Hell's Rebels with GM Zek

Game Master Zektolna

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Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

Comments sent!


Maps | Info | Loot

Welcome to the campaign, Celia! Looking forward to playing with you. If any of you think you might have known Celia in-character before she left Kintargo, it would be a good idea to discuss that here before she’s officially introduced in the gameplay thread.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Welcome!


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

Welcome. Gregor is the resident 'jerk', not out of any intent to be rude or mean, but just by a general lack of compassion or empathy. He takes everything very (read: maybe too) seriously. Just let me know if it starts to grate and I'll step it back. I don't want to upset anyone, just trying to stay true to the character.

Wanted to point out, before the profile was locked with 10 or more posts, that there should be another 'C' in the last name. Victocora.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Greetings all and thanks for the invite! I'm looking forward to jumping in. Also, appreciate the heads up on the name Gregor.

As for any potential of characters knowing one another, Celia has been a professor at the Alabaster Academy going on 15 years. Though 10 of that she has been abroad. Before the Academy she, of course a Victocora, lead a life of nobility. However, it wouldn't have been uncommon to see her around town, specifically at the Long Roads Coffee House or any bookstores, arcane shops or the like.


Maps | Info | Loot

Don't let Gregor fool you. I think he's got a soft heart beneath his serious facade. It's just buried really, really deep. We're in the process of unearthing it...

I mentioned this to Celia in a PM, but if none of you think you would know or even recognize her, that's fine, but I did want to offer the possibility.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

Gilda only recognizes those with a past of vagrancy or shady dealings or possibly on-stage operatics.

Nonetheless we should've have issue with adding a Victocora into the fold. Which will of course beg the question why the brother's not coming along and putting himself in harm's way too!


Maps | Info | Loot

Not everyone can be as brave (read: reckless) as you, Gilda. : )

-----

Before I forget, Celia, you'll also want to take a look at the updated combat protocol under the campaign tab. The one from the recruitment thread is outdated now. Basically, we're doing a variant on the 'block' initiative system. So if you read that first combat and were very confused, you weren't alone! The last few combats are much better examples of how combat goes.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

Evander only recognizes those from Old Kintargo or that worked in the Opera House before it closed - and I think Celia was out of the city by the time he started working there.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

I don't think it would be plausible for Matiscio to know Celia. Not that it should matter for tying her into the ongoing story :)


Maps | Info | Loot

Alright, I added the stuff Didiana had acquired from everyone's adventuring to the shared tab. Everything else (including her gold) I left out, since I think it would probably add a bit too much gold to the communal pool. Everyone needs to go ahead and decide what they plan to sell and what, if anything, people want to take for themselves (in light of the new stuff added). This distribution just needs to be among the original 4, so we can start fresh for future loot.

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Celia, I added a tab on the loot list for you, so go ahead and add your gear to that tab when you have time. I went ahead and added a Silver Raven figurine to that tab for you. I'm hoping your in-character introduction to the others won't go too terribly. : )


Maps | Info | Loot
GM Zek wrote:
Alright, I added the stuff Didiana had acquired from everyone's adventuring to the shared tab. Everything else (including her gold) I left out, since I think it would probably add a bit too much gold to the communal pool. Everyone needs to go ahead and decide what they plan to sell and what, if anything, people want to take for themselves (in light of the new stuff added). This distribution just needs to be among the original 4, so we can start fresh for future loot.

Bumpity, bump, bump.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Matiscio can't use anything from that list really. The haversack is a super handy item, but other than that, it is mostly arcane scrolls. I suppose Gregor can use some of them?


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

Could someone throw a detect magic and Spellcraft on that tarnished copper ring?


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

When we have some downtime I can check out things for you all, could even prepare some identifies if needed.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

I went ahead and put Keep/Sell notes next to all the items.

There's magic weapons and armor I'm sure folks would like.

You can assume Gilda used Detect on all the items as part of dealing with Di's death (assuming Zek permits).


