the best. Everyone please chime in. :)


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

One consideration that may have an impact, I know in general the summer time is a little busier for people on the real-life front as kids are home, people take vacations and work on projects with the warmer weather. It may just be a kind of slow going on the weekends until Fall rolls around again. For my part I can post at least once on the weekends, but just providing some potential insight into some reasoning others may have more difficulty.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

I know this summer I'm doing some reno work on my house on Saturdays, and Sundays have been my face to face games for a while now. I can definitely try to do better getting in a post on the weekend, I just can't guarantee how substantial it will be.


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

True to the summer thing. We have been doing updates/upgrades to the back yard and I'm the manual labor mule portion of the work (and there's a lot).


Maps | Info | Loot

Any thoughts, Gilda? :)

Yeah, summer could also play a part. I'm just afraid of us getting used to not posting on the weekends and never going back. I guess that's a personal problem I need to work on.

Weekend posts (or posts in general) don't have to be very long. Even two or three sentences can be sufficient if it helps to move things forward. Of course, I would normally like a bit more than that, for roleplaying and story purposes, but you shouldn't feel bad if you need to make the occasional short post. I much prefer that over not posting at all.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

I try my best to post on weekends too, but sometimes the family and holidays/travel/etc sweep you up unexpectedly when you think you'll still get your 15 mins to catch up and post.

I'd say keep trying to push things forward on Saturday with Sundays off. As a GM just let 3 of the 5 PCs push the narrative forward if the other 2 aren't required, and feel free to GMPC in non-critical combats the same way.


Maps | Info | Loot

Thank you for the insight, Gilda! Alright, I'll try the '3 out of 5' thing and we'll see how it goes. May be a bit more difficult if we're in combat, as you mentioned.


Maps | Info | Loot

Hey everyone, just a heads up that I'll be out of town this weekend (7/5 through 7/8). I'm going to Canada so I expect to still have internet, but there's a good chance I won't be able to post as often as I normally try to. So if I disappear during that time, that's why.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Have a good one, eh :D


Maps | Info | Loot

My apologies for the delay. Back from Canada now so regularly scheduled updates should resume.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

My apologies if I'm slow and or place somewhat terse posts, but my body isn't liking me at all and I can tell it is putting a number on my mood *and* imagination.


Maps | Info | Loot

Roger that. Hope you get to feeling better soon.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Just a quick note to all my games. Going to be out of town on a camping trip for my boys cub scouts tomorrow through Sunday. Not sure if I will have a cell signal to post or not.


Maps | Info | Loot

Thank you for the heads up.

Also, 3k posts! Woohoo! (And a belated 2 year game anniversary as well!)


Maps | Info | Loot

Just posting to say I'm reading along, but it seems like y'all still have things to discuss.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

Side note - I'll be out of pocket for a few days coming up, from tomorrow through the weekend.

Bot me however you wish. If we end up fighting the globster in the open air, Gilda will swap her underwater spells for perhaps SNAs with the goal of bringing a fire elemental to bear.


Maps | Info | Loot

Hey everyone, I never know how to time these things. On the one hand, I want to give everyone a heads up, but on the other, I don’t want to cause the game to slow down before it has to. Anyway, I’ll be out of town 8/8 to 8/17. I’ll be in Alaska for a vacation with family. While I thought about possibly updating things while away, I don’t think I could do so fairly for all the games I’m involved in. I highly doubt I’ll have internet for a good portion of my time there anyway. As such, I think it best if we just ‘pause’ things while I’m away. I don’t particularly like stopping things entirely, but I think that’s better than you looking for a post from me for a week or more in a row without finding one. So, 8/8 to 8/17, we’ll put things on pause. Hopefully we can get going again on 8/18, but definitely by 8/19 at the latest.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

That works for me! A player can bow out for some time and not impact the game too heavily, but as a GM, the game can't go on without you. I hope the Alaskan weather is up to snuff =P


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

No problem! Having a vacation without the responsibilities of GMing sounds like the right call!


Maps | Info | Loot

Thanks guys. I’m hopeful the weather will hold up. I’ll be bringing a jacket for at night and in case it does turn cold sooner than expected.


Maps | Info | Loot

Thank you for bearing with me while I was away! Back now, so I can move us forward as soon as there are some in-game responses to my last post. :)


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Welcome back! I'm going to read the gameplay thread and catch up right now :)


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Ok, updated the loot sheet. Please make sure you go through and claim the items your character has already taken so people know what is available and then we can discuss who wants what.

I made some enhancements to the sheet also to make it easier to keep track of things moving forward like what kind of item it is and where it came from etc. I will update the individual member sheets soon as well so that people can just copy paste items over and it doesn't mess up the sheets.

Let me know if you see anything off or have any ideas/suggestions for improvements.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

As a side note, if you are claiming something on loot and getting rid of something you already had that someone might be able to use feel free to add it onto the sheet. Then put a negative number under your name for that item so that you are credited with the amount of money you are putting back into the pool.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

I'm a zombie right now, but I'll go through it tomorrow!


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

I went ahead and added everything I saw as party use to the Party column and added the 3k cost to repair the machine. We'll each need to essentially throw in 1k gold to cover all those costs and zero out the Party loots current negative balance.