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:
Evander Forrell wrote:

Okay, so, here's what I think we should sell from the shared loot tab:

+1 chainmail
+1 glaive
4 throwing axes
the platinum disk
the silver and mother-of-pearl pen
the alabaster eye
the charm

Sound good to people?

I was waiting for everyone to chime in on this post from the previous page, but I think the only person who did was Gregor. We're good to sell it, then?


Maps | Info | Loot

Using Detect Magic on everything is fine, Gilda. I want to make sure y’all have everything sold that you want to so you can also buy what you want to if/when things slowdown for a few days.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

I'm fine with that. I thought the glaive might be useful for Gregor, but I'm cool with selling it =)


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

If the ?'s are unidentified objects, I imagine Gregor would had looked over the stuff during the days of downtime we had. Until looking at the list now, I didn't realize just how much stuff we picked up at that last place.

Detect Magic and Spellcraft on:
Tarnished Copper Ring 1d20 + 8 ⇒ (11) + 8 = 19
Breastplate of Some Sort 1d20 + 8 ⇒ (8) + 8 = 16
Dust of Emulation 1d20 + 8 ⇒ (10) + 8 = 18

ugh, not likely to get much out of those rolls.

I don't disagree with most of Gilda's suggestions, except my note on the breastplate, and depending on what the bookplate of recall even is/does.


Maps | Info | Loot

The tarnished copper ring is a Ring of Swimming.

So as to not belabor the issue (since one of you would get this pretty easily eventually), the Breastplace is just a +1 Breastplate.

This describes the Dust of Emulation.

This is the description of a Bookplate of Recall.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

The bookplate isn't bad, but I'd be okay with selling it - I don't typically need my formula book.

Sell the rest?


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

I'd prefer keeping the ring of swimming unless there's a pressing reason to assign 250g to everyone. That +5 might be the difference between life and death for some, given a situation where we need to make a swimming check.

We have a wizard with -1 str and a shaman with -2 str, so there's that ;D

Just some food for thought.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

I need me some Monkeyfish!


Maps | Info | Loot

Once everyone's satisfied with what's being sold/kept, feel free to go ahead and distribute gold and make adjustments to the loot list. Now's a good time to make purchases before the next adventure begins in earnest.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

So on the question of ending my own spells, I know I could end the effects of invisibility if I cast it. However, I'm not so sure in this case since it was cast from a scroll. I can't seem to find anything specific on the matter. My leaning would be that I could since a scroll is a spell completion, so in essence I still cast it, but not 100% sure. Suppose it would be a GM decision unless someone is aware of a specific rule one way or the other somewhere.


Maps | Info | Loot

Celia, I’m fine with you being able to end it. It may be cast from a scroll, but it’s still you that’s casting it and it’s the same spell. So unless someone else knows of a different clarification for the rule, I’m fine with that understanding.

As a corollary, just to be sure. are you taking into account the extra gold cost for creating a 2nd Level spell scroll as a 4th Level caster (versus the standard cost for a minimum caster level scroll)?


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Yup, I do it all in Hero Labs so I make sure it calculates the prices properly. :)


Maps | Info | Loot

Excellent. Thank you!


Maps | Info | Loot

Alright, it looks like you've all marked the keep/sell/destroy loot fairly thoroughly. I'll give you one more day to double-check or clarify anything. Otherwise, I'll remove all the sell and destroy items, add up the gold, and distribute it four ways.

Does that sound good to everyone? Or do we want to take into account what people have already received from adventuring? I want to make sure everyone has roughly 6,000 gp worth of wealth (including what you've already received in the past).


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

That sounds good - gives everyone one more chance to look over everything.


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

I'm always good if there are 1 or more people behind in WBL that they take a larger share of the pot when we sell things to even up...


Maps | Info | Loot

Not counting Silver Ravens figurines, these are the numbers I came up with for everyone’s wealth prior to adding the gold from the sold loot:

Evander - 2296.90
Gilda - 3230.10
Gregor - 1528.41
Matiscio - 3114.2

A couple things to note about this: I don’t see any indication Evander, Gilda, or Gregor added the potion worth 300 gp or less to their loot list. I also want to note that I recognize those numbers are quite different from each other. Evander has the cloak of resistance, Gilda has the headband of inspired wisdom, and Matiscio has the cloak of elvenkind, which are the main things throwing the numbers off, I think.

Before we distribute the gold, I want to give everyone another day to double-check my math (because it’s not exactly my best subject).

As for the total amount of gold that will be distributed, with everything you’re selling, you’re looking at a total of 4701 gp. Again, I’m going to hold off on deleting things so others can double-check my math. Even if we divide things evenly, everyone will still be below average wealth for your level. So… I wanted to see if everyone would be good with me just giving you the amount of gold needed to get you into an equitable position with Celia. We would still sell all the items, this would just be for however much the amount is that is necessary to reach equity. As a corollary, I’m not sure why everyone’s gold amounts seem to be so far off from average wealth for your level. Even accounting for having an extra person, it still seems like things should be a lot closer. Maybe some of you with more GM’ing experience can enlighten me.


Male Tiefling (Pass for Human) Investigator (Conspirator, Empiricist) 6/Swashbuckler (Inpsired Blade) 1 | AC 21, touch 15, flat-footed 18 | HP 53/53 | Fort +5, Ref +11, Will +6 (+2 vs illusions); resist cold 5, electricity 5, fire 5 | Init +3 | Perception +13 (+15 to notice scrying); low-light vision, darkvision 120 ft | Inspiration 6/6 | Panache 4/4 | SLAs: Deathwatch At-Will |
Extracts:
Level 1: 6/6; Level 2: 4/4
| Active effects:

It's an AP designed for 4 people. We have 5, which means the same amount of loot for 4 is being split 5 ways, resulting in us being slightly below WBL. Second, this is an AP that gives everyone a magic item in book 1. silver raven figurines are probably supposed to be included in WBL. Plus there's the portion of the WBL that's spent on consumables - I know I'm about to buy my fourth or fifth disguise kit, and those are 50 gp a pop.

Also, since a headband of inspired wisdom +2 is 4000 gp, shouldn't Gilda be 1000 gp higher?


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

I don't know if you are counting it or not (I never pay much attention to WBL, as I figure the extra benefit of more players in a 4-person adventure make up for being a little behind on loot), but is this considering all our amounts are at the half/resale value amount (or should be)? So, if you double my total, it should be closer to my WBL.

Also, I think Evander is right about the Silver Ravens being a freebie that throws the numbers of a skew. Personally, I just don't sweat the WBL, even if it's not matching up.

Also, added my free potion to my tab.


Maps | Info | Loot

Right, I get that average wealth would typically be lower, but even accounting for a 20% drop in the average and consumables, it still seems like we’re way off.

As for the Silver Raven figurines, I always kind of thought of them as extra above normal wealth (with the understanding that you wouldn’t sell them).

And I think Gilda should actually be at two thousand more wealth. To be fair, I would think she would eventually want to get one of those headbands anyway.

Also, thank you for the heads up, Gregor. I’m pretty sure I didn’t.take that into account.

To be open with everyone, spreadsheets have never been something I enjoy doing. I think some GMs relish it, but I much prefer focusing on actual gameplay and story. If anyone would be willing to handle the loot, I would be happy to hand over the reins. I have a player handling loot in the other campaign I GM and it seems to work pretty well.


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

Also, on officer roles

Given that the switch would be due to losing players, will it take on of our Activity Phase actions?