As for Celia the only items she would be interested in are Ring of Protection, Cloak of Resistance, and/or Amulet of Natural Armor as she doesn't have anything in those slots currently. Obviously though, with her generally being in the back line anyone else who may need those should grab them first.


Maps | Info | Loot

Feel free to take a couple days to sort out the loot, if you need to, but don't forget to decide on your next destination.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Maybe we should say anything not claimed by tomorrow night will just be considered sold? That gives everyone a day and a half so we don't get bogged down and can keep moving.


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

Okay, I'm a little lost on the loot sheet.

I have Evander's old armor, but it's still on him

Also, I see we have two wands of Hold Person? I wouldn't mind one (and it's on the Bard spell list)

Also, there are two unclaimed cloaks of resistance and a Handy Haversack. If no one's really not using either of them, I would appreciate them.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Nothing has been changed yet on the individual people's loot sheets. I added Evandar's armor though and assigned it to you. As for the other items, I don't believe anyone else has claimed them.


Maps | Info | Loot

Thank you again for your efforts, Celia. Waiting till tomorrow evening for loot seems like a reasonable time frame.

In the meantime, everyone can still feel free to post in the gameplay thread as to where you want to go next. Obviously I can just move us forward to you returning to the Wasp Nest, but I want to make sure that's where most people want to go first.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

I say, in no particular order, we go to the Wasp Nest and check on everyone there, check in with Laria and possibly check in with the Lictor. At some point Celia would want to check in on the university and her friend there. Otherwise, she will be busy working on getting the machine up and running.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

That sounds like a plan, we should let the Lictor know we're basically done and draining the basement.


Maps | Info | Loot

Alright. I'll give everyone till tomorrow evening to sort through the loot and give input into the plan, otherwise I'll move us forward as detailed above.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

For anyone that isn't claiming any loot (so far Gilda/Matiscio/Gregor haven't marked anything) you may want to consider purchases with the gold you will be getting.

I know before we sell off the Spellbook Celia will want to copy any spells she doesn't have out of it first. I assume, we will have essentially 3 days of downtime to work with for crafting/purchasing purposes once loot is settled tonight?


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

As a side note, don't forget I setup a Discord that we can use and I have access to it almost all day. So if you want to ask questions or get clarification on the loot sheet you can ping me there.


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

That's what I was saying in my last post in regards to being lost with the loot sheet.

So, I'm supposed to just claim the stuff I want? What do you mean by marking it?


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Yes, just claim what you want. Put a number in the row of the item for how many you want under your characters column like Evander and I have done.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

I'm doing some work on my house this week, so posting might be slow. I'll try to keep up, though.

I like the plan for moving forward.


Maps | Info | Loot

Yes, you should have some downtime, Celia. At least 3 days.

Roger that, Evander.

Celia, I’m assuming items that are going to be claimed have been claimed at this point, so please feel free to divy up gold when you have time.

Now’s a good time for purchases if anyone has been itching for something.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Ok, updated everyone's individual loot sheets with what the claimed and gave them the gold.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Awesome! Thank you, Celia.


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

I may be mostly unavailable from today through Monday. Not only is it the Labor Day weekend, but also my 20th anniversary weekend.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Congratulations! On the topic of wealth: does anyone have any recommendations on what items to get for Matiscio? All of a sudden it has dawned on me that while, yes, I play a ton of PF online, I haven't bothered with magic items and equipping characters past level 5 in years.

Should I just see if I can get his shield enchanted to +1? I got enough gold to get either shield or armor up to +2, but it might be worth it to invest into an actual enchantment. Blinding on the shield might add a good bit of control to Matiscio. It is useful in combat (DC 14 ref vs 1d4 rounds of blindness), but also will help if we/he ever gets caught by the guards.

The +1 lawful outsider bane dagger is too good to sell (what with devils being a reoccurring theme in this campaign), so Matiscio will hold on to that for now even if it won't be his primary weapon.


Maps | Info | Loot

Have a good one, Gregor. I'll give you a pass this time. ;)

It's also Labor Day weekend here in the US, so we'll probably have a slow start to the week.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

Phew. Sometimes, playing catch up is hard.

Anyway, there's no reason that we can't start moving people into the Lucky Bones - everything before the xorn room is clear except for the otyughs, and we need to take them out, anyway. Celia can work to repair the device with Matiscio for protection, while the rest of us try to track down the murderer. If we find them, we can grab Celia and Matiscio to go confront and attempt to capture them. If it takes longer than 3 days, then we'll deal with whatever's down the well and resume our investigation afterwards.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

That was my suggestion (minus the otyugh killing, but she is flexible on that), so I agree.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

I'm good with Evander's plan. We'll need to do a ton of diplo-mancing to make sure said Xorn and otyughs don't eat our comrads in rebellion *and* to make sure our comrads, in turn, do not attack them.


Maps | Info | Loot

Matiscio, as far as items to purchase, adding enhancement bonuses to your armor or weapons are probably going to provide the most consistent, albeit boring, benefit in the long run. On the other hand, more flavorful options may not be consistently useful, but could have a big impact when they work. Ultimately it's up to you to decide how to use your resources, so use them as you see fit.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

Evander is buying a +1 bonus for his rapier for 2000 gp. I marked it on the loot sheet.

EDIT: I also removed my old +1 mithral shirt from the list, too.

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