Rehashing the original breakdown, here's what the numbers say. Again, these are purely the best at well-rounding what is needed number wise. If any given role feels like it suits you or your character better, then ask for it

Now onto who takes what role (CRUNCH version):

Demagogue: The officer adds his or her CON or CHA modifier to the rebellion’s Loyalty check.
Celia +2
Evander +2
Gilda +3
Gregor +2
Matiscio +2

Partisan: The officer adds his or her STR or WIS modifier to the rebellion’s Security check.
Celia +0
Evander +0
Gilda +5
Gregor +2
Matiscio +3

Sentinel: The officer grants a +1 bonus to the rebellion’s two secondary Organization checks, and can aid during all Organization checks attempted to resolve one event during the Event phase. The Sentinel can add her CON or CHA modifier to a Loyalty check, her STR or WIS Modifier to a Security check, or her DEX or INT modifier to a Secrecy check made during this event’s resolution.
Celia......Loyalty:.....+2.....Security:.....+0.....Secrecy:.....+5
Evander......Loyalty:.....+2.....Security:.....+0.....Secrecy:.....+3
Gilda........Loyalty:.....+3.....Security:.....+5.....Secrecy:.....+1
Gregor.......Loyalty:.....+2.....Security:.....+2.....Secrecy:.....+3
Matiscio.....Loyalty:.....+2.....Security:.....+3.....Secrecy:.....+2

Spymaster: The officer adds his or her DEX or INT modifier to the rebellion’s Secrecy check.
Celia +5
Evander +3
Gilda +1
Gregor +3
Matiscio +2

The next two are slightly different in their bonus, one just needs to have ANYONE so that we get a bonus action (i.e. unless someone REALLY wants to be the Strategist, we can just hand that to an NPC).

The other (recruiter) wants to have the highest "level" officer and to have as many officers as possible because it grants a stacking bonus based on level (I assume this would be Hit Dice for NPCs). Likely this will need to be filled by a player character starting around level 3 or 4 (just a guess) because we won't have super-cool NPCs with tons of HD to fill it.

Recruiter: The number of supporters recruited during the Upkeep phase on a successful Organization check is increased by the officer’s character level. This bonus stacks with that provided by other recruiters.
Celia +4
Evander +4
Gilda +4
Gregor +4
Matiscio +4

Strategist: The officer grants the Silver Ravens a bonus rebellion action during the Activity phase. Any Organization check made to resolve the effects of this bonus action gain a +2 bonus on the check.
Celia Bonus Action at +2
Evander Bonus Action at +2
Gilda Bonus Action at +2
Gregor Bonus Action at +2
Matiscio Bonus Action at +2

TL;DR: My recommendations based purely on known numbers (i.e. unless a usable NPC has better stats):
Demagogue: Gilda (1st) +3 Loyalty
Partisan: Matiscio (2nd) +3 Security
Sentinel: Gregor (Tied for 1st w/Matiscio) +2 Loy/+2 Secu/+3 Secr on ONE event; +1 to non-focused checks
Spymaster: Celia (1st) +5 Secrecy
Recruiter: Lia +4 Supporters
Strategist: Evander Bonus Action at +2


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

I've got a nifty spreadsheet that I use for handling loot in my games, that ensures even when people take loot the split is more equal. It wouldn't help any past issues, but could alleviate problems moving forward. I made a copy of the one I am letting my players use in a Hell's Rebels game I am running for reference so all can weigh in on if they think it would be helpful or not.

Link


Maps | Info | Loot

I'll give y'all over the weekend and probably through Monday to work out new rebellion roles. Thank you for your work on that Gregor. It's greatly appreciated.

As for loot, I took a look at your link, Celia. Thank you for that. It looks like something that could definitely help. We'd have to transfer everything over, but I think it could be worth it in the end. I probably sound like a broken record at this point, but anything that can cut down on math and actual spreadsheet usage is a plus to me.

Everyone else, let me know what your thoughts are on loot. I'm grateful everyone has been more than willing to work on an amicable solution, so I don't want to ruin that by over complicating things, but we are talking about a system we could potentially be using for several more years, so I want to make sure everyone's on the same page.


Maps | Info | Loot

Speaking of years, I thought this warranted its own post. Not counting the recruitment window, today marks the 1 year anniversary of when we started this adventure together. A lot has happened since then, but I'm still excited to play with you all and see this thing through to the end.

Here's to the rest of the journey still to come!


Shaman 7 | HP 58 | AC 13 T 11 FF 12 | CMD: 14 | Fort: +6 | Ref: +3 | Will: +10* | Init: +1 | Perc: +17 | Sense: +17

Gilda is fine passing on this gold proceeds distribution given the headband's value until folks are caught up. Martials need gold!


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

Hooza!

On the topic of gold/wealth, I got no clue. Perhaps we've been unlucky in how none of us have been particularly able to use the loot we've found: the +1 glaive and the +1 medium (hvy?) armor come to mind.

@gregor: that looks great. Thematically, the roles fit the characters, and I'm down with your suggestion.


Maps | Info | Loot

*Sigh*

Coming in at #347 on the list of reasons I hate spreadsheets... I seem to have managed to break your very nice spreadsheet, Celia. It didn't like me copy/pasting rows of items, apparently, as it stopped halving the costs at a certain point. Not sure if any of the numbers at the bottom are correct at this point, either. If I need to start over with a new one, I can, but Celia if you don't mind taking a look at that link to see how badly I messed it up, I would appreciate it. Thank you in advance!

Assuming we can get that working right, it should make loot a lot easier going forward... theoretically. I think 'spreadsheet' is becoming the s-word for me...


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

I fixed it if you want to take a look. My value isn't adding up to what you had on your sheet but I'm assuming there are just some calculation differences.

If you look at the Shared - Pre-Celia that should be all the loot from your previous Shared sheet. Under the base value column should be the 100% value, then in # in loot column how many there were. The rest of the calculations are done in the sheet itself. Any items that would sell for 100% value should be put below the GEMS / JEWELRY / ART / TRADE GOODS row. I put the two rings I saw in the list down there already.

I also created individual loot sheets like you had for each player so that it properly calculates each persons wealth, and then referenced that wealth number on the main sheet. Most of those numbers matched up or were pretty close if people want to check their individual sheets to confirm everything is correct.

I have a new Shared tab for once we start getting loot with Celia in the party. I would like to recommend us keeping a Party share as well if people are ok with that so things that benefit all don't detract from individuals loot shares. I was also thinking, it might be worth making a party wealth tab just to keep track of which items we are reserving for general party use and where they are being stored.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Ah nevermind, I know why the value isn't matching up. You aren't dividing in half for sale value. Once the division in half then the numbers are pretty close.


Maps | Info | Loot

Bless you, Celia! I think I got all the prices adjusted to account for half value and such.

Everyone, please take a look one more time at the new loot list. I’ll officially switch over the loot link at the top and distribute gold once everything is good to go.

Also, don’t forget to discuss rebellion actions for the next week. That’s the current order of business.


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Since I'm new to both the Rebellion rules and the plans of the group, I don't have a lot of input as to plans for the rebellion. My only thought is it might be worth looking at recruiting another team maybe of the adviser or outlaw branch just to open up additional actions? Otherwise, no other specific thoughts on my end.


Maps | Info | Loot

Yeah, probably the biggest disadvantage of the pbp format that I've found (for this particular campaign) is that the large gaps (sometimes months) between rebellion weeks pretty much means everyone (including myself) have to review the rebellion rules each time. I guess it helps keep us consistent at least.


Male NG Human (Chelish) Brawler 7 | HP: 67/67 | AC: 22 (16 Tch, 18 Fl) | CMB: +10, CMD: 24 (grapple 26, trip 25) | F: +7, R: +7, W: +7 | Init: +2 | Perc: +15 SM: +14 | Speed 30ft | Martial Flexibility: 6/6 | No Spellcasting | Active conditions:none

I keep having to open the .pdf every single time we get to plan and process a Rebellion phase. For what it's worth, you're not the only one, ha.

Matiscio will have to save up to 4k gold before he can start thinking of purchasing an amulet of mighty fists. Them things be expensive :(


Codename: Lily | Human | Wizard (Exploiter) 7 | HP 48/48 | AC 14 | T 13 | FF 12 | CMD 15 | Fort +5 | Ref +5 | Will +6 | Init +4 | Perc +13 | Reservoir 10

Or save up 2k and give Celia 2 days to craft it for you :P

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